Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 16:09:21 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3462) 3462 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 8508 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 161 Met Data Miner 300 Cogmind --------- Core Integrity 587/850 Matter 298/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Location -5/Proximity Caves Parts ------- Power (1) Propulsion (4) Armored Treads Armored Treads Utility (6) Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Makeshift Salvage Targeting Computer Weapon (4) Neutron Cannon Heavy Flak Cannon Inventory (16) Armored Treads Improved Heat Sink High-capacity Matter Pod (200) Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Light Armor Plating Makeshift Kinetic Plating Long-range Tractor Beam Makeshift Laser Makeshift Laser Makeshift Laser Proton Missile Launcher Dirty Datajack Power Sword Peak State ------------ Power (None) Propulsion Armored Treads Armored Treads Armored Treads Armored Treads Utility Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Makeshift Salvage Targeting Computer Improved Medium Armor Plating Weapon Makeshift Laser Neutron Cannon Heavy Machine Gun Heavy Flak Cannon Inventory Armored Treads Improved Heat Sink High-capacity Matter Pod Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Light Armor Plating Makeshift Kinetic Plating Long-range Tractor Beam Makeshift Laser Makeshift Laser Makeshift Laser Proton Missile Launcher Dirty Datajack Power Sword [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . . 2 1 1 . . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 68 | 6 5 9 16 13 9 . 3 . 7 Power 6 | 1 1 1 . 1 1 . 1 . . Engine 5 | 1 1 1 . 1 . . 1 . . Core . | . . . . . . . . . . Reactor 1 | . . . . . 1 . . . . Propulsion 15 | 2 3 2 3 2 1 . . . 2 Treads 10 | 2 . . 3 2 1 . . . 2 Leg . | . . . . . . . . . . Wheel 5 | . 3 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 . 2 7 3 3 . 1 . 2 Device 4 | . . . 2 1 . . . . 1 Storage 3 | 1 . 1 . 1 . . . . . Processor 5 | . . . 2 . 2 . 1 . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 3 1 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 1 4 6 7 4 . 1 . 3 Energy Gun 5 | . . . 2 1 . . 1 . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 12 | 2 1 . 3 4 2 . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . 4 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 25 | . 4 3 4 . . . 2 . 12 Power 4 | . 1 1 . . . . 1 . 1 Propulsion 8 | . 1 2 1 . . . . . 4 Utility 3 | . . . 1 . . . . . 2 Weapon 10 | . 2 . 2 . . . 1 . 5 Highest Loss Streak 5 | . 4 1 2 . . . 1 . 5 Average Slot Usage (%) 95 | . 81 96 88 92 99 100 99 100 92 Engine 5 | . 13 10 9 7 4 . 4 6 3 Reactor 1 | . . . . . 1 6 1 . . Treads 20 | . 9 . 14 22 26 26 26 26 24 Wheel 3 | . 18 20 2 . . . . . . Device 6 | . . . 4 13 6 6 6 6 8 Storage 12 | . 14 11 9 9 13 13 13 13 13 Processor 8 | . . . 6 . 11 13 13 13 10 Protection 6 | . . 10 10 7 6 6 6 6 5 Energy Gun 1 | . . . 3 . . . 1 6 4 Ballistic Gun 18 | . 25 . 13 27 23 20 18 13 8 Ballistic Cannon 3 | . . . . . 1 6 6 6 7 Slashing Weapon 5 | . . 43 14 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 11 11 40 43 58 74 74 74 68 69 Greatest Support 80 | 40 40 24 43 63 80 80 80 80 80 Greatest Overweight (x) 3 | . . 3 3 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 16 | 6 6 10 10 16 16 16 16 16 16 Average Capacity 13 | 5 6 9 10 12 16 16 16 16 16 Most Carried 16 | 3 6 6 10 10 16 16 16 15 15 Average Carried 10 | 1 3 3 7 8 12 15 15 15 13 Final Capacity 16 | . . . . . . . . . 16 Final Carried 14 | . . . . . . . . . 14 Class Distribution -------------------- 52% | Gunner 24% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2671 | 265 132 85 388 239 477 343 366 . 376 Remotely 157 | . . . . 157 . . . . . Salvage Created 3710 | 77 370 445 1024 147 626 277 413 . 331 Parts 171 | 3 13 25 62 12 24 7 18 . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 10 18 . 20 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 82 | . 9 9 21 4 13 6 13 . 7 Melee 20 | . . 9 11 . . . . . . Guns 48 | . 9 . 9 4 6 6 9 . 5 Cannons 12 | . . . . . 6 . 4 . 2 AOE 2 | . . . 1 . 1 . . . . Classes Destroyed 11 | 1 3 2 3 . 2 . . . . Worker 1 | . . . . . 1 . . . . Builder 5 | . . . 3 . 2 . . . . Recycler 2 | 1 . . . . 1 . . . . Operator 2 | . . 1 . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 27 | . 2 . 5 3 3 2 10 . 2 Grunt 38 | . 7 5 11 . 7 3 2 . 3 Brawler 3 | . . . 2 . . . . . 1 Sentry 12 | . . 4 2 1 2 1 1 . 1 Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 6 | 1 6 4 6 4 5 3 6 . 5 Combat Bots Only 6 | . 6 4 6 3 4 3 6 . 5 Max Kills in Single Turn 5 | 1 1 1 2 1 5 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . 1 . . . . Melee 1 | . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 5799 | . 700 562 761 215 622 236 796 . 1907 Core 571 | . 133 88 69 18 . 18 81 . 164 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 46 78 87 97 . . . . . Volleys Fired 175 | 3 61 . 28 5 26 9 21 . 22 Largest 4 | 2 2 . 4 4 4 4 4 . 4 Hottest 223 | 40 40 . 103 143 129 129 186 . 223 Shots Fired 531 | 5 102 . 107 20 104 36 84 . 73 Gun 442 | 5 102 . 107 20 84 27 63 . 34 Cannon 89 | . . . . . 20 9 21 . 39 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 497 | 5 102 . 84 19 104 36 82 . 65 Thermal 11 | . . . . 1 . . 2 . 8 Explosive . | . . . . . . . . . . Electromagnetic 23 | . . . 23 . . . . . . Robot Hit Streak 24 | 1 14 . 9 4 15 14 24 . 12 Robot Miss Streak 7 | 2 5 . 4 6 7 4 6 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 438 | 1 74 39 89 13 78 26 56 . 62 Core Hits 235 | 1 29 10 39 11 55 19 38 . 33 Critical Hits 4 | 1 . . 2 . 1 . . . . Critical Kills 2 | 1 . . 1 . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . Melee Attacks 90 | . . 47 36 3 4 . . . . Impact . | . . . . . . . . . . Slashing 90 | . . 47 36 3 4 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 23 | . . 15 8 . . . . . . Damage Inflicted 9516 | 6 616 1369 1778 224 2625 464 1152 . 1282 Guns 4432 | 6 613 . 868 202 1010 355 777 . 601 Cannons 1568 | . . . . . 417 109 375 . 667 Explosions 1259 | . . . 61 . 1198 . . . . Melee 2213 | . . 1369 844 . . . . . . Ramming 44 | . 3 . 5 22 . . . . 14 Kinetic 5614 | 6 613 . 768 182 1427 464 1086 . 1068 Thermal 1494 | . . . 61 20 1147 . 66 . 200 Explosive 51 | . . . . . 51 . . . . Electromagnetic 100 | . . . 100 . . . . . . Impact . | . . . . . . . . . . Slashing 2213 | . . 1369 844 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . Average Corruption 1 | . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . Effects 1 | . . . 1 . . . . . . Energy Discharges 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 479 | . . 29 13 . 437 . . . . Projectiles . | . . . . . . . . . . Explosions 450 | . . . 13 . 437 . . . . Melee 29 | . . 29 . . . . . . . Knockbacks 35 | . . . . . 14 2 15 . 4 Impact . | . . . . . . . . . . Kinetic 30 | . . . . . 12 2 12 . 4 Secondary 5 | . . . . . 2 . 3 . . Self-Inflicted Damage 1 | . 1 . . . . . . . . Shots . | . . . . . . . . . . Rammed 8 | . 1 . 2 1 . . . . 4 Targets Rammed 9 | . 1 . 2 2 . . . . 4 Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 196 | . 18 . 101 30 134 65 138 . 196 Average Temperature 43 | . 8 . 33 20 37 30 27 . 103 Received Heat Transfer 2013 | . 282 255 306 12 201 39 153 . 765 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1124 | . . . 50 50 600 . 150 . 274 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 463 | 5 243 212 463 277 448 . . . . Average Influence 139 | . 77 90 280 142 88 . . . . Maximum Alert Level 2 | . 1 1 2 1 2 . . . . Low Security (%) 70 | . . . . . . . . . . Level 1 25 | . . . . . . . . . . Level 2 4 | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 2 2 3 3 . . . . Investigation 5 | . 1 2 1 . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . . . 1 3 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 2 . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 15 13 30 6 18 6 19 . 18 Peak Tracking Total 7 | . 7 4 5 2 5 3 4 . 7 Tactical Retreats 11 | . 1 1 . . 2 1 6 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . . 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 12 | . . . 1 . 10 . . . 1 Max in Single Turn 9 | . . . 1 . 9 . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 15 | . 3 2 2 . 1 1 1 4 1 Terminals 6 | . 3 1 1 . . . . . 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 48 | . 6 5 4 . 1 1 1 26 4 Successful 41 | . 2 5 2 . . 1 1 26 4 Failed 7 | . 4 . 2 . 1 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 6 1 3 . 2 . . . . Terminals 15 | . 6 2 3 . . . . . 4 Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 34 | . . 1 1 . . 1 1 26 4 Record 16 | . . 1 . . . . . 11 4 Part Schematic 7 | . . . . . . . . 7 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . . . . 1 1 . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 8 | . 6 2 . . . . . . . Terminals 3 | . 2 1 . . . . . . . Track 1 | . 1 . . . . . . . . Botnet 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 6 | . 2 1 1 . 2 . . . . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . . . . . 7 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 Total Damage 420 | . . . . . . . . . 420 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 6062 | 93 427 470 802 734 1022 974 830 177 533 Spaces Moved 3280 | 52 230 335 397 403 521 548 436 105 253 Core 7 | 7 . . . . . . . . . Treads 2686 | 45 78 . 297 403 521 548 436 105 253 Legs . | . . . . . . . . . . Wheels 587 | . 152 335 100 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 95 166 170 170 170 170 170 Average Speed 155 | 145 113 98 147 167 170 170 170 170 171 Slowest Speed 190 | 160 160 120 165 190 170 170 170 170 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 48 34 46 11 15 66 56 75 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . 1 5 3 4 . . . . Terrain Destroyed 37 | . . 1 8 3 25 . . . . Melee 13 | . . 1 5 3 4 . . . . Projectile . | . . . . . . . . . . AOE 24 | . . . 3 . 21 . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total 3766 | 63 314 416 499 442 586 569 476 104 297 Wait 94 | . 9 33 13 . 12 12 10 . 5 Move 3271 | 51 229 334 396 402 520 547 435 104 253 Hop . | . . . . . . . . . . Pick Up 57 | 3 5 8 11 8 11 1 4 . 6 Fast Attach 17 | 6 1 3 2 4 1 . . . . Attach 27 | . 2 5 7 3 1 . 3 . 6 Detach 2 | . . 1 1 . . . . . . Swap 24 | . 2 1 7 6 7 . . . 1 Drop 31 | . 4 2 9 9 4 . 3 . . Fire 175 | 3 61 . 28 5 26 9 21 . 22 Melee 59 | . . 29 23 3 4 . . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . 2 2 . . . . 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 430 | -10/Materials | Core integrity fell below 50% 483 | -10/Materials | Lost 4 parts (1p1n2w) 508 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Weapon x2 912 | -9/Materials | Discovered new exit (range 13) 991 | -9/Materials | Entered another Materials area 991 | -8/Materials | Evolved 2 slots: Utility x2 1512 | -8/Materials | Discovered new exit (range 14) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1985 | -7/Factory | Build established: Tank 2063 | -7/Factory | Discovered new exit (range 3) 2508 | -7/Factory | Discovered new exit (range 3) 2527 | -7/Factory | Entered another Factory area 2527 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3158 | -6/Factory | Found Powered Armor 3180 | -6/Factory | Build established: Gunner 3233 | -6/Factory | Discovered new exit (range 12) 3549 | -6/Factory | Entered Lower Caves 3566 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3677 | -6/Lower Caves | Learned location of 1 exit from Factory 4348 | -6/Lower Caves | Discovered new exit (range 14) 4523 | -6/Lower Caves | Entered another Lower Caves area 5167 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5307 | -6/Lower Caves | Discovered new exit (range 10) 5353 | -6/Lower Caves | Entered Data Miner 5353 | -6/Data Miner | Discovered new exit (range 6) 5386 | -6/Data Miner | Met Data Miner 5440 | -6/Data Miner | Learned location of Section 7 (-2) 5440 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5478 | -6/Data Miner | Received God Mode back door access code from Data Miner 5530 | -6/Data Miner | Entered Proximity Caves 5676 | -5/Proximity Caves | Escorted by Enhanced Grunt 5730 | -5/Proximity Caves | Learned Factory terminal intel 5788 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5852 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 5875 | -5/Proximity Caves | Learned 8 Factory zone layouts 5875 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 5875 | -5/Proximity Caves | Learned Factory terminal intel 6063 | -5/Proximity Caves | Self-destructed Last Messages --------------- INTERCEPTED DERELICT INTEL. Data stored: Factory zone layouts (x8). >>Query(Status Report 185X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves zone layouts (x6). >>Query(Status Report 310X) INTERCEPTED DERELICT INTEL. Data stored: Factory terminal intel. 05887_ Acquired Mak. Laser. 06009_ C-30 ARC bursts open, deploying its payload. 06009_ B-60 Warrior unfolds itself. 06009_ G-50 Soldier unfolds itself. 06011_ Arm. Treads destroyed. 06016_ B-60 Warrior destroyed. 06018_ Arm. Treads destroyed. 06019_ Slammed into G-50 Soldier. 06025_ Hvy. Machine Gun destroyed. 06033_ Imp. Medium Armor Plating destroyed. 06034_ Imp. Treads fries itself beyond repair. 06057_ Mak. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?##?????????????????????????????????????????????? | | ## ????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | ??????????????####????? #?????????????????????? | | ?????????????## ##???? ?????????????????????? | | #????????????## ##?? #?????????????????????? | | ##???????????# ### #?????????????????????? | | #???????????# #?????????????????????? | | #??######???# #?????????????????????? | | #?## ## ##??# #??????????????????????? | | ### ## #### #??????????????????????? | | ### ## #????????##????????????? | | ### #?##??? ##???????????? | | ### ##" #?# ### ????????????? | | #?# %" g ###?# g ?????????????? | | #?## % #### g #### b ?????????????? | | #??# #??#### #???????????????????? | | ## #?????## @ ##???????????????????? | | ### #????# #????????????????????? | | #?## ##????# ##????????????????????? | | #??## ## ##?????# #####?????????????????????? | | #???#########??????## ##?????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 10 Melee Accuracy 12 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed AlloyNeutrinoExoskeleton Manual? 0 Play Time 00:58:42 Cumulative 84.2 hours Start 2019.10.25 @ 15:03:52 End 2019.10.25 @ 16:09:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f4a9114-68d7-4930-9061-1beab8bf02f7