Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.18 @ 13:14:29 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (193) 965 Value Destroyed (6208) 6208 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (3314) 3314 TOTAL SCORE: 20347 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 1925 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -166 Cogmind --------- Core Integrity 1187/1300 Matter 295/300 Energy 8/600 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY (11) ----- Large Storage Unit Advanced Energy Well Structural Scanner Machine Analyzer Advanced Signal Interpreter Improved Weapon Cycler Advanced Transmission Jammer Improved Remote Shield > --- WEAPON (4) ------- Great Axe > --- INVENTORY (15) --- Light Quantum Reactor Flexi-carbon Leg Advanced Myomer Leg Matter Compressor (250) Advanced Sensor Array Long-range Sensor Array Advanced Target Analyzer Advanced Thermal Shield EM Shield System Backup Module Tesla Rifle Enhanced Coil Gun Improved KE Penetrator Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Energy Well Machine Analyzer Advanced Signal Interpreter Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Improved Heavy Armor Plating Improved Remote Shield > --- WEAPON ----------- Improved Lightning Gun Heavy Phase Cannon Improved Heavy Machine Gun Improved KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Advanced Myomer Leg Matter Compressor Structural Scanner Advanced Sensor Array Long-range Sensor Array Advanced Target Analyzer Advanced Thermal Shield EM Shield System Backup Module Z-Drone Bay Tesla Rifle Enhanced Coil Gun Great Axe [Rating: 127] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 9 | . . 1 1 2 . . . . 1 . . . . 2 . . . . . . 1 . . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 372 | 1 19 48 32 24 11 8 2 3 8 12 6 1 37 7 2 16 25 15 6 7 42 6 26 8 Power 21 | . 3 4 2 1 1 . . . . 1 . . 3 . . 1 . . 1 . 2 1 . 1 Engine 14 | . 3 4 1 1 1 . . . . 1 . . 3 . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 Propulsion 63 | . 4 19 15 7 . 1 . . . . . . 5 . . 1 1 1 . . 4 . 3 2 Treads 26 | . 2 14 8 2 . . . . . . . . . . . . . . . . . . . . Leg 32 | . 1 1 7 5 . 1 . . . . . . 5 . . 1 1 1 . . 4 . 3 2 Wheel 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 195 | 1 6 12 9 14 9 4 1 3 4 7 6 1 16 5 . 11 18 9 4 6 24 4 17 4 Device 145 | 1 1 6 5 10 7 3 1 3 2 5 5 . 11 2 . 8 18 9 2 6 19 4 15 2 Storage 8 | . 3 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 Processor 5 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 Hackware 4 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . Protection 33 | . 2 5 2 2 2 . . . 1 2 1 1 5 1 . 2 . . 1 . 4 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | . 6 13 6 2 1 3 1 . 4 4 . . 13 2 2 3 6 5 1 1 12 1 6 1 Energy Gun 16 | . 5 4 . . . . . . . 1 . . 1 . . . 2 . . . 2 . 1 . Energy Cannon 14 | . . 1 . . . 1 . . . 1 . . 1 . 1 . 1 2 . . 4 1 1 . Ballistic Gun 28 | . . 5 4 1 . 1 1 . 2 1 . . 4 . . 2 1 1 1 . 2 . 2 . Ballistic Cannon 7 | . . 1 1 1 . . . . . . . . 1 . . . . . . . 2 . 1 . Launcher 8 | . . 1 . . 1 . . . 1 . . . 2 . 1 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . . 1 2 . 1 1 2 . 1 1 . 1 1 Piercing Weapon 5 | . . . . . . . . . 1 1 . . 3 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . 1 1 . . . . . . . . 1 1 . . . . 5 . 1 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Lost 55 | . 7 13 4 1 . . . . . . . . 9 . . 2 . 2 . . 14 . . 3 Power 6 | . 2 3 . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 13 | . . 4 1 . . . . . . . . . 3 . . 1 . . . . 4 . . . Utility 15 | . 1 3 1 1 . . . . . . . . 4 . . 1 . . . . 3 . . 1 Weapon 21 | . 4 3 2 . . . . . . . . . 1 . . . . 2 . . 7 . . 2 Highest Loss Streak 7 | . 2 4 1 1 . . . . . . . . 7 . . 2 . 1 . . 6 . . 3 Average Slot Usage (%) 97 | . 95 97 98 98 100 100 100 100 96 100 100 100 98 94 100 99 100 99 98 100 94 92 93 91 Engine 5 | . 11 10 7 7 7 7 7 7 6 6 6 6 5 5 5 4 . . . . . . . . Treads 4 | . 10 24 9 5 . . . . . . . . . . . . . . . . . . . . Leg 20 | . 7 . 25 24 30 30 30 30 26 26 26 26 25 23 23 23 23 23 23 23 20 21 21 22 Wheel 1 | . 10 7 . . . . . . . . . . . . . . . . . . . . . . Device 16 | . 3 11 8 11 14 14 15 15 14 19 19 19 18 21 17 20 22 23 17 17 25 21 23 22 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 8 11 9 10 7 7 Processor 9 | . . . 8 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 9 Hackware 3 | . . . . 2 7 7 7 7 8 6 6 6 3 . 5 8 5 5 5 5 3 . . . Protection 4 | . 10 8 9 6 . . . . . . . . 2 6 11 4 5 5 5 5 2 5 5 3 Energy Gun 3 | . 20 6 . . . . . . . 2 . . 2 5 5 3 3 . . . 1 10 5 3 Energy Cannon 2 | . . 3 . . . . 7 7 4 2 6 6 3 . 5 5 . 3 5 5 3 3 4 3 Ballistic Gun 6 | . . 8 10 7 4 6 3 7 7 9 13 13 5 . . 2 10 9 5 5 4 . 4 8 Ballistic Cannon 2 | . . 2 5 6 7 5 . . . . . . 2 5 . . . . . . 5 5 3 . Slashing Weapon 1 | . . . . . . . . . . . . . . 5 . 4 . 2 4 4 1 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 34 38 43 45 42 36 37 37 42 51 51 51 58 57 56 58 59 60 61 61 78 89 92 92 Greatest Support 111 | 20 20 60 54 63 63 63 60 60 60 60 60 60 82 77 77 78 78 83 83 83 86 79 91 111 Greatest Overweight (x) 3 | . 2 3 1 1 . . . . . . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 11 14 14 14 15 15 14 15 14 15 15 15 13 14 15 14 14 14 14 15 12 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 26% | Mutant 22% | Scavenger-Mutant 20% | Assassin 14% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Mutant | -5/Proximity Caves Assassin | -5/Factory Mutant | -5/Waste Assassin | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Assassin | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 7585 | 210 167 1039 852 375 266 121 20 55 98 158 80 . 410 . 211 433 395 326 70 104 1312 184 439 260 Remotely 219 | 10 40 . . . . . . . . . . . 20 . . . . . . . 149 . . . Salvage Created 8585 | 117 602 1883 979 282 143 86 . 47 28 . . . 302 . 892 473 233 261 118 98 918 506 417 200 Parts 384 | 6 27 133 46 18 4 2 . 3 3 . . . 16 . 4 14 7 15 . 10 40 4 25 7 Haulers Intercepted 8 | . 2 3 2 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | 1 1 2 . . . . . . . . . . . . . 2 . . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . 1 7 . 3 . 5 3 . 14 . . . 4 6 . 14 . . . . Prevented 12 | . . . . . . . . . . 7 2 . . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 139 | . 7 43 19 4 3 4 . 1 . . . . 8 . 4 3 5 3 . 4 19 2 8 2 Melee 4 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Guns 59 | . 4 21 10 1 . 1 . 1 . . . . 2 . . 2 3 3 . 2 5 . 4 . Cannons 47 | . . 15 8 3 . . . . . . . . . . . 1 . . . 2 11 2 4 1 AOE 24 | . . 5 . . 3 3 . . . . . . 5 . 4 . 2 . . . 2 . . . Classes Destroyed 18 | 2 6 4 1 1 1 . . . . . . . 1 . 1 . . . . . . . . 1 Worker 9 | . . 2 . 1 . . . . 1 . . . . . . 1 . . . . 4 . . . Builder 8 | . 3 2 . 1 . . . . . . . . . . . . . . . . 1 . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . 2 3 2 1 . . . . . . . . . . . . . . . . . . . . Recycler 10 | 1 1 2 . . . . . . . . . . . . . 2 . . . . 2 . 1 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 4 1 . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 1 5 2 . . . . . . . . . . . . 1 . . . . . . . . Swarmer 40 | . . 14 . . . 4 . . . . . . 5 . . . . . . 4 8 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 51 | . 7 18 10 1 3 . . . . . . . . . . 2 4 . . . 5 . 1 . Duelist 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Sentry 20 | . . 10 6 2 . . . . . . . . . . . . 1 . . . . . 1 . Hunter 9 | . . . 3 . . . . . . . . . 2 . . . . 2 . . 2 . . . Programmer 9 | . . . . 1 . . . 1 . . . . . . . . . 1 . . 4 . 1 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | 2 3 11 3 3 3 4 . 1 1 . . . 5 . 2 3 2 2 . 4 7 1 5 1 Combat Bots Only 8 | . 1 8 3 1 3 4 . 1 . . . . 5 . 2 3 2 2 . 4 6 1 4 1 Max Kills in Single Turn 3 | 1 1 3 1 1 1 3 . 1 1 . . . 3 . 1 1 1 1 . 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 3 . . . . . . 3 . 1 . 1 . . . 1 . . . Melee 1 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Damage Taken 11616 | . 875 2120 1640 259 133 245 . 32 . 137 43 . 1606 . 11 186 164 324 . 85 2003 . 558 1195 Core 1296 | . 90 191 188 37 . 16 . . . 18 . . 307 . . 19 . 17 . 11 262 . 27 113 Absorbed by Shields 1147 | . . . . . . . . . . . . . . . . . 57 120 . 34 756 . 53 127 Core Remaining (%) 74 | 100 64 52 65 . . . . 92 . . . . 61 . . . . . . 86 . . 74 . Volleys Fired 605 | 3 58 135 73 22 10 10 . 3 15 10 3 . 17 . 19 19 17 17 . 10 97 28 28 11 Largest 4 | 2 2 2 2 2 1 1 . 2 1 3 3 . 3 . 1 3 3 3 . 2 4 1 4 4 Hottest 235 | 90 90 121 93 76 36 65 . 93 65 141 131 . 126 . 39 110 120 123 . 128 235 98 208 208 Shots Fired 1062 | 6 92 262 146 40 10 10 . 6 15 19 9 . 22 . 20 31 38 31 . 16 168 28 70 23 Gun 586 | 6 92 175 78 22 5 5 . 3 . 14 6 . 16 . . 12 31 18 . 6 53 . 32 12 Cannon 433 | . . 83 68 18 . 3 . 3 13 5 3 . 3 . 1 19 4 13 . 10 110 28 38 11 Launcher 43 | . . 4 . . 5 2 . . 2 . . . 3 . 19 . 3 . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 570 | . . 136 140 40 5 5 . 3 . 10 6 . 10 . . 12 20 18 . 6 125 . 26 8 Thermal 372 | 6 50 122 6 . . 3 . 3 13 9 3 . 9 . 1 19 15 13 . 10 29 28 22 11 Explosive 43 | . . 4 . . 5 2 . . 2 . . . 3 . 19 . 3 . . . 5 . . . Electromagnetic 77 | . 42 . . . . . . . . . . . . . . . . . . . 9 . 22 4 Robot Hit Streak 16 | 1 6 11 16 8 4 7 . 3 . 1 2 . 4 . 11 14 13 16 . 3 12 4 6 8 Robot Miss Streak 8 | 1 3 2 3 6 2 2 . 3 . 3 2 . 2 . 2 2 2 3 . 2 8 5 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 742 | 3 83 184 113 31 9 4 . 4 4 5 4 . 23 . 16 29 25 24 1 7 101 16 36 20 Core Hits 344 | 3 21 74 46 23 17 10 . 3 2 . 1 . 18 . 11 13 11 11 1 4 47 6 16 6 Critical Kills 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 11 | . 2 1 1 . . . . . . 1 . . . . . . . . . . 5 . . 1 Critical Strikes 37 | . 5 12 4 1 . . . . . 1 . . 1 . . 1 1 . . . 7 . 3 1 Burn 12 | . 1 9 . . . . . . . . . . 1 . . . 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . 1 . . . . . . . . . . 7 . . 1 Blast 6 | . . 1 3 1 . . . . . . . . . . . . . . . . . . 1 . Corrupt 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Smash 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 165 | . 30 18 19 . . 5 . . 10 3 . . 17 6 . 24 2 6 1 11 1 . 2 10 Impact 72 | . 30 18 19 . . 5 . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . . . . 2 6 . 24 2 6 1 11 1 . 2 10 Piercing 28 | . . . . . . . . . 10 3 . . 15 . . . . . . . . . . . Sneak Attacks 17 | . 3 1 . . . . . . 3 . . . . . . 6 . 2 . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22458 | 32 1503 3925 2226 739 619 508 . 96 341 136 122 . 983 . 2074 1401 726 706 87 217 3315 770 1112 820 Guns 7488 | 32 799 2017 948 439 107 61 . 61 . 136 69 . 277 . . 193 521 289 . 48 859 . 473 159 Cannons 7082 | . . 1272 1007 300 . . . 35 . . 53 . . . . 249 . 234 . 169 2074 770 542 377 Explosions 4457 | . 80 322 . . 512 447 . . . . . . 435 . 2074 . 205 . . . 382 . . . Melee 3431 | . 624 314 271 . . . . . 341 . . . 271 . . 959 . 183 87 . . . 97 284 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8322 | . . 1619 1894 739 107 61 . 61 . 113 69 . 165 . . 193 340 289 . 48 2168 . 333 123 Thermal 5381 | 32 444 1670 61 . . . . 35 . 23 53 . 112 . . 249 181 234 . 169 643 770 328 377 Explosive 4294 | . . 322 . . 512 447 . . . . . . 435 . 2074 . 205 . . . 299 . . . Electromagnetic 1030 | . 435 . . . . . . . . . . . . . . . . . . . 205 . 354 36 Impact 1209 | . 624 314 271 . . . . . . . . . . . . . . . . . . . . . Slashing 1610 | . . . . . . . . . . . . . . . . 959 . 183 87 . . . 97 284 Piercing 612 | . . . . . . . . . 341 . . . 271 . . . . . . . . . . . Highest Corruption 21 | . . . . 1 1 1 . 1 . . . . . . 15 21 14 7 1 . 4 4 7 4 Average Corruption 6 | . . . . 1 1 1 . 1 . . . . . . 12 17 9 3 1 . 3 2 4 3 Corruption Purged 35 | . . . . . . 1 . . . . . . . . . 7 7 8 1 . 2 3 6 . Effects 164 | . . . . 1 4 . . . . . . . . . 9 51 47 13 . . 15 3 20 1 Message Errors 35 | . . . . . 1 . . . . . . . . . 1 6 7 4 . . 9 1 5 1 Matter Fused 36 | . . . . . . . . . . . . . . . 1 13 11 4 . . 2 2 3 . Heat Flow Errors 23 | . . . . . . . . . . . . . . . 2 6 9 1 . . 2 . 3 . Energy Discharges 21 | . . . . 1 1 . . . . . . . . . 1 5 7 2 . . . . 4 . Data Loss (minor) 13 | . . . . . 2 . . . . . . . . . . 5 2 1 . . . . 3 . Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 3 1 . . . . . 2 . Misfires 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . Misdirections 19 | . . . . . . . . . . . . . . . 2 9 8 . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1313 | . 202 142 80 71 27 27 . . 65 . . . 12 . 45 355 . 41 . 10 104 . 50 82 Projectiles 249 | . . 23 8 71 . . . . . . . . . . . 1 . 41 . 10 68 . 23 4 Explosions 163 | . 16 . . . 27 27 . . . . . . 12 . 45 . . . . . 36 . . . Melee 901 | . 186 119 72 . . . . . 65 . . . . . . 354 . . . . . . 27 78 Knockbacks 54 | . 2 13 12 5 . . . . . . . . . . . . . . . . 17 . 5 . Impact 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . 9 11 5 . . . . . . . . . . . . . . . . 17 . 4 . Secondary 4 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 224 | . 33 . . . 46 92 . . . . . . 5 . 11 . . . . . 37 . . . Shots 7 | . 1 . . . 1 2 . . . . . . 1 . 1 . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | 90 396 215 154 24 15 30 . . 44 58 169 . 90 . 276 257 254 101 . 156 419 175 419 494 Average Temperature 79 | 47 100 44 28 13 15 16 . . 22 21 94 . 30 . 61 76 88 29 . 70 151 99 150 189 Received Heat Transfer 2451 | . 435 645 594 42 72 . . . . 42 18 . 192 . . 54 50 . . . 213 . 18 76 Effects 8 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 3 Shutdowns 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 11 | . 7 2 1 . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 13 | . 8 2 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . 2 15 . . . . . . . . . . . . . . 1 . . . . . . 2 Heat Transferred 9398 | 75 1046 4144 111 . . . . 37 . 50 74 . 350 . . 333 500 296 . 250 625 804 333 370 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Peak Influence 1142 | 10 139 659 552 464 . . . . 109 . . . . 800 467 360 . . . . 438 155 743 1142 Initial 390 | . 6 14 251 163 . . . . 25 . . . . . 280 326 . . . . . 147 88 390 Average 252 | 7 55 325 412 142 . . . . 66 . . . . 105 422 247 . . . . 183 137 399 521 Maximum Alert Level 4 | . . 2 2 2 . . . . . . . . . 3 2 1 . . . . 2 . 3 4 Low Security (%) 51 | 100 100 33 . 74 . . . . 100 . . . . 75 . 48 . . . . 61 100 43 . Level 1 22 | . . 32 46 25 . . . . . . . . . . 27 51 . . . . 16 . . 42 Level 2 24 | . . 34 53 . . . . . . . . . . 22 72 . . . . . 22 . 43 43 Level 3 1 | . . . . . . . . . . . . . . 1 . . . . . . . . 12 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 8 4 1 . . . . 1 . . . . 1 . 2 . . . . 4 . 5 6 Investigation 7 | . 1 2 2 . . . . . . . . . . . . 1 . . . . . . . 1 Extermination 6 | . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 1 Reinforcement 17 | . 1 6 2 . . . . . 1 . . . . 1 . . . . . . 2 . 3 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 14 | . . 4 6 1 . . . . . . . . . . . . . . . . 1 . 1 1 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . 19 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . 19 Times Spotted 287 | . 22 71 38 5 4 4 . 1 5 6 3 . 8 . 6 6 5 3 . 4 30 5 26 35 Peak Tracking Total 11 | . 4 8 6 1 4 4 . 1 1 3 3 . 5 . 3 5 2 2 . 4 9 2 4 11 Tactical Retreats 12 | . 2 2 . . 1 . . . . . 1 . . . . 1 . . . . 2 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 12 | . 2 3 3 . . . . . . . . . . 1 . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 8 | . . 2 2 . . . . . . . . . . . . . . 1 . . 1 . 2 . Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 52 | . 7 7 8 5 . . 1 . 1 1 1 4 . 3 . 1 . . 6 . 1 . 4 2 Terminals 20 | . 7 5 6 2 . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . 3 1 Repair Stations 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 1 Total Hacks 158 | . 22 23 23 11 . . 4 . 2 1 1 28 . 6 . 4 . . 19 . 2 . 8 4 Successful 117 | . 14 17 16 8 . . 4 . . 1 1 28 . 3 . . . . 19 . 1 . 4 1 Failed 41 | . 8 6 7 3 . . . . 2 . . . . 3 . 4 . . . . 1 . 4 3 Catastrophic 8 | . 1 2 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 16 12 10 4 . . . . 15 . . . . . . 13 . 1 . . 14 . 22 14 Terminals 61 | . 22 17 17 5 . . . . . . . . . . . . . . . . . . . . Fabricators 18 | . . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . 6 2 Repair Stations 8 | . . 2 4 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 2 . . . . . . . . . . 2 . 4 . . . . . . 2 2 Terminal Hacks 73 | . 9 6 5 . . . 4 . . 1 1 28 . . . . . . 19 . . . . . Record 18 | . . . . . . . . . . . . 11 . . . . . . 7 . . . . . Part Schematic 20 | . 3 . 1 . . . 4 . . . . 8 . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 2 3 1 . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Alert Level 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . 3 . . . . . . . . . 2 . . . . . . 1 . 4 1 Load Schematic 6 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 1 Build 5 | . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 . Repair Station Hacks 8 | . . 2 4 2 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Repair 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 19 | . 5 5 6 3 . . . . . . . . . . . . . . . . . . . . Terminals 19 | . 5 5 6 3 . . . . . . . . . . . . . . . . . . . . Track 9 | . 1 3 4 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 2 2 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 5 6 4 . . . . 1 . . . . 2 . 1 . . . . 1 . 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 3 2 1 . . . 4 . . . . 8 . . . . . . 4 . 12 . . 9 Parts Built 5 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 . Matter 928 | . . . . 292 . . . . . . . . . 285 . . . . . . . . 351 . Time 391 | . . . . 146 . . . . . . . . . 152 . . . . . . . . 93 . Total Part Build Rating 19 | . . . . 12 . . . . . . . . . . . . . . . . . . 7 . Parts Repaired 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Time 127 | . . 26 88 13 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 31 | . 1 . . . . . 4 . 1 . . . 1 . . . . . . . 5 . 4 15 Largest Group 9 | . 1 . . . . . 4 4 5 4 3 2 3 . . . . . . . 5 3 3 9 Highest-Rated Group 726 | . 10 . . . . . 147 147 177 147 109 72 167 . . . . . . . 383 281 225 726 Highest-Rated Ally 165 | . 10 . . . . . 38 38 38 38 37 37 95 . . . . . . . 103 103 75 165 Zionite Dispatches 10 | . . . . . . . . . 1 . . . . . . . . . . . 3 . 3 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . . 2 . . . . . . . . . . . 1 . 3 1 STAY 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 DROP 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 226 | . . . . . . . . 3 12 16 16 . 8 . . . . . . . 16 42 38 75 Total Damage 11221 | . . . . . . . . 75 262 770 337 . 220 . . . . . . . 970 2244 1502 4841 Kills 48 | . . . . . . . . . 1 6 4 . 1 . . . . . . . 5 3 8 20 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 1 . . 2 . 2 . . . . 1 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite Intel Received 9 | . . . . . . . . . 2 . . . . . . 3 . . . . 1 . 2 1 Branch Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 19283 | 24 1388 2216 1368 952 829 447 1253 347 595 535 428 111 1325 594 215 900 1218 730 305 857 875 281 1148 342 Spaces Moved 11989 | 10 678 1129 717 675 567 328 948 243 408 380 316 84 792 424 145 551 768 500 235 618 391 130 748 204 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 467 | . 129 334 4 . . . . . . . . . . . . . . . . . . . . . Legs 10376 | 10 198 . 713 675 567 328 948 243 408 380 316 84 792 424 145 551 768 500 235 618 391 130 748 204 Wheels 1146 | . 351 795 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 115 115 120 120 120 120 120 120 120 120 120 120 120 125 125 122 122 122 122 122 120 120 120 120 Average Speed 124 | 120 144 135 120 120 120 120 120 120 120 120 120 120 122 125 125 124 122 122 122 122 120 161 129 120 Slowest Speed 260 | 120 260 160 200 200 120 120 120 120 120 120 120 120 126 125 125 125 122 122 122 122 122 200 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 2 95 89 63 15 67 52 88 39 11 47 53 69 79 15 79 13 87 68 60 77 11 73 25 8 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 9 | . . . . . . 1 2 . . . . 1 1 . . . . . 3 1 . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 2 4 2 1 . . 3 . 1 . . . 2 1 . . . . . . Spaces Dug 108 | . . 3 1 . . 16 . . 31 5 . . 4 6 . 13 4 5 . 15 1 . 4 . Terrain Destroyed 516 | . 6 36 3 1 32 16 . . 31 8 1 . 50 6 141 14 30 6 . 15 92 6 21 1 Melee 53 | . . 3 1 . . 3 . . 5 3 . . 4 6 . 10 2 3 . 11 1 . 1 . Projectile 73 | . . 3 2 1 . 1 . . 3 5 1 . 2 . . 4 2 3 . 4 15 6 20 1 AOE 390 | . 6 30 . . 32 12 . . 23 . . . 44 . 141 . 26 . . . 76 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Total 15114 | 15 937 1554 1056 779 699 361 1064 291 479 432 357 93 1094 479 165 700 1016 584 251 686 694 177 878 273 Wait 1681 | 1 126 154 174 33 111 4 111 43 29 26 31 9 215 31 . 80 200 42 . 41 124 11 54 31 Move 11967 | 9 677 1128 716 674 566 327 947 242 407 379 315 83 791 424 144 550 767 499 234 617 391 129 747 204 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 1 15 31 16 8 . 3 2 . 4 . 1 . 8 5 . 3 2 3 1 . 23 . 8 4 Fast Attach 74 | 1 4 13 14 6 1 1 . . 3 2 . . 4 3 . 3 . 1 5 . 5 1 6 1 Attach 67 | . 5 14 6 4 . . 1 . 2 . . . 9 . . 2 1 2 1 . 16 . . 4 Detach 15 | . 1 1 . 1 . . . . 2 . . . 1 . . 3 1 . 2 . 1 . . 2 Swap 233 | . 10 21 12 14 10 7 1 3 3 10 6 1 24 4 2 11 24 12 2 7 21 5 20 3 Drop 169 | . 11 39 26 17 1 4 2 . 4 2 1 . 8 6 . 5 2 2 5 . 15 3 13 3 Fire 605 | 3 58 135 73 22 10 10 . 3 15 10 3 . 17 . 19 19 17 17 . 10 97 28 28 11 Melee 165 | . 30 18 19 . . 5 . . 10 3 . . 17 6 . 24 2 6 1 11 1 . 2 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 25 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 3) 487 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Discovered new exit (range 5) 1413 | -10/Materials | Entered another Materials area 1413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -9/Materials | Lost 4 parts (1p2n1w) 1837 | -9/Materials | Repaired Lgt. Treads 1872 | -9/Materials | Build established: Scavenger-Mutant 2099 | -9/Materials | Discovered new exit (range 9) 2268 | -9/Materials | Discovered new exit (range 11) 2624 | -9/Materials | Discovered new exit (range 16) 3037 | -9/Materials | Destroyed 8 combat bots 3629 | -9/Materials | Entered another Materials area 3629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4120 | -8/Materials | Build established: Mutant 4544 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4590 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4626 | -8/Materials | Discovered new exit (range 3) 4715 | -8/Materials | Build established: Scavenger-Mutant 4989 | -8/Materials | Discovered new exit (range 7) 4996 | -8/Materials | Identified exit to Factory 4997 | -8/Materials | Entered Factory 4997 | -7/Factory | Evolved 2 slots: Utility x2 5138 | -7/Factory | Discovered new exit (range 9) 5148 | -7/Factory | Identified exit to Factory 5299 | -7/Factory | Discovered new exit (range 15) 5322 | -7/Factory | Identified exit to Lower Caves 5601 | -7/Factory | Discovered exit to Lower Caves (range 2) 5616 | -7/Factory | Build established: Scavenger-Skirmisher 5711 | -7/Factory | Repaired Structural Scanner? 5735 | -7/Factory | Fabricated Carbon-fiber Leg? 5792 | -7/Factory | Local fabrication network quarantined 5839 | -7/Factory | Fabricated Carbon-fiber Leg? 5949 | -7/Factory | Entered Lower Caves 5964 | -7/Lower Caves | Encountered a Warlord checkpoint 6238 | -7/Lower Caves | Build established: Mutant 6699 | -7/Lower Caves | Discovered new exit (range 12) 6730 | -7/Lower Caves | Identified exit to Lower Caves 6778 | -7/Lower Caves | Entered another Lower Caves area 6846 | -7/Lower Caves | Discovered exit to Factory (range 16) 6973 | -7/Lower Caves | Learned location of Extension (-6) 7213 | -7/Lower Caves | Discovered new exit (range 9) 7224 | -7/Lower Caves | Identified exit to Zion 7225 | -7/Lower Caves | Entered Zion 7289 | -7/Zion | Discovered new exit (range 9) 7402 | -7/Zion | Given the Hacking Drone Bay 7444 | -7/Zion | Build established: Assassin 7487 | -7/Zion | Learned location of Recycling (-7) 7537 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7569 | -7/Zion | Given A8's code to call for help 7725 | -7/Zion | Learned Factory emergency access door positions 7736 | -7/Zion | Learned location of Armory (-4) 7840 | -7/Zion | Found CR-A16's Pointy Stick 7926 | -7/Zion | Imprinted 7928 | -7/Zion | Declared Zion's savior 8055 | -7/Zion | Learned Factory stockpile data 8141 | -7/Zion | Build established: Skirmisher 8385 | -7/Zion | Identified exit to Proximity Caves 8478 | -7/Zion | Entered Proximity Caves 8478 | -6/Proximity Caves | Accompanied by 4 allies 8594 | -6/Proximity Caves | Learned 4 Factory zone layouts 8804 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8825 | -6/Proximity Caves | Entered Factory 8825 | -6/Factory | Accompanied by 4 allies 8825 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8826 | -6/Factory | Identified exit to Factory 8826 | -6/Factory | Identified exit to Extension 9054 | -6/Factory | Discovered new exit (range 5) 9059 | -6/Factory | Identified exit to Lower Caves 9097 | -6/Factory | Retrieved Zion intel report: Branch Access 9098 | -6/Factory | Zion Kinetic Resupply teleported in 9290 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9420 | -6/Factory | Entered Lower Caves 9420 | -6/Lower Caves | Accompanied by 4 allies 9787 | -6/Lower Caves | Encountered a Warlord checkpoint 9913 | -6/Lower Caves | Discovered new exit (range 10) 9923 | -6/Lower Caves | Identified exit to Lower Caves 9955 | -6/Lower Caves | Entered another Lower Caves area 9955 | -6/Lower Caves | Accompanied by 3 allies 9957 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9988 | -6/Lower Caves | Identified exit to Data Miner 10131 | -6/Lower Caves | Learned Factory garrison access intel 10383 | -6/Lower Caves | Entered Data Miner 10383 | -6/Data Miner | Accompanied by 2 allies 10383 | -6/Data Miner | Discovered new exit (range 6) 10389 | -6/Data Miner | Identified exit to Proximity Caves 10406 | -6/Data Miner | Met Data Miner 10430 | -6/Data Miner | Learned location of Section 7 (-2) 10430 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10451 | -6/Data Miner | Received God Mode back door access code from Data Miner 10494 | -6/Data Miner | Entered Proximity Caves 10494 | -5/Proximity Caves | Accompanied by 2 allies 10969 | -5/Proximity Caves | Escorted by Enhanced Grunt 11181 | -5/Proximity Caves | Spotted B-75 Beast 11244 | -5/Proximity Caves | Destroyed B-75 Beast 11271 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 11287 | -5/Proximity Caves | Learned location of 1 exit from Factory 11676 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11819 | -5/Proximity Caves | Entered Factory 11819 | -5/Factory | Evolved 2 slots: Utility x2 11820 | -5/Factory | Identified exit to Factory 11821 | -5/Factory | Loaded intel: 4 garrison access locations 12113 | -5/Factory | Build established: Assassin 12270 | -5/Factory | Cargo convoy interrupted 12404 | -5/Factory | Local fabrication network quarantined 12413 | -5/Factory | Sucked down chute 12413 | -5/Factory | Entered Waste 12420 | -5/Waste | Spotted C-40 Crusher 12423 | -5/Waste | Destroyed C-40 Crusher 12428 | -5/Waste | EMP discharged 12432 | -5/Waste | Spotted C-40 Crusher 12435 | -5/Waste | Destroyed C-40 Crusher 12465 | -5/Waste | Spotted C-40 Crusher 12465 | -5/Waste | Spotted C-40 Crusher 12469 | -5/Waste | Destroyed C-40 Crusher 12481 | -5/Waste | Spotted C-40 Crusher 12485 | -5/Waste | Spotted C-40 Crusher 12521 | -5/Waste | Destroyed C-40 Crusher 12528 | -5/Waste | EMP discharged 12528 | -5/Waste | System corruption reached 10% 12609 | -5/Waste | Discovered new exit (range 13) 12624 | -5/Waste | Identified exit to Factory 12628 | -5/Waste | EMP discharged 12628 | -5/Waste | Entered Factory 12797 | -5/Factory | Retrieved Zion intel report: Trap Installations 12837 | -5/Factory | Incoming investigation squad redirected 12964 | -5/Factory | Retrieved Zion intel report: Active Terminals 12991 | -5/Factory | Discovered exit to Factory (range 12) 13372 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13376 | -5/Factory | Build established: Hacker-Assassin 13514 | -5/Factory | Discovered new exit (range 5) 13519 | -5/Factory | Identified exit to Upper Caves 13528 | -5/Factory | Entered Upper Caves 13774 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13956 | -5/Upper Caves | Encountered a Warlord checkpoint 14061 | -5/Upper Caves | Build established: Skirmisher 14719 | -5/Upper Caves | Discovered new exit (range 15) 14733 | -5/Upper Caves | Identified exit to Upper Caves 14746 | -5/Upper Caves | Entered another Upper Caves area 14912 | -5/Upper Caves | Encountered a Warlord checkpoint 15056 | -5/Upper Caves | Learned Factory emergency access door positions 15345 | -5/Upper Caves | Build established: Assassin 15384 | -5/Upper Caves | Discovered new exit (range 13) 15412 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15453 | -5/Upper Caves | Identified exit to Zhirov 15476 | -5/Upper Caves | Entered Zhirov 15476 | -5/Zhirov | Discovered new exit (range 3) 15478 | -5/Zhirov | Identified exit to Proximity Caves 15498 | -5/Zhirov | Met Zhirov 15520 | -5/Zhirov | Learned location of Quarantine (-2) 15520 | -5/Zhirov | Learned location of Testing (-3) 15520 | -5/Zhirov | Learned location of Command (-1) 15533 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15555 | -5/Zhirov | Found Alien Artifact 15555 | -5/Zhirov | Identified Integrated Reactor 15555 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15630 | -5/Zhirov | Found Alien Artifact 15630 | -5/Zhirov | Identified Transdimensional Reconstructor 15630 | -5/Zhirov | Warped through subspace 15781 | -5/Zhirov | Entered Proximity Caves 16484 | -4/Proximity Caves | Spotted B-86 Titan 16638 | -4/Proximity Caves | Entered Factory 16638 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17058 | -4/Factory | Lost 3 parts (1n1u1w) 17234 | -4/Factory | Lost 6 parts (1n1u4w) 17334 | -4/Factory | Zion Defense Resupply teleported in 17398 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17399 | -4/Factory | Zion Heavy squad teleported in 17431 | -4/Factory | Spotted B-86 Titan 17439 | -4/Factory | Zion Hacker squad teleported in 17513 | -4/Factory | Sucked down chute 17513 | -4/Factory | Entered Waste 17523 | -4/Waste | Spotted C-40 Crusher 17524 | -4/Waste | Spotted C-40 Crusher 17525 | -4/Waste | Spotted C-40 Crusher 17542 | -4/Waste | Destroyed C-40 Crusher 17555 | -4/Waste | Allies destroyed C-40 Crusher 17580 | -4/Waste | 3 allies followed down the chute 17602 | -4/Waste | Spotted C-40 Crusher 17617 | -4/Waste | Allies destroyed C-40 Crusher 17696 | -4/Waste | Spotted C-40 Crusher 17708 | -4/Waste | Destroyed C-40 Crusher 17778 | -4/Waste | Discovered new exit (range 11) 17789 | -4/Waste | Identified exit to Factory 17794 | -4/Waste | Entered Factory 18192 | -4/Factory | Retrieved Zion intel report: Branch Access 18192 | -4/Factory | Identified exit to Upper Caves 18192 | -4/Factory | Identified exit to Armory 18226 | -4/Factory | Fabricated Adv. Myomer Leg? 18295 | -4/Factory | Local fabrication network quarantined 18303 | -4/Factory | Retrieved Zion intel report: Trap Installations 18304 | -4/Factory | Zion Kinetic Resupply teleported in 18481 | -4/Factory | Discovered new exit (range 8) 18534 | -4/Factory | Zion Hacker squad teleported in 18571 | -4/Factory | Zion Recon squad teleported in 18755 | -4/Factory | Discovered new exit (range 64) 18794 | -4/Factory | First assault squad dispatched 18941 | -4/Factory | Identified exit to Research 18942 | -4/Factory | Entered Research 18942 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18964 | -3/Research | Zion hero teleported in (ME-RLN) 19061 | -3/Research | ME-RLN assimilated hostile Y-72 Warden 19068 | -3/Research | Zion Infowar Resupply teleported in 19097 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 19145 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 19156 | -3/Research | Spotted B-86 Titan 19162 | -3/Research | Garrison activated, responded to threat 19163 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19164 | -3/Research | Zion Heavy squad teleported in 19180 | -3/Research | Spotted B-86 Titan 19230 | -3/Research | Incoming investigation squad redirected 19238 | -3/Research | First assault squad dispatched 19269 | -3/Research | ME-RLN assimilated hostile G-73 Enforcer 19275 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 19284 | -3/Research | Self-destructed Last Messages --------------- 19275_ U-05 Engineer lays Concrete. 19276_ L-61 Swordsman destroyed. 19276_ S-43 Plague destroyed. 19276_ U-05 Engineer builds a Wall. 19277_ U-05 Engineer lays Concrete. 19277_ K-01 Serf collects debris. 19278_ G-67 Veteran suffers critical hit (Burn). 19278_ G-67 Veteran destroyed. 19279_ U-05 Engineer lays Concrete. 19280_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 19280_ K-01 Serf collects debris. 19280_ S-43 Plague destroyed. 19280_ K-01 Serf collects debris. 19282_ U-05 Engineer lays Concrete. 19282_ G-67 Veteran reactivates. 19282_ S-43 Plague destroyed. 19283_ K-01 Serf collects debris. 19283_ ME-RLN suffers critical hit (Burn). 19283_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????=????????????????????????? | | ??????????????????????##[????????????????????????? | | ????????????# """ ##%# ??????????????????????? | | ???""??????###+######+##%# ??????????????????????? | | ???"""?????### = %# ??????????????????????? | | ???"R ????+ ??%%!# ??????????????????????? | | ???""" ????## ??[![+ ??????????????????????? | | ???"" ????## ?? [=# ??????????????????????? | | ???? ????## ##??#=%# ??????????????????????? | | # ### ######[# ?????????????? | | "######"###### ######+##########+?????????????? | | = ! % ### []["""G""" # ?????????????? | | % ###u=*%"""=""" # ?????????????? | | % % /k%u!@gg%= # ?????????????? | | * % =%### !!p%|gg* # ?????????????? | | """ % ] ###=/[u!%g= # ?????????????? | | """ ### [%==g[%!! # ?????????????? | | """ %! ############+#### ?????????????? | | """ = !!! %%! ?????????????? | | """ = !! %???????????????? | | "" =%* !! ?????????????? | | [% ??????????? | | ##############??????????? | | %! % ! ############??????????? | | * ##????????????????????? | | ####????????????????????? | | =** ####### # ????????????????????? | | =** ####### # ??????????????????????? | | =** ##????#+## # ??????????????????????? | | # ???? # # ??????????????????????? | | # ?????????? ?????????????????????????? | | # ????????????????????????????????????? | | # ????????????????????????????????????? | | # ????????????????????????????????????? | | # ????????????????????????????????????? | | "" # ????????????????????????????????????? | | """ # ????????????????????????????????????? | | T" # ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 33 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Reclamation Efficiency 15 Weapon Cycling 30 Evasion (%) 60 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Plasma Rifle | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Imp. Heavy Laser | -4/Factory | Z-intel Exp. Thermal Converter | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Nanosword | -3/Research | Z-intel Gravity Flail | -3/Research | Z-intel Adv. Dynamic Insulation System | -3/Research | Z-intel Imp. Diametric Drive | -3/Research | Z-intel Imp. Lightning Gun | -3/Research | Z-intel Hellfire Missile Launcher | -3/Research | Z-intel Quantum Shading Machine | -3/Research | Z-intel Fusion Reactor | -3/Research | Z-intel Cld. Nuclear Pulse Thruster | -3/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Adv. Myomer Leg | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberChipShield Manual? 0 Play Time 06:05:38 Cumulative 1048.2 hours Start 2021.05.16 @ 08:47:13 End 2021.05.18 @ 13:14:29 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/5/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0080f74-d337-4b43-9ba6-0ca5b9423592