Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 20:21:50 Player: Blind Ryan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1973) 1973 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 5207 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Propulsion (4) Utility (4) High-capacity Storage Unit Advanced Targeting Computer Weapon (4) Scythe Inventory (12) Large Storage Unit Large Storage Unit Peak State ------------ Power Improved Ion Engine Propulsion Armored Huge Wheel Armored Huge Wheel Utility Improved Heat Sink High-capacity Storage Unit Kinecellerator Hardened Light Armor Plating Weapon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Inventory Ion Engine Armored Huge Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Light Armor Plating Heavy Assault Rifle EMP Blaster Grenade Launcher Scythe [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon 2 | . . . 2 . . . Parts Attached 83 | 6 4 24 10 24 7 8 Power 7 | 1 . 1 . 1 2 2 Engine 3 | 1 . 1 . 1 . . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 20 | 2 . 7 1 6 1 3 Treads 2 | . . 2 . . . . Leg 3 | . . 1 1 1 . . Wheel 14 | 2 . 3 . 5 1 3 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 13 | 1 1 4 1 6 . . Device 5 | . 1 . 1 3 . . Storage 2 | 1 . 1 . . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 43 | 2 3 12 8 11 4 3 Energy Gun 8 | 2 2 4 . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 16 | . . . 5 7 2 2 Ballistic Cannon . | . . . . . . . Launcher 8 | . . 2 1 3 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 8 | . . 4 2 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . 6 . 6 3 14 Power 4 | . . . . . 1 3 Propulsion 8 | . . 3 . . . 5 Utility 4 | . . . . 2 1 1 Weapon 13 | . . 3 . 4 1 5 Highest Loss Streak 14 | . . 6 . 4 2 14 Average Slot Usage (%) 79 | . 89 85 93 85 68 56 Engine 6 | . 14 11 9 7 2 . Core 1 | . . . . . 2 4 Leg 2 | . . 2 4 4 . . Wheel 17 | . 28 19 18 17 15 12 Device 8 | . 3 10 4 10 7 5 Storage 8 | . 14 11 9 7 7 7 Processor 4 | . . 8 . 1 7 7 Protection 5 | . . 2 13 9 . . Energy Gun 2 | . 24 6 . . . . Ballistic Gun 14 | . . . 31 25 9 4 Launcher 3 | . . . . . 14 9 Slashing Weapon 2 | . . 11 1 . . 2 Naked Turns . | . . . . . . . Heaviest Build 62 | 12 14 57 61 62 56 56 Greatest Support 56 | 20 20 40 24 56 56 56 Greatest Overweight (x) 11 | . . 4 2 2 1 11 Average Overweight (x) . | . . . 2 1 . . Largest Inventory Capacity 12 | 6 6 12 12 12 12 12 Average Capacity 10 | 4 6 7 12 12 12 12 Most Carried 12 | 4 3 6 11 12 12 9 Average Carried 7 | 1 1 4 8 9 9 6 Final Capacity 12 | . . . . . . 12 Final Carried 2 | . . . . . . 2 Class Distribution -------------------- 55% | Mutant 22% | Gunner 12% | Scavenger-Tank 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1938 | 172 . 245 343 907 217 54 Remotely . | . . . . . . . Salvage Created 2134 | . . 281 278 1196 172 207 Parts 135 | . . 19 12 81 10 13 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . 13 7 Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 49 | . . 7 5 20 7 10 Melee 6 | . . 3 . 1 . 2 Guns 25 | . . 1 5 18 . 1 AOE 17 | . . 2 . 1 7 7 Classes Destroyed 10 | . . 5 . 5 . . Worker 7 | . . 1 . 6 . . Builder 3 | . . . . 3 . . Hauler 2 | . . . . 2 . . Watcher 1 | . . . . 1 . . Swarmer 20 | . . 3 . 2 5 10 Grunt 15 | . . 1 3 10 1 . Duelist 1 | . . 1 . . . . Sentry 8 | . . 2 2 3 1 . Hunter 3 | . . . . 3 . . Programmer 2 | . . . . 2 . . Best Kill Streak 7 | . . 4 3 5 7 4 Combat Bots Only 7 | . . 3 3 5 7 4 Max Kills in Single Turn 3 | . . 2 1 2 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 1 3 2 Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4477 | . . 693 230 1807 427 1320 Core 941 | . . 221 17 197 59 447 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 100 44 96 . . . Volleys Fired 125 | . . 22 12 68 11 12 Largest 4 | . . 2 4 4 2 2 Hottest 95 | . . 95 92 94 63 46 Shots Fired 334 | . . 27 48 227 18 14 Gun 300 | . . 23 48 224 . 5 Cannon . | . . . . . . . Launcher 34 | . . 4 . 3 18 9 Special . | . . . . . . . Kinetic 277 | . . . 48 224 . 5 Thermal 4 | . . 4 . . . . Explosive 13 | . . . . 3 7 3 Electromagnetic 40 | . . 23 . . 11 6 Robot Hit Streak 19 | . . 6 7 19 13 3 Robot Miss Streak 5 | . . 3 2 5 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 231 | . 2 27 30 144 14 14 Core Hits 115 | . . 11 14 61 16 13 Critical Hits 3 | . . . . 2 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . 1 Melee Attacks 38 | . 3 8 . 8 . 19 Impact . | . . . . . . . Slashing 35 | . . 8 . 8 . 19 Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4398 | . . 613 392 2091 459 843 Guns 2492 | . . 217 392 1830 . 53 Cannons . | . . . . . . . Explosions 1211 | . . 162 . 101 459 489 Melee 695 | . . 234 . 160 . 301 Ramming . | . . . . . . . Kinetic 2275 | . . . 392 1830 . 53 Thermal 129 | . . 96 . . . 33 Explosive 594 | . . . . 101 221 272 Electromagnetic 705 | . . 283 . . 238 184 Impact . | . . . . . . . Slashing 695 | . . 234 . 160 . 301 Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . 2 2 2 Average Corruption 1 | . . 1 . 1 2 2 Corruption Purged . | . . . . . . . Effects 15 | . . 3 . 4 3 5 Message Errors 7 | . . 1 . 1 2 3 Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 4 | . . 1 . 2 1 . Data Loss (minor) 2 | . . . . . . 2 Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 172 | . . 108 . . . 64 Projectiles . | . . . . . . . Explosions 76 | . . 39 . . . 37 Melee 96 | . . 69 . . . 27 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 250 | . . 48 . 27 67 108 Shots 14 | . . 1 . 3 2 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 402 | . . 135 402 16 . . Average Temperature 91 | . . 48 222 5 . . Received Heat Transfer 750 | . . 177 117 381 75 . Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 274 | . . 224 . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 3 . . 1 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 442 | . 30 167 191 442 . . Average Influence 150 | . 12 46 72 243 . . Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 69 | . . . . . . . Level 1 28 | . . . . . . . Level 2 2 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 1 . 6 . . Investigation 2 | . . . . 2 . . Extermination 2 | . . . . 2 . . Reinforcement 3 | . . 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 3 | . . 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 2 8 6 25 9 13 Peak Tracking Total 6 | . 2 5 3 6 4 4 Tactical Retreats 5 | . . 1 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 4 | . . 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . . 11 . . Successful 8 | . . . . 8 . . Failed 3 | . . . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 11 | . . . . 11 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . 8 . . Scan Component 4 | . . . . 4 . . Repair 4 | . . . . 4 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . 4 . . Time 140 | . . . . 140 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 2954 | 38 104 552 284 1075 514 387 Spaces Moved 2000 | 36 110 354 183 609 431 277 Core 25 | 10 . 11 . . . 4 Treads 8 | . . 8 . . . . Legs 55 | . . 55 . . . . Wheels 1912 | 26 110 280 183 609 431 273 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 86 110 95 100 93 Average Speed 103 | 71 80 107 110 105 102 108 Slowest Speed 600 | 80 80 250 110 110 110 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 33 34 23 13 62 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . 5 . 17 15 28 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . . 5 . 17 15 28 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2585 | 48 122 488 236 882 489 320 Wait 238 | . . 47 17 142 29 3 Move 1994 | 35 109 353 182 608 430 277 Hop . | . . . . . . . Pick Up 67 | 7 4 20 10 19 6 1 Fast Attach 1 | . . 1 . . . . Attach 65 | 6 2 17 7 19 6 8 Detach 11 | . 1 3 2 4 1 . Swap 17 | . 2 6 3 5 1 . Drop 29 | . 1 11 3 9 5 . Fire 125 | . . 22 12 68 11 12 Melee 38 | . 3 8 . 8 . 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 7) 124 | -10/Materials | Discovered new exit (range 5) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 435 | -9/Materials | Lost 6 parts (3n3w) 534 | -9/Materials | Core integrity fell below 50% 668 | -9/Materials | Discovered new exit (range 13) 695 | -9/Materials | Entered another Materials area 695 | -8/Materials | Evolved 2 slots: Weapon x2 956 | -8/Materials | Discovered new exit (range 8) 979 | -8/Materials | Entered Factory 979 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -7/Factory | Build established: Scavenger-Tank 1411 | -7/Factory | Repaired Arm. Huge Wheel? 1624 | -7/Factory | Build established: Gunner 1634 | -7/Factory | Repaired Hvy. Assault Rifle 1666 | -7/Factory | Repaired Hvy. Assault Rifle 1706 | -7/Factory | Repaired Hvy. Assault Rifle 1904 | -7/Factory | Lost 4 parts (1u3w) 2046 | -7/Factory | Discovered new exit (range 9) 2054 | -7/Factory | Entered Lower Caves 2055 | -7/Lower Caves | Encountered a Warlord checkpoint 2058 | -7/Lower Caves | Spotted B-75 Beast 2158 | -7/Lower Caves | Build established: Mutant 2211 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2248 | -7/Lower Caves | Destroyed 7 combat bots 2552 | -7/Lower Caves | Discovered new exit (range 16) 2568 | -7/Lower Caves | Entered another Lower Caves area 2580 | -7/Lower Caves | Discovered new exit (range 8) 2581 | -7/Lower Caves | Encountered a Warlord checkpoint 2723 | -7/Lower Caves | Spotted B-75 Beast 2847 | -7/Lower Caves | Core integrity fell below 50% 2884 | -7/Lower Caves | Core integrity fell below 20% 2949 | -7/Lower Caves | Learned Factory terminal intel 2955 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- PKL,NEFDX%0JB1QQBIWG9XFUDQG% %, Imp. Heat Sink destroyed. Wheel destroyed. Destroyed VTOL Module. Lgt. Nuclear Core severed. S-27 Virus destroyed. Acquired 21 matter. Acquired Lgt. Nuclear Core. Wheel destroyed. Lgt. Nuclear Core destroyed. Arm. Wheel destroyed. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #???????# ?????????????? | | ???????????????????????# #??????## ????????????? | | ???????????????????????# #?????? ???????????? | | ??????????????????###??# #??????? ??????????# | | ?????????????????## ##?# @#????????# ????????? | | ?????????????????# ### #????????? ???????# | | ????????????????## #ss###???????? ??#### # | | ????????????????# #?????????? ### ? | | ???????????????## ##??????????? ?? | | ??????????###### ##????????????? #??? | | ??????????# #???????????????# #???? | | ??????????# #??????????????## #??## | | ?????????## #??????????????# #?## | | ?????????# ##### ###????????????# ### | | ?????????# ###???## ## ???######### | | ?????????## #??????# ## #??# | | ??????????# ###????# ## #??# ############### | | ??????????## ##???# !% #??# ########?????? | | ???????????### ##### # ### #?????? | | ????????????## ## ## # #?????? | | ????????????# ### # #### #?????? | | ????????????## ## #?## # ##%#??????????? | | ?????????????## ### ##?## % ####=#??????????? | | ??????????????# #?# ##?## ##??# #??????????? | | ??????????????# #?# ### ##### #??????????? | | ??????????????## #?# #??????????? | | ???????????????## #?#### ######??????????? | | ????????????????# ##????#### #???????????????? | | ????????????????####????????######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed LinkedForceLance Manual? 0 Play Time 00:50:46 Cumulative 5.6 hours Start 2019.10.26 @ 19:28:32 End 2019.10.26 @ 20:21:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters BRIGHTNESS(150)|SATURATION(80) Steam 1 RUN: b6650b7b-160f-425d-9e69-bf6c702ed7ee