Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:39:06 Player: m1m1c Result: Destroyed by as-03230 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (610) 610 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1650 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 175/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Rolling (215) Ox9 Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Beam Rifle Flak Cannon > --- INVENTORY (25) --- Light Ion Engine Heavy Ion Engine Improved Heat Sink Small Storage Unit High-capacity Storage Unit Sensor Array Sensor Array Sensor Array Reflective Plating Improved Trap Extractor (0/6) Pulse Rifle YOLO Cannon XL Autogun Array Grenade Launcher Missile Launcher Datajack Mining Laser Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Wheel Improved Heat Sink Small Storage Unit High-capacity Storage Unit Sensor Array Sensor Array Sensor Array Reflective Plating Improved Trap Extractor Pulse Rifle YOLO Cannon XL Autogun Array Grenade Launcher Missile Launcher Datajack Mining Laser Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 2 22 10 1 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 8 3 1 Treads 5 | 2 2 1 . Leg . | . . . . Wheel 9 | . 6 2 1 Hover . | . . . . Flight . | . . . . Utility 6 | . 5 1 . Device 2 | . 1 1 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 12 | . 7 5 . Energy Gun 2 | . 1 1 . Energy Cannon 2 | . 1 1 . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 15 | . 8 6 1 Power 3 | . 3 . . Propulsion 6 | . 2 3 1 Utility 2 | . 1 1 . Weapon 4 | . 2 2 . Highest Loss Streak 6 | . 6 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 86 87 85 Engine 7 | . 5 9 14 Treads 6 | . 9 2 . Wheel 18 | . 18 22 14 Device 7 | . 4 10 14 Storage 15 | . 15 14 14 Protection 4 | . 6 3 . Energy Gun 9 | . 8 10 14 Energy Cannon 2 | . 2 6 . Ballistic Gun 5 | . 7 3 . Ballistic Cannon 3 | . . 3 14 Special Weapon 4 | . 7 . . Naked Turns . | . . . . Heaviest Build 95 | 11 89 95 95 Greatest Support 40 | 40 40 20 10 Greatest Overweight (x) 9 | . 8 9 9 Average Overweight (x) 4 | . 3 5 9 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 8 22 25 25 Most Carried 25 | 6 11 18 25 Average Carried 10 | 5 6 13 20 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 4 11 18 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 573 | 200 233 140 . Remotely . | . . . . Salvage Created 784 | . 616 168 . Parts 52 | . 42 10 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 19 | . 12 7 . Guns 3 | . 3 . . Cannons 9 | . 4 5 . AOE 6 | . 4 2 . Classes Destroyed 6 | . 6 . . Worker 2 | . 2 . . Recycler 3 | . 3 . . Mechanic 1 | . 1 . . Operator 3 | . 3 . . Swarmer 9 | . 6 3 . Grunt 10 | . 6 4 . Best Kill Streak 6 | . 6 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 4 | . 4 1 . Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 131 | . 76 40 15 Missed 29 | . 15 10 4 Damage Taken 1518 | . 867 492 159 Core 261 | . 103 99 59 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 79 | . 62 17 . Largest 2 | . 2 2 . Hottest 124 | . 120 124 . Shots Fired 130 | . 97 32 1 Gun 80 | . 64 15 1 Cannon 41 | . 28 13 . Launcher 6 | . 2 4 . Special 3 | . 3 . . Kinetic 34 | . 22 12 . Thermal 73 | . 56 16 1 Explosive 6 | . 2 4 . Electromagnetic 17 | . 17 . . Robot Hit Streak 11 | . 9 11 1 Robot Miss Streak 6 | . 3 6 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | . 53 23 1 Core Hits 43 | . 28 14 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1662 | . 1194 453 15 Guns 534 | . 440 79 15 Cannons 480 | . 298 182 . Explosions 621 | . 456 165 . Melee . | . . . . Ramming 27 | . . 27 . Kinetic 191 | . 82 109 . Thermal 895 | . 728 152 15 Explosive 337 | . 172 165 . Electromagnetic 212 | . 212 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 3 | . 2 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 16 9 11 Message Errors 7 | . 3 3 1 Matter Fused 7 | . . 3 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 10 | . 7 1 2 Parts Rejected 2 | . 2 . . Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . 1 . . Misfires 4 | . 2 1 1 Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 114 | . 114 . . Projectiles . | . . . . Explosions 114 | . 114 . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 243 | . 146 97 . Shots 8 | . 4 4 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 491 | . 491 210 184 Average Temperature 162 | . 191 100 84 Received Heat Transfer 597 | . 417 180 . Effects 12 | . 12 . . Shutdowns 3 | . 3 . . Interference 7 | . 7 . . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 5 3 . Heat Transferred 1744 | . 1411 296 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Peak Influence 265 | . 265 169 . Initial 46 | . . 46 . Average 115 | . 117 107 . Maximum Alert Level 1 | . 1 . . Low Security (%) 79 | 100 73 100 . Level 1 20 | . 26 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 42 7 7 Peak Tracking Total 9 | . 6 3 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 6 | . 6 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 6 | . 5 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 22 1 . Successful 12 | . 11 1 . Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 18 . 1 Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Track 1 | . 1 . . Assimilate 4 | . 4 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 2349 | 3 1473 432 441 Spaces Moved 1239 | 1 816 220 202 Core . | . . . . Treads 153 | 1 151 1 . Legs . | . . . . Wheels 1086 | . 665 219 202 Hover . | . . . . Flight . | . . . . Fastest Speed 140 | 160 140 140 215 Average Speed 165 | 160 153 163 215 Slowest Speed 480 | 160 480 480 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 1 92 30 42 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 71 | . 51 20 . Melee . | . . . . Projectile 3 | . 3 . . AOE 68 | . 48 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 1418 | 4 939 265 210 Wait 20 | . 17 3 . Move 1236 | . 815 219 202 Hop . | . . . . Pick Up 30 | . 14 11 5 Fast Attach 7 | . 5 2 . Attach 26 | 2 15 8 1 Detach 11 | . 7 4 . Swap 2 | . 2 . . Drop 6 | 2 2 . 2 Fire 79 | . 62 17 . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 541 | -10/Materials | Discovered new exit (range 10) 634 | -10/Materials | Discovered new exit (range 13) 659 | -10/Materials | Lost 6 parts (2p1n1u2w) 982 | -10/Materials | Discovered new exit (range 13) 1228 | -10/Materials | Discovered new exit (range 16) 1477 | -10/Materials | Entered Mines 1486 | -10/Mines | Core integrity fell below 50% 1567 | -10/Mines | Met a Derelict bent on vengeance 1625 | -10/Mines | Lost 4 parts (2n1u1w) 1637 | -10/Mines | Discovered new exit (range 11) 1672 | -10/Mines | Learned Materials terminal intel 1738 | -10/Mines | Discovered new exit (range 5) 1755 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1796 | -10/Mines | Discovered new exit (range 6) 1839 | -10/Mines | Core integrity fell below 20% 1909 | -10/Mines | Entered Exiles 1940 | -10/Exiles | Discovered new exit (range 15) 1972 | -10/Exiles | Met 8R-AWN 2011 | -10/Exiles | Met EX-HEX 2075 | -10/Exiles | Met EX-BIN 2099 | -10/Exiles | Aligned with FarCom system 2101 | -10/Exiles | Given EX-Vault access code 2176 | -10/Exiles | Opened EX-Vault 2187 | -10/Exiles | Found Prototype Energy Cannon 2190 | -10/Exiles | Found Deploy-a-Sentry 2193 | -10/Exiles | Found Deploy-a-Sentry 2196 | -10/Exiles | Found Deploy-a-Sentry 2226 | -10/Exiles | Found Prototype Ballistic Gun 2277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2343 | -10/Exiles | Attacked by the Exiles 2350 | -10/Exiles | Destroyed by as-03230 with Assembled Blade Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. System corrupted: FCS attempts to trigger Beam Rifle. System corrupted: Beam Rifle misfires. EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????### ###"" """"##?????????????????????? | | ????????##" """"##?????????????????????? | | ????????##" """##?????????????????????? | | ????????##" """##?????????????????????? | | ????????##" """##?????????????????????? | | ????????##" """## ????????????????????? | | ????????##" """## ????????????????????? | | ????????### """"""????????????????????? | | ????????### """###????????????????????? | | ?????????##" "X" """"" ????????????????????? | | ?????????##" """ # ?????????????????????? | | ????????###" """""""""# ?????????????????????? | | ???????####" ########### ?????????????????????? | | ?????#####"" ############?????????????????????? | | ?????####"" ###??????????????????????????????? | | ?????"""""" ####?#############???????????????? | | ?????" " "" ##################??????????????? | | ????"" " #####"""""""""####?????????????? | | ??? " " """ """"###?????????????? | | ? "" " ##?????????????? | | " """##?????????##### | | "a"###???????###### | | " "#####?????###" | | ""####????###" | | ? """""" """##??#####" | | ? ######""" @ "###?#### | | ?? ""###########""" aaa ###### | | ??"?"###???#######""" c ##### | | ????###????????###"""" ### | | ????????????????##"" ## | | ????????????????#"""" #### | | ????????????????? ""###" | | ??????????????? #"""##### | | ??????????????? ########## | | ?????????????? ########??? | | ?????????????? " a a ####???????? | | ????????????? "" """ a ""###????????? | | ????????????? ##""" " " ""#" "###?????????? | | ????????????? ######""" """##"""""""####?????????? | | ????????????????######""""?###########???????????? | | ???????????????????######???#########????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingNeutrinoDoublenader Manual? 0 Play Time 00:19:12 Cumulative 41.7 hours Start 2024.04.18 @ 15:21:46 End 2024.04.18 @ 15:39:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 94 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0656d9fd-d60e-464b-90aa-f24b7e1a2e2f