Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 16:28:20 Player: inSANE Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (152) 760 Value Destroyed (6564) 6564 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4270) 4270 TOTAL SCORE: 21134 Bonus ------- High Alert Combat Kills 482 Follower Combat Kills 662 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -174 Cogmind --------- Core Integrity 0/1600 Matter 120/300 Energy 59/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System 2N-1CE's Frost Array Machine Analyzer Improved Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Experimental Cloaking Device Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Energy Mantle > --- WEAPON ----------- Heavy Quantum Rifle Advanced KE Penetrator Hypervelocity Railgun Z-bomb Delivery System > --- INVENTORY -------- Phase Gun Quantum Rifle Enhanced Quantum Rifle Makeshift Sword Enhanced Force Lance [Rating: 226] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Improved Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 2 . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . 1 1 . . . . . Utility 11 | . . 2 2 . . . . . . 2 . . . . 1 1 . 1 . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Attached 265 | 6 3 14 23 58 32 2 7 . 1 5 8 9 10 4 9 19 11 6 10 19 9 Power 18 | 1 . 3 2 2 3 . . . 1 . 1 . 1 . . . . . . 3 1 Engine 8 | 1 . 3 2 1 . . . . . . 1 . . . . . . . . . . Core 5 | . . . . 1 3 . . . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . . . . . 3 1 Propulsion 75 | 2 1 3 10 34 3 . 2 . . . . 2 2 . 2 6 6 . 1 1 . Treads 24 | 1 1 1 5 16 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . Wheel 32 | 1 . 2 5 18 3 . 2 . . . . 1 . . . . . . . . . Hover 18 | . . . . . . . . . . . . . 2 . 2 6 6 . 1 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 1 1 3 7 14 19 . 3 . . 4 2 1 3 3 4 6 3 5 6 4 1 Device 51 | . 1 1 3 8 15 . . . . 2 1 1 2 2 1 5 2 1 4 2 . Storage 4 | 1 . . 1 1 . . . . . . . . . . . . . . 1 . . Processor 16 | . . 1 . . 2 . 1 . . 1 1 . 1 1 3 . 1 2 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 19 | . . 1 3 5 2 . 2 . . 1 . . . . . 1 . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 1 5 4 8 7 2 2 . . 1 5 6 4 1 3 7 2 1 3 11 7 Energy Gun 23 | 2 1 2 . 1 2 . 1 . . . 1 2 2 . . 1 . . 2 4 2 Energy Cannon 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Ballistic Gun 21 | . . 2 2 5 4 1 1 . . 1 1 1 . . . 2 . 1 . . . Ballistic Cannon 4 | . . . 1 . . . . . . . 1 1 . . . . . . . . 1 Launcher 12 | . . . . 1 . 1 . . . . 2 . . 1 2 . 1 . . 3 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . . . . . . . . . 2 . 1 4 1 . . . 1 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 4 2 Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 29 | . . 2 1 1 1 . . . . . 1 1 6 1 1 2 . 1 9 2 . Parts Lost 56 | . . 1 6 2 6 1 6 . . 1 4 6 . 1 . . 1 1 . 1 19 Power 10 | . . 1 1 . 3 . . . . . 2 . . . . . . . . 1 2 Propulsion 13 | . . . 1 2 . . 2 . . . . 3 . . . . . . . . 5 Utility 21 | . . . 3 . 1 1 2 . . . 1 1 . . . . 1 1 . . 10 Weapon 12 | . . . 1 . 2 . 2 . . 1 1 2 . 1 . . . . . . 2 Highest Loss Streak 18 | . . 1 5 1 3 1 7 . . 1 3 3 . 1 . . 1 1 . 1 18 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 95 97 95 83 79 79 80 82 84 83 63 28 59 62 89 94 94 93 93 84 Engine 2 | . 14 11 9 4 . . . . . . . 4 . . . . . . . . . Core 2 | . . . . 2 6 6 6 6 9 11 6 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 5 5 4 4 4 4 4 6 Treads 1 | . 14 11 6 2 . . . . . . . . . . . . . . . . . Wheel 9 | . 14 11 11 18 16 13 12 13 13 11 11 6 . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 6 11 11 24 28 26 24 23 19 Device 14 | . 11 11 25 14 12 12 6 6 6 9 11 9 6 16 21 21 21 17 18 22 21 Storage 4 | . 14 11 9 7 6 6 6 6 6 5 5 4 . . . . . . 1 . . Processor 11 | . . 11 9 7 6 6 12 13 13 15 17 19 2 7 12 20 20 21 18 17 18 Protection 8 | . . 6 8 13 12 13 13 13 13 11 10 2 . . . 2 4 6 8 10 6 Energy Gun 4 | . 28 12 . . . . 5 6 6 5 5 3 4 9 . 3 4 4 4 5 4 Energy Cannon 2 | . . . 8 6 5 6 . . . . . . . . . . . . . . . Ballistic Gun 8 | . . 9 8 10 12 12 13 13 13 10 10 6 . . . 4 4 7 8 6 1 Naked Turns 300 | . . . . . . . . . . . . 104 181 . . . . . . . 15 Heaviest Build 127 | 13 14 21 100 116 127 123 120 112 119 121 121 109 55 61 61 66 71 75 85 115 95 Greatest Support 122 | 20 20 20 28 60 56 56 56 56 56 56 56 56 26 26 53 66 102 102 122 95 95 Greatest Overweight (x) 9 | . . 1 8 3 2 2 2 1 2 2 2 9 2 2 2 1 . . 1 1 1 Average Overweight (x) 1 | . . . 2 2 1 2 1 1 1 2 1 1 . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 7 8 8 16 25 25 25 25 25 25 25 25 21 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 8 8 21 25 25 25 25 20 22 25 25 25 5 5 5 5 5 5 5 5 5 Average Carried 15 | 2 5 7 11 23 24 24 19 20 20 24 24 20 5 4 4 4 5 4 4 4 4 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 8 8 19 25 25 25 20 20 22 25 22 5 5 4 5 5 5 5 5 5 3 Class Distribution -------------------- 29% | Gunner 27% | Mutant 18% | Scavenger-Mutant 7% | Tank 5% | Scavenger-Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Sprinter | -3/Research Mutant | -3/Armory Gunner | -2/Research Gunner | -2/Testing Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Matter Collected 5021 | 222 48 274 316 947 623 52 232 . 160 49 281 173 . 130 65 305 . 160 82 571 331 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6292 | . 207 717 568 894 1072 30 451 . 218 86 526 92 . 175 68 204 . . 70 489 425 Parts 315 | . 12 31 38 49 56 1 24 . 7 6 13 3 . 7 1 9 . . 12 19 27 Haulers Intercepted 7 | . 1 3 1 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 1 4 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . 1 20 . 15 . 15 7 61 7 . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Combat Hostiles Destroyed 122 | . 5 13 11 13 12 3 10 . 4 1 11 3 . 12 1 2 . . 1 15 5 Guns 82 | . 5 13 1 5 12 1 10 . 4 1 8 1 . 8 . 2 . . 1 5 5 Cannons 19 | . . . 10 7 . . . . . . . 2 . . . . . . . . . AOE 20 | . . . . . . 2 . . . . 3 . . 4 1 . . . . 10 . Classes Destroyed 16 | . 3 3 1 4 1 . 2 . . . 1 . . . . . . . . . 1 Worker 8 | . . . . 3 1 . . . . . . . . . . . . . . 2 2 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Hauler 7 | . 1 3 1 1 1 . . . . . . . . . . . . . . . . Recycler 10 | . . 2 2 3 2 . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Swarmer 36 | . 3 4 5 . . 3 3 . 1 . 2 1 . 9 . . . . . 5 . Grunt 35 | . 2 6 2 6 4 . 2 . 2 . 6 1 . . . 1 . . . 3 . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Sentry 19 | . . 2 3 3 2 . . . . 1 1 1 . 1 1 1 . . . 2 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hunter 12 | . . . 1 . 4 . 2 . 1 . . . . 2 . . . . . 2 . Programmer 13 | . . . . 4 2 . 1 . . . 1 . . . . . . . . 2 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 4 4 4 3 3 3 . 2 2 5 3 . 5 1 2 . . 1 7 4 Combat Bots Only 5 | . 3 4 4 3 2 3 3 . 2 1 5 3 . 5 1 1 . . 1 5 3 Max Kills in Single Turn 4 | . 1 1 2 2 2 1 1 . 1 1 2 1 . 4 1 1 . . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . . 2 . . 4 1 . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Damage Taken 14345 | . 154 220 1314 867 1508 345 666 . 489 49 861 1110 . 324 23 337 229 436 352 874 4187 Core 3529 | . 35 34 238 207 148 16 125 . 65 . 152 566 . 84 . 113 . 86 59 13 1588 Absorbed by Shields 473 | . . . . . . . . . . . . . . 236 22 . . . . 215 . Redirected to Shielding 272 | . . . . 9 46 40 9 . 21 . 65 25 . . . 30 . 27 . . . Core Remaining (%) 76 | 100 86 91 56 70 . . . . 58 . . . . 19 100 . 91 . 90 . . Volleys Fired 377 | . 27 37 34 64 48 8 23 . 18 2 30 9 . 19 1 10 . . 3 25 19 Largest 4 | . 2 2 2 3 3 3 3 . 3 3 3 3 . 2 2 3 . . 3 4 3 Hottest 274 | . 90 73 112 157 153 148 131 . 131 131 145 150 . 80 98 163 . . 156 274 194 Shots Fired 835 | . 52 73 66 113 113 18 65 . 54 6 69 25 . 32 2 24 . . 10 65 48 Gun 648 | . 52 73 26 42 73 10 65 . 54 6 59 19 . 31 . 24 . . 10 60 44 Cannon 171 | . . . 40 71 40 5 . . . . 7 6 . . . . . . . . 2 Launcher 16 | . . . . . . 3 . . . . 3 . . 1 2 . . . . 5 2 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 403 | . . 37 32 55 66 10 43 . 36 4 44 19 . . . 14 . . 7 22 14 Thermal 373 | . 52 31 34 58 40 5 22 . 18 2 22 6 . . . 10 . . 3 38 32 Explosive 13 | . . . . . . 3 . . . . 3 . . . . . . . . 5 2 Electromagnetic 14 | . . 5 . . 7 . . . . . . . . . 2 . . . . . . Entropic 32 | . . . . . . . . . . . . . . 32 . . . . . . . Robot Hit Streak 24 | . 8 13 9 10 24 3 16 . 18 19 14 14 . 5 . 7 . . 12 23 6 Robot Miss Streak 7 | . 4 3 4 4 4 7 5 . 7 1 2 3 . 1 . 1 . . . 1 3 Penetration Max 1 | . . . . . 1 . . . . 1 1 1 . . . . . . . . 1 Secondary Targets 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 564 | . 30 60 42 60 83 7 41 . 42 4 55 17 . 21 . 20 . . 10 46 26 Core Hits 345 | . 10 33 24 47 54 5 32 . 19 4 31 11 . 13 5 7 . . 2 28 20 Critical Kills 12 | . . 2 . 2 3 . . . . . . . . . . 2 . . 1 1 1 Critical Parts Destroyed 6 | . . . . . 2 . . . . . . . . . . 1 . . 2 1 . Critical Strikes 23 | . 1 3 . 2 5 . . . . . . . . . . 4 . . 3 4 1 Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . Destroy 18 | . . 2 . . 5 . . . . . . . . . . 4 . . 3 3 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 99 | . . . 5 . . . . . . . . . . . 1 25 19 8 10 29 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . 5 . . . . . . . . . . . 1 25 19 8 3 . . Piercing 38 | . . . . . . . . . . . . . . . . . . . 7 29 2 Sneak Attacks 6 | . . . . . . . . . . . . . . . . 1 . . 1 3 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18667 | . 359 884 884 2107 2083 357 739 . 808 80 1622 491 . 1646 240 515 . . 356 4164 1332 Guns 9811 | . 359 884 280 450 1157 102 739 . 808 80 946 275 . 959 . 434 . . 214 1286 838 Cannons 3089 | . . . 604 1173 771 70 . . . . 171 216 . . . . . . . . 84 Explosions 4856 | . . . . 484 155 185 . . . . 505 . . 687 240 . . . . 2410 190 Melee 773 | . . . . . . . . . . . . . . . . 81 . . 142 468 82 Ramming 138 | . . . . . . . . . . . . . . . . . . . . . 138 Kinetic 5622 | . . 494 368 692 1033 102 336 . 374 57 714 445 . . . 245 . . 121 347 294 Thermal 6191 | . 359 310 516 931 847 70 403 . 434 23 403 46 . . . 189 . . 93 939 628 Explosive 3984 | . . . . 484 . 185 . . . . 505 . . . 210 . . . . 2410 190 Electromagnetic 313 | . . 80 . . 203 . . . . . . . . . 30 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . . . . . 81 . . . . . Piercing 692 | . . . . . . . . . . . . . . . . . . . 142 468 82 Entropic 1646 | . . . . . . . . . . . . . . 1646 . . . . . . . Highest Corruption 22 | . . . . 2 2 2 2 2 2 . 1 1 1 . . . . 5 8 1 22 Average Corruption 1 | . . . . 1 1 2 2 2 2 . 1 1 1 . . . . 3 7 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . 14 9 3 9 2 4 . 1 4 . . . . . 2 5 3 6 Message Errors 14 | . . . . 2 3 2 . . . . . 1 . . . . . 2 . 1 3 Matter Fused 15 | . . . . 4 2 . 1 2 1 . 1 1 . . . . . . 2 . 1 Heat Flow Errors 9 | . . . . 2 . . 3 . . . . 1 . . . . . . 1 1 1 Energy Discharges 9 | . . . . 3 1 . 2 . 1 . . 1 . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . 2 2 1 1 . 2 . . . . . . . . . . . . Data Loss (major) 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 807 | . . . . 71 77 5 . . . . 4 3 . 101 9 41 . . . 494 2 Projectiles 72 | . . . . 11 53 5 . . . . . 3 . . . . . . . . . Explosions 692 | . . . . 60 24 . . . . . 4 . . 101 9 . . . . 494 . Melee 43 | . . . . . . . . . . . . . . . . 41 . . . . 2 Knockbacks 14 | . . . 4 7 . . . . . . 2 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . 3 7 . . . . . . 2 . . . . . . . . . 1 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . . . 256 . . . . . . 83 . . . . . . . . . 87 Shots 8 | . . . . 5 . . . . . . 3 . . . . . . . . . . Rammed 12 | . . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | . 201 18 280 396 120 72 194 . 24 . 45 195 . . . 97 . 131 113 151 532 Average Temperature 73 | . 100 11 91 69 35 33 37 . 13 . 18 80 . . . 54 . 71 113 151 287 Received Heat Transfer 2105 | . 48 132 630 237 228 24 76 . 63 9 345 180 . 21 . 27 9 36 18 22 . Effects 5 | . . . . . . . . . . . . . . . . . . . . . 5 Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 17 | . 2 1 2 2 1 . . . 3 . . . . . . . . . . 4 2 Heat Transferred 9851 | . 1052 963 925 1036 914 74 900 . 950 50 858 74 . . . 259 . . 57 1036 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Peak Influence 920 | . 172 407 410 496 473 . . . . 130 . . . . 229 460 419 395 342 878 920 Initial 555 | . . 72 108 56 157 . . . . 105 . . . . 138 120 241 219 222 199 555 Average 297 | . 89 242 241 305 290 . . . . 63 . . . . 153 347 314 268 278 529 727 Maximum Alert Level 3 | . . 2 2 2 2 . . . . . . . . . 1 2 2 1 1 3 3 Low Security (%) 30 | 100 100 34 27 14 31 . . . . 100 . . . . 83 11 . . . 9 . Level 1 49 | . . 57 65 72 47 . . . . . . . . . 16 75 79 100 100 23 . Level 2 13 | . . 8 6 13 20 . . . . . . . . . . 12 20 . . 31 24 Level 3 6 | . . . . . . . . . . . . . . . . . . . . 35 75 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 2 7 6 . . . . 1 . . . . 1 3 1 3 3 5 3 Investigation 9 | . . . 1 2 1 . . . . 1 . . . . . 1 . 2 1 . . Extermination 8 | . . . . 4 1 . . . . . . . . . 1 1 . . . 1 . Reinforcement 19 | . 2 1 1 1 3 . . . . . . . . . . 1 1 1 2 4 2 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Distress Signals 14 | . . 1 . . . . . . . 1 . . . . . 1 . 8 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 9 17 21 19 13 4 12 . 14 8 12 17 . 11 2 7 9 19 13 21 93 Peak Tracking Total 85 | . 3 5 7 3 3 3 4 . 6 6 5 13 . 3 2 9 4 13 7 5 85 Tactical Retreats 18 | . 1 . 1 1 . . 2 . 1 . . 2 . . . . 3 2 2 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Traps Triggered 16 | . 1 . 2 3 1 . . . . 2 . . . . 2 1 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 1 . 6 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Machines Disabled 41 | . . . . 16 9 . 1 . . . 1 . . . 2 . 5 . 3 2 2 Max in Single Turn 9 | . . . . 9 5 . 1 . . . 1 . . . 2 . 1 . 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Machines Accessed 33 | . 1 2 4 4 4 . . 4 . 6 . 2 2 . . 1 1 . . 2 . Terminals 15 | . 1 1 2 3 1 . . . . 5 . . . . . . 1 . . 1 . Fabricators 4 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Total Hacks 76 | . 2 3 7 7 8 . . 27 . 12 . 2 2 . . 2 1 . . 3 . Successful 45 | . 1 1 3 2 1 . . 27 . 5 . 2 2 . . 1 . . . . . Failed 31 | . 1 2 4 5 7 . . . . 7 . . . . . 1 1 . . 3 . Catastrophic 7 | . . . . 1 1 . . . . 3 . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 1 2 3 1 5 . . . . 2 1 . 1 . . 2 1 . . . . Terminals 32 | . 2 2 4 6 4 . . . . 11 . . . . . . 1 . . 2 . Fabricators 4 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . Terminal Hacks 38 | . 1 . 1 1 . . . 27 . 4 . 2 2 . . . . . . . . Record 12 | . . . . . . . . 11 . 1 . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 2 2 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 1 . 1 . . . . 1 . . . . . 1 . . . . . Terminals 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . Botnet 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Jam 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 3 3 3 . . . . 5 . . . . . 1 1 . . 2 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . 53 . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 3 . . . . . 5 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Total Allies 13 | . . . . . . . 3 . 1 . . . 5 . . . . . 4 . . Largest Group 5 | . . . . . . . 3 3 4 1 . . 5 2 2 . . . 3 1 . Highest-Rated Group 280 | . . . . . . . 93 93 189 96 . . 280 130 130 . . . 192 146 . Highest-Rated Ally 146 | . . . . . . . 31 31 96 96 . . 68 65 65 . . . 146 146 . Total Orders 7 | . . . . . . . . . . . . . . . . 3 2 . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . 2 1 . . . . RETURN 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Ally Attacks 93 | . . . . . . . . . 46 6 . . 9 . . . . . 7 25 . Total Damage 4029 | . . . . . . . . . 1249 133 . . 681 . . . . . 83 1883 . Kills 21 | . . . . . . . . . 9 . . . 2 . . . . . . 10 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . 3 . 1 . . 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 2 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Turns Passed 12111 | 62 309 472 811 1882 1452 335 488 94 457 650 801 666 533 634 289 375 311 208 187 721 374 Spaces Moved 9509 | 33 186 236 398 1134 933 235 330 80 310 435 491 544 546 407 242 670 447 441 263 809 339 Core 529 | 2 . . . . . . . . . . . 208 302 . . . . . . . 17 Treads 200 | 30 50 78 23 19 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 4935 | 1 136 158 375 1115 933 235 330 80 310 435 491 336 . . . . . . . . . Hover 3845 | . . . . . . . . . . . . . 244 407 242 670 447 441 263 809 322 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 100 100 105 123 111 130 115 115 115 130 115 50 46 96 48 26 26 40 36 35 35 Average Speed 98 | 151 116 127 139 126 124 130 115 115 121 130 129 98 81 140 105 33 38 40 45 64 77 Slowest Speed 240 | 160 160 160 240 240 130 130 130 115 130 130 130 215 146 146 146 100 40 40 134 134 152 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 42 27 35 33 23 41 52 70 54 15 62 69 85 67 7 21 36 24 35 26 19 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 1 1 . . . 3 2 . 1 . . . . . . . Spaces Dug 98 | . . . 5 7 9 6 . . . . . . . . . 24 13 8 5 21 . Terrain Destroyed 327 | . . . 5 71 48 23 . . . . 5 . . 54 14 25 13 8 5 42 14 Melee 74 | . . . 5 . . . . . . . . . . . . 24 13 8 5 19 . Projectile 66 | . . . . 22 17 6 . . . . 4 . . 11 . 1 . . . 5 . AOE 186 | . . . . 49 30 17 . . . . 1 . . 43 14 . . . . 18 14 Terrain Rammed 7 | . . . . . . . . . . . . . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Res Tes Acc Com Total 11417 | 42 226 341 582 1492 1134 250 383 82 344 514 599 655 628 436 269 772 570 463 306 915 414 Wait 814 | . 5 36 89 166 95 4 9 3 14 66 62 84 10 5 9 28 82 3 1 20 23 Move 9488 | 32 185 235 397 1133 932 234 329 79 309 434 490 543 545 406 241 669 446 440 262 808 339 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | 4 5 6 18 31 12 1 4 . 2 5 3 4 1 1 3 6 1 2 2 4 . Fast Attach 105 | 6 3 5 5 8 5 . . . 1 4 . 2 10 3 9 15 4 5 9 7 4 Attach 44 | . . 1 3 7 8 . 7 . . 1 3 5 . 1 . 1 . 1 . 3 3 Detach 19 | . . . 1 4 2 . . . . . . 4 . . . 1 . 2 2 2 1 Swap 116 | . . 8 15 43 19 2 . . . . 5 2 . . . 3 7 . 1 9 2 Drop 143 | . 1 13 15 36 13 1 . . . 2 5 2 2 1 5 14 11 2 9 8 3 Fire 377 | . 27 37 34 64 48 8 23 . 18 2 30 9 . 19 1 10 . . 3 25 19 Melee 99 | . . . 5 . . . . . . . . . . . 1 25 19 8 10 29 2 Ram 18 | . . . . . . . . . . . . . . . . . . . . . 18 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 79 | . . . . . . . 11 . . . 1 . 60 . . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Discovered new exit (range 9) 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Utility x2 1069 | -8/Materials | Build established: Scavenger-Mutant 1561 | -8/Materials | Discovered new exit (range 15) 1655 | -8/Materials | Entered Factory 1655 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1684 | -7/Factory | Lost 5 parts (1p3u1w) 1802 | -7/Factory | Fabricated Hvy. Phase Cannon? 1963 | -7/Factory | Discovered new exit (range 14) 3330 | -7/Factory | Discovered new exit (range 9) 3537 | -7/Factory | Entered another Factory area 3537 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4092 | -6/Factory | Lost 3 parts (1p1u1w) 4937 | -6/Factory | First assault squad dispatched 4969 | -6/Factory | Discovered new exit (range 15) 4989 | -6/Factory | Entered Lower Caves 4996 | -6/Lower Caves | Build established: Tank 5128 | -6/Lower Caves | Encountered a Warlord checkpoint 5297 | -6/Lower Caves | Spotted B-75 Beast 5311 | -6/Lower Caves | Discovered new exit (range 10) 5324 | -6/Lower Caves | Entered another Lower Caves area 5332 | -6/Lower Caves | Discovered new exit (range 15) 5334 | -6/Lower Caves | Learned 4 Factory zone layouts 5391 | -6/Lower Caves | Lost 7 parts (2n3u2w) 5418 | -6/Lower Caves | Encountered a Warlord checkpoint 5449 | -6/Lower Caves | Spotted B-75 Beast 5641 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5798 | -6/Lower Caves | Discovered new exit (range 13) 5812 | -6/Lower Caves | Entered Data Miner 5812 | -6/Data Miner | Accompanied by 3 allies 5812 | -6/Data Miner | Discovered new exit (range 6) 5834 | -6/Data Miner | Met Data Miner 5868 | -6/Data Miner | Learned location of Section 7 (-2) 5868 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5877 | -6/Data Miner | Received God Mode back door access code from Data Miner 5906 | -6/Data Miner | Entered Proximity Caves 5906 | -5/Proximity Caves | Accompanied by 3 allies 5906 | -5/Proximity Caves | Identified exit to Factory 5919 | -5/Proximity Caves | Spotted B-75 Beast 5948 | -5/Proximity Caves | Build established: Gunner 5977 | -5/Proximity Caves | Escorted by Enhanced Grunt 6021 | -5/Proximity Caves | Learned Factory terminal intel 6084 | -5/Proximity Caves | Allies destroyed B-75 Beast 6157 | -5/Proximity Caves | Learned location of Warlord (-5) 6363 | -5/Proximity Caves | Entered Factory 6363 | -5/Factory | Accompanied by 1 ally 6363 | -5/Factory | Evolved 2 slots: Utility x2 6364 | -5/Factory | Identified exit to Factory 6365 | -5/Factory | Loaded intel: 27 terminal locations 6524 | -5/Factory | Identified exit to Upper Caves 6524 | -5/Factory | Identified exit to Extension 6710 | -5/Factory | Found Prototype Processor 7013 | -5/Factory | Entered Upper Caves 7192 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7487 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7512 | -5/Upper Caves | Found Prototype Special Weapon 7701 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7730 | -5/Upper Caves | Discovered new exit (range 7) 7768 | -5/Upper Caves | Identified Exp. Targeting Computer 7777 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7787 | -5/Upper Caves | Lost 3 parts (1p1u1w) 7811 | -5/Upper Caves | Learned Factory emergency access door positions 7814 | -5/Upper Caves | Entered another Upper Caves area 7968 | -5/Upper Caves | Spotted B-75 Beast 8124 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8166 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8354 | -5/Upper Caves | Ambushed by wild Derelicts 8375 | -5/Upper Caves | Released all parts (10) 8405 | -5/Upper Caves | Lost 3 parts (2n1w) 8448 | -5/Upper Caves | Core integrity fell below 50% 8452 | -5/Upper Caves | Identified Molecular Deconstructor 8478 | -5/Upper Caves | Discovered new exit (range 5) 8480 | -5/Upper Caves | Entered Warlord 8497 | -5/Warlord | System corruption cleaned by Quarantine Array 8527 | -5/Warlord | Visited the Vortex Lab 8537 | -5/Warlord | Warlord's base attacked by MAIN.C 8687 | -5/Warlord | Met Warlord 8692 | -5/Warlord | Opened Warlord's prototype stash 8700 | -5/Warlord | Found Prototype Processor 8700 | -5/Warlord | Identified Exp. Core Analyzer 8715 | -5/Warlord | Found Prototype Reactor 8715 | -5/Warlord | Identified Vortex Chain Reactor 8718 | -5/Warlord | Found Prototype Device 8718 | -5/Warlord | Identified Exp. Cloaking Device 8803 | -5/Warlord | Found Prototype Energy Gun 8803 | -5/Warlord | Identified Vortex Rifle 8806 | -5/Warlord | Found Vortex Rifle 8809 | -5/Warlord | Found Prototype Launcher 8887 | -5/Warlord | Warlord forces counterattacked 8971 | -5/Warlord | Opened side exit 9003 | -5/Warlord | Discovered new exit (range 9) 9013 | -5/Warlord | Entered Proximity Caves 9013 | -4/Proximity Caves | Accompanied by 2 allies 9191 | -4/Proximity Caves | Build established: Mutant 9286 | -4/Proximity Caves | Learned Research stockpile data 9421 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9602 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9604 | -4/Proximity Caves | Core integrity fell below 20% 9604 | -4/Proximity Caves | Identified Vortex Catalyst Activator 9647 | -4/Proximity Caves | Entered Factory 9647 | -4/Factory | Accompanied by 2 allies 9647 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9663 | -4/Factory | Build established: Derelict-Mutant 9843 | -4/Factory | Found Prototype Launcher 9843 | -4/Factory | Identified Com. Tesla Bomb Launcher 9847 | -4/Factory | Found Com. Tesla Bomb Launcher 9849 | -4/Factory | Found Com. Tesla Bomb Launcher 9861 | -4/Factory | Discovered new exit (range 5) 9936 | -4/Factory | Entered Research 9936 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9937 | -3/Research | Identified exit to Quarantine 10062 | -3/Research | Found Enh. Force Lance 10123 | -3/Research | Found Gamma Bomb Array 10159 | -3/Research | Spotted B-86 Titan 10310 | -3/Research | Discovered new exit (range 5) 10311 | -3/Research | Entered Armory 10343 | -3/Armory | Found Unknown Launcher 10343 | -3/Armory | Identified Fusion Bomb Launcher 10344 | -3/Armory | Found Fusion Bomb Launcher 10620 | -3/Armory | Discovered new exit (range 4) 10622 | -3/Armory | Entered Research 10622 | -2/Research | Warlord forces began assault on 0b10 10622 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10624 | -2/Research | Build established: Mutant 10668 | -2/Research | Spotted B-90 Cyclops 10680 | -2/Research | Found Exp. Core Analyzer 10732 | -2/Research | Research machine network offline 10772 | -2/Research | Met up with Warlord 10812 | -2/Research | Discovered new exit (range 11) 10830 | -2/Research | Entered Testing 10838 | -2/Testing | Found Prototype Launcher 10861 | -2/Testing | Spotted PP-4KO1LOUUPN 10883 | -2/Testing | Destroyed PP-4KO1LOUUPN 10888 | -2/Testing | Found Prototype Processor 10888 | -2/Testing | Identified Exp. Target Analyzer 10901 | -2/Testing | Found Prototype Energy Gun 10904 | -2/Testing | Incoming investigation squad redirected 10939 | -2/Testing | Build established: Gunner 10966 | -2/Testing | Discovered new exit (range 16) 10971 | -2/Testing | Spotted PG-FDCWTT6B3E 10979 | -2/Testing | Rewired PG-FDCWTT6B3E 11017 | -2/Testing | Entered Access 11017 | -1/Access | Accompanied by 1 ally 11017 | -1/Access | Evolved 2 slots: Utility x2 11123 | -1/Access | Identified Z-bomb Delivery System 11727 | -1/Access | Spotted B-99 Colossus 11727 | -1/Access | Spotted B-99 Colossus 11737 | -1/Access | Discovered new exit (range 3) 11738 | -1/Access | Entered Command 11869 | -1/Command | Spotted B-99 Colossus 11988 | -1/Command | First assault squad dispatched 12005 | -1/Command | Incoming assault squad redirected 12023 | -1/Command | Spotted M Guard 12023 | -1/Command | Spotted M Guard 12023 | -1/Command | Spotted Combat Programmer 12039 | -1/Command | Spotted Combat Programmer 12084 | -1/Command | System corruption reached 10% 12096 | -1/Command | Released all parts (5) 12098 | -1/Command | Core integrity fell below 50% 12105 | -1/Command | Core integrity fell below 20% 12112 | -1/Command | Core destroyed Last Messages --------------- 12100_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12100_ Penetrated by Slug. 12102_ Knocked back. 12102_ Warlord KY-Z71 knocked back. 12102_ C-57 Dissector knocked back. 12103_ The unstable cave ceiling collapses. 12103_ Knocked back. 12103_ Penetrated by EMDS Slug. 12104_ Enh. Force Lance severed. 12105_ Slammed into Sealed Barrier. 12105_ Destabilizing: Core damaged (-16). 12106_ BKF|53GA6K 12110_ Slammed into Sealed Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#"""##?#####?#####?#####?#### | | ?????????????????????# c@#?# ### ### #?# | | ????????????????????## cc### # ### | | ???????????????????# p | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????## # # ## | | ????????????????????## ## ## # ### | | ????????????????????# # # # ##### | | ????????????????????###### ### ###???? | | ?????????????????????????## # # # ##?????? | | ?????????????????????????## # # #?????? | | ?????????????????????????# ### # #?????? | | ?????????????????????????## # #?????? | | ??????????????????????????# ## # #??????? | | ?????????????????????????## # ## ##??????? | | ?????????????????????????# # # # ##??????? | | ????????????????????????## # #??????? | | ????????????????????????# =] # ##??????? | | ????????????????????????###! # # # #???????? | | ????????????????????????# ######?##???????? | | ????????????????????????## ##??????????????? | | ?????????????????????????## #??????????????? | | ??????????????????????????## # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Energy Generation 75 Energy Capacity 1300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 6 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 25 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 66 Targeting Accuracy 24 Launcher Accuracy 30 Target Analysis 8 Core Analysis 12 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Ultimate Loadout Challenges ------------ None Game ------ Seed BeamDisruptorMinigun Manual? 0 Play Time 04:35:50 Cumulative 141.0 hours Start 2022.03.23 @ 08:17:09 End 2022.03.23 @ 16:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4041a105-7fc9-4b96-a301-eaadf6aca9fd