Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 23:45:10 Player: arsonius Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1812) 1812 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6287 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Propulsion (6) Utility (4) High-capacity Storage Unit Improved Signal Interpreter 0b10 Alert Chip Matter Filter Weapon (2) Mini Assault Cannon Inventory (12) Transmission Jammer System Backup Module Peak State ------------ Power Micro Nuclear Core Propulsion Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Utility High-capacity Storage Unit Improved Signal Interpreter 0b10 Alert Chip System Backup Module Weapon Advanced Assault Cannon Power Maul Inventory Micro Nuclear Core Armored Huge Wheel Small Storage Unit Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Component Analysis Suite Improved Spread Laser Advanced Assault Cannon Mini Assault Cannon [Rating: 53] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility 0b10 Alert Chip Device Transmission Jammer Storage Small Storage Unit Processor 0b10 Alert Chip Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . Utility 2 | . . . . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 108 | 4 3 12 5 20 1 3 9 31 20 Power 12 | 1 . 2 . 3 . . . 4 2 Engine 8 | 1 . 1 . 3 . . . 2 1 Core 4 | . . 1 . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 2 2 11 . 2 3 2 4 Treads . | . . . . . . . . . . Leg 17 | 2 . 2 2 7 . 2 . . 2 Wheel 5 | . . . . . . . 2 2 1 Hover 2 | . . . . . . . 1 . 1 Flight 4 | . . . . 4 . . . . . Utility 41 | . 2 2 1 2 1 . 4 20 9 Device 25 | . . 1 1 . . . 3 16 4 Storage 3 | . 1 1 . . . . . 1 . Processor 2 | . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 11 | . 1 . . 2 . . . 3 5 Artifact . | . . . . . . . . . . Weapon 27 | 1 1 6 2 4 . 1 2 5 5 Energy Gun 6 | 1 . 3 . . . . . 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . 1 2 . . . . 1 Ballistic Cannon 9 | . . 1 . . . . 2 3 3 Launcher 1 | . . . . 1 . . . . . Special Weapon 4 | . 1 2 . 1 . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . . Parts Lost 34 | . . . . 11 . . . 3 20 Power 7 | . . . . 2 . . . 2 3 Propulsion 13 | . . . . 5 . . . 1 7 Utility 6 | . . . . 1 . . . . 5 Weapon 8 | . . . . 3 . . . . 5 Highest Loss Streak 11 | . . . . 6 . . . 2 11 Average Slot Usage (%) 80 | . 80 100 98 90 99 100 84 74 58 Engine 5 | . 14 8 . 7 11 11 9 2 . Core 3 | . . 5 11 . . . . 2 6 Leg 16 | . 28 28 44 33 44 44 8 . 1 Wheel 7 | . . . . . . . 13 23 3 Device 7 | . . 13 10 3 . . 17 6 6 Storage 9 | . 12 14 11 11 11 11 9 7 7 Processor 9 | . . . . . 7 11 9 15 15 Protection 1 | . 9 . . 7 3 . . . . Energy Gun 1 | . 14 7 . . . . . . . Ballistic Gun 1 | . . . 10 5 . . . . 1 Ballistic Cannon 6 | . . 11 . . . . 13 8 4 Launcher 2 | . . . . 3 11 11 2 . . Special Weapon 1 | . 1 9 . . . . . . . Impact Weapon 4 | . . . 10 11 11 . . 5 6 Slashing Weapon 1 | . . . . . . 10 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 5 11 14 16 20 20 19 30 59 55 Greatest Support 84 | 3 20 20 40 50 50 50 56 84 56 Greatest Overweight (x) 16 | 1 1 . . 3 . . . 1 16 Average Overweight (x) . | . . . . . . . . . 7 Largest Inventory Capacity 12 | 4 6 6 6 6 6 6 6 12 12 Average Capacity 8 | 4 5 6 6 6 6 6 6 8 12 Most Carried 12 | 4 6 6 6 6 6 6 6 12 12 Average Carried 7 | 3 4 5 5 5 6 5 5 7 10 Final Capacity 12 | 4 6 6 6 6 6 6 6 12 12 Final Carried 12 | 4 6 6 6 6 6 6 6 12 2 Class Distribution -------------------- 60% | Mutant 29% | Scavenger-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2085 | 185 . 336 40 412 . 86 51 553 422 Remotely . | . . . . . . . . . . Salvage Created 1472 | . . 237 . 510 . 81 47 333 264 Parts 79 | . . 10 . 31 . 3 2 23 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 50 | . . 8 . 19 . 3 2 11 7 Melee 2 | . . . . 1 . . . 1 . Guns 20 | . . 1 . 17 . . . . 2 Cannons 22 | . . 7 . . . . 1 9 5 AOE 4 | . . . . . . 3 1 . . Classes Destroyed 8 | . . 2 . 2 . . 1 3 . Worker 2 | . . . . . . . . 2 . Builder 2 | . . . . . . . . 2 . Swarmer 12 | . . . . 7 . . . 4 1 Grunt 27 | . . 5 . 11 . 3 1 4 3 Duelist 2 | . . . . 1 . . . . 1 Sentry 2 | . . . . . . . 1 . 1 Programmer 4 | . . . . . . . . 3 1 Decomposer 1 | . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 12 | . . 2 . 12 . 3 1 3 5 Combat Bots Only 12 | . . 2 . 12 . 3 1 3 5 Max Kills in Single Turn 2 | . . 1 . 2 . 2 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 1 . . Melee 1 | . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 6052 | . . 196 150 1475 . 129 191 1150 2761 Core 1124 | . . 11 32 322 . 27 31 74 627 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . 95 . . . 4 94 . . Volleys Fired 238 | . . 48 . 59 . 9 13 38 71 Largest 1 | . . 1 . 1 . 1 1 1 1 Hottest 100 | . . 100 . 25 . 30 48 48 50 Shots Fired 240 | . . 48 . 59 . 9 13 38 73 Gun 90 | . . 7 . 59 . . . . 24 Cannon 112 | . . 18 . . . . 7 38 49 Launcher 15 | . . . . . . 9 6 . . Special 23 | . . 23 . . . . . . . Kinetic 180 | . . 18 . 59 . . 7 38 58 Thermal 30 | . . 30 . . . . . . . Explosive 15 | . . . . . . 9 6 . . Electromagnetic 15 | . . . . . . . . . 15 Robot Hit Streak 15 | . . 11 . 6 . 2 5 6 15 Robot Miss Streak 11 | . . 2 . 11 . 3 2 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 180 | . . 19 . 54 . 2 9 41 55 Core Hits 96 | . . 12 . 30 . 9 5 20 20 Critical Hits 6 | . . 1 . 3 . . . . 2 Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 4 | . . . . 2 . . . . 2 Melee Attacks 39 | . . . . 16 . . . 22 1 Impact 39 | . . . . 16 . . . 22 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5293 | . . 298 . 1142 . 309 249 1813 1482 Guns 1294 | . . 86 . 852 . . . . 356 Cannons 2055 | . . 212 . . . . 108 813 922 Explosions 1002 | . . . . . . 309 141 373 179 Melee 942 | . . . . 290 . . . 627 25 Ramming . | . . . . . . . . . . Kinetic 3040 | . . 212 . 852 . . 108 813 1055 Thermal 638 | . . 86 . . . . . 373 179 Explosive 450 | . . . . . . 309 141 . . Electromagnetic 223 | . . . . . . . . . 223 Impact 942 | . . . . 290 . . . 627 25 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 Average Corruption 2 | . . . . . . . . 1 3 Corruption Purged 7 | . . . . . . . . 1 6 Effects 44 | . . . . . . . . 11 33 Message Errors 13 | . . . . . . . . 6 7 Matter Fused 10 | . . . . . . . . 1 9 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 8 | . . . . . . . . 2 6 Data Loss (minor) 5 | . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 382 | . . . . 43 . . 11 284 44 Projectiles 76 | . . . . . . . . 32 44 Explosions 156 | . . . . . . . 11 145 . Melee 150 | . . . . 43 . . . 107 . Knockbacks 15 | . . 2 . 1 . . 1 8 3 Impact 1 | . . . . 1 . . . . . Kinetic 14 | . . 2 . . . . 1 8 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 254 | . . . . . . 55 38 99 62 Shots 5 | . . . . . . 2 1 1 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 161 | . . 100 . 5 . 12 45 156 161 Average Temperature 38 | . . 32 . 3 . 6 25 37 56 Received Heat Transfer 1563 | . . 75 57 390 . 36 81 252 672 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . . . 1 . . . 5 4 Impact Corruptions 11 | . . . . 4 . . . 7 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 809 | . . 259 . . . . . 350 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 366 | . 15 75 91 366 . 90 119 160 . Average Influence 59 | . 6 22 38 194 . 42 35 56 . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 96 | . . . . . . . . . . Level 1 3 | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . 1 3 6 . Investigation 2 | . . . . . . . 2 . . Extermination 3 | . . . . . . . . 3 . Reinforcement 6 | . 1 . . . . 1 1 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 3 | . . . . . . . . 3 . Communications Jammed 73 | . . . . . . . 34 39 . Distress Signals 73 | . . . . . . . 34 39 . Times Spotted 99 | . 1 10 8 31 . 3 10 24 12 Peak Tracking Total 10 | . . 2 8 10 . 3 2 8 6 Tactical Retreats 13 | . . 1 . 3 . . 1 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . . . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . 4 . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . . . . . . . 1 2 . Max in Single Turn 2 | . . . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . . . 2 1 1 . 6 8 . Terminals 9 | . . . 2 1 . . 3 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 3 | . . . . . . . 2 1 . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . . . 11 4 1 . 31 25 . Successful 45 | . . . 6 2 1 . 24 12 . Failed 27 | . . . 5 2 . . 7 13 . Catastrophic 3 | . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 15 | . . . 4 4 1 . 6 . . Terminals 44 | . . . 11 4 . . 14 15 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 6 | . . . . . . . 5 1 . Recycling Units 5 | . . . . . . . . 5 . Scanalyzers 14 | . . . . . . . 12 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . . . 6 2 1 . 9 8 . Record 6 | . . . . . . . 2 4 . Prototype ID Bank 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 6 | . . . 1 1 . . 2 2 . Surveillance Status 1 | . . . . . . . . 1 . Patrol Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . Zone Layout 5 | . . . 2 1 . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Process 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 13 | . . . . . . . 12 1 . Insert Component 6 | . . . . . . . 5 1 . Analyze 7 | . . . . . . . 7 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . . . 2 1 . . 6 7 . Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 80 | . . . . . . . 80 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 29 | . . . . . . . . 29 . Retrieved Matter 29 | . . . . . . . . 29 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 5 1 . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 8095 | 39 90 1040 163 684 551 716 1020 1681 2111 Spaces Moved 4534 | 34 72 686 127 403 458 549 494 1235 476 Core 245 | 34 18 . . 6 . . . . 187 Treads . | . . . . . . . . . . Legs 2359 | . 54 686 127 345 458 549 140 . . Wheels 1878 | . . . . . . . 354 1235 289 Hover . | . . . . . . . . . . Flight 52 | . . . . 52 . . . . . Fastest Speed 31 | 50 100 120 120 31 120 120 100 100 100 Average Speed 140 | 79 115 120 120 109 120 120 105 100 398 Slowest Speed 850 | 100 120 120 120 200 120 120 120 110 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 14 90 19 60 92 88 39 35 59 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . 1 . 2 . 2 . . 2 Spaces Dug 38 | . . . . . . 38 . . . Terrain Destroyed 162 | . . 4 . . . 62 39 45 12 Melee . | . . . . . . . . . . Projectile 15 | . . 4 . . . . . 5 6 AOE 147 | . . . . . . 62 39 40 6 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 5887 | 44 78 811 138 558 459 598 983 1602 616 Wait 828 | . . 41 . 28 . 29 448 240 42 Move 4525 | 33 71 685 126 402 457 548 493 1234 476 Hop . | . . . . . . . . . . Pick Up 82 | 6 4 8 4 20 . 4 8 22 6 Fast Attach 17 | 3 1 1 1 2 1 1 2 5 . Attach 45 | 1 2 . 4 13 . . 5 4 16 Detach 2 | . . . . . . . 1 1 . Swap 46 | . . 11 . 5 . 2 2 22 4 Drop 61 | 1 . 13 3 13 1 5 11 14 . Fire 238 | . . 48 . 59 . 9 13 38 71 Melee 39 | . . . . 16 . . . 22 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 16) 130 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered new exit (range 9) 347 | -10/Mines | Excavation squad dispatched 347 | -10/Mines | A large section of the Mines collapsed 594 | -10/Mines | Found a hidden stash of uninstalled traps 732 | -10/Mines | Discovered new exit (range 12) 751 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 758 | -10/Mines | Found Prototype Device 838 | -10/Mines | Learned Materials emergency access door positions 875 | -10/Mines | Learned 4 Materials zone layouts 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Propulsion x2 1171 | -9/Materials | Identified exit to Materials 1171 | -9/Materials | Identified exit to Storage 1303 | -9/Materials | Discovered new exit (range 13) 1333 | -9/Materials | Entered Mines 1357 | -9/Mines | Build established: Scavenger-Mutant 1428 | -9/Mines | Discovered exit to Materials (range 4) 1571 | -9/Mines | Core integrity fell below 50% 1594 | -9/Mines | Lost 6 parts (1p3n1u1w) 1623 | -9/Mines | Destroyed 12 combat bots 1692 | -9/Mines | Core integrity fell below 20% 1728 | -9/Mines | Lost 5 parts (1p2n2w) 2013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2013 | -9/Mines | Discovered new exit (range 5) 2017 | -9/Mines | Entered Exiles 2034 | -9/Exiles | Discovered new exit (range 15) 2069 | -9/Exiles | Met 8R-AWN 2086 | -9/Exiles | Met EX-HEX 2123 | -9/Exiles | Met EX-BIN 2163 | -9/Exiles | Aligned with FarCom system 2164 | -9/Exiles | Given EX-Vault access code 2203 | -9/Exiles | Opened EX-Vault 2210 | -9/Exiles | Found Prototype Processor 2210 | -9/Exiles | Identified 0b10 Alert Chip 2239 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2271 | -9/Exiles | Met EX-DEC 2311 | -9/Exiles | Visited The Gauntlet 2555 | -9/Exiles | Discovered new exit (range 14) 2568 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2568 | -9/Exiles | Entered Mines 2624 | -8/Mines | Discovered exit to Materials (range 12) 3284 | -8/Mines | Entered Materials 3284 | -8/Materials | Evolved 2 slots: Utility x2 3284 | -8/Materials | Identified Exp. Sensor Array 3393 | -8/Materials | Repaired Faulty Exp. Sensor Array 3828 | -8/Materials | Build established: Infiltrator-Mutant 4182 | -8/Materials | Discovered new exit (range 10) 4304 | -8/Materials | Identified exit to Factory 4304 | -8/Materials | Entered Factory 4304 | -7/Factory | Evolved 2 slots: Propulsion x2 4620 | -7/Factory | Build established: Mutant 5172 | -7/Factory | Identified exit to Lower Caves 5985 | -7/Factory | Entered Lower Caves 6236 | -7/Lower Caves | Lost 5 parts (1p3n1w) 6391 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6496 | -7/Lower Caves | Lost 4 parts (4n) 8032 | -7/Lower Caves | Learned Factory non-interactive machine intel 8032 | -7/Lower Caves | Spotted B-75 Beast 8040 | -7/Lower Caves | Core integrity fell below 50% 8078 | -7/Lower Caves | Core integrity fell below 20% 8096 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- &CKHOOKE7QQUQ=N6ZUQFZL System Backup Module purges 1% of system corruption (1%). YFD930/59XLW&QXNJHLMEU System Backup Module purges 1% of system corruption (0%). Component Analysis Suite identified Prc. Assault Rifle. Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. Power Maul destroyed. Mic. Nuclear Core destroyed. Knocked back. Component Analysis Suite destroyed. Imp. Medium Armor Plating destroyed. Prc. Assault Rifle destroyed. Imp. Spread Laser destroyed. Adv. Assault Cannon destroyed. Imp. Light Armor Plating destroyed. B-75 Beast suffers critical hit. Destroyed Hvy. Plasma Cannon. Lgt. Angular Momentum Engine destroyed. Kinecellerator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????# ??????? | | ???????????????????????####????????????# ??????? | | ?????????????????????? ????????????# ??????? | | ??????????????????????? ?????? #????# ??????? | | ??????????????????????? ????? ##?## ??????? | | ??????????????????????? ???? ## ??????? | | ??????????????????????? ???? ??????? | | ???????????????????????# BB??? ##????? | | ??????????????????????## BB??? ##???? | | ?????????????????????##; ???# ##### | | ?????????????????????? ???# # | | ??????????????????????? ;???# | | ???????????????????????# #?### | | ???????????????????????# $### | | ???????????????????????# ;# ## | | ???????????????????????# #### | | ???????????????????????# @ ## ##??## | | ???????????????????????#;## #??# ###### | | ???????????????????????# ## ### ####??# | | ??????????????????????#### ##????????# | | ??????????????????????# ##??????? ##### | | ??????????????????????## #?????? #????# | | ???????????????????????# ##????? ?????# | | ?????????????????????### ## ##?????####????## | | ?????????????????????# #?####???????????# # | | ?????????????????????# #?## ##??????????# ##! | | ?????????????????????# ### #????##????# | | ?????????????????????# ## ##??# ##???# | | ?????????????????????# ## #?# #??## | | ?????????????????????# ## #??# ## | | ?????????????????????# #???## #?# | | ????????????????????## #?????# #?? | | ???????????????????## ##?????# ### | | ???????????????????# ##??????# # | | ??????????????????# ## ###???????# | | ??????????????????# ### ##????????## # | | ??????????????????## #?## ##????????## # | | ???????????????????## #??# ##?????????# | | ????????????????????###??## ##?????????# | | ??????????????????????????## ##????????# # | | ???????????????????????????# #???????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Kinecelleration 30 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed PropulsionComponentBoregun Manual? 0 Play Time 02:36:15 Cumulative 19.6 hours Start 2019.10.30 @ 20:33:07 End 2019.10.30 @ 23:45:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dae67aaa-b5a9-46cd-90d8-240c4b020ce0