Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 18:38:35 Player: Some Pennies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (144) 720 Value Destroyed (4089) 4089 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 8407 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -111 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 290/290 System Corruption 0% Temperature Danger (468) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Heavy Treads Advanced Targeting Computer Energy Filter Improved Kinecellerator Improved Transmission Jammer Gun Armor Wave Gun Long-range Proton Cannon Heavy Ion Cannon Heavy Phase Cannon Gauss Cannon Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Wave Gun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Heavy Treads Advanced Targeting Computer Energy Filter Improved Kinecellerator Improved Transmission Jammer Gun Armor Long-range Proton Cannon Heavy Ion Cannon Heavy Phase Cannon Gauss Cannon Gauss Cannon Datajack [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 132 | 10 14 12 68 20 8 Power 10 | 1 3 1 3 2 . Engine 9 | 1 3 1 3 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 37 | 2 4 1 21 5 4 Treads 35 | 1 4 1 20 5 4 Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 33 | 5 4 . 17 4 3 Device 15 | 3 . . 9 1 2 Storage 5 | 2 2 . 1 . . Processor 6 | . . . 5 1 . Hackware . | . . . . . . Protection 7 | . 2 . 2 2 1 Artifact . | . . . . . . Weapon 52 | 2 3 10 27 9 1 Energy Gun 5 | . 3 1 . 1 . Energy Cannon 9 | . . 1 6 2 . Ballistic Gun 19 | 2 . 2 12 3 . Ballistic Cannon 8 | . . 1 5 1 1 Launcher 6 | . . . 4 2 . Special Weapon 5 | . . 5 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 26 | . 6 2 11 5 2 Power 2 | . 1 . 1 . . Propulsion 12 | . 1 . 7 3 1 Utility 7 | . 1 . 3 2 1 Weapon 5 | . 3 2 . . . Highest Loss Streak 4 | . 3 1 4 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 99 98 96 99 Engine 10 | . 13 14 8 5 9 Treads 32 | . 26 28 35 34 35 Device 7 | . 2 . 13 6 4 Storage 10 | . 14 14 9 9 9 Processor 7 | . . . 10 12 13 Protection 6 | . 10 14 2 6 8 Energy Gun 6 | . 20 6 . 1 8 Energy Cannon 4 | . . 2 6 5 . Ballistic Gun 5 | . 4 9 4 8 . Ballistic Cannon 3 | . . 2 5 1 9 Naked Turns . | . . . . . . Heaviest Build 58 | 13 30 37 49 54 58 Greatest Support 83 | 20 40 40 83 80 80 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 5 14 15 15 15 15 Average Carried 12 | 3 9 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 13 15 15 15 15 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 3450 | 399 349 181 1827 466 228 Remotely 526 | . . . 526 . . Salvage Created 5069 | 218 990 107 2384 668 702 Parts 284 | 17 53 10 124 35 45 Haulers Intercepted 12 | . 2 . 6 . 4 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 90 | . 19 5 41 17 8 Melee 2 | . 2 . . . . Guns 37 | . 17 3 7 8 2 Cannons 41 | . . 2 28 5 6 AOE 9 | . . . 5 4 . Classes Destroyed 17 | 2 6 1 6 2 . Worker 8 | . . . 6 . 2 Builder 8 | . 1 . 4 . 3 Tunneler 6 | 6 . . . . . Hauler 12 | . 2 . 6 . 4 Recycler 10 | 1 2 . 4 . 3 Mechanic 1 | . . . 1 . . Operator 4 | . 2 . 2 . . Watcher 6 | . 1 . 4 . 1 Swarmer 12 | . 3 . 3 3 3 Grunt 50 | . 16 2 24 5 3 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 15 | . . . 9 4 2 Hunter 6 | . . . 3 3 . Heavy 1 | . . . 1 . . Behemoth 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 14 | 3 5 2 13 6 14 Combat Bots Only 6 | . 5 2 6 6 3 Max Kills in Single Turn 4 | 1 2 1 3 3 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 3 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 603 | . 92 26 246 120 119 Missed 164 | . 27 6 73 36 22 Damage Taken 6230 | . 818 375 2700 1206 1131 Core 729 | . 145 26 286 211 61 Absorbed by Shields 436 | . . . 436 . . Redirected to Shielding 7 | . 2 5 . . . Ignored by Resistances 51 | . . . . . 51 Regen/Repaired (Parts) 673 | . 132 . 541 . . Core Remaining (%) 65 | 100 . 31 . . . Volleys Fired 398 | 18 83 26 177 54 40 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 40 80 140 160 130 129 Shots Fired 751 | 35 146 44 340 108 78 Gun 414 | 35 146 18 126 60 29 Cannon 311 | . . 11 208 43 49 Launcher 11 | . . . 6 5 . Special 15 | . . 15 . . . Kinetic 496 | 35 71 27 254 60 49 Thermal 230 | . 61 17 80 43 29 Explosive 11 | . . . 6 5 . Electromagnetic 14 | . 14 . . . . Robot Hit Streak 34 | 6 9 15 34 9 16 Robot Miss Streak 6 | 2 5 1 5 3 6 Penetration Max 1 | . . . 1 1 . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 440 | 19 85 27 204 59 46 Core Hits 211 | 8 43 10 101 28 21 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 5 | 1 1 . 3 . . Critical Strikes 16 | 1 1 . 11 . 3 Burn 1 | . . . . . 1 Meltdown 1 | . . . 1 . . Destroy 6 | 1 1 . 4 . . Blast 8 | . . . 6 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11291 | 242 1124 431 5841 1959 1694 Guns 4585 | 242 1119 213 1775 661 575 Cannons 5371 | . . 151 3606 842 772 Explosions 1263 | . . . 460 456 347 Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 6590 | 242 533 352 4030 661 772 Thermal 3637 | . 443 79 1351 842 922 Explosive 916 | . . . 460 456 . Electromagnetic 143 | . 143 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . 13 21 . . . Message Errors 10 | . 2 8 . . . Matter Fused 6 | . 3 3 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 6 | . 1 5 . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 4 | . 2 2 . . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 2 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 231 | . . . 8 18 205 Projectiles 55 | . . . 8 8 39 Explosions 176 | . . . . 10 166 Melee . | . . . . . . Knockbacks 25 | . . 3 14 . 8 Impact . | . . . . . . Kinetic 23 | . . 3 12 . 8 Secondary 2 | . . . 2 . . Self-Inflicted Damage 178 | . . . 31 51 96 Shots 4 | . . . 1 2 1 Rammed 3 | . 3 . . . . Targets Rammed 5 | . 5 . . . . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 476 | . 183 260 386 171 476 Average Temperature 84 | . 39 58 40 54 203 Received Heat Transfer 1920 | . 366 102 930 189 333 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 1 . 3 . 2 Heat Transferred 5432 | . 925 505 1878 999 1125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 896 | 35 423 . 672 896 675 Initial 436 | . 22 . . 278 436 Average 352 | 15 141 . 364 687 512 Maximum Alert Level 3 | . 2 . 2 3 2 Low Security (%) 27 | 100 71 . 12 . . Level 1 34 | . 25 . 49 19 . Level 2 31 | . 2 . 38 26 100 Level 3 7 | . . . . 53 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 . 7 . 2 Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 7 | . 2 . 4 . 1 Assault 2 | . . . 1 . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 6 | . 3 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 152 | . 35 7 69 19 22 Peak Tracking Total 8 | . 7 2 6 8 8 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 13 | . 1 1 7 1 3 Max in Single Turn 1 | . 1 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 30 | . 9 1 15 2 3 Terminals 21 | . 6 . 10 2 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 121 | . 37 1 66 6 11 Successful 72 | . 18 1 47 1 5 Failed 48 | . 18 . 19 5 6 Catastrophic 5 | . 3 . . . 2 Database Lockouts 1 | . 1 . . . . Manual 42 | . 17 . 15 . 10 Terminals 86 | . 26 . 43 6 11 Fabricators . | . . . . . . Repair Stations 17 | . 6 . 11 . . Recycling Units 7 | . 5 . 2 . . Scanalyzers 9 | . . . 9 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 35 | . 12 1 20 1 1 Robot Analysis 6 | . 4 . 2 . . Prototype ID Bank 9 | . 3 . 6 . . Emergency Access Points 2 | . . . 2 . . Alert Level 1 | . . . 1 . . Unreport Threat 4 | . 1 . 3 . . Locate Traps 3 | . 1 . 2 . . Recall Investigation 1 | . . . 1 . . Zone Layout 7 | . 3 . 3 . 1 Garrison Registry 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . 3 . 10 . . Scan Component 7 | . 2 . 5 . . Repair 6 | . 1 . 5 . . Recycling Unit Hacks 3 | . 2 . 1 . . Retrieve Components 3 | . 2 . 1 . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 11 | . 1 . 6 . 4 Terminals 11 | . 1 . 6 . 4 Track 2 | . . . 1 . 1 Botnet 6 | . . . 3 . 3 Disrupt 2 | . 1 . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 25 | . 8 . 12 2 3 Full Trace Events 7 | . 4 . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . 5 . . Time 167 | . 13 . 154 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 6 . 3 . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 45 | . . . . 45 18 Highest-Rated Ally 25 | . . . . 25 18 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 534 | . . . . 534 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total 6 | . 4 . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 7380 | 216 1630 843 3291 873 527 Spaces Moved 3522 | 153 833 437 1449 409 241 Core 5 | 5 . . . . . Treads 3306 | 1 769 437 1449 409 241 Legs . | . . . . . . Wheels 211 | 147 64 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 160 160 160 160 Average Speed 155 | 90 155 160 160 160 160 Slowest Speed 162 | 160 160 160 160 160 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 6 94 33 97 56 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 32 | . . . 13 19 . Terrain Destroyed 174 | . . 1 79 32 62 Melee . | . . . . . . Projectile 89 | . . 1 52 . 36 AOE 85 | . . . 27 32 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 4666 | 194 1028 516 2096 519 313 Wait 403 | . 65 24 291 11 12 Move 3516 | 152 832 436 1448 407 241 Hop . | . . . . . . Pick Up 117 | 13 20 10 56 13 5 Fast Attach 23 | . 1 2 16 4 . Attach 45 | 7 6 2 25 4 1 Detach 2 | . . . 2 . . Swap 64 | 3 7 8 27 12 7 Drop 93 | 1 9 8 54 14 7 Fire 398 | 18 83 26 177 54 40 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 217 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Lost 3 parts (1p1n1w) 459 | -10/Materials | Discovered new exit (range 7) 633 | -10/Materials | Discovered new exit (range 20) 752 | -10/Materials | Core integrity fell below 50% 975 | -10/Materials | Central database locked down 1000 | -10/Materials | Discovered new exit (range 14) 1196 | -10/Materials | Discovered new exit (range 3) 1466 | -10/Materials | Repaired Lgt. Treads 1837 | -10/Materials | Discovered new exit (range 7) 1847 | -10/Materials | Entered Subcaves 1847 | -10/Subcaves | Discovered new exit (range 9) 1878 | -10/Subcaves | Shifting Twisted Machinery released Unknown Engine 1934 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1994 | -10/Subcaves | Learned location of Zion (-7) 1994 | -10/Subcaves | Met a Zionite searching for "candidates" 2129 | -10/Subcaves | Visited 4L-MR0's lab 2151 | -10/Subcaves | Found Gun Armor 2553 | -10/Subcaves | Discovered new exit (range 6) 2682 | -10/Subcaves | Discovered new exit (range 6) 2690 | -10/Subcaves | Entered Materials 2690 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2691 | -8/Materials | Identified exit to Storage 2978 | -8/Materials | Build established: Scavenger-Mutant 3226 | -8/Materials | Lost 4 parts (3n1u) 3391 | -8/Materials | Discovered new exit (range 16) 3810 | -8/Materials | Discovered new exit (range 16) 3945 | -8/Materials | Build established: Mutant 4493 | -8/Materials | Build established: Scavenger-Mutant 4774 | -8/Materials | Lost 4 parts (1p1n2u) 4812 | -8/Materials | Discovered new exit (range 15) 4981 | -8/Materials | Repaired Lgt. Treads 5009 | -8/Materials | Repaired Lgt. Treads 5036 | -8/Materials | Repaired Lgt. Treads 5070 | -8/Materials | Repaired Imp. Treads 5090 | -8/Materials | First assault squad dispatched 5115 | -8/Materials | Repaired Gauss Cannon 5231 | -8/Materials | Core integrity fell below 50% 5969 | -8/Materials | Identified exit to Garrison 5981 | -8/Materials | Entered Garrison 6019 | -8/Garrison | Triggered checkpoint 6202 | -8/Garrison | Core integrity fell below 20% 6235 | -8/Garrison | Lost 3 parts (2n1u) 6243 | -8/Garrison | Triggered checkpoint 6319 | -8/Garrison | Rescued a captive Derelict 6321 | -8/Garrison | Rescued a captive Derelict 6387 | -8/Garrison | Discovered new exit (range 73) 6387 | -8/Garrison | Discovered new exit (range 62) 6387 | -8/Garrison | Discovered new exit (range 6) 6387 | -8/Garrison | Discovered new exit (range 85) 6495 | -8/Garrison | Triggered checkpoint 6552 | -8/Garrison | Spotted B-75 Beast 6594 | -8/Garrison | Destroyed B-75 Beast 6827 | -8/Garrison | Installed Relay Interface Framework 6854 | -8/Garrison | Entered Materials 6854 | -8/Materials | Accompanied by 1 ally 6877 | -8/Materials | Discovered exit to Storage (range 11) 7254 | -8/Materials | First assault squad dispatched 7381 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07352_ S-10 Pest Lgt. Assault Rifle blasted off. 07352_ S-10 Pest destroyed. 07353_ Critical hit (Burn: +37). 07358_ Slug penetrates S-10 Pest. 07358_ S-10 Pest destroyed. 07361_ Slug penetrates S-10 Pest. 07361_ Destroyed Flight Unit. 07364_ S-10 Pest destroyed. 07364_ Slug penetrates Wall. 07367_ S-10 Pest knocked back. 07367_ Slug penetrates Wall. 07373_ Slug penetrates G-47 Trooper. 07373_ G-47 Trooper knocked back. 07376_ Slug penetrates Wall. 07376_ Slug penetrates G-47 Trooper. 07376_ G-47 Trooper knocked back. 07378_ Lgt. Treads destroyed. 07379_ G-47 Trooper knocked back. 07379_ Destroyed Lgt. Nuclear Core. 07379_ G-47 Trooper knocked back. 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Treads | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeFieldCorpse Manual? 0 Play Time 01:18:47 Cumulative 151.7 hours Start 2024.06.11 @ 15:19:02 End 2024.06.11 @ 18:38:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 118 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873b612d-cbd8-4575-9676-7bf265ee9f8c