Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 18:29:16 Player: MoYuYu Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (97) 485 Value Destroyed (3581) 3581 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2332) 2332 TOTAL SCORE: 14218 Bonus ------- Follower Combat Kills 945 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1300 Matter 129/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Linear Gravjet Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Battery 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Nanoactuators Advanced ECM Suite Improved Weapon Shielding Advanced Thermal Shield > --- WEAPON ----------- Plasma Sword Lance Lance > --- INVENTORY -------- Antigrav System Smartbomb Launcher Micro-nuke Launcher [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility Improved Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Quantum Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . 2 . . . 2 . . 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . . 1 . . . . . . 1 . Utility 7 | . . . . . 3 1 . . . 1 . . . 1 . . . 1 Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 162 | 5 6 2 2 4 27 8 10 1 . 12 1 . 18 20 . 14 8 24 Power 18 | 1 1 . 1 . 3 1 1 . . . . . 2 1 . 1 2 4 Engine 6 | 1 1 . 1 . . . . . . . . . 2 . . . 1 . Core 8 | . . . . . 3 1 . . . . . . . 1 . 1 1 1 Reactor 4 | . . . . . . . 1 . . . . . . . . . . 3 Propulsion 38 | 2 1 . 1 . 4 1 . . . 6 . . 4 5 . 5 1 8 Treads 4 | . . . . . 3 1 . . . . . . . . . . . . Leg 12 | 2 1 . 1 . 1 . . . . 6 . . 1 . . . . . Wheel 7 | . . . . . . . . . . . . . 2 . . . . 5 Hover 14 | . . . . . . . . . . . . . . 5 . 5 1 3 Flight 1 | . . . . . . . . . . . . . 1 . . . . . Utility 52 | . 2 . . . 11 5 . . . 2 1 . 10 8 . 4 3 6 Device 26 | . 1 . . . 1 2 . . . 2 1 . 3 7 . 3 3 3 Storage 9 | . 1 . . . 4 1 . . . . . . 2 . . . . 1 Processor 7 | . . . . . 2 1 . . . . . . 2 . . 1 . 1 Hackware 2 | . . . . . . . . . . . . . 1 1 . . . . Protection 8 | . . . . . 4 1 . . . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 2 . 4 9 1 9 1 . 4 . . 2 6 . 4 2 6 Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 Energy Cannon 7 | . . . . . 1 . 3 . . 2 . . . . . . . 1 Ballistic Gun 21 | 2 2 1 . 3 3 1 4 1 . 2 . . 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Launcher 12 | . . 1 . . 3 . 2 . . . . . 1 3 . . . 2 Special Weapon 4 | . . . . 1 . . . . . . . . . 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 50 | . 1 1 . 3 4 . . . . . 1 . 11 . . 2 2 25 Power 9 | . 1 . . 1 1 . . . . . . . 2 . . . . 4 Propulsion 14 | . . 1 . 1 . . . . . . . . 5 . . . . 7 Utility 19 | . . . . 1 1 . . . . . 1 . 4 . . 2 2 8 Weapon 8 | . . . . . 2 . . . . . . . . . . . . 6 Highest Loss Streak 14 | . 1 1 . 3 2 . . . . . 1 . 10 . . 1 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 90 79 96 75 83 99 100 100 100 97 98 100 71 79 94 94 94 66 Engine 3 | . 10 . 11 6 . . . . . . . . 3 5 5 5 5 2 Core 5 | . . . . . 13 15 11 7 7 6 6 6 . . 5 5 8 2 Reactor 1 | . . . . . . . 3 7 7 6 6 6 4 . . . . 1 Treads 5 | . . . . . 13 23 23 23 23 8 . . . . . . . . Leg 8 | . 28 22 27 20 2 . . . . 15 26 26 17 . . . . . Hover 6 | . . . . . . . . . . . . . . 19 23 22 25 14 Device 11 | . 14 14 14 14 5 2 . . . 6 9 13 11 18 23 27 21 13 Storage 6 | . 10 14 14 6 7 7 7 7 7 6 6 6 4 7 5 5 5 2 Processor 8 | . . . . . 8 23 23 23 23 20 15 13 7 7 5 5 10 6 Hackware 1 | . . . . . . . . . . . . . . 8 11 5 2 . Protection 6 | . . . . . 15 11 15 15 15 13 13 13 8 . . . . 2 Ballistic Gun 9 | . 26 21 28 25 11 14 7 15 15 7 6 6 1 . . . . . Launcher 2 | . . 7 . . 3 . 1 . . . . . 2 6 11 5 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 6 5 Peak Build Rating 115 | 5 7 6 8 8 35 43 52 48 48 63 65 65 67 83 83 85 105 115 Average Rating 45 | 3 6 5 7 6 25 41 48 48 48 56 63 65 47 66 83 82 98 81 On Entrance 43 | . 5 6 5 8 5 35 43 52 48 48 63 65 65 31 83 83 85 96 Naked Turns 220 | . . . . . . . . . . . . . 191 . . . . 29 Heaviest Build 63 | 6 10 9 12 12 45 49 62 56 56 63 63 63 63 40 40 40 50 56 Greatest Support 71 | 20 20 20 20 20 44 66 66 66 66 71 71 71 71 54 53 53 58 64 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 5 5 5 15 Average Capacity 9 | 5 5 5 5 5 12 15 15 15 15 15 15 15 11 5 5 5 5 5 Most Carried 15 | 4 3 3 5 5 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 7 | . 1 3 3 4 10 13 14 15 15 13 14 15 11 4 5 4 4 3 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 3 3 3 5 15 15 15 15 15 15 15 15 3 5 5 5 5 . Class Distribution -------------------- 61% | Mutant 14% | Skirmisher 10% | Gladiator 6% | Hacker-Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Mutant | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Matter Collected 2655 | 258 . 36 . 101 587 166 203 . 50 139 10 . 470 32 . 418 . 185 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3703 | 37 115 59 . . 635 . 372 . 46 124 214 . 1006 60 . 509 15 511 Parts 163 | 3 9 3 . . 43 . . . 2 2 7 . 32 2 . 22 4 34 Haulers Intercepted 3 | . . . . . 1 . . . . . . . 1 . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . 2 . . . 1 . . . . Parts Field Recycled 3 | . . . . . . 3 . . . . . . . . . . . . Retrieved Matter 6 | . . . . . . 6 . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . 10 . 43 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Combat Hostiles Destroyed 77 | 1 3 2 . . 18 . 2 . 1 2 5 . 27 2 . 7 . 7 Melee 9 | . . . . . 2 . . . . . . . . . . 1 . 6 Guns 9 | 1 3 . . . 3 . . . 1 . . . 1 . . . . . Cannons 23 | . . . . . . . . . . 2 4 . 16 . . 1 . . AOE 34 | . . 2 . . 13 . 1 . . . . . 10 2 . 5 . 1 Classes Destroyed 15 | 1 . . . . 8 . 1 . . 1 . . 2 1 . . . 1 Worker 6 | . . . . . 2 . . . . . . . . . . 4 . . Builder 3 | . . . . . 1 . . . . . . . . . . . . 2 Tunneler 2 | . . . . . 1 . . . . . . . . . . . 1 . Hauler 3 | . . . . . 1 . . . . . . . 1 . . 1 . . Recycler 4 | . . . . . 2 . . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . Swarmer 28 | . . . . . 9 . . . . . 2 . 12 . . 5 . . Grunt 32 | 1 3 2 . . 5 . . . 1 1 3 . 11 . . . . 5 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 5 | . . . . . 4 . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . 1 . . 1 . . . . . Programmer 6 | . . . . . . . . . . . . . . 2 . 2 . 2 Compactor 2 | . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 10 | 1 3 2 . . 5 . 2 . 1 1 4 . 10 2 . 7 1 4 Combat Bots Only 9 | 1 3 2 . . 4 . 2 . 1 1 4 . 9 2 . 5 . 3 Max Kills in Single Turn 7 | 1 1 1 . . 5 . 1 . 1 1 1 . 3 1 . 7 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . 4 . 1 . . . . . 3 1 . 5 . 1 Melee 1 | . . . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Hostile Shots Fired 743 | 2 30 5 . . 96 . . . 3 12 20 . 180 8 1 22 . 364 Missed 256 | 1 5 3 . . 23 . . . . 5 9 . 59 6 1 12 . 132 Damage Taken 8927 | 12 278 77 . 208 869 . 70 . 110 37 207 . 2352 41 . 269 283 4114 Core 2219 | . 46 35 . 31 71 . . . . 10 . . 587 . . 23 109 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 218 | . . . . . . . . . . . 12 . 132 . . . . 74 Ignored by Resistances 230 | . . . . . . . . . . . . . . . . 30 . 200 Regen/Repaired (Parts) 410 | . . . . . . . 25 . 21 . 56 . 261 . . 47 . . Core Remaining (%) 79 | 100 . . . 55 87 . . . 100 . . . 29 . . 97 90 . Volleys Fired 200 | 2 15 3 . 10 46 . 13 . 3 17 8 . 56 9 . 2 . 16 Largest 2 | 2 2 2 . 1 2 . 2 . 2 1 1 . 1 1 . 1 . 2 Hottest 129 | 40 40 50 . 100 120 . 120 . 56 120 120 . 120 46 . 57 . 129 Shots Fired 244 | 4 30 6 . 10 63 . 14 . 6 17 8 . 56 9 . 5 . 16 Gun 102 | 4 30 3 . . 40 . 1 . 6 4 . . 2 . . . . 12 Cannon 76 | . . . . . 4 . 6 . . 13 8 . 42 . . 2 . 1 Launcher 50 | . . 3 . . 19 . 7 . . . . . 12 3 . 3 . 3 Special 16 | . . . . 10 . . . . . . . . . 6 . . . . Kinetic 104 | 4 30 3 . . 40 . 1 . 6 4 . . 2 . . 2 . 12 Thermal 85 | . . . . 10 4 . 6 . . 13 8 . 42 2 . . . . Explosive 49 | . . 3 . . 18 . 7 . . . . . 12 3 . 3 . 3 Electromagnetic 2 | . . . . . 1 . . . . . . . . . . . . 1 Robot Hit Streak 12 | 1 12 1 . . 12 . 9 . 4 5 . . 8 6 . 7 . 5 Robot Miss Streak 4 | 2 2 3 . . 3 . 2 . 4 1 . . 3 1 . 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 197 | 2 24 1 . . 50 . 8 . 6 3 . . 20 6 . 21 1 55 Core Hits 168 | 2 7 3 . . 43 . 2 . 7 9 5 . 50 3 . 12 1 24 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 1 . . . . . . . . 1 . 1 . 8 Blast 1 | . . . . . . . . . . . . . . . . 1 . . Sever 6 | . . . . . 1 . . . . . . . . 1 . . . 4 Impale 4 | . . . . . . . . . . . . . . . . . . 4 Melee Attacks 94 | . . . . . 12 . . . . . . . . . . 26 1 55 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . 12 . . . . . . . . . . 13 1 34 Piercing 34 | . . . . . . . . . . . . . . . . 13 . 21 Sneak Attacks 12 | . . . . . 1 . . . . . . . . . . 8 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 23 | . . . . . . . . . . . . . . . . 3 . 20 Damage Inflicted 13152 | 18 253 133 . . 2446 . 1442 . 107 551 286 . 2999 273 . 1839 82 2723 Guns 923 | 18 253 . . . 255 . 21 . 107 89 . . 28 . . . . 152 Cannons 2556 | . . . . . 130 . 209 . . 462 286 . 1426 . . 43 . . Explosions 6115 | . . 133 . . 1719 . 1212 . . . . . 1545 259 . 655 . 592 Melee 3530 | . . . . . 342 . . . . . . . . . . 1141 82 1965 Ramming 14 | . . . . . . . . . . . . . . . . . . 14 Kinetic 966 | 18 253 . . . 255 . 21 . 107 89 . . 28 . . 43 . 152 Thermal 3148 | . . . . . 424 . 209 . . 462 286 . 1426 14 . 327 . . Explosive 5448 | . . 133 . . 1379 . 1212 . . . . . 1545 259 . 328 . 592 Electromagnetic 46 | . . . . . 46 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2167 | . . . . . 342 . . . . . . . . . . 450 82 1293 Piercing 1363 | . . . . . . . . . . . . . . . . 691 . 672 Highest Corruption 20 | . . . . 12 . . . . . . . . . 1 8 9 . 20 Average Corruption 9 | . . . . 12 . . . . . . . . . 1 5 8 . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . 19 . . . . . . . . . 3 . 36 . 21 Message Errors 20 | . . . . 4 . . . . . . . . . . . 10 . 6 Matter Fused 25 | . . . . 6 . . . . . . . . . 1 . 14 . 4 Heat Flow Errors 7 | . . . . 3 . . . . . . . . . 1 . 3 . . Energy Discharges 7 | . . . . 3 . . . . . . . . . . . 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Data Loss (minor) 6 | . . . . 2 . . . . . . . . . . . 1 . 3 Data Loss (major) 4 | . . . . 1 . . . . . . . . . . . 1 . 2 Misfires 3 | . . . . . . . . . . . . . . . . 3 . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 623 | . . 7 . . 106 . . . . . 6 . 93 . . 302 . 109 Projectiles 88 | . . . . . . . . . . . 6 . 56 . . 26 . . Explosions 211 | . . 7 . . 105 . . . . . . . 37 . . 54 . 8 Melee 324 | . . . . . 1 . . . . . . . . . . 222 . 101 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . . 48 . . . . . . . . . . 102 . . 89 . 77 Shots 8 | . . 2 . . . . . . . . . . 3 . . 2 . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | 6 2 . . 238 376 . 252 . 240 328 277 . 433 272 . 280 245 . Average Temperature 87 | 6 2 . . 112 113 . 78 . 132 107 145 . 190 144 . 36 60 . Received Heat Transfer 1566 | 6 150 18 . . 252 . . . 36 . 90 . 571 . . . . 443 Effects 5 | . . . . . . . . . 1 . . . . . . 1 3 . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . . . . . Parts Melted 18 | . . . . . . . 2 . . 4 1 . 9 . . 1 . 1 Heat Transferred 6167 | . . . . . 570 . 480 . . 1040 640 . 3200 37 . 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Peak Influence 488 | 20 123 125 . 1 408 169 23 12 160 356 . . . 488 63 488 209 221 Initial 458 | . 13 47 . . . 169 1 7 8 84 . . . 458 48 44 174 . Average 137 | 6 48 83 . . 138 90 10 7 50 191 . . . 242 54 333 115 81 Maximum Alert Level 2 | . . . . . 2 . . . . 1 . . . 2 . 2 1 1 Low Security (%) 73 | 100 100 100 . 100 67 100 100 100 100 58 . . . 65 100 12 69 95 Level 1 17 | . . . . . 22 . . . . 41 . . . 8 . 48 30 4 Level 2 9 | . . . . . 10 . . . . . . . . 25 . 39 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 25 | . 1 . . . 6 1 . . . 5 . . . 3 . 3 1 5 Investigation 4 | . 1 . . . . . . . . . . . . 1 . 1 . 1 Extermination 6 | . . . . . . 1 . . . . . . . 1 . 1 1 2 Reinforcement 9 | . . . . . 3 . . . . 2 . . . 1 . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Distress Signals 2 | . . . . . 1 . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 188 | 1 7 2 . . 34 . 6 . 5 11 11 . 50 3 6 14 1 37 Peak Tracking Total 12 | 1 3 2 . . 4 1 4 . 4 3 7 . 12 2 6 7 2 12 Tactical Retreats 20 | . . . . . 2 . . . . . 2 . 5 1 . 3 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Traps Triggered 6 | . 2 . . . . 1 . . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Machines Disabled 27 | . . 1 . . 8 . . . . . . . 1 3 . 12 . 2 Max in Single Turn 8 | . . 1 . . 5 . . . . . . . 1 1 . 8 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Machines Accessed 33 | . 1 . 4 . 8 2 . 1 . 2 1 4 . 2 . 3 3 2 Terminals 17 | . 1 . . . 6 2 . 1 . 2 1 . . 1 . 1 1 1 Fabricators 2 | . . . . . . . . . . . . . . 1 . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 129 | . 3 . 36 . 14 4 . 1 . 4 8 34 . 4 . 9 6 6 Successful 103 | . 1 . 36 . 8 2 . 1 . 1 8 34 . 2 . 6 3 1 Failed 26 | . 2 . . . 6 2 . . . 3 . . . 2 . 3 3 5 Catastrophic 3 | . . . . . 2 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 2 . 4 1 . . . . . 1 . . . . . . Terminals 45 | . 3 . . . 12 4 . 1 . 4 8 . . 2 . 3 4 4 Fabricators 3 | . . . . . . . . . . . . . . 2 . . 1 . Repair Stations 4 | . . . . . . . . . . . . . . . . 2 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . 4 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 92 | . 1 . 36 . 6 2 . 1 . 1 8 34 . 1 . 1 1 . Record 59 | . . . 35 . 2 . . . . 1 8 11 . . . 1 1 . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 2 . 1 Scan Component 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . . . 3 1 . Insert Component 5 | . . . . . 2 . . . . . . . . . . 2 1 . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 6 1 . . . 2 . . . 2 . 2 2 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Total Allies 24 | . . . . 1 . . 19 . . 3 . . 1 . . . . . Largest Group 19 | . . . . 1 . . 19 16 16 11 8 5 5 1 . . . . Highest-Rated Group 465 | . . . . 31 . . 465 381 381 305 229 147 147 96 . . . . Highest-Rated Ally 96 | . . . . 31 . . 35 31 31 31 31 31 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 392 | . . . . . . . 156 . 42 117 27 . 48 2 . . . . Total Damage 5887 | . . . . . . . 2702 . 498 1564 295 . 828 . . . . . Kills 30 | . . . . . . . 5 . 3 11 4 . 7 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 63 | . . . . . . . . . . . . . . 19 . 15 7 22 Garrisons 3 | . . . . . . . . . . . . . . . . 2 1 . Patrols 30 | . . . . . . . . . . . . . . 9 . 10 1 10 Reinforcements 2 | . . . . . . . . . . . . . . . . . . 2 Guards 28 | . . . . . . . . . . . . . . 10 . 3 5 10 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Turns Passed 12797 | 74 214 99 1084 1050 3059 762 248 89 98 690 132 160 921 1167 40 995 683 1232 Spaces Moved 10030 | 73 122 73 864 721 1497 308 124 51 57 440 87 130 839 1499 72 1272 916 885 Core 473 | 41 . . . . . . . . . . . . 377 . . . . 55 Treads 1740 | . . . . . 1043 308 124 51 57 157 . . . . . . . . Legs 3102 | 32 122 73 864 721 454 . . . . 283 87 130 336 . . . . . Wheels 374 | . . . . . . . . . . . . . 9 . . . . 365 Hover 4188 | . . . . . . . . . . . . . . 1463 72 1272 916 465 Flight 153 | . . . . . . . . . . . . . 117 36 . . . . Fastest Speed 40 | 50 120 120 120 120 105 145 145 145 145 120 120 120 50 40 56 43 50 50 Average Speed 91 | 80 120 120 120 120 142 145 145 145 145 128 120 120 79 53 56 50 58 68 Slowest Speed 225 | 120 120 120 120 120 225 145 145 145 145 145 120 120 190 60 56 56 121 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 25 11 94 95 57 9 80 3 76 15 10 78 81 23 81 29 20 22 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . . . . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . . . 2 . . . . . . 1 . 5 . . . . . Spaces Dug 68 | . . . . 6 . . . . . . . . 41 . . . . 21 Terrain Destroyed 432 | . . 29 . 6 49 . 62 . . . . . 154 37 . 59 . 36 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . 6 . . . . . . . . 2 . . 1 . . AOE 423 | . . 29 . . 49 . 62 . . . . . 152 37 . 58 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Dat Pro Fac Was Fac Fac Res Total 13228 | 84 160 77 912 876 2345 626 175 66 66 545 106 134 1036 1846 71 1583 1065 1455 Wait 2591 | . 16 . 37 136 725 297 26 15 7 66 9 5 114 274 . 258 129 477 Move 10014 | 72 121 72 863 720 1496 308 123 50 56 439 86 129 838 1499 71 1271 915 885 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 87 | 5 2 . 5 3 23 7 1 . . 5 1 . 4 12 . 6 3 10 Fast Attach 62 | 1 4 . . 1 12 . . . . 1 1 . 6 17 . 5 7 7 Attach 57 | 4 1 . 2 1 7 4 1 . . 5 . . 10 2 . 6 . 14 Detach 6 | . . . . 1 2 . . . . 1 . . 1 . . . . 1 Swap 43 | . 1 2 . 2 8 4 9 1 . 6 . . 2 1 . 3 1 3 Drop 81 | . . . 3 2 14 6 2 . . 5 1 . 5 20 . 9 9 5 Fire 200 | 2 15 3 . 10 46 . 13 . 3 17 8 . 56 9 . 2 . 16 Melee 70 | . . . . . 12 . . . . . . . . . . 23 1 34 Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . 12 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered Mines 297 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 382 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Entered Exiles 412 | -10/Exiles | Discovered new exit (range 14) 430 | -10/Exiles | Met 8R-AWN 526 | -10/Exiles | Met EX-HEX 635 | -10/Exiles | Met EX-DEC 685 | -10/Exiles | Met EX-BIN 825 | -10/Exiles | Aligned with FarCom system 826 | -10/Exiles | Given EX-Vault access code 914 | -10/Exiles | Opened EX-Vault 934 | -10/Exiles | Found Gui. Plasma Cannon 959 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1031 | -10/Exiles | Learned location of Zion (-7) 1070 | -10/Exiles | Discovered new exit (range 14) 1166 | -10/Exiles | Visited The Gauntlet 1472 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1472 | -10/Exiles | Entered Mines 1504 | -9/Mines | Learned location of Storage (-9) 1760 | -9/Mines | Discovered new exit (range 15) 1788 | -9/Mines | Received a Mining Laser from a helpful Derelict 1932 | -9/Mines | Crushed by falling debris 1932 | -9/Mines | System corruption reached 10% 1963 | -9/Mines | Lost 3 parts (1p1n1u) 2495 | -9/Mines | Discovered new exit (range 8) 2522 | -9/Mines | Entered Materials 2522 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3244 | -8/Materials | Discovered new exit (range 14) 4924 | -8/Materials | Garrison activated, responded to threat 5581 | -8/Materials | Entered Factory 5581 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5887 | -7/Factory | Build established: Skirmisher 6343 | -7/Factory | Sucked down chute 6343 | -7/Factory | Entered Waste 6348 | -7/Waste | Spotted C-40 Crusher 6351 | -7/Waste | Spotted C-40 Crusher 6361 | -7/Waste | Spotted C-40 Crusher 6366 | -7/Waste | Spotted C-40 Crusher 6372 | -7/Waste | Spotted C-40 Crusher 6373 | -7/Waste | Warlord forces began an assault 6385 | -7/Waste | Destroyed C-40 Crusher 6388 | -7/Waste | Allies destroyed C-40 Crusher 6390 | -7/Waste | Allies destroyed C-40 Crusher 6394 | -7/Waste | Allies destroyed C-40 Crusher 6400 | -7/Waste | Destroyed C-40 Crusher 6419 | -7/Waste | Lost 3 allies 6435 | -7/Waste | Spotted C-40 Crusher 6452 | -7/Waste | Allies destroyed C-40 Crusher 6499 | -7/Waste | Discovered new exit (range 10) 6591 | -7/Waste | Entered Factory 6591 | -7/Factory | Accompanied by 16 allies 6665 | -7/Factory | Identified exit to DSF 6680 | -7/Factory | Entered DSF 6680 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 6680 | -7/DSF | Accompanied by 16 allies 6710 | -7/DSF | Sterilization system engaged 6730 | -7/DSF | Ambient heat levels rising (+10) 6732 | -7/DSF | Spotted Striker 6737 | -7/DSF | Discovered new exit (range 19) 6745 | -7/DSF | Ambient heat levels rising (+10) 6747 | -7/DSF | Allies destroyed Striker 6760 | -7/DSF | Ambient heat levels rising (+10) 6775 | -7/DSF | Ambient heat levels rising (+10) 6775 | -7/DSF | Lost 7 allies 6778 | -7/DSF | Entered Factory 6778 | -6/Factory | Accompanied by 11 allies 6778 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6835 | -6/Factory | Discovered new exit (range 15) 6886 | -6/Factory | Garrison activated, responded to threat 7222 | -6/Factory | Allied Derelicts emerged from ambush trap array 7395 | -6/Factory | Discovered new exit (range 6) 7468 | -6/Factory | Entered Lower Caves 7468 | -6/Lower Caves | Accompanied by 8 allies 7469 | -6/Lower Caves | Encountered a Warlord checkpoint 7501 | -6/Lower Caves | Attracted the attention of an 0b10 base 7540 | -6/Lower Caves | Met a Warlord Commander 7541 | -6/Lower Caves | Learned location of Warlord (-5) 7542 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7544 | -6/Lower Caves | Found Encrypted Comm Array 7549 | -6/Lower Caves | Identified exit to Lower Caves 7549 | -6/Lower Caves | Learned location of 1 exit from Factory 7549 | -6/Lower Caves | Learned 8 Factory zone layouts 7549 | -6/Lower Caves | Learned Research trap positions 7549 | -6/Lower Caves | Learned Research stockpile data 7549 | -6/Lower Caves | Learned Armory stockpile data 7555 | -6/Lower Caves | Lost 3 allies 7595 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7600 | -6/Lower Caves | Entered Data Miner 7600 | -6/Data Miner | Accompanied by 5 allies 7600 | -6/Data Miner | Discovered new exit (range 6) 7618 | -6/Data Miner | Met Data Miner 7659 | -6/Data Miner | Learned location of Section 7 (-3) 7672 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7694 | -6/Data Miner | Received God Mode back door access code from Data Miner 7760 | -6/Data Miner | Entered Proximity Caves 7760 | -5/Proximity Caves | Accompanied by 5 allies 7763 | -5/Proximity Caves | Build established: Mutant 7763 | -5/Proximity Caves | Spotter reported a threat 7800 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7866 | -5/Proximity Caves | Lost 3 allies 8282 | -5/Proximity Caves | Destroyed 9 combat bots 8340 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8400 | -5/Proximity Caves | Released all parts (8) 8431 | -5/Proximity Caves | Lost 10 parts (1p5n4u) 8454 | -5/Proximity Caves | Learned Factory interactive machine intel 8565 | -5/Proximity Caves | Core integrity fell below 50% 8592 | -5/Proximity Caves | Escorted by Enhanced Grunt 8601 | -5/Proximity Caves | Learned location of 1 exit from Factory 8669 | -5/Proximity Caves | Discovered new exit (range 8) 8677 | -5/Proximity Caves | Spotted B-75 Beast 8681 | -5/Proximity Caves | Entered Factory 8681 | -5/Factory | Accompanied by 1 ally 8681 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8682 | -5/Factory | Identified exit to Upper Caves 8683 | -5/Factory | Identified exit to Extension 8684 | -5/Factory | Loaded intel: 50 interactive machine locations 8952 | -5/Factory | Build established: Derelict-Mutant 8981 | -5/Factory | Search patrols dispatched 9573 | -5/Factory | Build established: Hacker-Tank 9848 | -5/Factory | Sucked down chute 9848 | -5/Factory | Entered Waste 9853 | -5/Waste | Spotted C-40 Crusher 9853 | -5/Waste | Spotted C-40 Crusher 9863 | -5/Waste | EMP discharged 9866 | -5/Waste | Spotted C-40 Crusher 9866 | -5/Waste | Spotted C-40 Crusher 9869 | -5/Waste | Spotted C-40 Crusher 9878 | -5/Waste | Spotted C-40 Crusher 9879 | -5/Waste | Discovered new exit (range 13) 9888 | -5/Waste | Entered Factory 10029 | -5/Factory | Imp. System Shield fried by hacking feedback 10141 | -5/Factory | Repaired Gyrokinetic Inverter 10215 | -5/Factory | Discovered exit to Upper Caves (range 4) 10333 | -5/Factory | Discovered new exit (range 3) 10490 | -5/Factory | Build established: Mutant 10883 | -5/Factory | Entered another Factory area 10883 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10983 | -4/Factory | Discovered new exit (range 9) 11150 | -4/Factory | Build established: Gladiator 11372 | -4/Factory | Discovered new exit (range 16) 11566 | -4/Factory | Entered Research 11566 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11567 | -3/Research | Loaded intel: 76 trap records 12332 | -3/Research | System corruption reached 10% 12381 | -3/Research | Released all parts (3) 12390 | -3/Research | Core integrity fell below 50% 12410 | -3/Research | Lost 14 parts (1p3n7u3w) 12668 | -3/Research | Build established: Mutant 12787 | -3/Research | Discovered new exit (range 16) 12792 | -3/Research | Core integrity fell below 20% 12795 | -3/Research | Released all parts (3) 12798 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12782_ Centrium Wheel destroyed. 12784_ System corrupted: IFF burst signal emitted. 12785_ Com. HERF Cannon destroyed. 12787_ EXIT=FOUND 12788_ Railgun destroyed. 12788_ Centrium Wheel destroyed. 12788_ Connecting with DSF Access... 12788_ ALERT: Suspicious activity at Terminal R021. Dispatching Investigation squad. 12789_ Penetrated by Slug. 12789_ Lgt. Particle Reactor destroyed. 12792_ Critical hit (Burn: +50). 12794_ Penetrated by Slug. 12794_ Quantum Rifle destroyed. 12795_ Centrium Wheel destroyed. 12795_ Released Lance. 12795_ Released Adv. Target Analyzer. 12795_ Released Lrg. Storage Unit. 12797_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? ???????????????????????????????????? | | ###########"####?????????????????????????????????? | | #?????????????????????????????????? | | ^ ^ #?????????????????????????????????? | | ###### #?????????????????????????????????? | | ?????#^ #################+######+?????????? | | ?????# ^ # ## ?????????? | | ?????# !! # ## ????????? | | ?????# ! # + ????????? | | ?????# / ## gpg ????????? | | ?????# # ##Y ????????? | | ?????# # ## pgg#########???????????? | | ?????##### ##### ##### #???????????????????? | | ?????????# #???###???# #???????????????????? | | ?????????# #?????????# ##??????????????????? | | ?????????# #?????????# T#??????????????????? | | ?????????# #?????????# #??????????????????? | | ?????????# #?????????# ##??????????????????? | | ?????????# #?????????# #???????????????????? | | ########## #?????????# #???????????????????? | | #???# ????#/ #???????????????????? | | ### #####+#???# ??#! #???????????????????? | | ??# #??? ???# # #???????????????????? | | ??# #??? ???# + #???????????????????? | | ??# #?? ??# # #???????????????????? | | ??# #?? ??# ??# @ #???????????????????? | | ??# ###############?# #???????????????????? | | ??# # ## g #?????^????????????? | | ??# + ## Ygg #??????????????????? | | ??# # ## g ?????????????????? | | ??# ## ## ## < ????????????????? | | ??# ?# ## ## = ??????????????? | | ??# ?#^ ## ## ######?????????????? | | ??# ##^##### #####+#### #??????????????????? | | ??# ## #???# #???# #??#########??????????????????? | | ??# ## #???# #???# #?????????????????????????????? | | ??# ## #???# #???# #?????????????????????????????? | | ??# ## #???# #???# #?????????????????????????????? | | ??# ## #??## ##??# ##????????????????????????????? | | ###/##/#### ### #????????????????????????????? | | + #????????????????????????????? | | # ### #????????????????????????????? | | """"""" ##+##??#+##????????????????????????????? | | """"""" # ???????????????????????????????????? | | """"""" # ???????????????????????????????????? | | # ??????????????????????????????????? | | # ! ??????????????????????????????????? | | """"""" # ?????????????????????????????????? | | """"""" # ?????????????????????????????????? | | """"""" #######????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 51 Energy Capacity 600 Matter Stores 444 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Resistance: TH 30 Resistance: EX 25 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 7 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Decoder Ring I'm Back, Baby! Leap Before You Look Maybe Next Time I'll Detach My Launcher Quick And Dirty The Oracle Universal Adapter Challenges ------------ None Game ------ Seed TerrabombTeslaBlaster Manual? 0 Play Time 05:12:31 Cumulative 22.5 hours Start 2025.01.02 @ 13:21:17 End 2025.01.05 @ 18:29:16 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 7 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(75) Steam 1 RUN: ce7c912a-87ba-47f5-bd7d-644eb387e294