Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 15:08:48 Player: IAMTRASHMAN Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (201) 1005 Value Destroyed (6726) 6726 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4090) 4090 TOTAL SCORE: 16741 Bonus ------- High Alert Combat Kills 1220 Follower Combat Kills 496 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 850/850 Matter 285/300 Energy 273/290 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Thermal Shield Hardlight Generator Relay Coupler [NC] (27) > --- WEAPON (2) ------- Gauss Cannon Improved Grenade Launcher > --- INVENTORY (25) --- Deuterium Engine Cooling System Cooling System Humpback High-capacity Matter Pod (37) High-capacity Matter Pod (0) Improved Light Armor Plating Thermal Shield Thermal Shield Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Duelist] (29) Relay Coupler [Demolisher] Recalibrator Heavy Machine Gun Gauss Cannon Gauss Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Compact Wheel Cooling System Cooling System Cooling System Humpback High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Recalibrator Enhanced Autogun Enhanced Autogun Improved Light Cannon Improved Light Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Cannon YOLO Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 . . . 1 Utility 5 | . . . . . 4 . . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 84 | 7 14 4 . 2 35 2 6 . 5 . 8 1 Power 7 | 1 1 . . . 3 . 1 . . . 1 . Engine 6 | 1 1 . . . 2 . 1 . . . 1 . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 5 . . . 9 . 2 . . . 3 . Treads 8 | 2 . . . . 4 . 2 . . . . . Leg 3 | . . . . . . . . . . . 3 . Wheel 10 | . 5 . . . 5 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 2 3 1 . . 14 1 1 . 4 . 4 1 Device 13 | 1 1 . . . 7 . . . 2 . 2 . Storage 4 | 1 1 . . . 1 . . . . . 1 . Processor 1 | . . . . . 1 . . . . . . . Hackware 3 | . . . . . . 1 1 . . . . 1 Protection 10 | . 1 1 . . 5 . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 5 3 . 2 9 1 2 . 1 . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 7 | 2 1 1 . . 3 . . . . . . . Ballistic Cannon 8 | . 2 1 . 1 2 . 2 . . . . . Launcher 8 | . 1 1 . 1 3 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . 5 . Parts Lost 23 | . 3 . . . 5 . 6 . 2 1 6 . Power 3 | . 1 . . . 1 . . . 1 . . . Propulsion 7 | . 1 . . . 1 . 2 . . 1 2 . Utility 10 | . . . . . 3 . 3 . 1 . 3 . Weapon 3 | . 1 . . . . . 1 . . . 1 . Highest Loss Streak 6 | . 1 . . . 3 . 6 . 1 1 4 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 21 | 3 16 24 24 23 23 22 22 17 21 24 22 23 Power . | . . . 1 1 . 1 1 2 1 1 1 1 Propulsion 3 | 2 2 6 4 4 5 4 3 . . . . . Utility 12 | . 10 14 13 13 9 11 11 11 15 17 15 17 Weapon 5 | . 1 4 4 5 7 6 5 4 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 41 | . 10 2 2 . 9 1 . . . . 1 16 Power 1 | . . . . . . . . . . . . 1 Propulsion 7 | . 3 . . . 4 . . . . . . . Utility 26 | . 5 2 2 . 2 1 . . . . 1 13 Weapon 6 | . 1 . . . 3 . . . . . . 2 Tool/Special 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 100 96 100 97 99 99 99 92 93 Engine 8 | . 10 14 14 14 6 9 9 7 6 7 7 6 Treads 13 | . 8 . . . 10 9 11 29 30 29 13 6 Leg 1 | . . . . . . . . . . . 11 20 Wheel 9 | . 19 28 28 28 7 9 6 . . . . . Device 13 | . 12 . . . 18 18 16 15 8 15 18 20 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 6 Processor 4 | . . . . . 4 9 9 7 7 7 7 6 Hackware 2 | . . . . . . 5 9 7 7 7 3 6 Protection 12 | . 1 14 14 14 20 12 8 7 12 7 6 6 Ballistic Gun 5 | . 17 . . 5 12 . . . . . . . Ballistic Cannon 9 | . 2 15 14 8 2 17 15 15 11 15 10 6 Launcher 3 | . 1 12 14 14 . . . . 2 . 4 6 Peak Build Rating 53 | 7 12 14 15 17 53 39 49 48 53 50 50 46 Average Rating 34 | 4 8 12 14 15 37 38 39 47 48 49 43 46 On Entrance 28 | . 7 12 13 15 17 39 39 40 48 50 46 45 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 119 | 13 96 96 93 93 118 118 115 111 119 115 117 . Greatest Support 112 | 40 40 20 20 20 56 28 56 112 112 112 84 . Greatest Overweight (x) 7 | . 5 4 4 4 7 7 7 . 1 1 5 . Average Overweight (x) 3 | . 2 4 4 4 3 6 5 . . 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 19 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 25 25 20 25 25 25 24 Average Carried 23 | 3 16 24 24 25 24 24 23 18 22 25 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 25 25 25 25 25 25 21 20 25 25 25 24 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 5921 | 288 260 223 . 130 2033 173 554 . 1053 30 1177 . Remotely . | . . . . . . . . . . . . . Salvage Created 5812 | 100 438 97 . 156 2540 345 593 . 975 69 499 . Parts 329 | 5 37 8 . 18 126 24 30 . 55 2 24 . Haulers Intercepted 6 | . 1 . . . 4 . 1 . . . . . Recyclers Shooed 6 | . . . . . 6 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 144 | . 13 7 . 8 37 13 11 . 33 2 20 . Melee 5 | . 5 . . . . . . . . . . . Guns 14 | . . . . 1 13 . . . . . . . Cannons 49 | . 1 5 . 1 8 1 6 . 14 2 11 . AOE 72 | . 7 2 . 6 14 12 4 . 18 . 9 . Classes Destroyed 18 | 2 6 . . 1 5 1 . . 1 . 2 . Worker 9 | . . . . 2 7 . . . . . . . Builder 10 | . 3 . . 1 6 . . . . . . . Tunneler 4 | 2 1 . . 1 . . . . . . . . Hauler 6 | . 1 . . . 4 . 1 . . . . . Recycler 12 | 1 . . . . 9 . 2 . . . . . Carrier 1 | . . . . . 1 . . . . . . . Mechanic 3 | . . . . . 1 . 2 . . . . . Operator 4 | . 1 . . . 2 . 1 . . . . . Watcher 8 | . 2 . . . 5 . 1 . . . . . Swarmer 44 | . 5 5 . 3 6 4 2 . 12 . 7 . Grunt 75 | . 8 2 . 5 24 5 5 . 16 2 8 . Brawler 3 | . . . . . 1 . 1 . 1 . . . Duelist 3 | . . . . . . 1 1 . 1 . . . Protector 1 | . . . . . . . . . . . 1 . Sentry 12 | . . . . . 5 3 2 . 2 . . . Demolisher 1 | . . . . . . . . . . . 1 . Hunter 2 | . . . . . 1 . . . . . 1 . Programmer 3 | . . . . . . . . . 1 . 2 . Best Kill Streak 11 | 3 5 3 . 3 11 8 6 . 4 2 5 . Combat Bots Only 8 | . 3 3 . 3 6 8 4 . 4 2 5 . Max Kills in Single Turn 4 | 1 1 1 . 2 4 4 3 . 3 1 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 1 . 2 3 4 2 . 3 . 4 . Melee 1 | . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Hostile Shots Fired 515 | . 49 28 . 8 104 51 20 . 168 . 87 . Missed 162 | . 19 12 . 3 17 15 5 . 67 . 24 . Hits 353 | . 30 16 . 5 87 36 15 . 101 . 63 . Projectile 353 | . 30 16 . 5 87 36 15 . 101 . 63 . AOE 2 | . . . . . . . . . . 1 1 . Critical Strikes 14 | . . . . . 4 3 1 . 3 . 3 . Damage Taken 4572 | . 317 162 . 184 1054 458 334 . 1051 199 813 . Core 509 | . 87 . . 54 51 71 37 . 111 . 98 . Absorbed by Shields 548 | . . . . . 192 136 16 . 32 . 172 . Ignored by Resistances 100 | . . . . . . . . . 86 . 14 . Regen/Repaired (Parts) 215 | . . . . . 98 . 93 24 . . . . Core Remaining (%) 61 | 100 . . . 43 . . 33 . . . 70 . Volleys Fired 439 | 9 23 15 . 25 134 26 24 . 75 3 105 . Largest 2 | 2 2 2 . 2 2 2 2 . 2 2 2 . Hottest 100 | 40 66 66 . 60 100 80 100 . 80 80 80 . Shots Fired 706 | 18 36 25 . 28 244 34 37 . 123 5 156 . Gun 221 | 18 12 . . 12 179 . . . . . . . Cannon 387 | . 14 23 . 5 49 23 35 . 90 5 143 . Launcher 98 | . 10 2 . 11 16 11 2 . 33 . 13 . Special . | . . . . . . . . . . . . . Kinetic 592 | 18 26 23 . 17 219 23 28 . 90 5 143 . Thermal 16 | . . . . . 9 . 7 . . . . . Explosive 68 | . 10 2 . 11 8 7 2 . 19 . 9 . Electromagnetic 30 | . . . . . 8 4 . . 14 . 4 . Robot Hit Streak 17 | 3 4 5 . 6 16 4 8 . 13 17 16 . Robot Miss Streak 6 | 2 2 3 . 2 6 2 2 . 6 . 3 . Penetration Max 1 | . . . . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 382 | 12 28 13 . 11 138 11 21 . 53 4 91 . Core Hits 284 | 7 24 8 . 17 86 15 17 . 56 2 52 . Critical Kills 2 | . . . . . 1 . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 35 | . . 1 . . 4 2 3 . 12 1 12 . Meltdown 2 | . . . . . 1 . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . . . Blast 32 | . . 1 . . 2 2 2 . 12 1 12 . Melee Attacks 35 | . 35 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 35 | . 35 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18001 | 103 1011 403 . 840 6340 1197 1776 . 3440 117 2774 . Guns 2357 | 103 49 . . 206 1999 . . . . . . . Cannons 6181 | . 150 243 . 62 1360 219 786 . 1406 117 1838 . Explosions 9062 | . 411 160 . 572 2981 978 990 . 2034 . 936 . Melee 401 | . 401 . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 7433 | 103 199 243 . 268 2634 219 406 . 1406 117 1838 . Thermal 3527 | . . . . . 2122 44 1175 . 186 . . . Explosive 5323 | . 411 160 . 572 1170 693 195 . 1307 . 815 . Electromagnetic 1317 | . . . . . 414 241 . . 541 . 121 . Impact . | . . . . . . . . . . . . . Slashing 401 | . 401 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 . . . 6 . Average Corruption 3 | . . . . . . 1 1 . . . 5 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . . . . . 4 2 . . . 28 . Message Errors 7 | . . . . . . 1 . . . . 6 . Matter Fused 9 | . . . . . . 1 1 . . . 7 . Energy Discharges 8 | . . . . . . 2 1 . . . 5 . Data Loss (minor) 5 | . . . . . . . . . . . 5 . Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 838 | . 53 6 . . 327 70 270 . 48 . 64 . Projectiles 144 | . . . . . . . 129 . 8 . 7 . Explosions 655 | . 14 6 . . 327 70 141 . 40 . 57 . Melee 39 | . 39 . . . . . . . . . . . Knockbacks 39 | . . 3 . . 3 . 1 . 9 1 22 . Impact . | . . . . . . . . . . . . . Kinetic 37 | . . 2 . . 3 . 1 . 9 1 21 . Secondary 2 | . . 1 . . . . . . . . 1 . Self-Inflicted Damage 389 | . 46 . . 116 64 38 107 . 18 . . . Shots 14 | . 2 . . 4 3 2 1 . 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 395 | . 71 117 . 45 154 98 49 . 228 60 395 . Average Temperature 57 | . 34 48 . 23 27 37 13 . 50 30 121 . Received Heat Transfer 1455 | . 42 42 . 27 490 219 130 . 291 . 214 . Effects 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . Parts Fried 8 | . 1 . . . 2 1 . . 3 . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . Parts Melted 4 | . . . . . 3 . 1 . . . . . Heat Transferred 3760 | . . . . . 2150 50 1360 . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 3 . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Maximum Alert Level 5 | . 1 1 . . 2 3 2 1 5 3 4 3 Low Security (%) 34 | 100 98 95 . 100 38 . . 61 8 . . . Level 1 15 | . 1 4 . . 36 . 29 38 10 . . . Level 2 20 | . . . . . 24 33 70 . 13 . 29 . Level 3 18 | . . . . . . 66 . . 28 100 40 100 Level 4 10 | . . . . . . . . . 35 . 30 . Level 5 . | . . . . . . . . . 3 . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1646 | 5 202 216 . 146 668 821 559 214 1646 867 1389 728 Initial 863 | . . 36 . . 45 427 399 212 114 863 574 728 Average 489 | . 122 92 . 62 293 669 434 191 861 833 934 728 Influence Increases 6111 | 15 518 333 . 294 1523 394 447 2 1592 118 875 . Destroy 0b10 Robot/C 3220 | . 260 200 . 160 760 260 220 . 860 60 440 . Destroy 0b10 Robot/NC 300 | 15 40 . . 20 170 . 35 . . . 20 . Destroy Leader 468 | . 56 40 . 30 178 10 54 . 30 20 50 . Allied During Kill 93 | . . 7 . . . . . . 61 13 12 . Successful Hack 107 | . 12 . . . 27 14 13 2 . 25 14 . Disable Machine 420 | . 30 45 . 15 135 15 60 . 75 . 45 . Anti-Garrison Action 500 | . . . . . . 50 . . 250 . 200 . Destroy Structure 658 | . 75 26 . 69 178 45 65 . 136 . 64 . Lose Combat Pursuer 345 | . 45 15 . . 75 . . . 180 . 30 . Influence Decreases 5383 | 15 424 362 65 177 983 230 800 306 110 943 307 661 Entered New Map 2844 | . . 58 65 . 72 230 422 256 50 783 247 661 Time Decay 2099 | 15 394 304 . 177 711 . 318 50 . 130 . . Lost Part 230 | . 30 . . . 50 . 60 . 20 10 60 . Lost Ally 60 | . . . . . . . . . 40 20 . . Purge Threat 150 | . . . . . 150 . . . . . . . Squads Dispatched 14 | . 3 1 . 1 5 . 2 . . 2 . . Investigation 3 | . 1 1 . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . 2 . . 1 5 . 1 . . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 4 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 6 | . 2 . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 24 11 . 4 49 9 14 . 44 2 26 . Peak Tracking Total 8 | . 3 3 . 2 4 6 4 . 8 2 4 . Tactical Retreats 18 | . 2 1 . . 5 . . . 8 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 13 | . . . . . . 3 . . 9 . 1 . Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 32 | . 2 3 . 1 9 2 4 . 7 . 4 . Max in Single Turn 3 | . 2 1 . 1 3 1 1 . 2 . 1 . Garrison Relay 2 | . . . . . . 1 . . . . 1 . Phase Generator 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 33 | . 5 1 3 . 9 1 4 2 2 4 2 . Terminals 20 | . 4 . . . 6 1 3 . 2 2 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 1 . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . Total Hacks 82 | . 13 1 3 . 26 3 14 4 4 9 5 . Successful 46 | . 6 1 3 . 16 1 9 4 2 3 1 . Failed 36 | . 7 . . . 10 2 5 . 2 6 4 . Catastrophic 13 | . 2 . . . 2 . 3 . . 4 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 10 . 1 . 15 1 6 . 2 . 1 . Terminals 54 | . 10 . . . 17 3 9 . 4 6 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . . . 2 . 5 2 . 2 . . Recycling Units 9 | . 3 . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . 1 . . Terminal Hacks 18 | . 1 1 3 . 5 1 3 . 2 1 1 . Record 2 | . . . 2 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 2 . 4 2 . 1 . . Scan Component 5 | . . . . . 1 . 2 1 . 1 . . Repair 4 | . . . . . 1 . 2 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 2 . 1 . . Unlock Access 3 | . . . . . 1 . . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 4 . . . 7 . 2 . . . . . Terminals 8 | . 3 . . . 3 . 2 . . . . . Track 1 | . . . . . . . 1 . . . . . Botnet 4 | . 2 . . . 1 . 1 . . . . . Operators 3 | . 1 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . Recyclers 2 | . 1 . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 7 1 4 2 1 4 2 . Full Trace Events 3 | . 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 2 1 . . . . Time 152 | . . . . . 44 . 70 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . Hotswap 1 | . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 5 . . . . 5 . Machine Destruction 10 | . . . . . . 5 . . . . 5 . Attached 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 8 | . . 1 . . . . . . 5 . 2 . Largest Group 3 | . . 1 1 . . . . . 3 3 2 . Highest-Rated Group 142 | . . 31 31 . . . . . 129 129 142 . Highest-Rated Ally 80 | . . 31 31 . . . . . 43 43 80 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 41 | . . 9 . . . . . . 18 6 8 . Total Damage 1129 | . . 127 . . . . . . 558 155 289 . Kills 17 | . . 3 . . . . . . 10 1 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Active Infowar (turns) 1633 | 11 985 . . . 637 . . . . . . . Structural 637 | . . . . . 637 . . . . . . . Seismic 996 | 11 985 . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 11636 | 124 1073 760 476 489 3206 943 706 105 2007 266 1480 1 Spaces Moved 5079 | 56 539 503 338 295 1279 418 244 39 860 108 400 . Core 3 | 3 . . . . . . . . . . . . Treads 2047 | 53 165 . . . 511 1 67 39 860 108 243 . Legs 157 | . . . . . . . . . . . 157 . Wheels 2872 | . 374 503 338 295 768 417 177 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 140 140 140 135 205 205 160 160 240 240 . Average Speed 189 | 154 142 140 140 140 199 205 215 160 195 240 303 . Slowest Speed 480 | 160 175 140 140 140 320 480 480 160 240 240 480 . Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 66 98 71 49 65 57 22 2 73 4 49 . Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 26 | . 9 . . 7 1 1 . . 5 . 3 . Terrain Destroyed 689 | . 79 29 . 84 209 12 86 . 153 . 37 . Melee 9 | . 9 . . . . . . . . . . . Projectile 40 | . 1 2 . 3 17 . 13 . . . 4 . AOE 640 | . 69 27 . 81 192 12 73 . 153 . 33 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total 6382 | 76 741 537 343 345 1706 464 369 81 1059 111 549 1 Wait 445 | . 67 6 . 20 168 1 77 38 51 . 17 . Move 5070 | 55 538 502 337 294 1279 417 243 39 859 108 399 . Hop . | . . . . . . . . . . . . . Pick Up 105 | 5 40 4 2 1 29 1 5 2 9 . 7 . Fast Attach 33 | 7 1 1 . . 15 . 3 . 2 . 4 . Attach 34 | . 3 . . . 14 . 8 2 2 . 4 1 Detach 5 | . . . . . 3 . 1 . 1 . . . Swap 76 | . 14 3 . 3 28 8 5 . 11 . 4 . Drop 80 | . 20 6 4 2 36 1 3 . 4 . 4 . Fire 439 | 9 23 15 . 25 134 26 24 . 75 3 105 . Melee 35 | . 35 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 10 . . 8 . 5 . Rewire 37 | . . . . . . . . . 37 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 13) 916 | -10/Materials | Discovered new exit (range 9) 1198 | -10/Materials | Entered Mines 1256 | -10/Mines | Escorted by a lone wolf Derelict 1314 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1376 | -10/Mines | Discovered new exit (range 14) 1476 | -10/Mines | Met a Derelict shopkeep closing up shop 1535 | -10/Mines | Learned Materials terminal intel 1612 | -10/Mines | Learned Materials stockpile data 1617 | -10/Mines | Discovered new exit (range 9) 1949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1949 | -10/Mines | Discovered new exit (range 5) 1958 | -10/Mines | Entered Exiles 1958 | -10/Exiles | Accompanied by 1 ally 1992 | -10/Exiles | Met 8R-AWN 2014 | -10/Exiles | Met EX-HEX 2058 | -10/Exiles | Met EX-BIN 2075 | -10/Exiles | Aligned with FarCom system 2076 | -10/Exiles | Given EX-Vault access code 2111 | -10/Exiles | Opened EX-Vault 2119 | -10/Exiles | Found YOLO Cannon 2166 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2212 | -10/Exiles | Met EX-DEC 2218 | -10/Exiles | Learned location of Zion (-6) 2423 | -10/Exiles | Discovered new exit (range 10) 2434 | -10/Exiles | Left Exiles lab with YOLO Cannon 2434 | -10/Exiles | Entered Mines 2524 | -9/Mines | Found a hidden stash of uninstalled traps 2531 | -9/Mines | Discovered new exit (range 8) 2615 | -9/Mines | Discovered new exit (range 15) 2630 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2746 | -9/Mines | Core integrity fell below 50% 2923 | -9/Mines | Entered Materials 2923 | -8/Materials | Evolved 4 slots: Utility x4 2925 | -8/Materials | Loaded intel: 12 terminal locations 3351 | -8/Materials | Lost 3 parts (1p1n1u) 5896 | -8/Materials | Repaired Hvy. Battle Rifle 5954 | -8/Materials | Discovered new exit (range 16) 6129 | -8/Materials | Identified exit to Garrison 6129 | -8/Materials | Entered Garrison 6378 | -8/Garrison | Triggered checkpoint 6389 | -8/Garrison | Triggered checkpoint 6473 | -8/Garrison | Destroyed 8 combat bots 6485 | -8/Garrison | Triggered checkpoint 6629 | -8/Garrison | Installed Relay Interface Framework 6641 | -8/Garrison | Discovered new exit (range 10) 6717 | -8/Garrison | Garrison Relay disabled 7053 | -8/Garrison | Discovered new exit (range 7) 7072 | -8/Garrison | Entered Materials 7374 | -8/Materials | Repaired Med. Armor Plating 7413 | -8/Materials | Repaired Recoil Stabilizer 7472 | -8/Materials | First assault squad dispatched 7594 | -8/Materials | YOLO Cannon suddenly exploded 7595 | -8/Materials | Core integrity fell below 50% 7628 | -8/Materials | Lost 6 parts (2n3u1w) 7745 | -8/Materials | Discovered new exit (range 10) 7778 | -8/Materials | Entered Factory 7778 | -7/Factory | Evolved 2 slots: Propulsion x2 7833 | -7/Factory | Repaired Imp. Grenade Launcher 7883 | -7/Factory | Identified exit to Garrison 7883 | -7/Factory | Entered Garrison 8027 | -7/Garrison | Triggered checkpoint 8030 | -7/Garrison | Triggered checkpoint 8292 | -7/Garrison | Triggered checkpoint 8342 | -7/Garrison | Triggered checkpoint 8528 | -7/Garrison | Triggered checkpoint 8571 | -7/Garrison | Triggered checkpoint 8668 | -7/Garrison | Discovered new exit (range 10) 8954 | -7/Garrison | Discovered new exit (range 8) 8986 | -7/Garrison | Phase Generator disabled 9381 | -7/Garrison | Triggered checkpoint 9405 | -7/Garrison | Triggered checkpoint 9572 | -7/Garrison | Expanded RIF knowledge: Hotswap 9603 | -7/Garrison | Triggered checkpoint 9854 | -7/Garrison | Discovered new exit (range 11) 9890 | -7/Garrison | Entered Factory 9890 | -7/Factory | Accompanied by 3 allies 9902 | -7/Factory | Identified exit to DSF 10063 | -7/Factory | Garrison activated, responded to threat 10156 | -7/Factory | Identified exit to Garrison 10156 | -7/Factory | Entered Garrison 10248 | -7/Garrison | Triggered checkpoint 10357 | -7/Garrison | Learned Factory security intel 10440 | -7/Garrison | Triggered checkpoint 10610 | -7/Garrison | Triggered checkpoint 10817 | -7/Garrison | Triggered checkpoint 10906 | -7/Garrison | Lost 4 parts (1n2u1w) 11247 | -7/Garrison | Discovered new exit (range 12) 11273 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11368 | -7/Garrison | Found embedded Infiltrators 11386 | -7/Garrison | Triggered checkpoint 11453 | -7/Garrison | Garrison Relay disabled 11636 | -7/Garrison | Entered Factory 11636 | -6/Factory | Accompanied by 2 allies 11636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11637 | -6/Factory | Self-destructed Last Messages --------------- G002. Transmitting hostile system tracking data. 11532_ System corrupted: FCS attempts to trigger Gauss Cannon. 11532_ System corrupted: Gauss Cannon misfires. 11532_ Slug penetrates UU-9NK(x). 11532_ UU-9NK(x) knocked back. 11559_ 2HIIEWJFWZBBNA#9T#9T 11589_ System corrupted: Energy discharge (-88). 11594_ Acquired 47 matter. 11611_ M&AGRYKH7NQUEJV&/>5U:WL%GW3YYUWZN>YB 11634_ System corrupted: Matter fused (-5). 11636_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 11636_ Receiving FarCom transmissions... Loading Factory security intel (x13)... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# #??????????????????? | | ???????????????g??????# #??????????????????? | | ??????????????????????# #??????????????????? | | ????????????????ggg???# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# +??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# x#??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# x #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????#######??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????gg??????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????g????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Battle Rifle | 21% | -8/Materials Med. Armor Plating | 36% | -8/Materials Recoil Stabilizer | 32% | -8/Materials Imp. Grenade Launcher | 68% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualAssemblyPlatform Manual? 0 Play Time 01:12:55 Cumulative 228.7 hours Start 2025.08.31 @ 15:53:20 End 2025.09.08 @ 15:08:48 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 62baf8a2-fa75-4747-98ee-f427fdf0dcd9