Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 23:00:12 Player: Mogwok Wargfriend Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (331) 1655 Value Destroyed (11260) 11260 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (5178) 5178 TOTAL SCORE: 24973 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 664 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2688 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 313/315 System Corruption 18% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Warlord Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Improved Armor Integrity Analyzer Improved Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Centrium Light Armor Plating > --- WEAPON (3) ------- Heavy Beamcaster > --- INVENTORY (15) --- Antimatter Reactor Improved Cryofiber Web Advanced Heat Sink Improved Energy Well (400) High-capacity Matter Pod (200) Plasma Rifle Plasma Rifle Falx Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Layered Medium Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Vortex Rail Vortex Rail > --- INVENTORY -------- Neutrino Core Zionite Light DM Reactor Improved Cryofiber Web Advanced Heat Sink Improved Energy Well High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Thermal Defense Suite Field Laser Plasma Rifle Plasma Rifle Micro-nuke Launcher Falx [Rating: 115] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Slots Evolved 12 | . . 2 . 2 . 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . Utility 9 | . . 2 . 1 . 1 2 . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 213 | 7 12 23 3 17 9 14 46 4 . . . 7 39 5 27 Power 16 | 1 2 2 . 1 . 1 4 . . . . . 2 1 2 Engine 9 | 1 2 2 . 1 . 1 2 . . . . . . . . Core 5 | . . . . . . . 2 . . . . . . 1 2 Reactor 2 | . . . . . . . . . . . . . 2 . . Propulsion 58 | 2 3 4 1 3 4 4 16 . . . . 1 8 2 10 Treads 16 | . 2 1 . . 1 2 7 . . . . 1 2 . . Leg 19 | . . . . . . 1 7 . . . . . 1 1 9 Wheel 23 | 2 1 3 1 3 3 1 2 . . . . . 5 1 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 89 | 2 3 10 1 11 1 6 19 2 . . . 5 21 1 7 Device 36 | 1 1 1 1 3 . 4 11 1 . . . 3 8 . 2 Storage 4 | 1 1 . . . . . 1 . . . . 1 . . . Processor 14 | . . . . 3 . 2 3 . . . . 1 5 . . Hackware . | . . . . . . . . . . . . . . . . Protection 35 | . 1 9 . 5 1 . 4 1 . . . . 8 1 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 4 7 1 2 4 3 7 2 . . . 1 8 1 8 Energy Gun 37 | 1 1 4 1 2 4 3 6 2 . . . 1 6 1 5 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 1 . . . . . . . . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon 3 | . 2 . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 . 1 1 . 4 . . . . 1 4 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . . . . 8 . . Parts Lost 102 | . 4 2 . 9 2 7 15 2 . . . 2 32 9 18 Power 6 | . . . . . . . 2 . . . . . 1 1 2 Propulsion 26 | . 2 . . 1 . 3 4 . . . . . 7 2 7 Utility 41 | . . 1 . 6 2 2 5 1 . . . 1 14 4 5 Weapon 29 | . 2 1 . 2 . 2 4 1 . . . 1 10 2 4 Highest Loss Streak 9 | . 2 1 . 2 1 4 4 2 . . . 1 8 7 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | 4 10 14 15 14 14 14 14 14 14 14 15 14 14 14 13 Power 2 | . 2 2 3 2 2 2 1 2 2 2 2 2 3 3 2 Propulsion 1 | 3 2 2 2 1 2 1 . 2 2 2 2 2 1 . . Utility 5 | . 3 4 5 5 4 4 7 7 6 6 7 6 5 6 6 Weapon 3 | . 1 4 3 4 5 5 4 3 4 4 4 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 68 | 2 7 10 . 13 3 3 10 . . 2 . 3 3 1 11 Power 11 | . 1 1 . 1 . . 2 . . 1 . . 2 1 2 Propulsion 8 | 2 2 1 . 1 1 . 1 . . . . . . . . Utility 25 | . 4 4 . 3 1 2 4 . . . . 2 . . 5 Weapon 21 | . . 3 . 8 1 1 2 . . 1 . 1 1 . 3 Tool/Special 3 | . . 1 . . . . 1 . . . . . . . 1 Average Slot Usage (%) 96 | . 99 98 100 97 98 95 99 99 100 100 100 96 90 82 81 Engine 6 | . 14 10 11 9 9 6 4 6 6 6 6 5 3 . . Treads 7 | . 11 6 . . 3 6 3 20 20 20 20 14 8 . . Leg 2 | . . . . . . . 7 . . . . . 4 1 6 Wheel 9 | . 16 15 22 26 23 14 7 . . . . . 2 14 8 Device 16 | . 12 11 11 8 9 20 22 20 20 20 20 22 17 5 9 Storage 7 | . 14 11 11 9 9 7 6 6 6 6 6 5 5 5 5 Processor 16 | . . . . 6 9 10 20 20 20 20 20 22 25 26 25 Protection 8 | . 1 21 22 18 16 3 2 6 6 6 6 5 6 18 7 Energy Gun 17 | . 19 18 22 17 17 22 19 19 20 20 20 16 12 1 10 Peak Build Rating 115 | 7 11 23 23 32 34 42 71 68 66 67 67 82 99 70 115 Average Rating 54 | 5 10 19 23 26 31 39 60 66 66 66 66 76 87 64 74 On Entrance 43 | . 7 11 23 23 32 31 41 67 66 66 67 66 80 65 53 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 31 44 42 45 51 48 66 51 51 51 51 56 71 61 77 Greatest Support 90 | 20 20 20 20 32 34 33 90 70 70 70 70 90 70 30 85 Greatest Overweight (x) 24 | 3 3 4 2 2 2 3 3 . . . . 1 4 2 24 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 14 | 5 10 14 14 14 14 14 14 14 14 14 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 14 14 15 15 15 15 13 8 Class Distribution -------------------- 48% | Gunner 24% | Mutant 12% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Matter Collected 4189 | 303 398 520 30 205 107 247 796 144 22 36 . 133 729 170 349 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 14512 | 116 531 1563 409 1674 789 515 3697 179 . . 100 782 3231 . 926 Parts 575 | 10 30 94 25 78 33 21 137 4 . . 3 20 90 . 30 Haulers Intercepted 16 | . 1 6 . 4 3 2 . . . . . . . . . Recyclers Shooed 18 | 1 . 1 1 1 1 . 9 . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 4 . . 11 . . 13 . Prevented 2 | . . . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Combat Hostiles Destroyed 206 | . 12 23 7 30 9 9 38 3 . . 2 11 41 . 21 Guns 165 | . 12 22 7 27 8 9 34 2 . . 2 9 26 . 7 AOE 15 | . . . . 1 . . . . . . . . 1 . 13 Classes Destroyed 20 | 2 7 2 1 2 . 1 2 . . . 1 . . . 2 Worker 39 | . 1 9 4 6 . . 9 . . . . . 10 . . Builder 9 | . 1 1 . 3 . . 4 . . . . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . Hauler 16 | . 1 6 . 4 3 2 . . . . . . . . . Recycler 26 | 1 . 3 2 3 1 . 11 . . . . 1 4 . . Mechanic 6 | . 1 . 1 1 1 . 2 . . . . . . . . Operator 4 | . . 1 . . . 1 1 . . . . 1 . . . Drone 1 | . . . . . . . . . . . 1 . . . . Watcher 20 | . 2 4 . 3 1 . 6 . . . . . 4 . . Swarmer 35 | . 3 4 3 6 . 1 4 . . . . . 9 . 5 Saboteur 1 | . . . . . . . 1 . . . . . . . . Grunt 83 | . 9 12 3 14 4 5 12 3 . . . 6 9 . 6 Brawler 4 | . . . . 1 1 . 1 . . . . . . . 1 Duelist 3 | . . . 1 . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 28 | . . 7 . 8 4 . 3 . . . 1 1 3 . 1 Hunter 11 | . . . . 1 . 1 3 . . . . . 4 . 2 Programmer 37 | . . . . . . 2 12 . . . . 4 16 . 3 Heavy 1 | . . . . . . . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | 3 3 7 5 7 5 3 8 2 . . 1 4 8 . 10 Combat Bots Only 10 | . 3 5 4 5 3 2 6 2 . . 1 4 6 . 10 Max Kills in Single Turn 4 | 1 1 2 1 1 2 1 2 1 . . 1 1 2 . 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . 1 Exploded 4 | . . . . 1 . . . . . . . . 1 . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Hostile Shots Fired 1508 | . 105 93 21 188 58 48 235 18 9 . 15 43 419 98 158 Missed 498 | . 28 23 4 64 11 16 75 7 3 . 6 13 154 34 60 Hits 1010 | . 77 70 17 124 47 32 160 11 6 . 9 30 265 64 98 Melee 2 | . . . . . . . 1 . . . . . . . 1 Projectile 1008 | . 77 70 17 124 47 32 159 11 6 . 9 30 265 64 97 AOE 3 | . . . . 1 . 1 . . . . . . 1 . . Critical Strikes 57 | . 4 1 . 7 3 3 13 . . . . . 13 8 5 Actively Blocked 5 | . . . . 3 . . 2 . . . . . . . . Part Disruptions 5 | . . . . . . 1 . . . . . 3 1 . . Damage Taken 17924 | . 938 919 181 1760 725 753 2747 213 56 . 155 609 4953 1139 2776 Core 2336 | . 120 173 . 440 32 96 324 . . . . . 607 83 461 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 486 | . . 102 31 235 8 . 69 36 . . . . . . 5 Ignored by Resistances 341 | . . . . . . . . . . . . . 341 . . Regen/Repaired (Parts) 1687 | . 139 . . 270 . . 222 . . 793 . . 110 . 153 Core Remaining (%) 67 | 100 52 . 56 . 14 86 . . . . 61 100 . . . Volleys Fired 826 | 11 102 99 22 148 44 28 141 11 . 1 4 31 159 10 15 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 3 3 1 3 Hottest 221 | 60 105 126 126 126 112 196 221 197 . 191 191 205 215 23 171 Shots Fired 1933 | 22 175 196 44 286 89 76 416 34 1 4 12 92 438 8 40 Gun 1921 | 22 164 196 44 286 89 76 416 34 1 4 12 92 438 8 39 Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special 11 | . 11 . . . . . . . . . . . . . . Kinetic 134 | 11 39 38 . . . . . . . . . . 38 8 . Thermal 1725 | 11 136 155 44 286 89 76 416 34 1 4 12 92 355 . 14 Explosive 1 | . . . . . . . . . . . . . . . 1 Electromagnetic 48 | . . 3 . . . . . . . . . . 45 . . Entropic 25 | . . . . . . . . . . . . . . . 25 Robot Hit Streak 25 | 6 14 24 18 14 14 13 25 10 . . 11 18 17 5 14 Robot Miss Streak 5 | 5 4 4 2 4 3 3 5 1 . . 1 4 5 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 23 | . 2 . 1 3 2 . 3 . . . . 2 6 . 4 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . . . 1 1 . 1 Shots Hit Robots 1318 | 10 111 138 37 186 66 53 291 25 . . 9 72 285 6 29 Core Hits 602 | 5 33 58 16 83 25 24 172 9 . . 4 27 106 5 35 Critical Kills 2 | . . 1 . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . . 1 . . . . . . . 6 Critical Strikes 119 | . 1 17 2 10 5 7 15 2 . . . 11 40 . 9 Burn 108 | . 1 16 2 10 5 7 14 2 . . . 11 37 . 3 Destroy 3 | . . 1 . . . . 1 . . . . . 1 . . Corrupt 2 | . . . . . . . . . . . . . 2 . . Detonate 6 | . . . . . . . . . . . . . . . 6 Melee Attacks 3 | . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30752 | 125 1442 2410 648 3546 1176 1060 7712 516 . . 176 1547 6294 123 3977 Guns 27058 | 125 1442 2364 648 3098 1176 1060 7424 516 . . 176 1547 5912 122 1448 Cannons . | . . . . . . . . . . . . . . . . Explosions 3693 | . . 46 . 448 . . 288 . . . . . 382 . 2529 Melee . | . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . 1 . Kinetic 1443 | 47 382 398 . . . . . . . . . . 494 122 . Thermal 27129 | 78 1060 1994 648 3546 1176 1060 7477 516 . . 176 1547 5293 . 2558 Explosive 482 | . . . . . . . 235 . . . . . . . 247 Electromagnetic 525 | . . 18 . . . . . . . . . . 507 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1172 | . . . . . . . . . . . . . . . 1172 Highest Corruption 25 | . . . . . 1 2 11 11 11 11 . 5 25 25 25 Average Corruption 8 | . . . . . 1 1 5 11 11 11 . 3 10 25 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 361 | . . . . . 4 8 105 53 24 6 . 20 92 45 4 Message Errors 93 | . . . . . 1 2 30 16 8 3 . 3 21 9 . Matter Fused 97 | . . . . . 2 1 33 12 7 . . 6 21 13 2 Heat Flow Errors 38 | . . . . . . 1 7 7 2 1 . 4 11 4 1 Energy Discharges 29 | . . . . . . 1 8 5 2 . . 1 9 2 1 Parts Rejected 4 | . . . . . . . . . . . . 1 1 2 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 38 | . . . . . . 2 14 4 4 1 . 2 8 3 . Data Loss (major) 11 | . . . . . . . 3 2 . . . 1 3 2 . Misfires 18 | . . . . . 1 . 6 3 1 1 . 1 5 . . Alerts 5 | . . . . . . . . 3 . . . 1 1 . . Misdirections 9 | . . . . . . . . . . . . . 1 8 . Weapon Failures 18 | . . . . . . 1 4 . . . . . 11 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 272 | . . 1 . 65 . . 66 . . . . . 45 . 95 Projectiles . | . . . . . . . . . . . . . . . . Explosions 272 | . . 1 . 65 . . 66 . . . . . 45 . 95 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . 69 . . 66 . . . . . 71 . . Shots 3 | . . . . 1 . . 1 . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 411 | . 332 231 166 180 343 88 371 88 . . . 92 411 230 229 Average Temperature 68 | . 86 46 63 40 88 23 83 48 . . . 53 127 74 43 Received Heat Transfer 3710 | . 528 306 57 585 342 111 501 90 12 . 9 117 433 336 283 Effects 5 | . 1 . . . 3 . . . . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . . . . . . 1 . . Interference 1 | . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . . . . 1 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 27 | . . 1 . 2 1 . 4 1 . . . 3 14 . 1 Combat Hostiles 25 | . . 1 . 2 1 . 4 1 . . . 2 13 . 1 Parts Melted 171 | . 1 10 3 14 6 11 40 3 . . . 15 65 . 3 Heat Transferred 57844 | 175 2507 5502 1517 7848 2849 2586 14566 1164 . . 333 3762 13187 . 1848 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . . . . . 3 . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Maximum Alert Level 3 | . . 1 . 1 . . 3 . . . . . 2 . . Low Security (%) 69 | 100 100 97 100 49 100 100 44 . . . . 100 61 . . Level 1 19 | . . 2 . 50 . . 19 . . . . . 37 . . Level 2 7 | . . . . . . . 22 . . . . . . . . Level 3 4 | . . . . . . . 13 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 866 | 15 99 213 69 396 198 67 866 . . . . 150 406 . . Initial 161 | . . . 46 21 161 57 17 . . . . 150 51 . . Average 169 | 2 40 86 17 200 145 21 289 . . . . 58 158 . . Influence Increases 7815 | 20 439 833 212 1071 304 300 1403 100 15 . 218 532 1198 270 900 Destroy 0b10 Robot/C 4440 | . 240 460 140 600 180 180 760 60 . . 140 260 820 . 600 Destroy 0b10 Robot/NC 645 | 20 30 120 35 105 30 15 165 . . . 10 10 90 . 15 Destroy Leader 972 | . 56 150 20 164 58 54 232 10 . . 20 50 158 . . Allied During Kill 283 | . . . 2 . . . . . . . 48 23 . . 210 Successful Hack 202 | . 19 21 . 39 36 4 45 . . . . 12 26 . . Disable Machine 210 | . . 15 . 45 . . 120 . . . . 15 15 . . Destroy Structure 178 | . 4 7 . 43 . 2 66 . . . . 12 44 . . Advance Influence 150 | . . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 720 | . 90 45 15 75 . 45 15 30 15 . . . 45 270 75 Influence Decreases 7233 | 20 439 712 278 742 561 390 574 835 146 . 218 426 930 548 414 Entered New Map 1060 | . . . 75 34 223 70 20 321 26 . . . 55 140 96 Time Decay 4901 | 20 375 542 183 608 318 269 437 494 120 . 178 406 555 318 78 Lost Part 965 | . 37 20 . 90 20 51 117 20 . . . 20 320 90 180 Lost Ally 130 | . . . 20 10 . . . . . . 40 . . . 60 Purge Threat 177 | . 27 150 . . . . . . . . . . . . . Squads Dispatched 43 | . 1 2 1 6 1 4 16 . . . . 6 6 . . Investigation 7 | . 1 . . 3 . . 1 . . . . 2 . . . Extermination 22 | . . . . . . 3 11 . . . . 3 5 . . Reinforcement 12 | . . 2 . 3 1 1 3 . . . . 1 1 . . Assault 2 | . . . 1 . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Distress Signals 16 | . . 1 . 5 1 . 1 . . . . . 7 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 363 | . 26 36 8 53 15 16 51 5 1 . 7 16 58 25 46 Peak Tracking Total 12 | . 7 5 4 7 3 4 6 4 1 . 4 3 8 9 12 Tactical Retreats 24 | . 4 2 1 3 . 1 1 2 1 . . . 3 5 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Traps Triggered 19 | . . 2 . 1 1 8 6 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . 1 . . 37 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Machines Disabled 14 | . . 1 . 3 . . 8 . . . . 1 1 . . Max in Single Turn 4 | . . 1 . 2 . . 4 . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Machines Accessed 77 | . 9 8 . 14 11 2 18 2 . . . 3 4 1 5 Terminals 37 | . 6 5 . 9 9 1 7 . . . . . . . . Fabricators 5 | . . . . . . . 4 . . . . 1 . . . Repair Stations 13 | . 1 2 . 2 1 . 4 . . . . 1 2 . . Recycling Units 9 | . 2 . . 2 1 . 2 . . . . 1 1 . . Scanalyzers 3 | . . 1 . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Total Hacks 210 | . 30 19 . 46 29 4 46 2 . . . 6 11 1 16 Successful 120 | . 19 9 . 30 12 2 20 2 . . . 1 8 1 16 Failed 89 | . 11 10 . 15 17 2 26 . . . . 5 3 . . Catastrophic 20 | . 1 2 . 5 4 1 5 . . . . . 2 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 87 | . 15 8 . 23 13 . 15 . . . . 11 2 . . Terminals 95 | . 22 12 . 23 21 2 15 . . . . . . . . Fabricators 13 | . . . . . . . 11 . . . . 2 . . . Repair Stations 47 | . 4 6 . 10 3 . 14 . . . . 3 7 . . Recycling Units 20 | . 4 . . 6 5 . 2 . . . . 1 2 . . Scanalyzers 12 | . . 1 . 7 . . 4 . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . 2 . . Terminal Hacks 55 | . 12 7 . 6 6 1 4 2 . . . . . 1 16 Record 4 | . . . . 1 . . 1 . . . . . . . 2 Robot Analysis 6 | . 4 . . 1 . . 1 . . . . . . . . Prototype ID Bank 16 | . 1 1 . 1 . . . . . . . . . . 13 Open Door 7 | . . . . . 2 . 1 2 . . . . . 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . . . . Alert Level 5 | . 1 2 . 2 . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . . . Locate Traps 8 | . 3 1 . . 2 1 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 7 . . . . . . . . Network Status 3 | . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . Repair Station Hacks 25 | . 2 1 . 9 1 . 6 . . . . . 6 . . Scan Component 15 | . 1 1 . 5 1 . 4 . . . . . 3 . . Repair 10 | . 1 . . 4 . . 2 . . . . . 3 . . Recycling Unit Hacks 7 | . 2 . . 3 2 . . . . . . . . . . Report Inventory 4 | . 1 . . 2 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . 1 1 . . . . . . . . . . Scanalyzer 10 | . . . . 7 . . 3 . . . . . . . . Insert Component 6 | . . . . 4 . . 2 . . . . . . . . Analyze 4 | . . . . 3 . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 3 1 . 5 3 . . . . . . 1 1 . . Terminals 6 | . 1 1 . 3 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . Botnet 2 | . . 1 . 1 . . . . . . . . . . . Operators 3 | . 1 . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . 2 2 . . . . . . 1 1 . . Reject 7 | . 2 . . 2 1 . . . . . . 1 1 . . Mask 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 64 | . 8 8 . 13 9 2 18 . . . . 2 4 . . Full Trace Events 5 | . 1 . . 2 . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 3 . . 1 . . 14 . . . . . Parts Built 3 | . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 179 | . . . . . . . 179 . . . . . . . . Total Part Build Rating 11 | . . . . . . . 11 . . . . . . . . Parts Repaired 10 | . 1 . . 4 . . 2 . . . . . 3 . . Time 433 | . 26 . . 165 . . 82 . . . . . 160 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 10 . . 2 6 . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 . . . . . . . . Programmers 7 | . . . . . . . 7 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Total Allies 14 | . . . 1 1 . . . . . 4 . 3 . . 5 Largest Group 5 | . . . 1 1 . . . . . 4 4 3 1 . 5 Highest-Rated Group 242 | . . . 31 10 . . . . . 153 153 210 70 . 242 Highest-Rated Ally 70 | . . . 31 10 . . . . . 39 39 70 70 . 49 Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . 4 . . . . . . . 26 22 3 . 80 Total Damage 3634 | . . . 42 . . . . . . . 442 394 82 . 2674 Kills 22 | . . . . . . . . . . . 7 2 . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 3 Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Active Infowar (turns) 17071 | 28 136 . . . . 434 5880 1312 689 1858 1014 1067 2888 719 1046 Optics 5661 | . . . . . . . . . . . . 1008 2888 719 1046 Sensors 13704 | . . . . . . 434 5880 1312 689 1858 1014 1067 1450 . . Seismic 164 | 28 136 . . . . . . . . . . . . . . Robot Analysis Total 5 | . 3 . . 1 . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . 1 1 1 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . Emergency Access 1 | . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Turns Passed 24737 | 115 1260 1864 838 2295 716 1058 5908 1312 689 1858 1014 1067 2888 719 1136 Spaces Moved 14763 | 67 818 1102 686 1473 423 810 3531 721 416 1109 539 519 1110 611 828 Core 7 | 6 . . . . . . . . . . . . . . 1 Treads 4254 | . . . . . . . 97 721 416 1109 539 519 853 . . Legs 1277 | . . . . . . . 1069 . . . . . 137 . 71 Wheels 9225 | 61 818 1102 686 1473 423 810 2365 . . . . . 120 611 756 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 98 100 100 100 166 166 166 166 160 100 95 95 Average Speed 133 | 85 106 120 110 100 116 104 130 166 166 166 166 175 183 107 115 Slowest Speed 1250 | 200 125 140 110 115 120 135 260 166 166 166 166 250 330 110 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . . . 17 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 Exploration Rate (%) 58 | 3 89 70 93 87 58 20 54 76 56 90 68 9 19 60 78 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . 1 . Known Exits Taken 7 | . . 1 . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . . 1 1 . Scrap Searched 19 | . . . 4 . . . . 4 7 3 1 . . . . Spaces Dug 5 | . 2 . . . . . 3 . . . . . . . . Terrain Destroyed 215 | . 2 2 . 47 . . 68 . . . . . 18 . 78 Melee 3 | . . . . . . . 3 . . . . . . . . Projectile 37 | . 2 . . . . . 4 . . . . . . . 31 AOE 175 | . . 2 . 47 . . 61 . . . . . 18 . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp War Total 18179 | 100 1026 1449 726 2013 563 957 4477 813 415 1125 650 608 1617 665 975 Wait 1835 | . 53 171 12 320 37 53 652 69 . 11 106 35 256 33 27 Move 14747 | 66 817 1101 685 1472 422 809 3530 720 415 1108 538 518 1109 610 827 Hop . | . . . . . . . . . . . . . . . . Pick Up 165 | 12 22 15 1 28 4 13 26 2 . 3 1 5 22 3 8 Fast Attach 146 | 7 2 13 . 7 4 16 35 4 . . . 6 27 3 22 Attach 84 | . 7 4 . 10 1 8 14 2 . . . 4 24 4 6 Detach 22 | . 2 1 . 1 . 2 4 . . . . 2 9 . 1 Swap 50 | . 6 14 3 4 5 3 12 . . . . . . . 3 Drop 181 | 4 15 30 3 23 9 9 44 5 . 2 1 7 11 1 17 Fire 826 | 11 102 99 22 148 44 28 141 11 . 1 4 31 159 10 15 Melee 3 | . . . . . . . 3 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 16 16 . . . . . . . 1 Rewire 48 | . . . . . . . . . . . . . . . 48 Trap 38 | . . 1 . . 37 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: [*Res] / *Upp / Gar) -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Discovered new exit (range 15) 1199 | -10/Materials | Repaired Lgt. Treads 1251 | -10/Materials | Build established: Scavenger-Mutant 1296 | -10/Materials | Discovered new exit (range 8) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Utility x2 1748 | -9/Materials | Discovered new exit (range 8) 2147 | -9/Materials | Build established: Mutant 2497 | -9/Materials | Discovered new exit (range 13) 2675 | -9/Materials | Build established: Scavenger-Mutant 2797 | -9/Materials | Identified exit to Mines 2865 | -9/Materials | Discovered new exit (range 8) 3240 | -9/Materials | Entered Mines 3258 | -9/Mines | Discovered new exit (range 5) 3267 | -9/Mines | Build established: Mutant 3282 | -9/Mines | Discovered new exit (range 9) 3544 | -9/Mines | Learned Materials garrison access intel 3647 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3873 | -9/Mines | Met a Derelict testing a Signal Generator 4078 | -9/Mines | Entered Materials 4078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4079 | -8/Materials | Loaded intel: 1 garrison access location 4111 | -8/Materials | Central database locked down 4658 | -8/Materials | Repaired Pulse Rifle 4698 | -8/Materials | Repaired Imp. Propulsion Shielding 4750 | -8/Materials | Repaired Hvy. Ion Engine 5123 | -8/Materials | Core integrity fell below 50% 5556 | -8/Materials | Discovered new exit (range 15) 5882 | -8/Materials | Discovered new exit (range 16) 6104 | -8/Materials | Discovered new exit (range 16) 6205 | -8/Materials | Repaired Pulse Rifle 6373 | -8/Materials | Entered Storage 6456 | -8/Storage | Core integrity fell below 20% 6941 | -8/Storage | Used back door to open Recycling access 6941 | -8/Storage | Discovered new exit (range 5) 7071 | -8/Storage | Discovered new exit (range 15) 7089 | -8/Storage | Entered Factory 7089 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7384 | -7/Factory | Build established: Gunner 7659 | -7/Factory | Lost 4 parts (2u2w) 8077 | -7/Factory | Discovered new exit (range 16) 8147 | -7/Factory | Entered another Factory area 8147 | -6/Factory | Evolved 2 slots: Utility x2 8176 | -6/Factory | Discovered new exit (range 11) 8202 | -6/Factory | Identified exit to Lower Caves 8412 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 9182 | -6/Factory | Repaired Gatling Laser 9526 | -6/Factory | Cargo convoy interrupted 10420 | -6/Factory | Fabricated Arm. Wheel? 11298 | -6/Factory | Discovered new exit (range 6) 11696 | -6/Factory | Lost 3 parts (1n1u1w) 11966 | -6/Factory | Lost 4 parts (1p2u1w) 12697 | -6/Factory | First assault squad dispatched 13320 | -6/Factory | System corruption reached 10% 13737 | -6/Factory | Repaired Imp. Light Armor Plating 14055 | -6/Factory | Entered Lower Caves 14086 | -6/Lower Caves | Encountered a Warlord checkpoint 14223 | -6/Lower Caves | Entered an active Warlord outpost 15048 | -6/Lower Caves | Learned Factory terminal intel 15348 | -6/Lower Caves | Discovered new exit (range 8) 15359 | -6/Lower Caves | Identified exit to Lower Caves 15367 | -6/Lower Caves | Entered another Lower Caves area 15681 | -6/Lower Caves | Learned Factory trap positions 15733 | -6/Lower Caves | Spotted B-75 Beast 15907 | -6/Lower Caves | Discovered new exit (range 8) 15917 | -6/Lower Caves | Identified exit to Zion 16056 | -6/Lower Caves | Entered Zion 16173 | -6/Zion | System corruption cleaned by Quarantine Array 16249 | -6/Zion | Visited the Megawrench Repair Shop 16372 | -6/Zion | Learned Factory emergency access door positions 17030 | -6/Zion | Given A8's code to call for help 17255 | -6/Zion | Learned location of Warlord (-4) 17514 | -6/Zion | Met Imprinter 17543 | -6/Zion | Imprinted 17545 | -6/Zion | Declared Zion's savior 17832 | -6/Zion | Megawrench repaired 13 parts 17879 | -6/Zion | Discovered new exit (range 15) 17903 | -6/Zion | Identified exit to Proximity Caves 17914 | -6/Zion | Entered Proximity Caves 17914 | -5/Proximity Caves | Accompanied by 4 allies 17917 | -5/Proximity Caves | Spotter reported a threat 18733 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18895 | -5/Proximity Caves | Discovered new exit (range 10) 18906 | -5/Proximity Caves | Identified exit to Factory 18928 | -5/Proximity Caves | Entered Factory 18928 | -5/Factory | Evolved 2 slots: Utility x2 18929 | -5/Factory | Loaded intel: 105 trap records 18931 | -5/Factory | Loaded intel: 26 terminal locations 19180 | -5/Factory | Discovered new exit (range 15) 19235 | -5/Factory | Retrieved Zion intel report: Active Terminals 19279 | -5/Factory | Retrieved Zion intel report: Emergency Access 19292 | -5/Factory | Build established: Skirmisher 19812 | -5/Factory | Zion Light squad teleported in 19859 | -5/Factory | Build established: Tank 19980 | -5/Factory | Identified exit to Factory 19995 | -5/Factory | Entered another Factory area 19995 | -4/Factory | Accompanied by 1 ally 19995 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20059 | -4/Factory | Identified exit to Garrison 20193 | -4/Factory | Repaired Imp. Cryofiber Web 20500 | -4/Factory | Build established: Gunner 20730 | -4/Factory | Lost 3 parts (2u1w) 20863 | -4/Factory | Repaired Adv. Sensor Array 20924 | -4/Factory | Repaired Adv. Beam Rifle 21106 | -4/Factory | System corruption reached 10% 21139 | -4/Factory | Lost 3 parts (2u1w) 21230 | -4/Factory | Build established: Scavenger-Tank 21243 | -4/Factory | Terminal network hard line cut 21318 | -4/Factory | Lost 3 parts (2n1u) 21544 | -4/Factory | Lost 4 parts (1n3u) 21869 | -4/Factory | Build established: Scavenger-Gunner 22353 | -4/Factory | Lost 8 parts (3n2u3w) 22433 | -4/Factory | Lost 5 parts (1p2u2w) 22712 | -4/Factory | Build established: Scavenger-Mutant 22760 | -4/Factory | Core integrity fell below 50% 22798 | -4/Factory | Discovered new exit (range 21) 22805 | -4/Factory | Discovered new exit (range 21) 22883 | -4/Factory | Entered Upper Caves 22901 | -4/Upper Caves | Encountered a Warlord checkpoint 22912 | -4/Upper Caves | Lost 3 parts (1n2w) 22960 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22993 | -4/Upper Caves | Learned location of Quarantine (-2) 23054 | -4/Upper Caves | Spotted B-86 Titan 23343 | -4/Upper Caves | Lost 3 allies 23568 | -4/Upper Caves | Lost 7 parts (1p1n4u1w) 23598 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23602 | -4/Upper Caves | Entered Warlord 23636 | -4/Warlord | System corruption cleaned by Quarantine Array 23874 | -4/Warlord | Rebuked by Warlord 23899 | -4/Warlord | Warlord's base attacked by MAIN.C 24125 | -4/Warlord | Build established: Scavenger-Gunner 24230 | -4/Warlord | Found Prototype Energy Gun 24230 | -4/Warlord | Identified Vortex Rail 24233 | -4/Warlord | Found Vortex Rail 24249 | -4/Warlord | Warlord forces counterattacked 24362 | -4/Warlord | Spotted B-90 Cyclops 24364 | -4/Warlord | Spotted Striker 24399 | -4/Warlord | Found Prototype Special Weapon 24399 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 24428 | -4/Warlord | Lost 4 allies 24529 | -4/Warlord | Spotted Striker 24532 | -4/Warlord | Destroyed Striker 24543 | -4/Warlord | Spotted Striker 24552 | -4/Warlord | Destroyed Striker 24573 | -4/Warlord | Destroyed 10 combat bots 24574 | -4/Warlord | Warlord base infiltrated, sounded retreat 24581 | -4/Warlord | Lost 4 parts (1p3n) 24613 | -4/Warlord | Discovered new exit (range 15) 24613 | -4/Warlord | Spotted Executioner 24625 | -4/Warlord | Core integrity fell below 20% 24648 | -4/Warlord | Crushed by falling debris 24659 | -4/Warlord | Lost 4 allies 24667 | -4/Warlord | Destroyed 8 combat bots 24681 | -4/Warlord | Lost 9 parts (1p3n3u2w) 24688 | -4/Warlord | Crushed by falling debris 24702 | -4/Warlord | Spotted Executioner 24719 | -4/Warlord | Lost 3 parts (2u1w) 24738 | -4/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 24689_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 24695_ Acquired Imp. Core Shielding. 24699_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Programmer squad, 1 Saboteur squad, with prototype support. 24704_ Slug penetrates Earth. 24707_ Acquired 20 matter. 24722_ System corrupted: Heat flow error (+269). 24724_ Acquired Flexi-carbon Leg. 24727_ P-70 Sage fails to hack Enhanced Grunt. 24729_ Acquired Hvy. Laser. 24732_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 24732_ Flexi-carbon Leg destroyed. 24733_ Enhanced Grunt system terminally corrupted. 24733_ Acquired 15 matter. 24736_ Hvy. Laser destroyed. 24737_ Acquired Biometal Leg. 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Treads | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Adv. Beam Rifle | -6/Factory | Scanalyzed Lance | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Coil Gun | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded Arm. Wheel | x2 | -6/Factory Repaired ---------- Lgt. Treads | 1% | -10/Materials Pulse Rifle | 23% | -8/Materials Imp. Propulsion Shielding | 29% | -8/Materials Hvy. Ion Engine | 39% | -8/Materials Pulse Rifle | 11% | -8/Materials Gatling Laser | 11% | -6/Factory Imp. Light Armor Plating | 18% | -6/Factory Imp. Cryofiber Web | 37% | -4/Factory Adv. Sensor Array | 25% | -4/Factory Adv. Beam Rifle | 34% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed SmallExplosivePenetrator Manual? 0 Play Time 02:52:10 Cumulative 241.7 hours Start 2025.07.01 @ 14:16:02 End 2025.07.02 @ 23:00:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edcc142f-4ac7-4bf0-8aaa-23ce56910f1d