Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 13:24:25 Player: Peawet Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2615) 2615 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1380) 1380 TOTAL SCORE: 9000 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 315 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 450/450 System Corruption 4% Temperature Critical (657) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (5) --- Myomer Leg Myomer Leg > --- UTILITY (9) ------ Improved Thermal Generator Energy Well Improved Target Analyzer Improved Weapon Cycler Improved Weapon Cycler Transmission Jammer > --- WEAPON (4) ------- Beamcaster Disruptor Cannon Hardcell Cannon Improved Remote Datajack > --- INVENTORY (5) ---- Light Nuclear Core Fusion Reactor Transmission Jammer Enhanced Force Rifle Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Thermal Generator Energy Well Improved Sensor Array Improved Weapon Cycler Improved Weapon Cycler Improved Phase Shifter Improved Light Armor Plating Improved Force Field > --- WEAPON ----------- Plasma Rifle Beamcaster Enhanced Force Rifle Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Improved Remote Datajack [Rating: 105] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Disruptor Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hardcell Cannon Special Weapon Improved Remote Datajack Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Slots Evolved 12 | . . . . 8 . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . 3 . . . . Utility 7 | . . . . 4 . . 2 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 76 | 7 2 4 . 9 9 18 7 20 Power 8 | 1 . 1 . 2 1 1 . 2 Engine 2 | 1 . 1 . . . . . . Core 4 | . . . . 2 . . . 2 Reactor 2 | . . . . . 1 1 . . Propulsion 16 | 2 1 . . 1 1 9 . 2 Treads 1 | . . . . . . 1 . . Leg 15 | 2 1 . . 1 1 8 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 . 1 . 4 3 7 5 9 Device 20 | 1 . 1 . 3 . 4 4 7 Storage 3 | 1 . . . 1 . . 1 . Processor 4 | . . . . . 2 . . 2 Hackware . | . . . . . . . . . Protection 4 | . . . . . 1 3 . . Artifact . | . . . . . . . . . Weapon 21 | 2 1 2 . 2 4 1 2 7 Energy Gun 12 | 1 . . . 2 3 1 2 3 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 1 . 2 . . . . . . Ballistic Cannon 3 | . 1 . . . . . . 2 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 28 | . . 4 . . . 9 2 13 Power 4 | . . 1 . . . 1 . 2 Propulsion 6 | . . . . . . 1 1 4 Utility 14 | . . 1 . . . 6 1 6 Weapon 4 | . . 2 . . . 1 . 1 Highest Loss Streak 4 | . . 4 . . . 2 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 6 7 6 7 9 8 4 4 Power 2 | . 1 . 1 2 2 3 2 1 Propulsion . | . . 1 1 . . . . . Utility 3 | . 2 4 4 4 5 2 . . Weapon 1 | . 2 . . . 1 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 10 | . 1 . . 1 4 1 1 2 Power 3 | . . . . 1 . . 1 1 Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 1 . 1 Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 92 100 81 93 99 94 88 Engine 4 | . 14 13 14 2 . . . . Core 1 | . . . . 3 1 . . 4 Reactor 2 | . . . . . 4 6 5 . Leg 27 | . 28 28 28 24 32 32 25 17 Device 20 | . 14 8 14 22 18 19 26 31 Storage 8 | . 14 14 14 7 6 5 5 5 Processor 2 | . . . . . 8 7 . 2 Protection 3 | . . . . . 3 5 11 5 Energy Gun 10 | . 3 . . 9 13 18 14 14 Ballistic Gun 7 | . 14 20 28 7 2 . . . Ballistic Cannon 2 | . 10 6 . . . . . 5 Peak Build Rating 105 | 9 9 9 10 42 58 76 85 105 Average Rating 49 | 5 9 7 8 36 50 68 79 93 On Entrance 32 | . 9 9 8 10 42 58 73 81 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 13 14 14 14 39 53 62 60 67 Greatest Support 99 | 20 20 20 20 50 78 99 91 86 Greatest Overweight (x) 3 | 3 . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 9 10 9 5 5 Most Carried 10 | 4 8 8 8 10 10 10 5 5 Average Carried 6 | 1 6 7 6 7 9 8 4 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 Final Carried 10 | 2 8 6 8 10 10 5 5 4 Class Distribution -------------------- 33% | Mutant 18% | Skirmisher 15% | Scavenger-Tank 12% | Gunner 9% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Matter Collected 3172 | 282 202 104 . 228 807 282 69 1198 Remotely . | . . . . . . . . . Salvage Created 4181 | 104 330 73 . 228 . 1599 189 1658 Parts 166 | 2 25 3 . 7 . 54 3 72 Haulers Intercepted 5 | . . . . . . 1 1 3 Recyclers Shooed 7 | . 1 . . 1 . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Combat Hostiles Destroyed 47 | . 8 3 . 3 . 21 1 11 Melee 4 | . . . . . . 4 . . Guns 31 | . 5 2 . 3 . 13 1 7 Cannons 8 | . 3 1 . . . . . 4 Classes Destroyed 14 | 2 4 1 . . . 7 . . Worker 5 | . . . . . . 1 . 4 Builder 5 | . 1 . . . . . . 4 Tunneler 1 | 1 . . . . . . . . Hauler 5 | . . . . . . 1 1 3 Recycler 10 | 1 1 . . 1 . 2 . 5 Watcher 4 | . 3 . . . . . . 1 Swarmer 12 | . 5 1 . 3 . . . 3 Grunt 12 | . 3 . . . . 9 . . Brawler 3 | . . . . . . 3 . . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . . . . . 1 1 1 Hunter 7 | . . . . . . 3 . 4 Programmer 7 | . . . . . . 4 . 3 Subdweller 2 | . . 2 . . . . . . Best Kill Streak 8 | 2 4 2 . 4 . 8 1 5 Combat Bots Only 8 | . 3 2 . 3 . 8 1 2 Max Kills in Single Turn 2 | 1 1 1 . 1 . 2 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Hostile Shots Fired 357 | . 41 24 . 8 . 113 13 158 Missed 96 | . 13 5 . 2 . 24 2 50 Hits 261 | . 28 19 . 6 . 89 11 108 Melee 5 | . . . . . . 5 . . Projectile 256 | . 28 19 . 6 . 84 11 108 Critical Strikes 7 | . . 1 . . . 2 . 4 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5426 | . 246 377 . 99 . 1731 242 2731 Core 1469 | . 36 65 . 16 . 180 . 1172 Absorbed by Shields 195 | . . . . . . . . 195 Ignored by Resistances 20 | . . . . . . . 20 . Regen/Repaired (Parts) 86 | . . . . . 61 25 . . Core Remaining (%) 83 | 100 . . 59 . . 76 100 . Volleys Fired 206 | 4 35 19 . 11 . 72 6 59 Largest 4 | 2 2 2 . 3 . 3 3 4 Hottest 296 | 60 60 50 . 162 . 225 231 296 Shots Fired 501 | 8 70 29 . 19 . 181 16 178 Gun 412 | 8 42 24 . 19 . 181 16 122 Cannon 88 | . 28 5 . . . . . 55 Launcher . | . . . . . . . . . Special 1 | . . . . . . . . 1 Kinetic 159 | 4 63 29 . 11 . . . 52 Thermal 314 | . . . . 8 . 181 16 109 Explosive . | . . . . . . . . . Electromagnetic 27 | 4 7 . . . . . . 16 Robot Hit Streak 14 | 3 6 5 . 3 . 14 7 14 Robot Miss Streak 8 | 1 5 3 . 4 . 3 1 8 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 291 | 6 33 16 . 8 . 137 13 78 Core Hits 133 | 3 17 5 . 6 . 53 5 44 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 35 | . 3 . . . . 18 1 13 Burn 20 | . . . . . . 14 1 5 Destroy 5 | . . . . . . . . 5 Blast 3 | . 1 . . . . . . 2 Corrupt 3 | . 2 . . . . . . 1 Impale 4 | . . . . . . 4 . . Melee Attacks 11 | . . . . . . 9 2 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 11 | . . . . . . 9 2 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7259 | 76 518 174 . 173 . 3355 307 2656 Guns 5515 | 76 262 120 . 173 . 3053 267 1564 Cannons 1402 | . 256 54 . . . . . 1092 Explosions . | . . . . . . . . . Melee 340 | . . . . . . 300 40 . Ramming 2 | . . . . . . 2 . . Kinetic 1865 | 25 460 174 . 132 . . . 1074 Thermal 4767 | . . . . 41 . 3053 267 1406 Explosive . | . . . . . . . . . Electromagnetic 285 | 51 58 . . . . . . 176 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 340 | . . . . . . 300 40 . Highest Corruption 10 | . 3 3 3 . . 10 . 4 Average Corruption 3 | . 2 3 3 . . 3 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . 7 5 11 . . 22 . 10 Message Errors 13 | . 4 . 5 . . 3 . 1 Matter Fused 9 | . . . . . . 7 . 2 Heat Flow Errors 11 | . 2 . 3 . . 3 . 3 Energy Discharges 6 | . . 2 . . . 2 . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . 3 . . 5 . . Data Loss (major) 2 | . 1 1 . . . . . . Misfires 2 | . . 1 . . . . . 1 Weapon Failures 3 | . . 1 . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 87 | . . . . . . 3 . 84 Projectiles 84 | . . . . . . . . 84 Explosions . | . . . . . . . . . Melee 3 | . . . . . . 3 . . Knockbacks 11 | . 5 . . . . . . 6 Impact . | . . . . . . . . . Kinetic 10 | . 5 . . . . . . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 1107 | . 245 . 203 144 . 581 414 1107 Average Temperature 229 | . 141 . 83 56 . 139 140 337 Received Heat Transfer 597 | . 39 . . . . 450 45 63 Effects 128 | . 1 . . . . 21 1 105 Shutdowns 22 | . . . . . . 4 1 17 Energy Bleed 11 | . 1 . . . . 1 . 9 Interference 27 | . . . . . . 7 . 20 Matter Decay 12 | . . . . . . 1 . 11 Short Circuit 8 | . . . . . . . . 8 Damage (minor) 16 | . . . . . . 4 . 12 Damage (major) 26 | . . . . . . 4 . 22 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 6 | . . . . . . 6 . . Combat Hostiles 4 | . . . . . . 4 . . Parts Melted 21 | . . . . 1 . 14 2 4 Heat Transferred 9727 | . . . . 74 . 6172 609 2872 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 1 Low Security (%) 67 | 100 100 . . 100 100 15 35 73 Level 1 12 | . . . . . . 5 64 26 Level 2 19 | . . . . . . 78 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 690 | 5 132 . . 81 . 690 327 281 Initial 327 | . . . . . . . 327 68 Average 161 | 1 69 . . 10 . 447 229 94 Influence Increases 2280 | 10 264 20 . 91 . 1261 39 595 Destroy 0b10 Robot/C 1100 | . 160 20 . 60 . 620 20 220 Destroy 0b10 Robot/NC 160 | 10 25 . . 5 . 30 5 85 Destroy Leader 270 | . 46 . . 10 . 134 12 68 Allied During Kill 164 | . . . . . . 164 . . Disable Machine 180 | . 15 . . . . 165 . . Destroy Structure 121 | . 3 . . 1 . 73 2 42 Lose Combat Pursuer 285 | . 15 . . 15 . 75 . 180 Influence Decreases 2009 | 10 204 80 . 91 . 592 568 464 Entered New Map 443 | . . 29 . . . . 342 72 Time Decay 1224 | 10 204 41 . 91 . 392 206 280 Lost Part 232 | . . 10 . . . 90 20 112 Lost Ally 110 | . . . . . . 110 . . Squads Dispatched 11 | . 1 . . 2 . 7 . 1 Investigation 1 | . . . . 1 . . . . Extermination 4 | . . . . 1 . 2 . 1 Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Distress Signals 7 | . 1 . . . . 4 . 2 Communications Jammed 2 | . . . . . . . . 2 Distress Signals 2 | . . . . . . . . 2 Times Spotted 95 | . 16 3 . 5 . 41 1 29 Peak Tracking Total 6 | . 3 2 . 3 . 6 1 5 Tactical Retreats 12 | . 1 . . 1 . 4 . 6 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Traps Triggered 7 | . 2 . . 2 . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Machines Disabled 12 | . 1 . . . . 11 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Machines Accessed 8 | . . . 4 2 . 1 1 . Terminals 2 | . . . . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . . . 30 2 . 1 2 . Successful 31 | . . . 30 . . 1 . . Failed 4 | . . . . 2 . . 2 . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . . . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . . . 30 . . 1 . . Record 30 | . . . 30 . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . 2 . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Total Allies 26 | . . . . . 25 . . 1 Largest Group 25 | . . . . . 25 7 . 1 Highest-Rated Group 1009 | . . . . . 1009 224 . 47 Highest-Rated Ally 50 | . . . . . 50 50 . 47 Total Orders . | . . . . . . . . . Ally Attacks 87 | . . . . . . 86 . 1 Total Damage 1880 | . . . . . . 1864 . 16 Kills 13 | . . . . . . 13 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Active Infowar (turns) 5072 | 19 454 148 748 787 674 1007 436 799 Optics 1000 | . . . . . 442 558 . . Sensors 3030 | . . . . 455 674 1007 436 458 Terrain 587 | 19 454 114 . . . . . . Structural 1438 | . . 34 748 556 100 . . . Traps 49 | . . . . . . . 49 . T.N.C. 170 | . . . . . . . . 170 Jamming 193 | . . . . . . . . 193 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Turns Passed 5506 | 94 454 245 748 822 674 1123 436 910 Spaces Moved 3505 | 54 278 161 623 481 459 602 329 518 Core 16 | 16 . . . . . . . . Treads . | . . . . . . . . . Legs 3489 | 38 278 161 623 481 459 602 329 518 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 118 118 120 120 Average Speed 121 | 128 120 120 120 131 118 118 120 123 Slowest Speed 200 | 200 120 120 120 190 120 120 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 49 9 62 8 96 22 8 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 21 | . . . . . . 1 . 20 Melee . | . . . . . . . . . Projectile 21 | . . . . . . 1 . 20 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Total 4353 | 68 328 186 623 655 596 840 355 702 Wait 475 | . 5 2 . 145 108 123 6 86 Move 3498 | 53 277 160 622 481 458 601 328 518 Hop . | . . . . . . . . . Pick Up 41 | 4 7 1 1 6 10 3 3 6 Fast Attach 23 | 5 . 1 . 3 2 4 2 6 Attach 29 | 2 . 3 . 4 4 7 1 8 Detach . | . . . . . . . . . Swap 30 | . 2 . . 3 3 10 4 8 Drop 30 | . 2 . . 2 10 10 3 3 Fire 206 | 4 35 19 . 11 . 72 6 59 Melee 11 | . . . . . . 9 2 . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 4 | . . . . . 1 . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Discovered new exit (range 12) 536 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Entered Subcaves 550 | -10/Subcaves | Approached by a straggling Scientist 618 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 704 | -10/Subcaves | Lost 4 parts (1p1u2w) 794 | -10/Subcaves | Entered Scraptown 973 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1000 | -9/Scraptown | Discovered new exit (range 5) 1062 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1066 | -9/Scraptown | Learned location of Quarantine (-2) 1159 | -9/Scraptown | Visited UFD Registry 1174 | -9/Scraptown | Registered with UFD as "Thermoflow" 1218 | -9/Scraptown | Visited Abandonware Association 1231 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1231 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 1320 | -9/Scraptown | Visited Scrapoid Pod Storage 1326 | -9/Scraptown | Found Scrapoid Pod 1347 | -9/Scraptown | Visited Science Guys 1419 | -9/Scraptown | Met Optimus 1419 | -9/Scraptown | Accepted into 0bPrime 1477 | -9/Scraptown | Visited Analyses Database 1495 | -9/Scraptown | Visited Observation Area 1538 | -9/Scraptown | Discovered new exit (range 3) 1542 | -9/Scraptown | Entered Factory 1542 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 1990 | -6/Factory | Build established: Skirmisher 2364 | -6/Factory | Sucked down chute 2364 | -6/Factory | Entered Waste 2365 | -6/Waste | Joined by Warlord forces that had cleared the area 2595 | -6/Waste | Scrapoid Pod released 06W07-D (x5) 2789 | -6/Waste | Discovered new exit (range 10) 3038 | -6/Waste | Entered Factory 3038 | -6/Factory | Accompanied by 7 allies 3124 | -6/Factory | Build established: Gunner 3223 | -6/Factory | Spotted B-75 Beast 3235 | -6/Factory | Allies destroyed B-75 Beast 3484 | -6/Factory | Lost 3 allies 3794 | -6/Factory | Garrison activated, responded to threat 3912 | -6/Factory | Garrison activated, responded to threat 3943 | -6/Factory | Destroyed 8 combat bots 4050 | -6/Factory | System corruption reached 10% 4137 | -6/Factory | Discovered new exit (range 16) 4161 | -6/Factory | Entered another Factory area 4161 | -5/Factory | Evolved 2 slots: Utility x2 4182 | -5/Factory | Build established: Scavenger-Mutant 4310 | -5/Factory | Discovered new exit (range 15) 4597 | -5/Factory | Entered another Factory area 4597 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4667 | -4/Factory | Build established: Scavenger-Tank 5025 | -4/Factory | Lost 3 parts (2n1u) 5150 | -4/Factory | Lost 3 parts (1n2u) 5201 | -4/Factory | Core integrity fell below 50% 5473 | -4/Factory | Core integrity fell below 20% 5507 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05493_ R-10 Processor collects Welding Torch. 05495_ Broken Tesla Rifle destroyed. 05495_ Attempting to rewire G-67 Veteran. 05495_ R-10 Processor collects Terrain Scanner. 05496_ Overheating: Beamcaster damaged (-11). 05497_ Overheating: Energy bleed (-103). 05497_ Attempting to rewire G-67 Veteran. 05498_ Arm. Leg destroyed. 05498_ Attempting to rewire G-67 Veteran. 05499_ Power failure, Fusion Compressor shutdown. 05499_ System corrupted: Matter fused (-7). 05499_ G-67 Veteran rewired. [Achievement: A New Friend] 05502_ Overheating: System interference. 05502_ Transmission Jammer temporarily disabled. 05502_ Disruptor Cannon temporarily disabled. 05504_ Overheating: Matter decay (-6). 05504_ Broken Imp. Heat Sink destroyed. 05506_ Overheating: Matter decay (-10). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????# # # #?????????? | | ????????????#== # # #?????????? | | ????????????#== # # #?????????? | | ????????????#= # # = #?????????? | | ????????????# # ### ##########?????????? | | ????????????# # #############??????????? | | ????????????# # # #??????????? | | ????????????######### # "" #??????????? | | ??????????????# # # """#??????????? | | ??????????????# # # S"#??????????? | | ??????????????# " " # # #??????????? | | ??????????????# " " # # """"""""" #??????????? | | ??????????????# " " + + #??????????? | | ??????????????# " " # ###############????????? | | ??????????????# " " # ## ??????? #????????? | | ??????????????# " " # ## """"""" #????????? | | ??????????????# " " ##### ## """"""" #????????? | | ??????????????# " " #???# ## """"""" #????????? | | ??????????????# " " #???# ## """"""" #????????? | | ??????????????# ##### ## #????????? | | ??????????????###########%## #????????? | | ??????????????+ * =%% ## #????????? | | ?????????????????## ##### ## =! #????????? | | ???????????????????????##!%# =! #????????? | | ????????????????????????#[gg =! #????????? | | ????????????????????????#@## #????????? | | ????????????????????????#g#####+#+#######????????? | | ????????????????????????#u##???? ??????????????? | | ????????????????????????#R#????? ?????????????? | | ????????????????????????#u#???? ????????????? | | ????????????????????????#u#???? ??????????? | | ????????????????????????#|#???# ?????????? | | ????????????????????????#!#???# #??##????????? | | ????????????????????????#+#???# #????????????? | | ????????????????????????? ????# #????????????? | | ????????????????????????? ????# #????????????? | | ????????????????????????? ????# #????????????? | | ????????????????????????? ????/ +????????????? | | ????????????????????????? ????# #????????????? | | ?????????????????????????"????# #????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 44 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 300 Resistance: TH 25 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Particle Charging 15 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Just Browsing We Are Legion Challenges ------------ None Game ------ Seed ShockSupercompositeRailgun Manual? 0 Play Time 00:50:33 Cumulative 14.8 hours Start 2025.05.19 @ 12:32:42 End 2025.05.19 @ 13:24:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22b91de8-38fd-4963-b0b4-8b2725e7b6cc