Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.29 @ 02:16:18 // Winter2019/RPGLIKE Player: arkn Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (170) 850 Value Destroyed (5286) 5286 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2698) 2698 TOTAL SCORE: 14654 Bonus ------- High Alert Combat Kills 598 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (50) Location -5/Factory Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Improved Gravmag System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY (10) ----- Experimental Heat Sink Triangulator Advanced Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Microactuators Improved Actuator Array Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Power Maul Greatsword Longsword +1 > --- INVENTORY (4) ---- Improved System Restoration Module Hacking Drone Bay (1/1) Zionite Phaser-S Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Machine Analyzer Advanced Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Microactuators Improved Actuator Array Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Thunder Hammer Greatsword Longsword +1 > --- INVENTORY -------- Triangulator Improved System Restoration Module Hacking Drone Bay Zionite Phaser-S [Rating: 97] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Utility Structural Scanner Device Structural Scanner Storage Compact Battery Processor Machine Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Longsword +1 Energy Gun Heavy EM Pulse Gun Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Slots Evolved 15 | 5 . . . . 3 3 . . 1 . . 3 . Power . | . . . . . . . . . . . . . . Propulsion 3 | 3 . . . . . . . . . . . . . Utility 9 | 2 . . . . 3 2 . . 1 . . 1 . Weapon 3 | . . . . . . 1 . . . . . 2 . Parts Attached 103 | 5 17 1 1 . 11 20 . . 1 18 1 20 8 Power 5 | 1 1 . . . 2 . . . . 1 . . . Engine 3 | 1 1 . . . 1 . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 38 | 1 9 . . . 2 7 . . . 5 1 9 4 Treads . | . . . . . . . . . . . . . . Leg 12 | 1 9 . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 26 | . . . . . . 7 . . . 5 1 9 4 Flight . | . . . . . . . . . . . . . . Utility 45 | 2 4 1 . . 7 9 . . 1 9 . 10 2 Device 20 | 2 . 1 . . 3 3 . . 1 5 . 4 1 Storage 2 | . . . . . . 1 . . . 1 . . . Processor 5 | . . . . . 1 2 . . . . . 2 . Hackware 1 | . . . . . . 1 . . . . . . . Protection 17 | . 4 . . . 3 2 . . . 3 . 4 1 Artifact . | . . . . . . . . . . . . . . Weapon 15 | 1 3 . 1 . . 4 . . . 3 . 1 2 Energy Gun 6 | 1 3 . . . . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 2 . . . 1 . . 2 Slashing Weapon 4 | . . . 1 . . 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . 2 . . 1 8 . . 1 Parts Lost 7 | . . . . . . . . . . 1 1 4 1 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 1 2 . Utility 4 | . . . . . . . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 93 88 88 89 90 93 93 91 98 94 94 93 Engine 3 | . 11 11 11 11 5 . . . . . . . . Core 2 | . . . . . 2 6 6 6 6 2 . . . Reactor 1 | . . . . . . . . . . 3 6 5 5 Leg 14 | . 40 44 44 44 33 6 . . . . . . . Hover 14 | . . . . . . 21 26 26 25 25 19 21 21 Device 26 | . 22 22 22 22 27 20 20 20 23 32 37 32 30 Processor 9 | . . . . . . 13 20 20 18 13 12 13 13 Protection 7 | . 10 4 . . 11 10 6 6 6 7 6 5 7 Energy Gun 1 | . 10 11 3 . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 6 6 6 5 6 5 5 Slashing Weapon 6 | . . . 7 11 8 7 6 6 6 6 6 8 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 39 | 12 13 17 17 17 29 37 36 36 37 37 24 38 39 Greatest Support 66 | 20 40 40 40 40 43 46 46 46 46 66 66 62 53 Greatest Overweight (x) 2 | . . . . . . 2 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . . . . 3 3 3 3 3 3 4 4 Average Capacity 1 | . . . . . . . 3 3 3 3 3 3 4 Most Carried 4 | . . . . . . 3 3 3 3 3 2 4 4 Average Carried 1 | . . . . . . . 3 3 3 2 2 2 3 Final Capacity 4 | . . . . . . 3 3 3 3 3 3 4 4 Final Carried 4 | . . . . . . 3 3 3 3 2 2 4 4 Class Distribution -------------------- 33% | Hacker-Scout 23% | Scavenger-Scout 20% | Hacker-Assassin 18% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Assassin | -9/Mines Hacker-Assassin | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Scavenger-Scout | -7/Deep Caves Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Matter Collected 1383 | 200 299 . . 17 100 241 16 30 15 175 10 190 90 Remotely 100 | . . . . . 100 . . . . . . . . Salvage Created 6939 | . 833 . . 87 842 1416 434 103 . 948 282 1813 181 Parts 337 | . 51 . . 13 69 55 10 5 . 23 8 87 16 Haulers Intercepted 8 | . 2 . . . . 5 . . . . . 1 . Recyclers Shooed 4 | . 3 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Combat Hostiles Destroyed 138 | . 8 . . 2 13 10 8 5 . 57 7 23 5 Melee 92 | . . . . 2 13 6 4 5 . 40 3 14 5 Guns 10 | . 7 . . . . . . . . 3 . . . AOE 7 | . . . . . . 1 . . . . . 6 . Classes Destroyed 19 | . 8 . . 1 4 1 . 1 . 2 2 . . Worker 21 | . 5 . . . 5 8 . . . . . 3 . Builder 17 | . 2 . . 2 4 3 . . . . . 5 1 Tunneler 5 | . . . . 1 1 1 . . . . . 2 . Hauler 8 | . 2 . . . . 5 . . . . . 1 . Recycler 6 | . 2 . . . 1 1 . . . . . 2 . Minesweeper 1 | . . . . . . . . 1 . . . . . Mechanic 3 | . 1 . . . . 1 . . . . . 1 . Operator 4 | . . . . . 2 2 . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . Watcher 15 | . 3 . . . 2 5 . . . . . 5 . Swarmer 15 | . 2 . . 2 1 . . 4 . . 2 . 4 Grunt 27 | . 6 . . . 5 3 3 . . . . 10 . Brawler 3 | . . . . . 1 . . . . . . 2 . Sentry 14 | . . . . . 5 5 . . . . . 3 1 Hunter 7 | . . . . . 1 . 1 . . . 2 3 . Programmer 8 | . . . . . . 2 . 1 . . . 5 . Behemoth 1 | . . . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . 5 . . . Z-Light 8 | . . . . . . . . . . 8 . . . Assembled 48 | . . . . . . . . . . 48 . . . Thug 1 | . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . 3 . . . . . . Best Kill Streak 27 | . 8 . . 2 7 4 4 3 . 27 4 8 2 Combat Bots Only 27 | . 2 . . 2 6 2 4 3 . 27 4 2 2 Max Kills in Single Turn 4 | . 1 . . 1 1 1 1 1 . 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . 2 . Melee 1 | . . . . 1 1 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Hostile Shots Fired 856 | . 53 . . 12 64 119 20 16 . 276 42 202 52 Missed 399 | . 14 . . 3 24 64 8 8 . 131 19 103 25 Damage Taken 6566 | . 351 . . 39 383 316 206 77 . 2289 301 1016 1588 Core 4567 | . 263 . . 30 232 155 127 35 . 1533 224 737 1231 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 3733 | . 174 . . 24 214 143 127 35 . 1218 179 608 1011 Redirected to Shielding 172 | . . . . . . 1 . . . 150 21 . . Ignored by Resistances 3194 | . 216 . . 30 236 217 119 47 . 1345 173 618 193 Core Remaining (%) 60 | 100 . . . 51 34 . . . . . 44 75 . Volleys Fired 80 | . 73 . . . . . . . . 7 . . . Largest 1 | . 1 . . . . . . . . 1 . . . Hottest 60 | . 50 . . . . . . . . 60 . . . Shots Fired 80 | . 73 . . . . . . . . 7 . . . Gun 80 | . 73 . . . . . . . . 7 . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 56 | . 49 . . . . . . . . 7 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . . . . . . Robot Hit Streak 22 | . 22 . . . . . . . . 12 . . . Robot Miss Streak 1 | . 1 . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 433 | . 66 . . 6 57 63 22 12 . 107 14 70 16 Core Hits 162 | . 33 . . 3 24 22 5 5 . 31 1 32 6 Critical Kills 16 | . . . . . . 2 1 3 . 8 1 1 . Critical Parts Destroyed 43 | . . . . . . 6 5 3 . 21 4 4 . Critical Strikes 80 | . 2 . . 1 3 12 6 6 . 31 5 12 2 Burn 2 | . 2 . . . . . . . . . . . . Smash 61 | . . . . . . 8 6 6 . 31 5 5 . Sever 17 | . . . . 1 3 4 . . . . . 7 2 Melee Attacks 724 | . . . . 6 81 130 34 18 24 131 25 193 82 Impact 283 | . . . . . . 42 24 14 6 101 19 66 11 Slashing 441 | . . . . 6 81 88 10 4 18 30 6 127 71 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 66 | . . . . 3 19 20 . 1 . 7 1 13 2 Combat Hostiles 6 | . . . . . . 1 . . . 2 1 2 . Follow-up Attacks 3 | . . . . . . . . . . 3 . . . Damage Inflicted 26071 | . 842 2 . 432 3547 4637 1084 771 . 6601 767 6392 996 Guns 964 | . 804 . . . . . . . . 160 . . . Cannons . | . . . . . . . . . . . . . . Explosions 2232 | . 22 . . . 86 224 . . . . . 1900 . Melee 22857 | . . . . 432 3461 4413 1084 771 . 6441 767 4492 996 Ramming 18 | . 16 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 2142 | . 508 . . . . 224 . . . 160 . 1250 . Explosive 650 | . . . . . . . . . . . . 650 . Electromagnetic 404 | . 318 . . . 86 . . . . . . . . Impact 11407 | . . . . . . 1461 1084 771 . 6185 767 1139 . Slashing 11450 | . . . . 432 3461 2952 . . . 256 . 3353 996 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . . 3 2 Average Corruption 3 | . . . . . . 2 4 4 4 . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . . . . . 25 7 9 1 . . . 1 Message Errors 16 | . . . . . . 10 2 4 . . . . . Matter Fused 13 | . . . . . . 5 2 4 1 . . . 1 Heat Flow Errors 5 | . . . . . . 5 . . . . . . . Energy Discharges 3 | . . . . . . 2 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . 2 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 6238 | . . . . 79 491 1239 284 329 . 2044 343 1309 120 Projectiles 33 | . . . . . . . . . . 33 . . . Explosions 169 | . . . . . . . . . . . . 169 . Melee 6036 | . . . . 79 491 1239 284 329 . 2011 343 1140 120 Knockbacks 35 | . . . . . . 1 2 2 . 21 3 6 . Impact 33 | . . . . . . 1 2 2 . 20 3 5 . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 116 | . . . . . . . . . . . . 116 . Shots 2 | . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 8 | . 7 1 . . . . . . . . . . . Kicked 8 | . 7 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 405 | . 405 . . . 20 253 . . . 20 . . . Average Temperature 98 | . 117 . . . 9 72 . . . 11 . . . Received Heat Transfer 1923 | . 285 . . . 279 123 54 . . 825 12 300 45 Effects 3 | . 3 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 54 | . . . . . . 13 3 3 . 17 7 11 . Impact Corruptions 124 | . . . . . . 22 9 9 . 58 9 17 . Robots Melted 2 | . 1 . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . Parts Melted 5 | . 5 . . . . . . . . . . . . Heat Transferred 2763 | . 1641 . . . . 100 . . . 222 . 800 . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . 1 . . . . . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Peak Influence 1148 | . 262 2 . 72 261 581 . . . . . 1148 741 Initial 324 | . . 2 . . 19 57 . . . . . 234 324 Average 293 | . 79 1 . 53 90 277 . . . . . 661 450 Maximum Alert Level 4 | . 1 . . . 1 2 . . . . . 4 3 Low Security (%) 46 | 100 83 100 . 100 90 23 . . . . . 2 . Level 1 28 | . 16 . . . 9 56 . . . . . 26 49 Level 2 14 | . . . . . . 20 . . . . . 25 47 Level 3 9 | . . . . . . . . . . . . 37 3 Level 4 1 | . . . . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . . 4 17 . . . . . 23 6 Investigation 34 | . . . . . 2 13 . . . . . 15 4 Extermination 4 | . . . . . . 2 . . . . . 2 . Reinforcement 6 | . . . . . 2 2 . . . . . 1 1 Assault 5 | . . . . . . . . . . . . 4 1 Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Distress Signals 5 | . . . . 1 1 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 244 | . 14 . . 2 22 26 9 5 . 86 9 49 22 Peak Tracking Total 31 | . 2 . . 2 6 3 4 2 . 31 3 9 10 Tactical Retreats 34 | . . . . . . 4 2 . . 8 2 14 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Traps Triggered 12 | . 6 . . . . 6 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 12 | . . . . . . . . 12 . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 64 | . 17 . . . 6 11 . . . . . 22 8 Exploded 13 | . . . . . 1 2 . . . . . 10 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Machines Disabled 46 | . . . . . 7 4 . . 3 1 . 31 . Max in Single Turn 8 | . . . . . 1 2 . . 1 1 . 8 . Garrison Access 5 | . . . . . 1 2 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 13 | . . . . . . 2 . . . . . 11 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Machines Accessed 66 | . 6 1 1 1 10 19 1 . . . . 21 6 Terminals 40 | . 6 . . 1 7 9 . . . . . 12 5 Fabricators 11 | . . . . . . 5 . . . . . 5 1 Repair Stations 2 | . . . . . . 1 . . . . . 1 . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . . 3 . Total Hacks 165 | . 16 1 1 5 20 48 1 . . . . 59 14 Successful 81 | . 13 1 1 1 15 19 1 . . . . 26 4 Failed 84 | . 3 . . 4 5 29 . . . . . 33 10 Catastrophic 17 | . . . . 1 . 7 . . . . . 6 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 149 | . 16 . 1 5 15 41 . . . . . 58 13 Terminals 109 | . 16 . . 5 17 28 . . . . . 31 12 Fabricators 31 | . . . . . . 13 . . . . . 16 2 Repair Stations 2 | . . . . . . 1 . . . . . 1 . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . Garrison Access 15 | . . . . . 1 3 . . . . . 11 . Terminal Hacks 14 | . 2 1 1 1 2 3 1 . . . . 2 1 Record 3 | . . . . . 1 . . . . . . 1 1 Open Door 2 | . . 1 . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks 63 | . 11 . . . 11 15 . . . . . 23 3 Terminals 37 | . 11 . . . 9 6 . . . . . 9 2 Track 1 | . 1 . . . . . . . . . . . . Botnet 8 | . 4 . . . 3 1 . . . . . . . Detonate 23 | . 4 . . . 5 5 . . . . . 7 2 Operators 4 | . 2 . . . 1 . . . . . . 1 . Search 1 | . . . . . . . . . . . . 1 . Fabricators 15 | . . . . . . 5 . . . . . 9 1 Report 1 | . . . . . . . . . . . . 1 . Liberate 2 | . . . . . . . . . . . . 2 . Fabnet 8 | . . . . . . 4 . . . . . 4 . Overload 4 | . . . . . . 1 . . . . . 2 1 Repair Stations 2 | . . . . . . 1 . . . . . 1 . Mechanics 2 | . . . . . . 1 . . . . . 1 . Recycling Units 2 | . . . . . 1 1 . . . . . . . Tunnel 2 | . . . . . 1 1 . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Extract 2 | . . . . . 1 1 . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . 4 . Broadcast 1 | . . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . . . . . . . 2 . Watchers 1 | . . . . . . . . . . . . 1 . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . . 1 4 16 . . . . . 18 6 Full Trace Events 21 | . . . . 1 . 7 . . . . . 10 3 Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 3 3 . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 . . . . . . 1 . Machine Destruction 1 | . . . . . 1 . . . . . . . . Programmers 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % 9 | . . . . . . . . . . . 9 9 9 Autooverrided 3 | . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Total Allies 14 | . . 1 . . . . . . 2 . . 11 . Largest Group 5 | . . 1 1 . . . . . 2 2 . 5 . Highest-Rated Group 142 | . . 31 31 . . . . . 59 59 . 142 . Highest-Rated Ally 31 | . . 31 31 . . . . . 31 31 . 29 . Total Orders 25 | . . 13 . . 12 . . . . . . . . EXPLORE 18 | . . 6 . . 12 . . . . . . . . RETURN 7 | . . 7 . . . . . . . . . . . Ally Attacks 66 | . . 4 . . 12 . . . . 9 . 41 . Total Damage 696 | . . . . . . . . . . 105 . 591 . Kills 4 | . . . . . . . . . . 2 . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 2 2 . 1 . . Drone Launches 23 | . . 11 . . 12 . . . . . . . . Drone Recoveries 7 | . . 7 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Turns Passed 9735 | 17 967 348 443 187 1526 1695 497 339 465 752 372 1711 416 Spaces Moved 11918 | 8 648 283 366 138 975 2696 1086 662 1010 772 595 2150 529 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 2628 | 8 648 283 366 138 975 210 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 9290 | . . . . . . 2486 1086 662 1010 772 595 2150 529 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 120 120 120 38 38 38 38 38 48 45 45 Average Speed 59 | 120 120 120 120 120 120 44 38 38 38 44 51 47 49 Slowest Speed 180 | 120 120 120 120 120 120 180 38 38 38 48 56 106 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . 4 Exploration Rate (%) 69 | 2 80 98 86 33 83 75 98 73 85 83 82 73 16 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 1 . . 3 . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 3 4 4 . 1 . . Spaces Dug 249 | . . . . . 16 80 2 2 . 3 5 107 34 Terrain Destroyed 532 | . 3 . . . 16 108 2 2 . 3 5 359 34 Melee 179 | . . . . . 16 59 2 2 . 3 5 58 34 Projectile . | . . . . . . . . . . . . . . AOE 353 | . 3 . . . . 49 . . . . . 301 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Total 13726 | 14 757 291 370 153 1250 3036 1136 729 1071 1035 634 2643 607 Wait 800 | . 10 5 3 10 170 155 18 27 38 70 18 269 7 Move 11904 | 7 647 282 365 137 974 2694 1085 661 1009 771 594 2149 529 Hop . | . . . . . . . . . . . . . . Pick Up 12 | . . . . . . 4 . . . 3 . 3 2 Fast Attach 79 | 5 15 1 1 . 7 19 . . 1 11 1 15 3 Attach 3 | . . . . . . . . . . 1 . 1 1 Detach 1 | . . . . . . . . . . . . 1 . Swap 21 | . 2 . . . 4 1 . . . 6 . 4 4 Drop 66 | 2 3 2 1 . 8 18 . . . 16 . 9 7 Fire 80 | . 73 . . . . . . . . 7 . . . Melee 580 | . . . . 6 81 122 24 14 23 101 19 139 51 Ram . | . . . . . . . . . . . . . . Kick 8 | . 7 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 12 | . . . . . . . . 12 . . . . . Miscellaneous 143 | . . . . . 6 6 9 15 . 49 2 53 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac x2 / Upp / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 18 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered exit to Mines (range 13) 321 | -10/Materials | Build established: Hacker-Mutant 359 | -10/Materials | Identified exit to Materials 359 | -10/Materials | Discovered exit to Materials (range 5) 502 | -10/Materials | Discovered exit to Materials (range 6) 985 | -10/Materials | Entered Mines 987 | -10/Mines | Reached level 2 1062 | -10/Mines | Discovered exit to Materials (range 5) 1064 | -10/Mines | Received a Mining Laser from a helpful Derelict 1132 | -10/Mines | Found the Drone Emporium 1138 | -10/Mines | Found Prototype Device 1138 | -10/Mines | Identified Bomb Drone Bay 1152 | -10/Mines | Discovered exit to Materials (range 18) 1181 | -10/Mines | Learned 2 Materials zone layouts 1215 | -10/Mines | Found a hidden stash of uninstalled traps 1319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1320 | -10/Mines | Identified exit to Exiles 1320 | -10/Mines | Discovered exit to Exiles (range 6) 1333 | -10/Mines | Entered Exiles 1333 | -10/Exiles | Accompanied by 1 ally 1351 | -10/Exiles | Identified exit to Mines 1351 | -10/Exiles | Discovered exit to Mines (range 15) 1364 | -10/Exiles | Met 8R-AWN 1384 | -10/Exiles | Met EX-HEX 1416 | -10/Exiles | Met EX-BIN 1434 | -10/Exiles | Aligned with FarCom system 1435 | -10/Exiles | Given EX-Vault access code 1466 | -10/Exiles | Opened EX-Vault 1474 | -10/Exiles | Found Longsword +1 1502 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1540 | -10/Exiles | Met EX-DEC 1581 | -10/Exiles | Visited The Gauntlet 1763 | -10/Exiles | Discovered exit to Mines (range 14) 1776 | -10/Exiles | Left Exiles lab with Longsword +1 1776 | -10/Exiles | Entered Mines 1777 | -9/Mines | Assembled infested the area 1794 | -9/Mines | Reached level 3 1834 | -9/Mines | Identified exit to Materials 1963 | -9/Mines | Entered Materials 1964 | -8/Materials | Identified exit to Factory 1965 | -8/Materials | Reached level 4 1965 | -8/Materials | Reached level 5 1965 | -8/Materials | Reached level 6 1965 | -8/Materials | Upgraded with Utility slot (x3) 2065 | -8/Materials | Build established: Hacker-Assassin 2234 | -8/Materials | Discovered exit to Factory (range 68) 2387 | -8/Materials | Core integrity fell below 50% 2695 | -8/Materials | Discovered exit to Factory (range 10) 3154 | -8/Materials | Reached level 7 3489 | -8/Materials | Entered Factory 3490 | -7/Factory | Core integrity fell below 50% 3491 | -7/Factory | Reached level 8 3491 | -7/Factory | Reached level 9 3772 | -7/Factory | Reached level 10 3776 | -7/Factory | Upgraded with Utility slot (x2) 4099 | -7/Factory | Reached level 11 4101 | -7/Factory | Upgraded with Weapon slot (x1) 4110 | -7/Factory | Build established: Hacker-Scout 4236 | -7/Factory | Identified exit to Factory 4236 | -7/Factory | Discovered exit to Factory (range 14) 4236 | -7/Factory | Identified exit to Lower Caves 4236 | -7/Factory | Discovered exit to Lower Caves (range 9) 4370 | -7/Factory | Discovered exit to Factory (range 17) 4903 | -7/Factory | Discovered exit to Factory (range 13) 4975 | -7/Factory | Reached level 12 5025 | -7/Factory | Discovered exit to Factory (range 6) 5184 | -7/Factory | Entered Lower Caves 5247 | -7/Lower Caves | Reached level 13 5293 | -7/Lower Caves | Encountered a Warlord checkpoint 5308 | -7/Lower Caves | Identified exit to Lower Caves 5308 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 5311 | -7/Lower Caves | Ambushed by wild Derelicts 5408 | -7/Lower Caves | Learned Factory trap positions 5681 | -7/Lower Caves | Entered another Lower Caves area 5690 | -7/Lower Caves | Discovered exit to Factory (range 4) 5782 | -7/Lower Caves | Learned Factory terminal intel 5833 | -7/Lower Caves | Learned Factory terminal intel 6018 | -7/Lower Caves | Identified exit to Zion 6018 | -7/Lower Caves | Discovered exit to Zion (range 5) 6020 | -7/Lower Caves | Entered Zion 6022 | -7/Zion | Reached level 14 6022 | -7/Zion | Upgraded with Utility slot (x1) 6054 | -7/Zion | Given A8's code to call for help 6065 | -7/Zion | Identified exit to Proximity Caves 6065 | -7/Zion | Discovered exit to Proximity Caves (range 13) 6083 | -7/Zion | System corruption cleaned by Quarantine Array 6105 | -7/Zion | Learned Factory terminal intel 6113 | -7/Zion | Gained Derelict followers 6143 | -7/Zion | Learned location of Warlord (-4) 6148 | -7/Zion | Given the Hacking Drone Bay 6148 | -7/Zion | Found Prototype Device 6148 | -7/Zion | Identified Hacking Drone Bay 6375 | -7/Zion | Rebuked by Imprinter 6483 | -7/Zion | Identified exit to Deep Caves 6483 | -7/Zion | Discovered exit to Deep Caves (range 3) 6483 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6485 | -7/Zion | Entered Deep Caves 6485 | -7/Deep Caves | Accompanied by 2 allies 6562 | -7/Deep Caves | Attacked by Z-Imprinter 6565 | -7/Deep Caves | Z-Facility disabled 6592 | -7/Deep Caves | Destroyed Z-Imprinter 6611 | -7/Deep Caves | Found Prototype Protection 6611 | -7/Deep Caves | Identified Zio. Weapon Casing 6654 | -7/Deep Caves | Found Zio. Weapon Casing 6859 | -7/Deep Caves | Spotted as-20218 6873 | -7/Deep Caves | Triggered Deep Caves wall 6873 | -7/Deep Caves | Reached level 15 6906 | -7/Deep Caves | Build established: Scavenger-Scout 6917 | -7/Deep Caves | Identified exit to Proximity Caves 6917 | -7/Deep Caves | Discovered exit to Proximity Caves (range 5) 7061 | -7/Deep Caves | Destroyed 27 combat bots 7126 | -7/Deep Caves | Spotted AS-45922 7213 | -7/Deep Caves | Destroyed 14 combat bots 7237 | -7/Deep Caves | Entered Proximity Caves 7311 | -6/Proximity Caves | Spotter reported a threat 7373 | -6/Proximity Caves | Reached level 16 7451 | -6/Proximity Caves | Spotted B-75 Beast 7465 | -6/Proximity Caves | Destroyed B-75 Beast 7594 | -6/Proximity Caves | Discovered exit to Factory (range 17) 7609 | -6/Proximity Caves | Entered Factory 7610 | -6/Factory | Loaded intel: 75 trap records 7610 | -6/Factory | Core integrity fell below 50% 7611 | -6/Factory | Loaded intel: 25 terminal locations 7611 | -6/Factory | Reached level 17 7644 | -6/Factory | Identified exit to Factory 7644 | -6/Factory | Discovered exit to Factory (range 11) 7657 | -6/Factory | Discovered exit to Factory (range 17) 7659 | -6/Factory | Garrison activated, responded to threat 7959 | -6/Factory | Search patrols dispatched 8043 | -6/Factory | Identified exit to Garrison 8094 | -6/Factory | Identified exit to Lower Caves 8094 | -6/Factory | Discovered exit to Lower Caves (range 11) 8099 | -6/Factory | Build established: Hacker-Scout 8155 | -6/Factory | Reached level 18 8156 | -6/Factory | Upgraded with Utility slot (x1) 8156 | -6/Factory | Upgraded with Weapon slot (x2) 8351 | -6/Factory | Discovered exit to Factory (range 18) 8514 | -6/Factory | Build established: Scavenger-Scout 8631 | -6/Factory | Discovered exit to Factory (range 20) 8659 | -6/Factory | First assault squad dispatched 8982 | -6/Factory | Local machine network offline 9226 | -6/Factory | Reached level 19 9320 | -6/Factory | Entered another Factory area 9321 | -5/Factory | Identified exit to Upper Caves 9322 | -5/Factory | Loaded intel: 28 terminal locations 9322 | -5/Factory | Reached level 20 9408 | -5/Factory | Identified exit to Extension 9408 | -5/Factory | Discovered exit to Extension (range 5) 9557 | -5/Factory | Identified exit to Factory 9557 | -5/Factory | Discovered exit to Factory (range 17) 9584 | -5/Factory | Crushed by falling debris 9587 | -5/Factory | Crushed by falling debris 9587 | -5/Factory | Core integrity fell below 50% 9596 | -5/Factory | Discovered exit to Extension (range 20) 9609 | -5/Factory | Crushed by falling debris 9620 | -5/Factory | First assault squad dispatched 9629 | -5/Factory | Discovered exit to Factory (range 18) 9655 | -5/Factory | Core integrity fell below 20% 9737 | -5/Factory | Crushed by falling debris 9737 | -5/Factory | Smashed by cave-in Last Messages --------------- 09630_ Connecting with Terminal... 09630_ ALERT: Suspicious activity at Terminal F021. Dispatching Investigation squad. 09631_ Penetrated by Slug. 09663_ System corrupted: Matter fused (-9). 09668_ Penetrated by Slug. 09686_ Connecting with Terminal... >>Query(Warlord) Everyone needs a good enemy. 09686_ Connecting with Terminal... 09686_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 09701_ Acquired Imp. Plasma Cutter. 09704_ Destroyed VTOL Module. 09704_ S-27 Virus destroyed. 09709_ C-30 ARC bursts open, deploying its payload. 09709_ G-67 Veteran unfolds itself. 09709_ G-50 Soldier unfolds itself. 09709_ I-47 Archangel unfolds itself. 09713_ Drone sends a signal. 09737_ The unstable cave ceiling collapses. 09737_ Crushed by falling debris. 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""" " | | +###### #??### #########+#### ## """ """?? ?T | | ## ####### #?# # ## """ """ ?" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 42 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 285 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 72 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Assault Cannon | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Particle Cannon | -7/Factory | Extracted Enh. Optical Array | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Deadly Force Melee Specialist Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Levels Raised 19 | . . 1 . 1 4 5 1 . 1 1 1 3 1 XP Earned 35442 | 6000 1220 500 350 1249 6646 7117 1000 1150 604 1222 1650 4475 2259 XP Spent 31350 | 5625 . . . . 7650 9205 . . 2980 . . 5890 . Upgrades 65 | 16 . . . . 11 28 . . 5 . . 5 . Propulsion Slot 3 | 3 . . . . . . . . . . . . . Utility Slot 9 | 2 . . . . 3 2 . . 1 . . 1 . Weapon Slot 3 | . . . . . . 1 . . . . . 2 . Core Integrity 17 | . . . . . . 17 . . . . . . . Heat Dissipation 5 | . . . . . . 2 . . 3 . . . . Energy Generation 3 | 1 . . . . 2 . . . . . . . . Mass Support 2 | . . . . . . 2 . . . . . . . Inventory Capacity 4 | . . . . . . 3 . . . . . 1 . Sight Range 2 | . . . . . 1 1 . . . . . . . Sensor Range 10 | 10 . . . . . . . . . . . . . Terrain Scan Density 2 | . . . . . . . . . 1 . . 1 . Melee Accuracy 5 | . . . . . 5 . . . . . . . . Protomatter Created 1502 | . 34 . . 16 230 113 103 116 . 383 24 414 69 Integrity Restored 3136 | . . . . . 132 141 198 348 . 1018 36 1197 66 Core 3052 | . . . . . 132 141 198 348 . 934 36 1197 66 Parts 84 | . . . . . . . . . . 84 . . . Protomatter Decayed 682 | . . 9 . 26 80 66 . . . 102 12 366 21 Game ------ Seed DisruptorTerrabombBay Manual? 0 Play Time 02:42:51 Cumulative 129.6 hours Start 2024.01.28 @ 13:08:19 End 2024.01.29 @ 02:16:18 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 106 Rogue 102 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e9d8c9f-0338-4457-8019-502df6d8acb3