Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.12.02 @ 19:37:01 // Winter2019/RPGLIKE Player: kasaphescent Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (2851) 2851 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7608 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Flying (120) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (5) ------ Advanced Heat Sink Improved Cooling System Enhanced Optical Array Improved Targeting Computer Improved Transmission Jammer > --- WEAPON (3) ------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY (2) ---- Matter Compressor (250) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Enhanced Optical Array Improved Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Matter Compressor Long-range Missile Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Cooling System Processor Improved Targeting Computer Protection Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Slots Evolved 9 | 3 . . 2 3 1 . . . . Power . | . . . . . . . . . . Propulsion 3 | 1 . . . 2 . . . . . Utility 4 | 1 . . 2 . 1 . . . . Weapon 2 | 1 . . . 1 . . . . . Parts Attached 68 | 5 6 . 10 21 4 . 6 15 1 Power 7 | 1 1 . 2 . 2 . . 1 . Engine 4 | 1 . . 2 . . . . 1 . Core 3 | . 1 . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . 8 . . 1 3 . Treads 1 | . . . . 1 . . . . . Leg 5 | 2 . . . 3 . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . 1 1 . Flight 6 | . . . . 4 . . . 2 . Utility 16 | . 2 . 2 5 2 . 1 3 1 Device 9 | . 2 . . 3 1 . . 2 1 Storage . | . . . . . . . . . . Processor 5 | . . . 2 . 1 . 1 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 3 . 6 8 . . 4 8 . Energy Gun 13 | 1 2 . 5 2 . . . 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 1 . . . 5 . . 4 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 1 . 1 . . Parts Lost 6 | . . . . 1 . . 1 3 1 Power . | . . . . . . . . . . Propulsion 4 | . . . . . . . 1 2 1 Utility 2 | . . . . 1 . . . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . . 1 . . 1 2 1 Average Slot Usage (%) 93 | . 90 100 99 96 99 100 97 93 78 Engine 6 | . 7 . 10 8 . . . 6 7 Core 3 | . 7 14 3 . 5 7 7 . . Treads 1 | . . . . 5 . . . . . Leg 14 | . 28 28 26 17 . . . . . Flight 10 | . . . . 7 30 30 27 23 9 Device 20 | . 18 28 26 13 18 23 23 18 21 Processor 11 | . . . 4 17 19 15 14 17 16 Energy Gun 11 | . 13 14 25 7 15 15 4 . 23 Ballistic Gun 9 | . 14 14 . 12 7 7 18 3 . Slashing Weapon 2 | . . . . . . . . 18 . Naked Turns . | . . . . . . . . . . Heaviest Build 25 | 7 11 11 16 22 23 23 24 25 25 Greatest Support 40 | 20 20 20 20 40 29 29 29 37 26 Greatest Overweight (x) 1 | . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 2 | . 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . 1 2 2 2 2 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 2 2 1 2 2 2 1 2 Final Capacity 2 | . 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 52% | Mutant 34% | Sprinter 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Matter Collected 2115 | 250 129 11 130 592 196 . 335 462 10 Remotely 290 | . 129 11 130 20 . . . . . Salvage Created 3743 | . 463 135 558 1214 196 . 518 435 224 Parts 196 | . 31 10 24 68 6 . 21 30 6 Haulers Intercepted 8 | . 1 . 3 3 . . 1 . . Recyclers Shooed 3 | . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 65 | . 10 3 8 22 1 . 7 10 4 Melee 6 | . . . . . . . . 6 . Guns 46 | . 8 3 5 16 1 . 7 3 3 AOE 11 | . 2 . 2 6 . . . 1 . Classes Destroyed 15 | . 7 1 1 3 . . 1 1 1 Worker 7 | . 2 . . 2 1 . 1 1 . Builder 1 | . . 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 8 | . 1 . 3 3 . . 1 . . Recycler 11 | . 2 1 1 3 1 . 2 1 . Minesweeper 1 | . . . . . . . . . 1 Watcher 5 | . 1 . 2 1 1 . . . . Swarmer 14 | . 3 3 2 3 . . . 3 . Cutter 3 | . . . . . . . . 3 . Grunt 29 | . 7 . 5 9 . . 5 2 1 Duelist 2 | . . . . 2 . . . . . Protector 1 | . . . . 1 . . . . . Sentry 9 | . . . 1 4 1 . . 2 1 Hunter 6 | . . . . 3 . . 1 . 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 5 4 7 5 3 . 3 6 3 Combat Bots Only 6 | . 3 3 3 5 1 . 2 6 1 Max Kills in Single Turn 2 | . 2 1 1 2 1 . 1 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . 2 . 1 2 . . . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Damage Taken 4381 | . 310 58 338 1318 70 . 439 1414 434 Core 3571 | . 257 46 276 1047 54 . 355 1170 366 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 2683 | . 170 40 223 832 48 . 305 808 257 Core Remaining (%) 79 | 100 . 99 75 64 . . 57 . . Volleys Fired 232 | . 51 11 39 67 9 . 34 7 14 Largest 3 | . 2 2 2 3 3 . 3 3 3 Hottest 225 | . 85 85 130 101 150 . 150 75 225 Shots Fired 526 | . 99 22 73 146 27 . 98 19 42 Gun 515 | . 97 22 70 141 27 . 98 18 42 Cannon . | . . . . . . . . . . Launcher 11 | . 2 . 3 5 . . . 1 . Special . | . . . . . . . . . . Kinetic 262 | . 49 11 . 94 9 . 81 18 . Thermal 209 | . 48 11 49 24 18 . 17 . 42 Explosive 11 | . 2 . 3 5 . . . 1 . Electromagnetic 44 | . . . 21 23 . . . . . Robot Hit Streak 23 | . 14 6 17 19 23 . 9 7 20 Robot Miss Streak 7 | . 4 5 7 2 1 . 2 3 1 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 7 | . . 2 . 3 . . . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 1 Shots Hit Robots 399 | . 62 11 53 107 21 . 60 52 33 Core Hits 189 | . 30 6 36 60 7 . 18 22 10 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 15 | . . . 2 1 2 . 5 3 2 Burn 9 | . . . 2 . 2 . 3 . 2 Destroy 3 | . . . . 1 . . 2 . . Sever 3 | . . . . . . . . 3 . Melee Attacks 65 | . . . . . . . . 65 . Impact . | . . . . . . . . . . Slashing 65 | . . . . . . . . 65 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 12 . Damage Inflicted 8799 | . 868 135 1197 2542 435 . 1124 1704 794 Guns 5960 | . 683 135 851 1713 435 . 1124 225 794 Cannons 10 | . . . . . . . . 10 . Explosions 1386 | . 185 . 346 828 . . . 27 . Melee 1442 | . . . . . . . . 1442 . Ramming 1 | . . . . 1 . . . . . Kinetic 2634 | . 251 55 . 1084 115 . 904 225 . Thermal 3193 | . 432 80 639 708 320 . 220 . 794 Explosive 850 | . 185 . 224 414 . . . 27 . Electromagnetic 669 | . . . 334 335 . . . . . Impact 10 | . . . . . . . . 10 . Slashing 1442 | . . . . . . . . 1442 . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 2 2 Average Corruption 3 | . . . . . . 8 8 2 2 Corruption Purged . | . . . . . . . . . . Effects 21 | . . . . . . 1 14 4 2 Message Errors 5 | . . . . . . . 2 2 1 Matter Fused 3 | . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 5 | . . . . . . 1 2 1 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 194 | . . . 37 10 . . . 147 . Projectiles . | . . . . . . . . . . Explosions 47 | . . . 37 10 . . . . . Melee 147 | . . . . . . . . 147 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 112 | . . . . 95 . . . 17 . Shots 4 | . . . . 3 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 236 | . 96 40 90 236 . . 205 . 12 Average Temperature 48 | . 36 18 37 65 . . 132 . 12 Received Heat Transfer 1107 | . 177 . 177 288 18 . 54 240 153 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . 1 Parts Melted 16 | . 2 . 2 2 1 . 1 . 8 Heat Transferred 6477 | . 1017 185 1128 978 740 . 629 . 1800 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 3 4 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Peak Influence 736 | . 270 143 309 724 412 159 736 690 . Initial 352 | . . 63 55 45 329 144 111 352 . Average 317 | . 102 114 213 451 363 146 395 540 . Maximum Alert Level 3 | . 1 . 1 3 2 . 3 2 . Low Security (%) 39 | 100 90 100 40 9 . 100 25 . . Level 1 25 | . 9 . 59 25 88 . 35 13 . Level 2 30 | . . . . 59 11 . 10 86 . Level 3 4 | . . . . 6 . . 29 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . . 3 1 . 5 3 . Investigation 3 | . 1 . . . 1 . 1 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 . . 1 . . 2 3 . Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . 1 . . 2 . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Distress Signals 2 | . . . . 2 . . . . . Communications Jammed 5 | . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . 5 . Times Spotted 104 | . 15 3 12 29 2 6 9 21 7 Peak Tracking Total 6 | . 3 3 3 6 1 6 3 5 3 Tactical Retreats 5 | . 1 . 1 . . . . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Traps Triggered 4 | . . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Machines Disabled 5 | . 1 . . 3 . . 1 . . Max in Single Turn 2 | . 1 . . 2 . . 1 . . Garrison Access 3 | . . . . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Machines Accessed 24 | . 5 . 1 3 6 . 5 4 . Terminals 15 | . 5 . 1 3 4 . . 2 . Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 2 . Total Hacks 54 | . 13 . 3 12 11 . 10 5 . Successful 21 | . 6 . 2 3 5 . 3 2 . Failed 33 | . 7 . 1 9 6 . 7 3 . Catastrophic 6 | . 1 . . 1 1 . 1 2 . Database Lockouts . | . . . . . . . . . . Manual 34 | . 9 . 1 12 7 . 3 2 . Terminals 38 | . 13 . 3 12 7 . . 3 . Fabricators 6 | . . . . . . . 6 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . 2 . 4 2 . Terminal Hacks 6 | . 3 . 1 1 1 . . . . Locate Traps 3 | . 1 . 1 1 . . . . . Zone Layout 3 | . 2 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Process 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 9 | . 3 . 1 2 1 . 1 1 . Terminals 8 | . 3 . 1 2 1 . . 1 . Botnet 8 | . 3 . 1 2 1 . . 1 . Fabricators 1 | . . . . . . . 1 . . Prioritize 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 . 1 3 3 . 5 3 . Full Trace Events 3 | . 1 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . Matter 252 | . . . . . . . 252 . . Time 134 | . . . . . . . 134 . . Total Robot Build Rating 16 | . . . . . . . 16 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 15 | . . . . . 15 . . . . Retrieved Matter 15 | . . . . . 15 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Total Allies 4 | . . . . . . . 4 . . Largest Group 4 | . . . . . . . 4 . . Highest-Rated Group 48 | . . . . . . . 48 . . Highest-Rated Ally 12 | . . . . . . . 12 . . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . . . . 40 . . Total Damage 401 | . . . . . . . 401 . . Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Turns Passed 3230 | 59 566 196 420 683 110 53 337 492 314 Spaces Moved 3544 | 45 313 137 208 596 270 139 754 798 284 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs 928 | 42 313 137 208 228 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2613 | . . . . 368 270 139 754 798 284 Fastest Speed 26 | 50 120 120 120 26 26 26 26 27 34 Average Speed 57 | 115 120 120 120 63 26 26 27 30 88 Slowest Speed 120 | 120 120 120 120 120 26 26 29 34 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . 2 . . 3 2 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 59 35 23 44 9 80 19 24 42 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug 4 | . . . . . . . . 4 . Terrain Destroyed 47 | . 6 . 16 17 . . . 8 . Melee 4 | . . . . . . . . 4 . Projectile 2 | . . . . 2 . . . . . AOE 41 | . 6 . 16 15 . . . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Total 4227 | 49 413 149 305 771 289 155 833 948 315 Wait 148 | . 21 . 35 37 1 17 8 19 10 Move 3520 | 44 312 136 207 591 270 138 747 793 282 Hop 8 | . . . . 2 . . 3 2 1 Pick Up 13 | . 3 . 1 3 1 . . 5 . Fast Attach 52 | 5 4 . 8 14 4 . 5 11 1 Attach 4 | . . . . 2 . . . 2 . Detach 6 | . 1 . . 2 1 . . 1 1 Swap 12 | . 2 . 2 5 . . 1 2 . Drop 46 | . 3 . 7 15 3 . 3 15 . Fire 232 | . 51 11 39 67 9 . 34 7 14 Melee 47 | . . . . . . . . 47 . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . . 18 18 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 102 | . 16 2 6 32 . . 14 26 6 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Entered Mines 628 | -10/Mines | Reached level 2 668 | -10/Mines | Learned Materials garrison access intel 806 | -10/Mines | Discovered new exit (range 10) 822 | -10/Mines | Entered Materials 824 | -9/Materials | Reached level 3 989 | -9/Materials | Reached level 4 1085 | -9/Materials | Discovered new exit (range 11) 1148 | -9/Materials | Upgraded with Utility slot (x2) 1242 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Loaded intel: 1 garrison access location 1244 | -8/Materials | Reached level 5 1262 | -8/Materials | Upgraded with Propulsion slot (x2) 1302 | -8/Materials | Garrison activated, responded to threat 1305 | -8/Materials | Reached level 6 1345 | -8/Materials | Core integrity fell below 50% 1388 | -8/Materials | Core integrity fell below 20% 1715 | -8/Materials | Upgraded with Weapon slot (x1) 1727 | -8/Materials | Reached level 7 1920 | -8/Materials | Discovered new exit (range 16) 1925 | -8/Materials | Entered Factory 1927 | -7/Factory | Reached level 8 1928 | -7/Factory | Upgraded with Utility slot (x1) 2004 | -7/Factory | Build established: Sprinter 2035 | -7/Factory | Sucked down chute 2035 | -7/Factory | Entered Waste 2037 | -7/Waste | Reached level 9 2038 | -7/Waste | Spotted C-40 Crusher 2038 | -7/Waste | Spotted C-40 Crusher 2047 | -7/Waste | Spotted C-40 Crusher 2050 | -7/Waste | EMP discharged 2072 | -7/Waste | Spotted C-40 Crusher 2076 | -7/Waste | Spotted C-40 Crusher 2080 | -7/Waste | Spotted C-40 Crusher 2086 | -7/Waste | Discovered new exit (range 10) 2088 | -7/Waste | Entered Factory 2169 | -7/Factory | Fabricated S-27 Virus? 2291 | -7/Factory | Local fabrication network quarantined 2308 | -7/Factory | Garrison activated, responded to threat 2353 | -7/Factory | Discovered new exit (range 9) 2394 | -7/Factory | Discovered new exit (range 5) 2425 | -7/Factory | Entered another Factory area 2427 | -6/Factory | Reached level 10 2492 | -6/Factory | Core integrity fell below 50% 2493 | -6/Factory | Reached level 11 2646 | -6/Factory | Core integrity fell below 20% 2889 | -6/Factory | Discovered new exit (range 8) 2911 | -6/Factory | Reached level 12 2917 | -6/Factory | Entered Lower Caves 2957 | -6/Lower Caves | Spotted B-75 Beast 3192 | -6/Lower Caves | Build established: Gunner 3207 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3231 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03140_ Found Actuator Array. 03140_ Found Shock Rifle. 03140_ Found 11 Matter. 03206_ Penetrated by Slug. 03207_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03209_ Critical hit (Burn: +37). 03209_ Penetrated by Slug. 03211_ Y-64 Sentinel heat damages Adv. Heat Sink, Mic. Fission Core. 03211_ Y-64 Sentinel: "REQUESTING BACKUP." 03211_ Penetrated by Slug. 03213_ Y-64 Sentinel heat short circuits Adv. Heat Sink. 03214_ Y-64 Sentinel heat damages KE Penetrator, Broken Adv. Heat Sink. 03214_ Penetrated by Slug. 03216_ Y-64 Sentinel heat damages core (-13). 03216_ Critical hit (Burn: +37). 03216_ Melted Imp. Medium Armor Plating. 03216_ Adv. Heat Sink melted. 03216_ Imp. Treads melted. 03216_ Y-64 Sentinel destroyed. 03216_ Switching to secondary target: G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? ##??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ?????###?????#???? | | ???????????????????????????# ????## ###### ???? | | ????????????????????????????# #??## ????? | | ?????????????????????????????# ### ?????? | | ?????????????????????????????# #?????? | | ?????????????????????????##### ##????? | | ?????????????????????????? ##???? | | ???????????????????????????? #???? | | ??????????????????????????????# #???# | | ??????????????????????????????# #??### | | ?????????????????????????####?# #?## | | ????????????????????????## ### ### | | ???????????????????????## ### ## | | ???????????????????????# ### | | ???????????????????????# ### | | ???????????????????????# ### ## | | ??????????????????###### ### ########### | | ?????????????????## l## #?????????## | | ?????????????????# @ g! #??????????## | | ??????????????# ########% ###?????????? | | ??????????????# $ ???????# * #?????????? | | ??????????????# #### ?????#% !% ##?????????? | | ???????????????????# ??" " ### ## ######### | | ???????????????????## ??#" " #?? ## | | ????????????????????###??#" # #?? ## | | ?????????????????????????#" ?# # ## ####### | | ?????????????????????????##??#### ## ??????????? | | ???????????????????????????????? #?? ?????????? | | ????????????????????????????????###??###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 33 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Evasion (%) 70 Targeting Accuracy 12 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Levels Raised 11 | . . 1 2 3 1 1 . 3 . XP Earned 20529 | 3000 1420 850 2650 5261 1715 200 1299 3110 1024 XP Spent 18545 | 1500 750 . 1900 7795 1400 . . 2600 2600 Upgrades 49 | 3 2 . 2 33 1 . . 4 4 Propulsion Slot 3 | 1 . . . 2 . . . . . Utility Slot 4 | 1 . . 2 . 1 . . . . Weapon Slot 2 | 1 . . . 1 . . . . . Core Integrity 17 | . . . . 17 . . . . . Heat Dissipation 8 | . . . . 8 . . . . . Energy Generation 3 | . . . . 3 . . . . . Mass Support 3 | . . . . 2 . . . 1 . Inventory Capacity 2 | . 2 . . . . . . . . Ranged Accuracy 3 | . . . . . . . . 3 . TH Damage % 4 | . . . . . . . . . 4 Protomatter Created 895 | . 148 15 46 274 . . 138 155 119 Integrity Restored 2187 | . 324 45 129 675 . . 309 576 129 Core 2120 | . 257 45 129 675 . . 309 576 129 Parts 67 | . 67 . . . . . . . . Protomatter Decayed 138 | . 38 65 . . . . 35 . . Game ------ Seed PhysicsCompositeFacilitator Manual? 0 Play Time 00:48:32 Cumulative 173.0 hours Start 2021.12.02 @ 18:44:26 End 2021.12.02 @ 19:37:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 74 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c26fca-9627-4fff-95f7-e2dd9e8ba2da