Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 13:14:40 Player: kat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1122) 1122 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4532 Bonus ------- None Cogmind --------- Core Integrity 520/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Microactuators Improved Utility Shielding > --- WEAPON (4) ------- Power Maul Katana > --- INVENTORY (5) ---- Microactuators Improved Propulsion Shielding Improved Propulsion Shielding Katana Spear Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Microactuators Improved Utility Shielding > --- WEAPON ----------- Power Maul Katana Spear Spear > --- INVENTORY -------- Improved Ion Engine Microactuators EM Pulse Cannon Rocket Launcher [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . 1 1 1 Utility 2 | . . . . 1 . 1 Weapon 2 | . . 2 . . . . Parts Attached 54 | 6 6 21 1 7 8 5 Power 7 | 1 1 3 . . 1 1 Engine 6 | 1 . 3 . . 1 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 3 7 . 1 2 1 Treads . | . . . . . . . Leg 5 | 2 3 . . . . . Wheel . | . . . . . . . Hover 11 | . . 7 . 1 2 1 Flight . | . . . . . . . Utility 11 | 1 2 3 . 3 1 1 Device 5 | . 1 1 . 2 1 . Storage 1 | 1 . . . . . . Processor 3 | . 1 2 . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 . 8 1 3 4 2 Energy Gun 10 | 1 . 7 . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 3 | . . . . . 2 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 16 | . . 5 . 1 1 9 Power 3 | . . 1 . . . 2 Propulsion 8 | . . 3 . . . 5 Utility . | . . . . . . . Weapon 5 | . . 1 . 1 1 2 Highest Loss Streak 7 | . . 3 . 1 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 99 78 74 95 97 90 Engine 9 | . 3 9 11 9 13 12 Core 1 | . 10 . . . . . Leg 4 | . 28 1 . . . . Hover 20 | . . 20 22 27 29 25 Device 10 | . 4 2 11 17 15 13 Storage 4 | . 14 8 . . . . Processor 9 | . 8 11 11 9 7 6 Energy Gun 13 | . 14 20 . 17 6 . Ballistic Gun 2 | . 14 . . . . . Launcher 5 | . . 3 19 7 7 4 Slashing Weapon 3 | . . . . 7 7 6 Piercing Weapon 1 | . . . . . 4 7 Peak Build Rating 55 | 6 9 21 17 28 44 55 Average Rating 23 | 4 8 17 16 26 38 48 On Entrance 16 | . 6 9 15 17 26 44 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 14 19 16 22 33 40 Greatest Support 41 | 20 20 20 16 24 33 41 Greatest Overweight (x) 11 | . . 3 . . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 Most Carried 8 | 3 8 8 5 5 5 5 Average Carried 5 | 1 6 6 5 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 4 5 Class Distribution -------------------- 54% | Mutant 25% | Skirmisher 15% | Gladiator 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 793 | 249 102 182 18 90 27 125 Remotely . | . . . . . . . Salvage Created 1530 | . 332 403 . 477 . 318 Parts 74 | . 18 24 . 26 . 6 Haulers Intercepted 3 | . . 2 . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 26 | . 8 8 . 5 . 5 Melee 1 | . . . . 1 . . Guns 15 | . 5 8 . 2 . . AOE 7 | . 3 . . 2 . 2 Classes Destroyed 9 | . 1 3 . 3 . 2 Worker 3 | . . . . 2 . 1 Builder 1 | . . . . 1 . . Hauler 3 | . . 2 . . . 1 Recycler 1 | . . . . 1 . . Watcher 4 | . . 2 . 2 . . Swarmer 4 | . . 3 . . . 1 Grunt 20 | . 8 5 . 5 . 2 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Best Kill Streak 8 | . 2 3 . 8 . 4 Combat Bots Only 4 | . 2 3 . 1 . 4 Max Kills in Single Turn 2 | . 2 1 . 2 . 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 . . 1 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 194 | . 45 58 . 11 . 80 Missed 62 | . 17 15 . 5 . 25 Damage Taken 2257 | . 410 540 . 172 103 1032 Core 705 | . 143 167 . 19 46 330 Absorbed by Shields . | . . . . . . . Redirected to Shielding 25 | . . . . . . 25 Regen/Repaired (Parts) 34 | . 34 . . . . . Core Remaining (%) 77 | 100 42 . 58 96 93 . Volleys Fired 86 | . 35 32 . 14 . 5 Largest 3 | . 2 3 . 2 . 1 Hottest 171 | . 60 171 . 90 . 33 Shots Fired 155 | . 66 61 . 23 . 5 Gun 145 | . 66 61 . 18 . . Cannon . | . . . . . . . Launcher 10 | . . . . 5 . 5 Special . | . . . . . . . Kinetic 31 | . 31 . . . . . Thermal 48 | . . 48 . . . . Explosive 5 | . . . . . . 5 Electromagnetic 71 | . 35 13 . 23 . . Robot Hit Streak 11 | . 10 11 . 8 . 1 Robot Miss Streak 5 | . 5 5 . 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 107 | . 36 41 . 18 . 12 Core Hits 61 | . 18 17 . 18 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 3 | . 1 . . . . 2 Corrupt 1 | . 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 18 | . . . . 2 . 16 Impact 10 | . . . . . . 10 Slashing 3 | . . . . 2 . 1 Piercing 5 | . . . . . . 5 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 2591 | . 559 674 . 588 . 770 Guns 1308 | . 417 674 . 217 . . Cannons . | . . . . . . . Explosions 714 | . 142 . . 301 . 271 Melee 569 | . . . . 70 . 499 Ramming . | . . . . . . . Kinetic 153 | . 153 . . . . . Thermal 696 | . 63 512 . 121 . . Explosive 350 | . 79 . . . . 271 Electromagnetic 823 | . 264 162 . 397 . . Impact 353 | . . . . . . 353 Slashing 70 | . . . . 70 . . Piercing 146 | . . . . . . 146 Highest Corruption 3 | . . . . 3 2 . Average Corruption 2 | . . . . 3 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 6 . . Message Errors 4 | . . . . 4 . . Matter Fused 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 153 | . 9 . . . . 144 Projectiles . | . . . . . . . Explosions 9 | . 9 . . . . . Melee 144 | . . . . . . 144 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . 97 . . 83 . 55 Shots 6 | . 2 . . 2 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 582 | . 204 582 . 99 . 9 Average Temperature 146 | . 58 238 . 37 . 5 Received Heat Transfer 579 | . 171 165 . 54 . 189 Effects 17 | . . 17 . . . . Shutdowns 3 | . . 3 . . . . Energy Bleed 2 | . . 2 . . . . Interference 3 | . . 3 . . . . Short Circuit 2 | . . 2 . . . . Damage (minor) 2 | . . 2 . . . . Damage (major) 4 | . . 4 . . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 6 | . . . . 2 . 4 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1260 | . 100 1110 . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 362 | . 276 362 79 199 20 168 Initial 116 | . . 116 79 30 20 4 Average 110 | . 163 208 79 63 18 65 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 81 | 100 50 58 100 100 100 100 Level 1 18 | . 50 41 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . 4 . 1 Investigation 4 | . 1 . . 3 . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . 3 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 14 16 . 10 . 12 Peak Tracking Total 7 | . 4 5 . 3 . 7 Tactical Retreats 7 | . . 2 . 5 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 8 | . . 3 . 3 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 4 | . 3 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 12 | . 6 1 . 1 1 3 Terminals 9 | . 4 1 . 1 1 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 12 2 . 1 3 7 Successful 17 | . 9 1 . 1 1 5 Failed 8 | . 3 1 . . 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 8 2 . 1 3 6 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 1 . 1 1 5 Record 5 | . . . . . . 5 Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 2 1 . . . . Patrol Status 1 | . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 1 . 1 1 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 2441 | 49 398 607 121 787 259 220 Spaces Moved 2081 | 34 230 608 182 446 379 202 Core 15 | 7 . 5 . . . 3 Treads . | . . . . . . . Legs 271 | 27 230 14 . . . . Wheels . | . . . . . . . Hover 1795 | . . 589 182 446 379 199 Flight . | . . . . . . . Fastest Speed 44 | 50 120 56 56 52 48 44 Average Speed 65 | 105 120 65 56 52 48 62 Slowest Speed 600 | 120 120 200 56 52 48 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 59 42 30 40 12 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . 15 . . 24 . 45 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 84 | . 15 . . 24 . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3003 | 47 293 764 200 974 456 269 Wait 690 | . 12 66 18 498 59 37 Move 2075 | 33 229 607 181 445 378 202 Hop . | . . . . . . . Pick Up 48 | 8 7 18 . 4 5 6 Fast Attach 14 | . 1 5 1 3 4 . Attach 27 | 6 1 11 . 2 4 3 Detach 1 | . . . . . . 1 Swap 13 | . 4 5 . 2 . 2 Drop 37 | . 4 20 . 4 6 3 Fire 86 | . 35 32 . 14 . 5 Melee 12 | . . . . 2 . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 9) 263 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Repaired Lgt. Armor Plating 385 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Weapon x2 865 | -9/Materials | Lost 3 parts (1p2n) 1051 | -9/Materials | Discovered new exit (range 9) 1055 | -9/Materials | Identified exit to Mines 1055 | -9/Materials | Entered Mines 1083 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1100 | -9/Mines | Met a Derelict bent on vengeance 1102 | -9/Mines | Discovered new exit (range 7) 1106 | -9/Mines | Identified exit to Materials 1176 | -9/Mines | Entered Materials 1176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -8/Materials | Build established: Skirmisher 1867 | -8/Materials | Discovered new exit (range 16) 1956 | -8/Materials | Discovered new exit (range 13) 1962 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2214 | -7/Factory | Discovered new exit (range 15) 2221 | -7/Factory | Identified exit to Factory 2222 | -7/Factory | Entered another Factory area 2222 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2395 | -6/Factory | Build established: Gladiator 2442 | -6/Factory | Self-destructed Last Messages --------------- 02430_ Penetrated by Slug. 02430_ Hvy. Deuterium Engine destroyed. 02430_ K-01 Serf collects debris. 02433_ Slug penetrates R-10 Processor. 02433_ Penetrated by Slug. 02433_ U-05 Engineer builds a Wall. 02434_ K-01 Serf collects debris. 02436_ Penetrated by Slug. 02436_ Angular Momentum Engine destroyed. 02436_ Penetrated by Slug. 02436_ Spear destroyed. 02436_ Critical hit (Burn: +37). 02437_ U-05 Engineer lays Concrete. 02438_ M-28 Smith repairs R-10 Processor. 02438_ K-01 Serf collects debris. 02438_ U-05 Engineer builds a Wall. 02439_ Penetrated by Slug. <x2> 02439_ G-50 Soldier destroyed. 02440_ Acquired 30 matter. 02441_ K-01 Serf collects debris. 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""" "???????????????? | | # "" #?# #?????# #???? ????????????????? | | # ### ####### #????? ????????????????? | | ###+##+## k ###???####????????????????? | | =!= R ????????????????????? | | # !%!= #??????????????????????? | | # """ """ """ """ """ #??????????????????????? | | # """ """ """ """ """ ? ???????????????????????? | | # """ """ """ """ """ #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ## #######"""T"""## #??????????????????????? | | ?# ###############? ??????????????????????? | | ?# ## #? ?????????????????????????? | | ?# ## """" " " " ?# ???????????????????????? | | ?# ## ""F" " " " ## ?????????????????????? | | ## ## "" " " " ## ????????????????????? | | # # " " " ## ???????????????????? | | # # " " " ## ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerSiegeCore Manual? 0 Play Time 00:47:16 Cumulative 7.8 hours Start 2025.03.19 @ 12:29:56 End 2025.03.19 @ 13:14:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2de51eab-d6e5-4338-8b86-8ef1e8915a4a