Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 14:05:51 Player: puppuppit Result: Destroyed by as-12465 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (630) 630 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1205 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 60/100 System Corruption 4% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Light Treads Armored Wheel Armored Wheel Cooling System High-capacity Storage Unit Large Matter Pod (150) Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Cooling System Small Matter Pod Improved Targeting Computer Improved Targeting Computer Assault Rifle Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 12 2 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 5 | . 4 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 12 | . 13 15 Power . | . . . Propulsion 3 | . 4 4 Utility 4 | . 5 7 Weapon 3 | . 4 4 Tool/Special . | . . . Unused Backups 13 | . 4 9 Power . | . . . Propulsion 4 | . . 4 Utility 9 | . 4 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 95 Core 13 | . 13 14 Treads 28 | . 28 28 Storage 14 | . 14 14 Processor 13 | . 13 14 Ballistic Gun 4 | . 5 . Ballistic Cannon 22 | . 22 23 Peak Build Rating 14 | 9 14 13 Average Rating 12 | 7 12 10 On Entrance 7 | . 9 13 Naked Turns . | . . . Heaviest Build 52 | 12 52 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 15 16 Most Carried 17 | 2 16 17 Average Carried 12 | . 13 14 Final Capacity 20 | 8 20 15 Final Carried 16 | 2 16 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1236 | 430 806 . Remotely . | . . . Salvage Created 1015 | 191 792 32 Parts 64 | 17 47 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 18 6 Guns 2 | . 2 . Cannons 9 | . 8 1 AOE 13 | . 8 5 Classes Destroyed 9 | 3 5 1 Worker 2 | 2 . . Tunneler 5 | 4 1 . Hauler 2 | . 2 . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 12 | . 12 . Assembled 6 | . . 6 Best Kill Streak 6 | 4 5 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 5 | 1 3 5 Gunslinging . | . . . Exploded 5 | . 3 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 39 49 Missed 30 | . 10 20 Hits 58 | . 29 29 Melee 17 | . . 17 Projectile 41 | . 29 12 Critical Strikes 2 | . 1 1 Part Disruptions 1 | . . 1 Damage Taken 1041 | . 311 730 Core 258 | . 42 216 Absorbed by Shields . | . . . Redirected to Shielding 10 | . . 10 Regen/Repaired (Parts) 59 | . 59 . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 15 48 3 Largest 2 | 2 2 2 Hottest 66 | 40 66 63 Shots Fired 128 | 30 94 4 Gun 58 | 30 28 . Cannon 63 | . 61 2 Launcher 7 | . 5 2 Special . | . . . Kinetic 121 | 30 89 2 Thermal . | . . . Explosive 7 | . 5 2 Electromagnetic . | . . . Robot Hit Streak 11 | 5 11 2 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 67 | 17 48 2 Core Hits 66 | 10 37 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1933 | 184 1277 472 Guns 309 | 184 125 . Cannons 714 | . 695 19 Explosions 910 | . 457 453 Melee . | . . . Ramming . | . . . Kinetic 1023 | 184 820 19 Thermal . | . . . Explosive 910 | . 457 453 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 70 | . 28 42 Projectiles 2 | . 2 . Explosions 68 | . 26 42 Melee . | . . . Knockbacks 7 | . 5 2 Impact . | . . . Kinetic 6 | . 5 1 Secondary 1 | . . 1 Self-Inflicted Damage 83 | . 4 79 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 19 Average Temperature 13 | . 13 10 Received Heat Transfer 196 | . 156 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 81 | 100 78 100 Level 1 18 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 250 | 15 250 70 Initial 64 | . . 64 Average 106 | 2 119 60 Influence Increases 689 | 35 642 12 Destroy 0b10 Robot/C 360 | . 360 . Destroy 0b10 Robot/NC 85 | 35 50 . Destroy Leader 80 | . 80 . Successful Hack 32 | . 32 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 42 | . 30 12 Influence Decreases 673 | 35 475 163 Entered New Map 103 | . . 103 Time Decay 520 | 35 475 10 Lost Part 50 | . . 50 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 24 20 Peak Tracking Total 18 | . 3 18 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 13 . Terminals 11 | . 11 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Disrupt 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 16 | . 16 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 182 | 114 68 . Terrain 182 | 114 68 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1934 | 199 1710 25 Spaces Moved 945 | 93 846 6 Core 3 | 3 . . Treads 942 | 90 846 6 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 174 | 156 176 173 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 90 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 4 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 41 | . 29 12 Melee . | . . . Projectile 2 | . 1 1 AOE 39 | . 28 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1109 | 116 977 16 Wait 21 | . 21 . Move 943 | 92 845 6 Hop . | . . . Pick Up 26 | 2 24 . Fast Attach 9 | 7 2 . Attach 6 | . 3 3 Detach 3 | . 2 1 Swap 19 | . 16 3 Drop 16 | . 16 . Fire 66 | 15 48 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Discovered new exit (range 16) 1341 | -10/Materials | Loaded intel: 1 repair station location 1370 | -10/Materials | Identified exit to Subcaves 1388 | -10/Materials | Learned location of Subcaves (-10) 1395 | -10/Materials | Learned location of 1 exit from Storage 1396 | -10/Materials | Identified exit to Materials 1397 | -10/Materials | Learned Storage trap positions 1405 | -10/Materials | Learned 4 Subcaves zone layouts 1420 | -10/Materials | Learned location of Recycling (-8) 1787 | -10/Materials | Repaired Imp. Light Cannon 1910 | -10/Materials | Entered Mines 1911 | -10/Mines | Assembled infested the area 1934 | -10/Mines | Core integrity fell below 50% 1934 | -10/Mines | Core integrity fell below 20% 1935 | -10/Mines | Destroyed by as-12465 with Assembled Blade Last Messages --------------- 01927_ Grenade Launcher destroyed. 01927_ Destroyed Grenade Launcher. 01927_ as-58586 destroyed. 01927_ Destroyed Asb. Hover Unit. 01927_ as-10821 destroyed. 01927_ Destroyed Asb. Hover Unit. 01927_ as-65772 destroyed. 01927_ as-27193 destroyed. 01930_ as-07878 destroyed. 01930_ as-93806 knocked back. 01930_ as-34007 destroyed. 01930_ Imp. Light Cannon severed. 01931_ Lgt. Treads destroyed. 01931_ Lgt. Nuclear Core destroyed. 01932_ Lgt. Treads destroyed. 01932_ as-13057 destroyed. 01933_ Lgt. Cannon destroyed. 01933_ System corrupted by crushing effect (+4). 01933_ Discarded Imp. Targeting Computer. 01934_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ???????????????????### ##???????????????????????? | | ??????????????????## ###?????????????????????? | | ??????????????????# #?????????????????????? | | ?????????? ??????## aaa#?????????????????????? | | ?????????? ???## = a@ #?????????????????????? | | ?????????# ## !a*aaa#?????????????????????? | | ??????????# = % #?????????????????????? | | ??????????# %%%% #?????????????????????? | | ??????????# a = #?????????????????????? | | ?????????# ! = #?????????????????????? | | ?????????# ##%= a# #???????????????????? | | ?????????? ##??## ### % #??????????????????? | | ??????????? ???????## ??? #??????????????????? | | ????????????????????# ??? ##??????????????????? | | ????????????????????# ??? #???????????????????? | | ????????????????????# ???? #???????????????????? | | ????????????????????# ???? ##???????????????????? | | ????????????????????# ???? ##????????????????????? | | ???????????????????? ????#??????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 56% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalUltimateReplicator Manual? 0 Play Time 00:11:10 Cumulative 596.3 hours Start 2025.09.06 @ 13:55:59 End 2025.09.06 @ 14:05:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 689ae6c2-2f93-4560-98db-6c89ed5ab724