Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 12:29:37 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (2763) 2763 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 9482 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 160 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 624/850 Matter 50/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Large Storage Unit Superbattery (1500) Advanced Sensor Array Improved Particle Charger Kinecellerator Phase Shifter Improved Weapon Shielding Improved Light Armor Plating Cooled Plasma Cannon Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Improved Remote Datajack Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved System Backup Module > --- WEAPON ----------- Cooled Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Heat Sink Large Storage Unit Superbattery Advanced Sensor Array Improved Particle Charger Kinecellerator Phase Shifter Improved Weapon Shielding Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Long-range Missile Launcher Improved Remote Datajack Plasma Cutter Power Sword [Rating: 61] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 1 . . . . 1 . Utility 4 | . . . 2 . . . 1 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 93 | 6 8 4 19 7 . 1 9 4 1 7 . 3 21 3 Power 8 | 1 . . 1 1 . . . 1 . . . . 4 . Engine 5 | 1 . . 1 1 . . . 1 . . . . 1 . Core 2 | . . . . . . . . . . . . . 2 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 22 | 2 . . 6 3 . . 5 1 . 1 . . 4 . Treads 21 | 2 . . 5 3 . . 5 1 . 1 . . 4 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 25 | 1 1 1 5 1 . 1 2 2 . 3 . . 6 2 Device 9 | . . 1 3 . . . . . . 2 . . 1 2 Storage 4 | 1 1 . 1 . . . . . . . . . 1 . Processor 4 | . . . . 1 . . 1 . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . 1 . . 1 1 2 . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 7 3 7 2 . . 2 . 1 3 . 3 7 1 Energy Gun 4 | 1 2 1 . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . 1 . 1 4 . Ballistic Gun 13 | 1 3 . 3 1 . . 2 . 1 . . 1 1 . Ballistic Cannon 4 | . 1 1 2 . . . . . . . . . . . Launcher 7 | . 1 1 2 1 . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . . 1 . Parts Lost 24 | . 1 1 4 5 . . 1 . . 2 . . 4 6 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 7 | . . . . 3 . . . . . . . . 2 2 Utility 9 | . . . 2 1 . . . . . 2 . . 2 2 Weapon 6 | . 1 1 2 . . . 1 . . . . . . 1 Highest Loss Streak 5 | . 1 1 3 3 . . 1 . . 1 . . 3 5 Average Slot Usage (%) 94 | . 85 94 88 90 100 100 98 99 96 95 100 100 99 91 Engine 8 | . 14 14 11 9 11 11 9 7 7 7 7 7 2 . Treads 27 | . 28 28 22 21 22 22 26 30 27 28 30 30 32 30 Device 11 | . . 9 18 22 22 22 10 7 7 9 15 15 6 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 Processor 5 | . . . . 2 11 1 7 7 7 7 7 7 12 13 Protection 10 | . . . 3 1 . 10 17 22 23 16 15 15 13 5 Energy Gun 2 | . 11 10 4 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 2 . 2 5 1 Ballistic Gun 12 | . 14 3 12 15 22 22 17 15 15 11 7 11 6 2 Ballistic Cannon 1 | . 2 14 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 13 19 21 38 38 32 40 43 47 47 51 40 44 77 78 Greatest Support 110 | 40 40 40 40 40 40 40 66 88 88 88 88 88 110 108 Greatest Overweight (x) 2 | . . . 1 . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 13 | 6 8 10 10 15 15 15 15 15 15 15 15 15 17 20 Most Carried 20 | 2 8 7 12 12 8 8 15 14 14 13 11 13 20 19 Average Carried 10 | . 4 6 9 9 7 7 10 12 12 11 11 12 15 19 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 19 | 2 6 7 12 7 7 8 15 13 13 11 11 13 19 19 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Matter Collected 2033 | 223 147 208 577 130 . 61 191 73 80 86 . 50 207 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3263 | . 506 229 1101 38 . . 211 73 41 83 . 91 500 390 Parts 163 | . 26 12 64 3 . . 10 6 2 5 . 3 32 . Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 5 5 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 76 | . 10 6 27 11 . . 4 1 1 2 . . 12 2 Guns 31 | . 5 2 16 1 . . 4 1 1 1 . . . . Cannons 13 | . 2 2 2 . . . . . . 1 . . 6 . AOE 30 | . 3 2 9 10 . . . . . . . . 4 2 Classes Destroyed 17 | . 3 2 4 2 . . . . 2 2 . 1 . 1 Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . . . Recycler 2 | . 1 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 12 | . . 2 6 . . . . . . . . . 4 . Grunt 36 | . 10 4 15 3 . . 2 . . . . . 2 . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 10 | . . . 5 . . . 2 1 . . . . 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . 2 . Programmer 3 | . . . . . . . . . . 1 . . 2 . Compactor 2 | . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . . . . . 2 . . Thief 1 | . . . . . . . . . 1 . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . Best Kill Streak 8 | . 4 4 8 6 . . 2 1 1 1 . . 4 2 Combat Bots Only 7 | . 4 4 7 6 . . 2 1 1 1 . . 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 . . 1 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 1 2 2 . . . . . . . . 2 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Damage Taken 4604 | . 377 228 826 504 . . 230 230 293 365 . . 1221 330 Core 664 | . 92 44 167 35 . . 16 33 . 51 . . 144 82 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 45 . . . 49 97 . . . . 88 . . Volleys Fired 283 | . 35 16 95 14 . . 21 4 15 14 . 14 40 15 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 2 2 Hottest 88 | . 60 85 85 46 . . 46 46 46 65 . 88 65 58 Shots Fired 468 | . 66 29 179 15 . . 41 8 28 18 . 15 49 20 Gun 315 | . 52 13 143 2 . . 41 8 28 8 . 1 11 8 Cannon 116 | . 10 14 28 . . . . . . 10 . 14 35 5 Launcher 36 | . 4 2 8 13 . . . . . . . . 2 7 Special 1 | . . . . . . . . . . . . . 1 . Kinetic 308 | . 43 19 139 2 . . 41 8 28 8 . 1 11 8 Thermal 104 | . . 8 32 . . . . . . 10 . 14 35 5 Explosive 36 | . 4 2 8 13 . . . . . . . . 2 7 Electromagnetic 19 | . 19 . . . . . . . . . . . . . Robot Hit Streak 22 | . 7 10 22 5 . . 13 16 5 8 . . 8 13 Robot Miss Streak 5 | . 2 2 5 2 . . 2 1 1 2 . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 323 | . 42 21 124 10 . . 34 7 22 13 . 2 29 19 Core Hits 163 | . 24 13 60 22 . . 8 3 6 4 . 2 18 3 Critical Kills 3 | . . . 2 . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 5 . . . . . . . . . 1 . Burn 2 | . . . 2 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 2 | . . . 2 . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . 2 . 3 . . Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . 2 . 3 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8795 | . 823 535 1874 828 . . 539 106 323 291 . 204 1179 2093 Guns 2949 | . 386 110 1168 30 . . 537 106 323 105 . . 76 108 Cannons 1682 | . 122 157 310 . . . . . . 186 . . 742 165 Explosions 3955 | . 315 265 396 798 . . . . . . . . 361 1820 Melee 204 | . . . . . . . . . . . . 204 . . Ramming 5 | . . 3 . . . . 2 . . . . . . . Kinetic 3013 | . 294 192 1242 30 . . 537 106 323 105 . . 76 108 Thermal 1515 | . 111 75 236 . . . . . . 186 . . 742 165 Explosive 3844 | . 204 265 396 798 . . . . . . . . 361 1820 Electromagnetic 214 | . 214 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 204 | . . . . . . . . . . . . 204 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 5 5 Average Corruption 3 | . . . . . . . . . . . . . 3 4 Corruption Purged 1 | . . . . . . . . . . . . . . 1 Effects 16 | . . . . . . . . . . . . . 12 4 Message Errors 3 | . . . . . . . . . . . . . 1 2 Matter Fused 5 | . . . . . . . . . . . . . 5 . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 102 | . . 71 . 8 . . . . . . . . 13 10 Projectiles 12 | . . . . . . . . . . . . . 12 . Explosions 90 | . . 71 . 8 . . . . . . . . 1 10 Melee . | . . . . . . . . . . . . . . . Knockbacks 6 | . . 3 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . 2 3 . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 347 | . 55 . 35 66 . . . . . . . . . 191 Shots 10 | . 1 . 2 2 . . . . . . . . . 5 Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 2 | . . 1 . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 190 | . 156 72 20 . . . . . . . . . 190 122 Average Temperature 40 | . 45 25 4 . . . . . . . . . 111 68 Received Heat Transfer 1131 | . 180 117 369 48 . . 108 72 9 24 . . 204 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Melted 7 | . . . . . . . . . . 1 . . 6 . Heat Transferred 2832 | . 150 222 851 . . . . . . 259 . . 1100 250 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Peak Influence 461 | . 220 248 461 167 . 78 111 51 . . . . 278 93 Initial 97 | . . 83 20 97 . . 29 6 . . . . 2 93 Average 111 | . 138 141 198 125 . 54 49 21 . . . . 60 85 Maximum Alert Level 2 | . 1 1 2 . . . . . . . . . 1 . Low Security (%) 78 | 100 72 77 38 100 . 100 100 100 . . . . 92 100 Level 1 21 | . 27 22 59 . . . . . . . . . 7 . Level 2 . | . . . 2 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 6 . . . 3 . . . . . 3 . Investigation 2 | . . . . . . . 1 . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 11 | . 2 . 6 . . . 2 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Distress Signals 9 | . 2 . 6 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 129 | . 21 8 45 11 . . 9 1 6 3 . . 19 6 Peak Tracking Total 7 | . 4 5 7 3 . . 4 1 3 2 . . 4 4 Tactical Retreats 6 | . 2 1 1 . . . . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Traps Triggered 6 | . . . . . . . 1 . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Disabled 4 | . 3 . . . . . . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Machines Accessed 23 | . 4 . 3 . 1 . 3 . 2 . 3 . 7 . Terminals 14 | . 4 . 3 . . . 3 . . . . . 4 . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 58 | . 8 . 6 . 1 . 8 . 9 . 15 . 11 . Successful 39 | . 4 . 4 . 1 . 2 . 9 . 15 . 4 . Failed 19 | . 4 . 2 . . . 6 . . . . . 7 . Catastrophic 4 | . 1 . . . . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 8 . 3 . 1 . 8 . . . . . 3 . Terminals 27 | . 8 . 6 . . . 8 . . . . . 5 . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . Terminal Hacks 30 | . 1 . 2 . 1 . 1 . 9 . 15 . 1 . Record 9 | . . . . . . . . . 8 . 1 . . . Part Schematic 5 | . . . . . . . . . . . 5 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 . 2 . . . 1 . . . . . 2 . Terminals 7 | . 3 . 2 . . . 1 . . . . . 1 . Track 6 | . 3 . 2 . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Restock 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 3 . . . 2 . . . . . 4 . Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total Allies 6 | . . . . 3 . . . . . . . 1 1 1 Largest Group 3 | . . . . 3 3 3 2 . . . . 1 1 1 Highest-Rated Group 95 | . . . . 40 40 40 32 . . . . 95 26 31 Highest-Rated Ally 95 | . . . . 16 16 16 16 . . . . 95 26 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . . 13 20 . . . . 5 . 11 Total Damage 676 | . . . . . . 174 215 . . . . 142 . 145 Kills 7 | . . . . . . 3 3 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Turns Passed 9357 | 98 760 406 1489 487 481 224 871 217 760 1253 106 743 1359 103 Spaces Moved 5058 | 58 385 220 708 248 215 132 452 109 492 821 74 401 709 34 Core 4 | 4 . . . . . . . . . . . . . . Treads 5054 | 54 385 220 708 248 215 132 452 109 492 821 74 401 709 34 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 145 145 145 145 145 145 148 Average Speed 152 | 152 160 160 160 160 160 160 155 145 145 145 145 145 145 182 Slowest Speed 345 | 160 160 160 260 160 160 160 160 145 145 145 145 145 148 345 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 79 54 70 82 61 41 53 2 68 95 68 64 28 35 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 2 . 2 . . 1 3 . 2 . . Spaces Dug 13 | . . . 5 . . . . . . 2 . 3 3 . Terrain Destroyed 239 | . 11 11 29 113 . . . . . 2 . 4 32 37 Melee 3 | . . . . . . . . . . 2 . 1 . . Projectile 15 | . . . . . . . . . . . . 3 12 . AOE 221 | . 11 11 29 113 . . . . . . . . 20 37 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Total 6270 | 65 470 244 897 322 353 145 583 159 512 861 73 542 992 52 Wait 751 | . 30 2 55 54 137 11 88 42 . 17 . 120 195 . Move 5046 | 57 384 220 707 247 214 131 451 108 491 820 73 400 709 34 Hop . | . . . . . . . . . . . . . . . Pick Up 49 | 2 6 2 9 . 1 1 8 . 3 1 . 2 14 . Fast Attach 21 | 6 2 1 7 . . 1 1 . . . . . 3 . Attach 27 | . 3 1 2 5 . . 3 2 1 3 . . 7 . Detach 9 | . 3 . 1 . . 1 1 . . . . . 3 . Swap 45 | . 3 2 10 2 . . 5 2 . 4 . 3 11 3 Drop 33 | . 4 . 11 . 1 . 4 1 2 . . . 10 . Fire 283 | . 35 16 95 14 . . 21 4 15 14 . 14 40 15 Melee 5 | . . . . . . . . . . 2 . 3 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / *Ext x2) -6/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Entered Mines 989 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -10/Mines | Learned location of Storage (-9) 1182 | -10/Mines | Discovered new exit (range 7) 1212 | -10/Mines | Met a Derelict testing a Signal Generator 1226 | -10/Mines | Found Signal Generator 1263 | -10/Mines | Core integrity fell below 50% 1265 | -10/Mines | Entered Materials 1265 | -9/Materials | Evolved 2 slots: Utility x2 1425 | -9/Materials | Discovered new exit (range 15) 1445 | -9/Materials | Discovered new exit (range 15) 1538 | -9/Materials | Destroyed 7 combat bots 1549 | -9/Materials | Discovered new exit (range 11) 1961 | -9/Materials | Lost 3 parts (1u2w) 1987 | -9/Materials | Discovered new exit (range 16) 2021 | -9/Materials | Build established: Scavenger-Mutant 2395 | -9/Materials | Destroyed 7 combat bots 2412 | -9/Materials | Discovered new exit (range 8) 2754 | -9/Materials | Entered Mines 2755 | -9/Mines | Assembled infested the area 3022 | -9/Mines | Discovered new exit (range 12) 3040 | -9/Mines | Core integrity fell below 50% 3057 | -9/Mines | Learned Materials garrison access intel 3057 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3070 | -9/Mines | Lost 3 parts (1p2n) 3106 | -9/Mines | Build established: Mutant 3230 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3230 | -9/Mines | Discovered new exit (range 5) 3241 | -9/Mines | Entered Exiles 3241 | -9/Exiles | Accompanied by 3 allies 3281 | -9/Exiles | Met 8R-AWN 3307 | -9/Exiles | Met EX-HEX 3353 | -9/Exiles | Met EX-BIN 3381 | -9/Exiles | Aligned with FarCom system 3382 | -9/Exiles | Given EX-Vault access code 3422 | -9/Exiles | Opened EX-Vault 3432 | -9/Exiles | Found Superbattery 3463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3514 | -9/Exiles | Met EX-DEC 3572 | -9/Exiles | Discovered new exit (range 10) 3722 | -9/Exiles | Left Exiles lab with Superbattery 3722 | -9/Exiles | Entered Mines 3722 | -8/Mines | Accompanied by 3 allies 3876 | -8/Mines | Discovered new exit (range 7) 3946 | -8/Mines | Entered Materials 3946 | -8/Materials | Accompanied by 2 allies 3946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3947 | -8/Materials | Loaded intel: 1 garrison access location 4320 | -8/Materials | Build established: Scavenger-Mutant 4781 | -8/Materials | Discovered new exit (range 16) 4816 | -8/Materials | Identified exit to Factory 4817 | -8/Materials | Entered Factory 4817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4878 | -7/Factory | Build established: Mutant 4946 | -7/Factory | Discovered new exit (range 8) 4980 | -7/Factory | Identified exit to Lower Caves 5034 | -7/Factory | Entered Lower Caves 5035 | -7/Lower Caves | Encountered a Warlord checkpoint 5256 | -7/Lower Caves | Build established: Scavenger-Mutant 5406 | -7/Lower Caves | Learned Research emergency access door positions 5406 | -7/Lower Caves | Learned Factory security intel 5406 | -7/Lower Caves | Learned Extension security intel 5406 | -7/Lower Caves | Learned Armory terminal intel 5478 | -7/Lower Caves | Adv. Treads stolen by Master Thief 5500 | -7/Lower Caves | Hvy. Assault Rifle stolen by Master Thief 5787 | -7/Lower Caves | Discovered new exit (range 6) 5793 | -7/Lower Caves | Identified exit to Lower Caves 5794 | -7/Lower Caves | Entered another Lower Caves area 5871 | -7/Lower Caves | Discovered new exit (range 9) 5902 | -7/Lower Caves | Identified exit to Factory 5924 | -7/Lower Caves | Spotted B-75 Beast 5925 | -7/Lower Caves | Learned Factory emergency access door positions 6246 | -7/Lower Caves | Encountered a Warlord checkpoint 6272 | -7/Lower Caves | Discovered new exit (range 15) 6428 | -7/Lower Caves | Identified exit to Data Miner 6963 | -7/Lower Caves | Build established: Mutant 7047 | -7/Lower Caves | Entered Data Miner 7047 | -7/Data Miner | Discovered new exit (range 6) 7075 | -7/Data Miner | Met Data Miner 7108 | -7/Data Miner | Learned location of Section 7 (-2) 7120 | -7/Data Miner | Received God Mode back door access code from Data Miner 7152 | -7/Data Miner | Identified exit to Proximity Caves 7153 | -7/Data Miner | Entered Proximity Caves 7498 | -6/Proximity Caves | Build established: Scavenger-Mutant 7860 | -6/Proximity Caves | Discovered exit to Factory (range 2) 7896 | -6/Proximity Caves | Entered Factory 7896 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7917 | -6/Factory | Build established: Mutant 7970 | -6/Factory | Discovered new exit (range 11) 7985 | -6/Factory | Identified exit to Lower Caves 8394 | -6/Factory | Identified exit to Extension 8469 | -6/Factory | Discovered new exit (range 22) 8735 | -6/Factory | Incoming investigation squad redirected 9033 | -6/Factory | Lost 3 parts (2n1u) 9255 | -6/Factory | Sucked down chute 9255 | -6/Factory | Entered Waste 9256 | -6/Waste | Met a frightened Derelict 9257 | -6/Waste | Spotted C-40 Crusher 9282 | -6/Waste | Build established: Scavenger-Mutant 9285 | -6/Waste | Spotted C-40 Crusher 9285 | -6/Waste | Spotted C-40 Crusher 9292 | -6/Waste | Destroyed C-40 Crusher 9299 | -6/Waste | Destroyed C-40 Crusher 9311 | -6/Waste | Spotted C-40 Crusher 9332 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9344 | -6/Waste | Spotted C-40 Crusher 9347 | -6/Waste | Spotted C-40 Crusher 9351 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9358 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9358 | -6/Waste | Self-destructed Last Messages --------------- 09313_ Hvy. Gauss Cannon crushed. 09316_ The unstable cave ceiling collapses. 09321_ System corrupted: Component data lost. 09323_ The unstable cave ceiling collapses. 09325_ Imp. System Backup Module purges 1% of system corruption (4%). 09332_ Lgt. Treads crushed. 09332_ Imp. Light Armor Plating crushed. 09332_ Adv. Treads crushed. 09340_ Imp. Light Armor Plating crushed. 09347_ The unstable cave ceiling collapses. 09351_ Lgt. Fission Core crushed. 09351_ Lrn. Missile Launcher crushed. 09351_ Adv. Treads crushed. 09351_ Imp. System Backup Module destroyed. 09351_ Adv. Treads destroyed. 09356_ Adv. Treads crushed. 09357_ Lrn. Missile Launcher crushed. 09358_ Heat Sink crushed. 09358_ Adv. Treads crushed. 09358_ Cold Fusion Reactor crushed. Map ----- +----------------------------------------------------+ | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ???????????## #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ???????????? #??????? ????????????????????? | | ???????????? #??????? #???????????????????? | | ???????????? #??????? #???????????????????? | | ????????????# #??????? / #???????????????????? | | ????????????# #??????? #???????????????????? | | ????????????# #??????? #???????????????????? | | ????????????# #??????? #???????????????????? | | ??????????### #??????? #####???????????????? | | ??????????# #??????? ????????????????? | | ??????????# #??????? ?????????????????? | | ??????????# #??????# ??????????????????? | | ??????????? ! #??????# ???????????????????? | | ?????###????# #??????# #???????????????????? | | ###### ###### = ##?????# #???????????????????? | | # #?????# #???????????????????? | | ## ##?????# #????????? #???????? | | # # ####### ######## #???????? | | % CC #???????? | | CC CC #???????? | | CCCC CC #???????? | | CCCC = #???????? | | ## # ########@ ######## #???????? | | # ##?????# #???????????????????? | | #??????# #???????????????????? | | ##### # #??????# #???????????????????? | | ????######### #??????# #???????????????????? | | ????????????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 30 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 40 Recoil Reduction 5 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingMagneticStabilizer Manual? 0 Play Time 00:50:03 Cumulative 213.5 hours Start 2021.08.07 @ 22:42:06 End 2021.08.08 @ 12:29:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 192 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4aeda66-ba24-459b-ac51-8dc51ba8e39f