Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 09:30:35 Player: DerMagen Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1948) 1948 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 5008 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 105 Friendly Fire -15 Cogmind --------- Core Integrity 457/700 Matter 74/300 Energy 280/280 System Corruption 27% Temperature Cool (16) Movement Walking (540) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Target Analyzer Transmission Jammer > --- WEAPON (4) ------- Heavy Particle Gun Advanced Assault Cannon Power Maul > --- INVENTORY (20) --- Large Storage Unit Matter Filter Hardened Medium Armor Plating Tractor Beam Improved EM Shotgun Lightning Gun Light Assault Rifle Gauss Rifle Precision Assault Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Transmission Jammer High-powered Tractor Beam > --- WEAPON ----------- EM Shotgun Beam Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Target Analyzer Matter Filter Matter Filter Hardened Medium Armor Plating Tractor Beam Improved EM Shotgun Improved EM Shotgun Lightning Gun Heavy Particle Gun Light Assault Rifle Gauss Rifle [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-powered Tractor Beam Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 1 . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 54 | 6 3 2 6 16 21 Power 8 | 1 . . 2 4 1 Engine 4 | 1 . . 1 2 . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 9 | 2 . . 2 . 5 Treads 2 | 2 . . . . . Leg 7 | . . . 2 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 1 . 9 5 Device 10 | . . 1 . 5 4 Storage 4 | 1 . . . 3 . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 2 2 1 2 3 10 Energy Gun 7 | . . . . 2 5 Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 2 2 1 1 . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 Corrupted Parts 7 | . . 1 . 1 5 System Corruption 37 | . . 8 . 7 22 Parts Lost 18 | . . . . 4 14 Power 4 | . . . . 2 2 Propulsion 4 | . . . . . 4 Utility 4 | . . . . 1 3 Weapon 6 | . . . . 1 5 Highest Loss Streak 8 | . . . . 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 91 100 99 95 92 Engine 9 | . 14 14 11 11 7 Core 9 | . . . 11 12 11 Treads 5 | . 28 28 5 . . Leg 11 | . . . 16 18 12 Device 15 | . . 1 11 15 21 Storage 9 | . 14 14 11 9 7 Processor 1 | . 5 12 . . . Energy Gun 10 | . . . . 4 18 Energy Cannon 2 | . . . . 3 3 Ballistic Gun 13 | . 28 28 25 12 6 Launcher 2 | . . . 7 6 . Peak Build Rating 41 | 6 8 18 28 32 41 Average Rating 27 | 4 6 10 26 27 36 On Entrance 15 | . 6 8 18 28 30 Naked Turns . | . . . . . . Heaviest Build 79 | 14 14 15 26 69 79 Greatest Support 40 | 40 40 40 40 30 30 Greatest Overweight (x) 25 | . . . 1 2 25 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 14 | 7 8 8 8 10 20 Most Carried 20 | 5 8 8 8 13 20 Average Carried 11 | 2 6 7 7 8 15 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 12 | 3 8 7 8 12 10 Class Distribution -------------------- 37% | Skirmisher 27% | Gunner 21% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1538 | 166 193 . 232 341 606 Remotely 710 | . . . . 276 434 Salvage Created 2233 | . 164 . 312 654 1103 Parts 130 | . 10 . 32 23 65 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 4 . 10 12 14 Guns 19 | . 4 . 4 2 9 Cannons 1 | . . . . . 1 AOE 20 | . . . 6 10 4 Classes Destroyed 12 | . 1 . 7 2 2 Worker 3 | . . . . . 3 Builder 13 | . . . 2 3 8 Tunneler 2 | . . . 1 . 1 Hauler 1 | . . . . 1 . Recycler 6 | . . . 1 1 4 Operator 1 | . . . 1 . . Watcher 5 | . . . 2 1 2 Swarmer 9 | . . . 6 . 3 Grunt 21 | . 4 . 3 8 6 Sentry 6 | . . . 1 2 3 Hunter 3 | . . . . 2 1 Programmer 1 | . . . . . 1 Best Kill Streak 12 | . 2 . 7 5 12 Combat Bots Only 5 | . 2 . 4 5 3 Max Kills in Single Turn 5 | . 1 . 5 3 4 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 331 | . 29 . 10 56 236 Missed 100 | . 8 . 4 15 73 Damage Taken 2826 | . 261 53 55 617 1840 Core 467 | . 113 13 6 92 243 Absorbed by Shields 96 | . . . . 96 . Core Remaining (%) 82 | 100 . 49 98 83 . Volleys Fired 112 | . 20 . 14 25 53 Largest 4 | . 2 . 3 3 4 Hottest 206 | . 40 . 81 150 206 Shots Fired 301 | . 40 . 36 65 160 Gun 245 | . 40 . 29 36 140 Cannon 21 | . . . . 10 11 Launcher 35 | . . . 7 19 9 Special . | . . . . . . Kinetic 167 | . 40 . 29 34 64 Thermal 72 | . . . . 10 62 Explosive 35 | . . . 7 19 9 Electromagnetic 27 | . . . . 2 25 Robot Hit Streak 17 | . 14 . 17 8 6 Robot Miss Streak 11 | . 3 . 4 4 11 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 156 | . 31 . 16 31 78 Core Hits 130 | . 13 . 21 34 62 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 1 . . . 3 Burn 1 | . . . . . 1 Destroy 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5723 | . 343 4 1087 1768 2521 Guns 2153 | . 343 . 228 168 1414 Cannons 186 | . . . . 91 95 Explosions 3348 | . . . 845 1491 1012 Melee . | . . . . . . Ramming 36 | . . 4 14 18 . Kinetic 1499 | . 343 . 228 145 783 Thermal 794 | . . . . 256 538 Explosive 3019 | . . . 845 1326 848 Electromagnetic 375 | . . . . 23 352 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 27 | . . 8 . 7 27 Average Corruption 10 | . . 8 . 7 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . . 6 . 21 55 Message Errors 19 | . . 2 . 8 9 Matter Fused 13 | . . 1 . 3 9 Heat Flow Errors 11 | . . . . 1 10 Energy Discharges 7 | . . . . 3 4 Parts Rejected 1 | . . . . 1 . Parts Fused 3 | . . . . . 3 Data Loss (minor) 11 | . . . . 3 8 Data Loss (major) 9 | . . 2 . 2 5 Misfires 1 | . . . . . 1 Alerts 1 | . . 1 . . . Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 155 | . . . 53 68 34 Projectiles 5 | . . . . . 5 Explosions 150 | . . . 53 68 29 Melee . | . . . . . . Knockbacks 3 | . . . . 1 2 Impact 1 | . . . . 1 . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 173 | . . . . 85 88 Shots 6 | . . . . 2 4 Rammed 1 | . . 1 . . . Targets Rammed 8 | . . 1 3 4 . Kicked 7 | . . . 3 4 . Crushed . | . . . . . . Highest Temperature 507 | . 33 . 72 335 507 Average Temperature 113 | . 14 . 24 127 133 Received Heat Transfer 878 | . 165 . 15 251 447 Effects 12 | . . . . 2 10 Shutdowns 3 | . . . . 1 2 Energy Bleed 3 | . . . . 1 2 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1284 | . . . . 198 1086 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 481 | . 130 51 360 481 298 Initial 218 | . . 50 11 152 218 Average 157 | . 44 49 146 371 125 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 67 | 100 100 100 57 14 75 Level 1 19 | . . . 42 19 24 Level 2 12 | . . . . 66 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . . 3 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . . 3 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 2 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 1 1 1 Communications Jammed 2 | . . . . . 2 Distress Signals 2 | . . . . . 2 Times Spotted 61 | . 8 . 13 16 24 Peak Tracking Total 6 | . 4 . 3 4 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . 1 5 7 Max in Single Turn 4 | . . . 1 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . . 1 1 . 3 Terminals 3 | . . . 1 . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 1 1 . 3 Successful 5 | . . 1 1 . 3 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 1 . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 1 . 2 Record 2 | . . . 1 . 1 Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . . . 1 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . . 4 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Robot Build Rating 16 | . . . . . 16 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 6 | . . 2 . . 4 Largest Group 4 | . . 2 . . 4 Highest-Rated Group 55 | . . 55 . . 48 Highest-Rated Ally 31 | . . 31 . . 12 Total Orders . | . . . . . . Ally Attacks 29 | . . 6 . . 23 Total Damage 383 | . . 128 . . 255 Kills 3 | . . 1 . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3664 | 115 369 307 393 716 1764 Spaces Moved 1506 | 73 188 186 261 316 482 Core 29 | 14 . . . . 15 Treads 493 | 59 188 186 60 . . Legs 984 | . . . 201 316 467 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 260 Average Speed 208 | 138 160 160 129 190 312 Slowest Speed 1300 | 160 160 160 190 260 1300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 32 25 30 26 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 287 | . . . 64 134 89 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 285 | . . . 64 132 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1789 | 85 219 196 290 375 624 Wait 46 | . . . . . 46 Move 1501 | 72 187 185 260 315 482 Hop . | . . . . . . Pick Up 47 | 6 7 4 3 10 17 Fast Attach 12 | 4 1 . 4 3 . Attach 32 | 2 2 . 2 7 19 Detach 1 | . . . . . 1 Swap 10 | . . 2 . 6 2 Drop 20 | 1 2 4 4 5 4 Fire 112 | . 20 . 14 25 53 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . . 3 4 . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 485 | -10/Materials | Entered Mines 578 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 582 | -10/Mines | Core integrity fell below 50% 719 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 754 | -10/Mines | Found Prototype Device 755 | -10/Mines | Identified Exp. Sensor Array 776 | -10/Mines | Discovered new exit (range 10) 792 | -10/Mines | Entered Materials 792 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1078 | -9/Materials | Build established: Skirmisher 1142 | -9/Materials | Discovered new exit (range 14) 1185 | -9/Materials | Entered another Materials area 1185 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1466 | -8/Materials | Build established: Tank 1579 | -8/Materials | Discovered new exit (range 15) 1779 | -8/Materials | Lost 3 parts (2p1w) 1901 | -8/Materials | Entered Factory 1901 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1902 | -7/Factory | Identified exit to Storage 2113 | -7/Factory | Build established: Skirmisher 2162 | -7/Factory | Fabricated S-27 Virus (x4) 2840 | -7/Factory | System corruption reached 10% 3147 | -7/Factory | Build established: Gunner 3446 | -7/Factory | Garrison activated, responded to threat 3515 | -7/Factory | Lost 8 parts (2p1n2u3w) 3643 | -7/Factory | Garrison activated, responded to threat 3665 | -7/Factory | Self-destructed Last Messages --------------- 03649_ K-01 Serf collects debris. 03649_ U-05 Engineer builds a Wall. 03650_ Slug penetrates Nuclear Reactor. 03651_ R-06 Scavenger collects Tractor Beam. 03652_ K-01 Serf collects debris. 03655_ Nuclear Reactor explodes. 03655_ U-05 Engineer destroyed. 03655_ Gauss Rifle destroyed. 03655_ R-06 Scavenger collects Lgt. Ion Engine. 03656_ K-01 Serf collects debris. 03657_ Identified Power Maul. 03658_ Imp. EM Shotgun destroyed. 03659_ Destroyed Visual Processing Unit. 03659_ W-25 Informer knocked back. 03659_ R-06 Scavenger collects Sml. Storage Unit. 03661_ K-01 Serf collects debris. 03662_ Destroyed Imp. Sensor Array. 03662_ W-25 Informer knocked back. 03664_ K-01 Serf collects debris. 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"????? | | ??????????????????????# ??????? ?????? | | ??????????????????????# ???????####?????? | | ??????????????????????? ?????????????????? | | ????????????????????????????????????????? ? | | ?????????????????????????????????????????? ? | | ??????????????????????????????????????????######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Loot Pinata My Command Is Your Wish Remodeling Use The Force Challenges ------------ None Game ------ Seed VoltaicThermalChainsword Manual? 0 Play Time 00:40:08 Cumulative 3.9 hours Start 2024.10.27 @ 08:51:27 End 2024.10.27 @ 09:30:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2798bc3a-4f92-4aee-a3fa-3372f71a8334