Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 19:03:34 Player: blerp Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (169) 845 Value Destroyed (6806) 6806 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3795) 3795 TOTAL SCORE: 17346 Bonus ------- High Alert Combat Kills 1579 Follower Combat Kills 1875 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -359 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Location -4/Factory Parts ------- Power (2) Propulsion (4) Utility (9) Weapon (4) Inventory (4) Improved Heat Sink Hardened Medium Armor Plating Plasma Rifle Advanced Plasma Cannon Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Propulsion Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Utility Improved Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Hardened Medium Armor Plating Layered Light Armor Plating Advanced Focal Shield Relay Coupler [NC] Weapon High-powered Shock Rifle Advanced Plasma Cannon Railgun Advanced Datajack Inventory Plasma Rifle Wave Gun Heavy Beamcaster Heavy Beamcaster [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Impact Weapon Gravity Flail Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . . 2 . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 7 | . . 2 . 1 2 . . 1 . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . 1 . . Parts Attached 213 | 6 7 10 11 35 39 6 8 4 26 23 5 20 2 11 Power 26 | 1 1 2 1 6 3 1 1 . 5 3 1 1 . . Engine 11 | 1 . 2 1 2 1 . 1 . 2 1 . . . . Core 12 | . 1 . . 4 2 . . . 3 1 1 . . . Reactor 3 | . . . . . . 1 . . . 1 . 1 . . Propulsion 49 | 3 2 2 5 2 11 1 4 . 7 4 1 6 . 1 Treads 27 | 1 2 2 5 2 4 . 4 . 4 3 . . . . Leg 16 | 2 . . . . 7 1 . . 3 . 1 2 . . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 . 4 . 1 Flight . | . . . . . . . . . . . . . . . Utility 60 | 1 2 4 1 7 13 . 3 1 7 6 2 8 2 3 Device 31 | . . 1 1 6 9 . . 1 2 2 1 6 1 1 Storage 8 | 1 1 1 . . 1 . . . 1 2 . . . 1 Processor 4 | . . 1 . . 1 . . . . 1 . . . 1 Hackware 2 | . . . . . 1 . . . . . 1 . . . Protection 15 | . 1 1 . 1 1 . 3 . 4 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 1 2 2 4 20 12 4 . 3 7 10 1 5 . 7 Energy Gun 23 | 1 . . 1 3 6 . . . 2 1 . 4 . 5 Energy Cannon 10 | . . . 1 2 . . . 2 . 3 1 . . 1 Ballistic Gun 20 | . 2 2 1 8 1 . . 1 1 3 . . . 1 Ballistic Cannon 5 | . . . 1 2 . 1 . . 1 . . . . . Launcher 9 | . . . . 2 2 1 . . 2 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . 1 . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 3 2 . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . . . . . Parts Lost 100 | . . 5 7 7 22 1 1 2 12 28 . 2 . 13 Power 17 | . . 1 1 1 4 1 . 1 3 4 . . . 1 Propulsion 19 | . . 2 3 2 4 . . . 1 6 . . . 1 Utility 30 | . . 1 1 1 5 . 1 . 5 9 . 2 . 5 Weapon 34 | . . 1 2 3 9 . . 1 3 9 . . . 6 Highest Loss Streak 15 | . . 4 3 2 9 1 1 2 5 15 . 1 . 10 Average Slot Usage (%) 90 | . 99 99 98 91 91 85 93 86 96 80 26 64 97 88 Engine 4 | . 5 3 8 5 1 . 2 7 6 8 . . . . Core 5 | . 8 7 . 8 10 . . . 4 . 5 5 5 4 Treads 16 | . 26 21 26 16 9 . 16 17 19 15 . . . . Leg 2 | . 1 . . . 6 19 2 . 1 . 5 5 . . Hover 1 | . . . . . . . . . . . . 8 21 19 Device 12 | . . 3 1 19 18 13 13 17 13 12 3 15 30 23 Storage 12 | . 14 18 18 15 13 13 13 11 10 11 . . . . Processor 3 | . . 11 9 1 6 6 3 . . 1 . . . 3 Hackware 2 | . . . . . 4 6 6 5 5 2 5 5 5 4 Protection 6 | . 13 11 7 1 . 6 6 5 13 9 . 3 8 8 Energy Gun 3 | . . . 2 2 5 6 6 2 3 2 . 9 10 8 Energy Cannon 1 | . . . 3 3 . . . 3 1 1 5 5 5 . Ballistic Gun 8 | . 26 22 15 10 1 . . . 2 2 . . . 4 Ballistic Cannon 1 | . . . 4 3 1 . . . 4 3 . . . . Launcher 1 | . . . . 1 3 5 6 4 2 2 . . . . Naked Turns 64 | . . . . . . . . . . 43 . . . 21 Heaviest Build 90 | 11 29 44 51 63 60 67 89 90 82 88 15 59 63 65 Greatest Support 108 | 20 40 40 60 60 90 62 82 82 108 108 15 64 64 64 Greatest Overweight (x) 16 | . . 2 1 16 13 1 2 1 2 4 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 14 14 14 20 16 16 16 16 20 4 4 4 8 Average Capacity 12 | 5 8 12 14 14 14 16 16 16 14 15 4 4 4 4 Most Carried 16 | 6 10 14 14 14 14 9 16 16 16 16 4 4 4 6 Average Carried 10 | 4 7 10 12 12 10 8 13 14 13 11 2 3 3 4 Final Capacity 4 | . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . 4 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Mutant 21% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Matter Collected 4961 | 198 485 251 622 873 529 88 95 47 832 347 66 147 155 226 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7787 | . 441 581 1134 1558 963 . . 73 1375 510 . 236 . 916 Parts 374 | . 29 40 63 83 50 . . 3 30 25 . 14 . 37 Haulers Intercepted 7 | . 1 2 1 2 1 . . . . . . . . . Recyclers Shooed 8 | . . 1 2 4 . . . . . . . . . 1 Parts Field Recycled 18 | . . . . . 18 . . . . . . . . . Retrieved Matter 99 | . . . . . 99 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Combat Hostiles Destroyed 122 | . 10 10 25 22 13 . . . 19 8 . 3 . 12 Melee 5 | . . . . . 4 . . . 1 . . . . . Guns 69 | . 10 10 15 13 4 . . . 7 3 . 1 . 6 Cannons 29 | . . . 9 3 2 . . . 10 3 . 2 . . AOE 12 | . . . 1 5 1 . . . . 2 . . . 3 Classes Destroyed 16 | . 4 3 1 3 1 . . 1 3 . . . . . Worker 10 | . . . 1 4 4 . . . . . . . . 1 Builder 12 | . . 1 . 5 1 . . 2 . 2 . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 7 | . 1 2 1 2 1 . . . . . . . . . Recycler 5 | . . . . 3 1 . . . . . . . . 1 Operator 2 | . . 1 . . . . . 1 . . . . . . Watcher 7 | . 2 . 1 2 . . . . . . . . . 2 Swarmer 23 | . 3 . 7 3 4 . . . 2 . . . . 4 Grunt 65 | . 7 6 15 14 5 . . . 9 2 . 2 . 5 Brawler 2 | . . . . . . . . . 2 . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 15 | . . 4 3 . 1 . . . 2 3 . 1 . 1 Hunter 7 | . . . . 1 1 . . . 2 3 . . . . Programmer 7 | . . . . 4 1 . . . . . . . . 2 Behemoth 2 | . . . . . . . . . 2 . . . . . Surgeon 2 | . . . . . . . . . 2 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 6 4 6 8 4 . . 2 4 6 . 1 . 11 Combat Bots Only 7 | . 4 4 5 3 4 . . . 4 4 . 1 . 7 Max Kills in Single Turn 3 | . 2 2 2 3 2 . . 1 2 2 . 1 . 3 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 2 | . . . 1 2 1 . . . . 1 . . . 2 Melee 1 | . . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Damage Taken 15428 | . 338 732 1539 1394 2632 65 44 76 2472 3052 . 822 . 2262 Core 3192 | . 71 184 174 149 454 48 . . 148 796 . 37 . 1131 Absorbed by Shields 384 | . . . 126 258 . . . . . . . . . . Core Remaining (%) 59 | 100 71 54 68 78 . . 40 . . . 5 . . . Volleys Fired 447 | . 40 35 62 100 35 4 . 6 70 31 . 26 . 38 Largest 4 | . 2 2 3 3 3 3 . 2 3 3 . 4 . 3 Hottest 317 | . 50 48 127 177 166 158 . 96 170 215 . 317 . 197 Shots Fired 1016 | . 78 70 160 208 61 12 . 8 180 79 . 65 . 95 Gun 710 | . 78 70 105 145 49 4 . . 92 33 . 39 . 95 Cannon 261 | . . . 55 41 9 4 . 5 81 40 . 26 . . Launcher 45 | . . . . 22 3 4 . 3 7 6 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 616 | . 77 70 129 128 16 4 . . 112 42 . . . 38 Thermal 243 | . 1 . 8 31 22 4 . 5 61 14 . 65 . 32 Explosive 12 | . . . . . . . . . 6 6 . . . . Electromagnetic 145 | . . . 23 49 23 4 . 3 1 17 . . . 25 Robot Hit Streak 20 | . 9 10 20 13 11 9 . 3 17 20 . 10 . 11 Robot Miss Streak 5 | . 5 3 3 4 2 1 . 1 3 2 . 3 . 4 Penetration Max 1 | . . . . 1 . . . . 1 1 . . . 1 Secondary Targets 8 | . 3 3 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . 1 Shots Hit Robots 694 | . 52 44 102 142 65 10 2 6 137 60 . 26 2 46 Core Hits 383 | . 24 24 46 66 37 1 . 2 78 31 . 10 . 64 Critical Hits 9 | . . 1 . 3 1 . . . 2 1 . . . 1 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . 1 . 2 1 . . . 2 . . . . 1 Melee Attacks 57 | . . . . 7 23 . 2 3 6 2 . 4 2 8 Thermal 2 | . . . . . . . . . . 2 . . . . Impact 11 | . . . . . . . 2 3 6 . . . . . Slashing 16 | . . . . . 16 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . 5 9 . . 3 . . . 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19405 | . 582 810 2095 3444 1740 179 101 430 5345 1805 . 626 . 2248 Guns 8705 | . 582 708 1130 2003 630 57 . . 1780 599 . 184 . 1032 Cannons 4535 | . . . 858 616 196 99 . 54 1611 659 . 442 . . Explosions 4817 | . . 97 107 819 199 23 . 67 1770 537 . . . 1198 Melee 1309 | . . . . . 715 . 101 309 184 . . . . . Ramming 39 | . . 5 . 6 . . . . . 10 . . . 18 Kinetic 8098 | . 582 708 1423 1682 308 99 . . 2176 666 . . . 454 Thermal 3907 | . . . 199 571 305 57 . 54 1215 284 . 626 . 596 Explosive 2437 | . . 97 . 37 . . . . 1740 537 . . . 26 Electromagnetic 3615 | . . . 473 1148 412 23 . 67 30 308 . . . 1154 Impact 594 | . . . . . . . 101 309 184 . . . . . Slashing 715 | . . . . . 715 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 . . 5 2 2 2 . 1 3 3 . . 15 Average Corruption 1 | . 1 . . 3 1 2 2 . 1 1 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 60 | . 5 . . 21 6 4 4 . 7 3 5 . . 5 Message Errors 16 | . . . . 5 1 1 3 . 1 . 3 . . 2 Matter Fused 6 | . . . . 5 . . . . . . . . . 1 Heat Flow Errors 11 | . . . . 4 2 2 1 . . 1 . . . 1 Energy Discharges 5 | . 1 . . 1 . . . . 1 . 2 . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . 1 . . 1 1 . . . 2 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Targeting Errors 12 | . 2 . . 4 2 1 . . 3 . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 554 | . . 103 3 21 6 . 39 252 119 11 . . . . Projectiles 126 | . . . 3 15 6 . . 23 68 11 . . . . Explosions 128 | . . 103 . 6 . . . . 19 . . . . . Melee 300 | . . . . . . . 39 229 32 . . . . . Knockbacks 34 | . . . 6 3 5 . 1 2 16 1 . . . . Impact 3 | . . . . . . . 1 2 . . . . . . Kinetic 27 | . . . 5 3 5 . . . 13 1 . . . . Secondary 4 | . . . 1 . . . . . 3 . . . . . Self-Inflicted Damage 280 | . . 215 . 11 . . . . . 48 . . . 6 Shots 7 | . . 2 . 4 . . . . . 1 . . . . Rammed 17 | . . 2 . 1 . . . . . 2 . . . 12 Targets Rammed 17 | . . 2 . 1 . . . . . 2 . . . 12 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 448 | . 72 67 356 448 319 233 230 . 379 244 . 300 . 387 Average Temperature 102 | . 20 20 97 131 84 70 120 . 118 88 . 88 . 146 Received Heat Transfer 3198 | . 177 237 645 339 426 . . . 609 276 . 228 . 261 Effects 18 | . . . 1 8 . . . . 2 . . . . 7 Shutdowns 6 | . . . . 3 . . . . 1 . . . . 2 Energy Bleed 3 | . . . . 1 . . . . . . . . . 2 Interference 6 | . . . 1 2 . . . . . . . . . 3 Short Circuit 3 | . . . . 2 . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 . . . . . . . . 3 Combat Hostiles 4 | . . . . . 1 . . . . . . . . 3 Parts Fried 14 | . . . 1 5 . . . 2 1 . . . . 5 Impact Corruptions 10 | . . . . . . . 2 7 1 . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . 1 1 . 1 . 2 Heat Transferred 6618 | . . . 372 1300 629 111 . 74 1887 444 . 1046 . 755 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Peak Influence 1872 | . 284 232 582 470 306 42 292 1536 1872 1259 . 573 200 931 Average Influence 447 | . 80 72 322 262 214 31 59 592 1584 1108 . 495 200 665 Maximum Alert Level 5 | . 1 1 2 2 1 . 1 4 5 4 . 2 1 3 Low Security (%) 38 | . . . . . . . . . . . . . . . Level 1 28 | . . . . . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . . . . . . . Level 5 6 | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 2 8 7 4 . 2 4 . 8 . 2 . 2 Investigation 6 | . . 1 1 1 . . 1 . . 1 . 1 . . Extermination 7 | . . . . 4 1 . 1 1 . . . . . . Reinforcement 17 | . 2 1 3 2 3 . . 2 . 2 . 1 . 1 Assault 3 | . . . 1 . . . . . . 1 . . . 1 Garrison 8 | . . . 3 . . . . 1 . 4 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 . . . 1 . 1 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Distress Signals 15 | . 3 2 2 1 1 . . 2 . 2 . . . 2 Communications Jammed 23 | . . . . 5 17 . . 1 . . . . . . Distress Signals 12 | . . . . 5 6 . . 1 . . . . . . Times Spotted 302 | . 21 22 54 35 32 3 7 17 35 27 . 18 . 31 Peak Tracking Total 15 | . 4 5 8 4 8 2 3 5 7 10 . 9 . 15 Tactical Retreats 41 | . 1 3 8 3 4 . . . 11 2 . 5 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Traps Triggered 14 | . . 1 . 1 6 . . 1 3 1 . 1 . . Indirectly 5 | . . . . . 5 . . . . . . . . . Trap Hack Attempts 37 | . . . . 37 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . Reprogrammed 3 | . . . 2 1 . . . . . . . . . . Reused 2 | . . . 1 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . 1 1 . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Machines Disabled 61 | . . 3 2 3 . . 2 26 1 4 . 1 . 19 Max in Single Turn 9 | . . 2 1 2 . . . . 1 1 . 1 . 9 Garrison Access 1 | . . . . 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Machines Accessed 27 | . 3 2 2 6 1 . 3 4 . 1 . 4 . 1 Terminals 19 | . 3 2 1 3 1 . 2 2 . 1 . 4 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . Total Hacks 85 | . 12 5 6 15 2 . 9 12 . 2 . 21 . 1 Successful 52 | . 6 4 5 13 . . 3 7 . . . 14 . . Failed 33 | . 6 1 1 2 2 . 6 5 . 2 . 7 . 1 Catastrophic 3 | . . . . 1 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 8 4 2 9 2 . 2 5 . . . 12 . . Terminals 66 | . 12 5 4 9 2 . 3 8 . 2 . 21 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . 3 . . . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 2 . . 6 . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 . . . . . . Terminal Hacks 13 | . 2 1 1 2 . . . 1 . . . 6 . . Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 3 . . . 1 . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 2 . . 3 . . . . . . . Insert Component 4 | . . . 1 1 . . 2 . . . . . . . Analyze 3 | . . . 1 1 . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 67 | . 12 7 4 14 2 . . 8 . . . 20 . . Terminals 25 | . 4 3 2 5 . . . 3 . . . 8 . . Assimilate 11 | . 1 2 1 2 . . . 2 . . . 3 . . Botnet 12 | . 3 1 1 2 . . . 1 . . . 4 . . Operators 2 | . . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 24 | . 3 2 1 5 1 . 2 4 . 1 . 4 . 1 Full Trace Events 3 | . 1 . . . . . . . . 1 . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 1 . . 1 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked 11 | . . . . 2 2 . . . . . . 3 . 4 Non-combat 9 | . . . . 1 2 . . . . . . 3 . 3 Combat 2 | . . . . 1 . . . . . . . . . 1 Robot Hacks Applied 15 | . . . . 3 5 . . . . . . 3 . 4 parse_system 6 | . . . . 3 2 . . . . . . . . 1 no_distress 2 | . . . . . 2 . . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . 1 . . . . . . . . . map_earth 1 | . . . . . . . . . . . . 1 . . link_fov 4 | . . . . . . . . . . . . 2 . 2 Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . Attached 1 | . . . . . . . . . . . 1 . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Total Allies 27 | . . 1 1 1 . 20 . . 3 . 1 . . . Largest Group 19 | . . 1 1 1 . 19 19 15 12 2 1 . . . Highest-Rated Group 696 | . . 10 10 10 . 696 693 567 485 82 157 . . . Highest-Rated Ally 157 | . . 10 10 10 . 50 50 50 50 41 157 . . . Total Orders 28 | . . 2 3 10 . . . . . 2 2 9 . . STAY 1 | . . . . 1 . . . . . . . . . . GOTO 13 | . . 1 2 4 . . . . . 1 . 5 . . FOLLOW 8 | . . 1 1 5 . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . 1 1 . . RETURN 4 | . . . . . . . . . . . 1 3 . . Ally Attacks 328 | . . . . . . 117 74 73 47 17 . . . . Total Damage 11720 | . . . . . . 4319 1384 3898 1528 591 . . . . Kills 61 | . . . . . . 6 13 28 9 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches 9 | . . . . . . . . . . . 3 6 . . Drone Recoveries 9 | . . . . . . . . . . . 3 6 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Turns Passed 10444 | 59 1055 825 856 2335 861 404 539 660 1156 520 261 359 119 435 Spaces Moved 5539 | 39 528 392 369 1005 399 264 291 343 503 286 191 276 193 460 Core 115 | 5 . . . 2 2 . . . . 83 . . . 23 Treads 3753 | 1 499 392 369 1003 218 . 241 343 503 184 . . . . Legs 858 | 33 29 . . . 179 264 50 . . . 191 112 . . Wheels . | . . . . . . . . . . . . . . . Hover 813 | . . . . . . . . . . 19 . 164 193 437 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 160 160 160 120 120 150 166 162 40 120 58 58 50 Average Speed 144 | 112 157 165 160 180 155 128 174 174 164 125 120 84 58 58 Slowest Speed 850 | 160 160 200 180 850 700 150 210 186 200 250 120 180 58 88 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 50 28 40 21 9 87 9 11 68 8 39 7 88 10 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . . . Scrap Searched 2 | . . . . . . . . . . . 2 . . . Spaces Dug 20 | . . . . . . . . . . 1 . 7 . 12 Terrain Destroyed 255 | . . 59 10 15 1 1 . . 65 29 . 13 . 62 Melee . | . . . . . . . . . . . . . . . Projectile 41 | . . . 1 . 1 1 . . 2 3 . 13 . 20 AOE 214 | . . 59 9 15 . . . . 63 26 . . . 42 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Gar Fac Upp Fac Was Fac Total 7051 | 53 679 510 528 1338 547 319 321 390 673 374 222 347 199 551 Wait 530 | . 86 56 69 125 31 44 7 31 10 19 24 13 . 15 Move 5527 | 38 527 392 368 1004 399 263 290 342 501 285 190 276 192 460 Hop . | . . . . . . . . . . . . . . . Pick Up 124 | 7 12 11 12 18 15 2 6 3 18 7 3 3 2 5 Fast Attach 69 | 4 2 2 1 9 8 2 4 . 8 7 1 16 1 4 Attach 83 | 2 1 7 8 8 19 3 3 2 8 12 4 2 1 3 Detach 11 | 1 . . . . 2 . 6 . . 1 . 1 . . Swap 61 | . 4 1 2 18 12 1 1 2 10 4 . 2 . 4 Drop 54 | 1 7 5 6 10 3 . 2 1 8 4 . 4 1 2 Fire 447 | . 40 35 62 100 35 4 . 6 70 31 . 26 . 38 Melee 57 | . . . . 7 23 . 2 3 6 2 . 4 2 8 Ram 14 | . . . . . . . . . . 2 . . . 12 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . . . Rewire 32 | . . . . 1 . . . . 31 . . . . . Trap 37 | . . . . 37 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 7) 1115 | -10/Materials | Entered another Materials area 1115 | -9/Materials | Evolved 2 slots: Utility x2 1797 | -9/Materials | Lost 4 parts (2n1u1w) 1927 | -9/Materials | Discovered new exit (range 7) 1940 | -9/Materials | Entered another Materials area 1940 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2162 | -8/Materials | Garrison activated, responded to threat 2346 | -8/Materials | Build established: Scavenger-Mutant 2648 | -8/Materials | Lost 3 parts (1p1n1u) 2668 | -8/Materials | Discovered new exit (range 10) 2740 | -8/Materials | First assault squad dispatched 2796 | -8/Materials | Entered Factory 2796 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3418 | -7/Factory | Repaired Lgt. Treads 5031 | -7/Factory | Discovered new exit (range 16) 5131 | -7/Factory | Entered another Factory area 5131 | -6/Factory | Evolved 2 slots: Utility x2 5319 | -6/Factory | Build established: Mutant 5381 | -6/Factory | Lost 9 parts (2p1n2u4w) 5844 | -6/Factory | Lost 7 parts (3n1u3w) 5965 | -6/Factory | Core integrity fell below 50% 5992 | -6/Factory | Sucked down chute 5992 | -6/Factory | Entered Waste 5993 | -6/Waste | Met a frightened Derelict 6009 | -6/Waste | Spotted C-40 Crusher 6022 | -6/Waste | Lost 3 parts (1p2w) 6043 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6077 | -6/Waste | Warlord forces began an assault 6082 | -6/Waste | Allies destroyed C-40 Crusher 6092 | -6/Waste | Spotted C-40 Crusher 6099 | -6/Waste | Allies destroyed C-40 Crusher 6161 | -6/Waste | Spotted C-40 Crusher 6166 | -6/Waste | Allies destroyed C-40 Crusher 6175 | -6/Waste | Spotted C-40 Crusher 6291 | -6/Waste | Discovered new exit (range 16) 6367 | -6/Waste | Build established: Scavenger-Mutant 6396 | -6/Waste | Entered Factory 6396 | -6/Factory | Accompanied by 19 allies 6767 | -6/Factory | Build established: Mutant 6853 | -6/Factory | Discovered new exit (range 16) 6935 | -6/Factory | Entered another Factory area 6935 | -5/Factory | Accompanied by 15 allies 6935 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7257 | -5/Factory | Garrison activated, responded to threat 7571 | -5/Factory | Identified exit to Garrison 7595 | -5/Factory | Entered Garrison 7595 | -5/Garrison | Accompanied by 12 allies 7646 | -5/Garrison | Spotted B-75 Beast 7652 | -5/Garrison | Triggered checkpoint 7653 | -5/Garrison | Destroyed B-75 Beast 7653 | -5/Garrison | Triggered checkpoint 7661 | -5/Garrison | Triggered checkpoint 7755 | -5/Garrison | Lost 5 parts (1p2u2w) 7868 | -5/Garrison | Triggered checkpoint 7953 | -5/Garrison | Spotted B-75 Beast 8215 | -5/Garrison | Destroyed B-75 Beast 8256 | -5/Garrison | Discovered new exit (range 12) 8478 | -5/Garrison | Triggered checkpoint 8500 | -5/Garrison | Garrison Relay disabled 8550 | -5/Garrison | Discovered new exit (range 15) 8590 | -5/Garrison | Installed Relay Interface Framework 8751 | -5/Garrison | Entered Factory 8751 | -5/Factory | Accompanied by 2 allies 8815 | -5/Factory | Build established: Scavenger-Mutant 8877 | -5/Factory | Spotted B-75 Beast 9039 | -5/Factory | Lost 5 parts (1n3u1w) 9051 | -5/Factory | First assault squad dispatched 9095 | -5/Factory | Lost 4 parts (1p2n1u) 9157 | -5/Factory | Lost 4 parts (1n3w) 9195 | -5/Factory | Garrison activated, responded to threat 9216 | -5/Factory | Core integrity fell below 50% 9219 | -5/Factory | Released all parts (3) 9231 | -5/Factory | Discovered new exit (range 3) 9250 | -5/Factory | Lost 15 parts (3p2n5u5w) 9253 | -5/Factory | Released all parts (1) 9255 | -5/Factory | Core integrity fell below 20% 9271 | -5/Factory | Entered Upper Caves 9307 | -5/Upper Caves | Learned 12 Factory zone layouts 9495 | -5/Upper Caves | Build established: Mutant 9522 | -5/Upper Caves | ME-RLN showed up to help 9524 | -5/Upper Caves | ME-RLN revealed a hidden path 9532 | -5/Upper Caves | Entered Factory 9532 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9891 | -4/Factory | Sucked down chute 9891 | -4/Factory | Entered Waste 9891 | -4/Waste | The area was eerily silent 9996 | -4/Waste | Discovered new exit (range 16) 10010 | -4/Waste | Entered Factory 10149 | -4/Factory | Destroyed 7 combat bots 10260 | -4/Factory | First assault squad dispatched 10409 | -4/Factory | Released all parts (11) 10419 | -4/Factory | Core integrity fell below 50% 10435 | -4/Factory | Lost 10 parts (1p4u5w) 10442 | -4/Factory | System corruption reached 10% 10443 | -4/Factory | Core integrity fell below 20% 10445 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10414_ G-73 Enforcer unfolds itself. 10414_ G-67 Veteran unfolds itself. 10414_ L-61 Swordsman unfolds itself. 10414_ M-36 Artificer unfolds itself. 10414_ Slammed into G-67 Veteran. 10414_ Destabilizing: System corrupted (+2). 10415_ Slammed into G-67 Veteran. 10416_ Slammed into M-36 Artificer. 10418_ Acquired 74 matter. 10418_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 10424_ Acquired Gravmag Array. 10428_ Megafabricator disabled. 10431_ 7VURVHZ>13%E 56<6# QGUU4Q&DUWFD7L K 10437_ Slammed into S-27 Virus. 10438_ Slammed into P-70 Sage. 10439_ Gravmag Array destroyed. 10440_ Slammed into G-73 Enforcer. 10441_ Destabilizing: System corrupted (+2). 10443_ Slammed into G-67 Veteran. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????+ #????????????????? | | ??????????????????????????# +????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# ^ ##############???? | | ??????????????????????????# # [==!*!==! #???? | | ??????????????????????????# # !"""""""! #???? | | ??????????????????????????# # !""""""" =#???? | | ??????????????????????????# # """"""" #???? | | ?????????????############## # """"""" #???? | | ?????????????# # # ! #???? | | ?????????????# # # """"""" #???? | | ?????????????# # # """"""" #???? | | ?????????????# m # # """"""" #???? | | ?????????????# """"" """ # #" """"""" #???? | | ?????????????# """"""""" + #%" #???? | | ?????????????# """"""""" g# /" / #???? | | ?????????????# """""""""g@# ################## | | ?????????????# """"""""" g# #??????# ! # | | ?????????????# """""" "g[# ######## # | | ?????????????# sps# # """ """ # | | ?????????????# ! !s # !# """ """ # | | ?????????????############## %# """ # | | ????????????????????????# " % + " # | | ????????????????????????### #= "" # | | ??????????????????????????######## # ]# | | ????????????????????????????????## ########### | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????######## #??? | | ????????????????????????????????????????# #### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 36 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Centrium Wheel | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Brute Force Close Call Everything Is Under Control Just Browsing Respectable Loadout Safety First root@ Challenges ------------ None Game ------ Seed ArcRecoilTearclaws Manual? 0 Play Time 05:03:51 Cumulative 33.4 hours Start 2019.10.22 @ 17:59:08 End 2019.10.23 @ 19:03:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8828e60-05df-4d8f-9283-c72849fb5a6f