Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 16:05:43 Player: Hachimocho Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (315) 315 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 1660 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 240/250 System Corruption 27% Temperature Cool (80) Movement Walking (105) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Particle Cannon Bore Cannon > --- INVENTORY (5) ---- Authchip [Armor] Particle Gun Light Assault Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Bore Cannon > --- INVENTORY -------- Improved Targeting Computer Authchip [Armor] Particle Gun Light Assault Rifle Improved Assault Rifle Datajack Welding Torch [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 6 . 7 7 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 5 | 2 . . 3 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 2 2 Device 2 | . . 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 6 | . . 2 4 Power . | . . . . Propulsion 2 | . . 1 1 Utility 4 | . . 1 3 Weapon . | . . . . Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 7 | 3 7 7 7 Power . | . 1 . . Propulsion 1 | 1 2 1 . Utility 1 | . . 1 2 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 13 | . 4 1 8 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . . 3 Weapon 6 | . 2 1 3 Tool/Special 2 | . . . 2 Average Slot Usage (%) 77 | . 85 70 76 Engine 11 | . 14 11 11 Leg 15 | . 28 16 8 Wheel 8 | . . 4 13 Device 1 | . . 5 . Storage 11 | . 14 11 11 Protection 5 | . . . 10 Energy Cannon 7 | . . 9 11 Ballistic Gun 8 | . 28 3 . Ballistic Cannon 4 | . . . 7 Launcher 3 | . . 9 3 Peak Build Rating 16 | 6 7 10 16 Average Rating 9 | 4 6 8 12 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 10 10 17 28 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | 3 . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 578 | 260 28 7 283 Remotely . | . . . . Salvage Created 301 | . 50 163 88 Parts 20 | . 6 9 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . 3 4 3 Guns 3 | . 3 . . Cannons 4 | . . 2 2 AOE 3 | . . 2 1 Classes Destroyed 7 | . 1 5 1 Worker 1 | . . 1 . Builder 2 | . . 1 1 Hauler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 4 | . 3 . 1 Grunt 4 | . . 4 . Sentry 2 | . . . 2 Best Kill Streak 8 | . 3 8 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 59 | . 18 11 30 Missed 16 | . 3 6 7 Hits 43 | . 15 5 23 Projectile 43 | . 15 5 23 AOE 14 | . . . 14 Damage Taken 1405 | . 114 511 780 Core 424 | . 15 240 169 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 31 | . 14 5 12 Largest 2 | . 2 2 2 Hottest 116 | . 40 98 116 Shots Fired 63 | . 28 10 25 Gun 28 | . 28 . . Cannon 26 | . . 5 21 Launcher 9 | . . 5 4 Special . | . . . . Kinetic 36 | . 28 . 8 Thermal 18 | . . 5 13 Explosive 9 | . . 5 4 Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 6 6 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | . 13 4 11 Core Hits 27 | . 5 11 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1087 | . 93 746 248 Guns 93 | . 93 . . Cannons 229 | . . 62 167 Explosions 765 | . . 684 81 Melee . | . . . . Ramming . | . . . . Kinetic 137 | . 93 . 44 Thermal 185 | . . 62 123 Explosive 765 | . . 684 81 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . 9 15 Average Corruption 9 | . . 9 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . 3 21 Message Errors 7 | . . 1 6 Matter Fused 7 | . . 1 6 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 96 | . . 96 . Projectiles . | . . . . Explosions 96 | . . 96 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . . 119 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 193 | . . 18 193 Average Temperature 69 | . . 13 71 Received Heat Transfer 105 | . . 30 75 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 333 | . . 111 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 158 | . 50 158 94 Initial 49 | . . 12 49 Average 30 | . 11 51 35 Influence Increases 491 | . 88 188 215 Destroy 0b10 Robot/C 280 | . 60 80 140 Destroy 0b10 Robot/NC 25 | . . 20 5 Destroy Leader 34 | . 10 4 20 Allied During Kill 7 | . . . 7 Successful Hack 18 | . 18 . . Disable Machine 30 | . . 30 . Destroy Structure 82 | . . 54 28 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 491 | . 58 90 343 Entered New Map 97 | . . 18 79 Time Decay 319 | . 58 52 209 Lost Part 35 | . . 20 15 Lost Ally 40 | . . . 40 Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 4 7 12 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 6 3 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 17 8 . Successful 12 | . 9 3 . Failed 13 | . 8 5 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 16 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 8 1 . Record 4 | . 4 . . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 25 | . . . 25 Total Damage 301 | . . . 301 Kills 4 | . . . 4 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1124 | 76 270 231 547 Spaces Moved 795 | 46 169 172 408 Core 21 | 17 . 4 . Treads . | . . . . Legs 415 | 29 169 108 109 Wheels 359 | . . 60 299 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 111 | 125 120 100 111 Slowest Speed 250 | 200 120 250 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . 1 1 Exploration Rate (%) 31 | 4 37 21 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . . 3 Spaces Dug 8 | . . 8 . Terrain Destroyed 90 | . . 58 32 Melee . | . . . . Projectile 7 | . . . 7 AOE 83 | . . 58 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 986 | 64 216 223 483 Wait 88 | 1 24 23 40 Move 792 | 45 168 171 408 Hop . | . . . . Pick Up 36 | 12 6 9 9 Fast Attach . | . . . . Attach 17 | 6 . 6 5 Detach 1 | . . 1 . Swap 3 | . . 1 2 Drop 18 | . 4 7 7 Fire 31 | . 14 5 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 6) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x2 508 | -9/Materials | Crushed by falling debris 508 | -9/Materials | Core integrity fell below 50% 559 | -9/Materials | Discovered new exit (range 16) 578 | -9/Materials | Entered Mines 633 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 721 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 738 | -9/Mines | Learned 2 Materials zone layouts 740 | -9/Mines | Learned location of Storage (-9) 1084 | -9/Mines | Discovered new exit (range 15) 1119 | -9/Mines | System corruption reached 10% 1121 | -9/Mines | Core integrity fell below 20% 1126 | -9/Mines | Crushed by falling debris 1126 | -9/Mines | Smashed by cave-in Last Messages --------------- 01106_ K-01 Serf collects debris. 01107_ System corrupted: Substantial component data lost. 01107_ The unstable cave ceiling collapses. 01114_ Acquired 15 matter. 01117_ Acquired Corrupted Aluminum Leg+. 01118_ Integrated Corrupted Aluminum Leg+ (+6). [Achievement: A Problem For Future Me] 01122_ The unstable cave ceiling collapses. 01122_ HV Slug penetrates YI-UF0. 01125_ HV Slug penetrates Earth. 01126_ YI-UF0 mumbles something. 01126_ The unstable cave ceiling collapses. 01126_ Crushed by falling debris. 01126_ Aluminum Leg+ destroyed. 01126_ System corrupted by crushing effect (+5). 01126_ Hrd. Light Armor Plating destroyed. 01126_ System corrupted by crushing effect (+2). 01126_ Sml. Storage Unit destroyed. 01126_ System corrupted by crushing effect (+5). 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