Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 12:55:29 Player: Raix Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (118) 118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1053 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 99/100 System Corruption 0% Temperature Hot (215) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Flight Unit Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 6 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 3 9 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 6 | . 2 4 Highest Loss Streak 9 | . 3 9 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 82 | . 82 83 Engine 12 | . 13 9 Leg 25 | . 28 20 Flight 7 | . . 20 Storage 12 | . 14 11 Energy Gun 14 | . 12 20 Ballistic Gun 9 | . 13 1 Naked Turns . | . . . Heaviest Build 13 | 13 13 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 6 Average Carried 4 | 2 4 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 7 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 364 | 218 146 . Remotely . | . . . Salvage Created 158 | . 120 38 Parts 13 | . 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 2 | . 2 . Swarmer 5 | . 5 . Grunt 2 | . 1 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1717 | . 655 1062 Core 600 | . 188 412 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 24 . Volleys Fired 40 | . 27 13 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 63 | . 42 21 Gun 63 | . 42 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 37 | . 31 6 Thermal 26 | . 11 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 37 | . 24 13 Core Hits 17 | . 11 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 433 | . 270 163 Guns 433 | . 270 163 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 223 | . 179 44 Thermal 210 | . 91 119 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 201 | . 18 201 Average Temperature 50 | . 11 82 Received Heat Transfer 588 | . 84 504 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 475 | . 200 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 145 | . 145 76 Initial 61 | . . 61 Average 67 | . 86 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 11 14 Peak Tracking Total 13 | . 9 13 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 505 | 73 278 154 Spaces Moved 318 | 60 160 98 Core 18 | 18 . . Treads . | . . . Legs 300 | 42 160 98 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 99 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 23 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 399 | 73 210 116 Wait . | . . . Move 316 | 59 159 98 Hop . | . . . Pick Up 22 | 8 13 1 Fast Attach . | . . . Attach 13 | 6 3 4 Detach . | . . . Swap 3 | . 3 . Drop 5 | . 5 . Fire 40 | . 27 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 11 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 209 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Lost 3 parts (1p2w) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x2 354 | -9/Materials | Discovered new exit (range 14) 498 | -9/Materials | Core integrity fell below 50% 505 | -9/Materials | Core integrity fell below 20% 506 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00354_ EXIT=FOUND 00402_ Acquired Lgt. EM Pulse Cannon. 00418_ W-16 Scout sends out distress signal. 00468_ Critical hit (Burn: +37). 00485_ Ion Engine destroyed. 00490_ Aluminum Leg destroyed. 00493_ Sml. Laser destroyed. 00496_ Flight Unit destroyed. 00497_ S-10 Pest destroyed. 00498_ Sml. Laser melted. 00498_ Ion Engine melted. 00498_ G-34 Mercenary destroyed. 00498_ Switching to secondary target: Y-45 Defender. 00500_ Critical hit (Destroy). 00500_ Lgt. Assault Rifle destroyed. 00503_ Critical hit (Burn: +37). 00506_ Lgt. Assault Rifle destroyed. 00506_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ?????????????############### #???????????????? | | ?????????????# #???????????????? | | ?????????????# < +???????????????? | | ?????????????# #???????????????? | | ??????????######## ####### #???????????????? | | ??????????# # #??????###########??????????? | | #+######### # #??????# #??????????? | | + / ######## #??????????? | | #### !!! # # #??????????? | | #??# !! # # #??????????? | | #??# !! # g# "" "" #??????????? | | #??#########+#####[gg# ""S"" #??????????? | | ##+#???????# ##%! # """" #??????????? | | ???????????# ##= # #??????????? | | ???????????# ##@ %#####"###########????? | | ???????????# """" ## %Y ? | | ????????????# """" ## gsg ? | | ????????????# """" ## g ? | | ????????????# ######### ##########+##?? | | ?????????????# """" #???????# t #?????????????? | | ?????????????#??""" #???????# #?????????????? | | ? ?????????????????"" #???????# #?????????????? | | ???????????????????? #???????# #?????????????? | | ????????????????????####???????# #?????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????##+##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpSegregatorStorm Manual? 0 Play Time 00:06:45 Cumulative 14.1 hours Start 2023.07.29 @ 21:58:20 End 2023.08.13 @ 12:55:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a16729d-7f98-4b91-9d2b-b17508741ba6