Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.12 @ 13:18:52 Player: H3-RMN Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (2826) 2826 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 6405 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 255/550 Matter 3/300 Energy 268/280 System Corruption 0% Temperature Warning (368) Movement Core (2000) Ox39 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Medium Reactive Plating Hacking Suite > --- WEAPON (3) ------- Improved Assault Rifle Enhanced Autogun Assault Cannon > --- INVENTORY (25) --- Compact Wheel Subdweller Monowheel High-capacity Storage Unit Subdweller Optics Transport Network Coupler Medium Armor Plating Shield Generator Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Improved Datajack Axe EMP Trap EMP Trap EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Medium Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Compact Wheel Subdweller Monowheel High-capacity Storage Unit Subdweller Optics Transport Network Coupler Medium Armor Plating Medium Armor Plating Medium Reactive Plating Shield Generator Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Assault Cannon Rocket Launcher Improved Datajack Axe EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 66 | 10 13 1 21 4 1 2 14 Power 9 | 2 3 . 2 1 . . 1 Engine 9 | 2 3 . 2 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 4 7 . 4 . . 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 17 | 4 7 . 4 . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 . 1 6 1 . 1 7 Device 4 | 1 . . 2 . . 1 . Storage 4 | 1 . 1 1 . . . 1 Processor 1 | . . . 1 . . . . Hackware 3 | . . . . . . . 3 Protection 6 | . . . 2 1 . . 3 Artifact . | . . . . . . . . Weapon 22 | 2 3 . 9 2 1 . 5 Energy Gun 11 | . 2 . 8 . . . 1 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 5 | 2 . . 1 . . . 2 Ballistic Cannon 2 | . 1 . . . . . 1 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . 2 . . . 2 Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 28 | . 6 . 7 1 . 2 12 Power 4 | . 1 . 1 1 . . 1 Propulsion 12 | . 4 . 4 . . 1 3 Utility 5 | . . . 1 . . . 4 Weapon 7 | . 1 . 1 . . 1 4 Highest Loss Streak 10 | . 4 . 2 1 . 2 10 To Critical Strikes . | . . . . . . . . Average Backups 17 | 2 7 11 23 21 20 20 19 Power 1 | . 1 1 1 1 1 1 . Propulsion 2 | . 1 2 3 2 2 2 1 Utility 5 | . 2 3 6 8 8 8 8 Weapon 7 | . . 3 11 8 8 8 8 Tool/Special . | . . . . . . . . Unused Backups 36 | . 3 1 12 3 . . 17 Power 1 | . . . 1 . . . . Propulsion 4 | . . . 1 1 . . 2 Utility 11 | . 2 1 2 . . . 6 Weapon 18 | . 1 . 8 2 . . 7 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 98 | . 98 100 97 100 100 96 95 Engine 11 | . 13 14 11 11 11 11 9 Wheel 22 | . 27 28 21 22 22 19 16 Device 13 | . 14 14 16 11 11 11 8 Storage 11 | . 14 14 10 11 11 11 9 Processor 1 | . . . 4 2 . . . Hackware 2 | . . . . . . . 20 Protection 3 | . . . 1 8 11 11 5 Energy Gun 19 | . 9 14 30 22 22 21 11 Energy Cannon 3 | . . . . 9 2 11 11 Ballistic Gun 6 | . 17 14 1 . . . 3 Peak Build Rating 35 | 7 9 9 23 23 21 26 35 Average Rating 17 | 5 7 9 19 21 20 21 31 On Entrance 14 | . 7 9 9 23 21 21 26 Naked Turns . | . . . . . . . . Heaviest Build 120 | 14 15 90 101 106 106 106 120 Greatest Support 32 | 32 26 20 20 20 20 20 20 Greatest Overweight (x) 11 | . 1 4 9 5 5 10 11 Average Overweight (x) 3 | . . 3 4 4 5 5 4 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 20 | 7 8 24 24 25 25 25 25 Most Carried 25 | 5 8 13 25 25 24 25 25 Average Carried 18 | 2 7 11 23 24 24 24 23 Final Capacity 25 | 8 8 25 25 25 25 25 25 Final Carried 25 | 5 8 13 25 24 24 24 18 Class Distribution -------------------- 23% | Gunner 23% | Scavenger-Mutant 18% | Mutant 18% | Tank 6% | Hacker-Tank 4% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Hacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1472 | 372 519 27 279 95 10 40 130 Remotely . | . . . . . . . . Salvage Created 4818 | 199 651 86 2386 143 . 179 1174 Parts 306 | 11 48 14 145 23 . 9 56 Haulers Intercepted 10 | . 1 . 6 . . . 3 Recyclers Shooed 3 | . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 89 | . 18 6 32 11 . 3 19 Guns 63 | . 17 6 26 4 . 1 9 Cannons 9 | . 1 . . 2 . 1 5 AOE 14 | . . . 5 5 . . 4 Classes Destroyed 14 | 3 7 . 1 . . . 3 Worker 10 | 1 2 . 5 2 . . . Builder 1 | . 1 . . . . . . Tunneler 8 | 4 . 1 2 . . . 1 Hauler 10 | . 1 . 6 . . . 3 Recycler 8 | 1 . . 4 . . . 3 Mechanic 1 | . 1 . . . . . . Operator 4 | . 2 . 1 . . . 1 Watcher 7 | . 1 . 5 . . . 1 Swarmer 40 | . 9 6 7 11 . . 7 Grunt 32 | . 9 . 15 . . 3 5 Sentry 13 | . . . 10 . . . 3 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 8 | 4 5 3 6 5 . 3 8 Combat Bots Only 7 | . 4 3 6 4 . 3 7 Max Kills in Single Turn 4 | 1 2 1 2 2 . 1 4 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . 2 2 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 407 | . 105 13 63 43 . 14 169 Missed 106 | . 21 5 14 15 . 6 45 Damage Taken 3853 | . 765 58 833 261 . 134 1802 Core 693 | . 175 28 129 48 . 18 295 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 364 | . . . . . . . 364 Regen/Repaired (Parts) 523 | . 71 . 417 . . . 35 Core Remaining (%) 56 | 100 . 18 . . . 51 . Volleys Fired 285 | 18 99 10 73 16 . 6 63 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 147 | 40 85 85 135 146 . 146 147 Shots Fired 655 | 36 188 18 215 38 . 12 148 Gun 562 | 36 178 18 215 22 . 6 87 Cannon 87 | . 10 . . 11 . 6 60 Launcher 6 | . . . . 5 . . 1 Special . | . . . . . . . . Kinetic 276 | 36 151 10 6 . . . 73 Thermal 71 | . 37 8 3 . . . 23 Explosive 6 | . . . . 5 . . 1 Electromagnetic 302 | . . . 206 33 . 12 51 Robot Hit Streak 23 | 5 8 4 23 3 . 6 11 Robot Miss Streak 9 | 1 7 3 4 8 . 2 9 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 2 1 5 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 414 | 25 109 10 153 14 4 9 90 Core Hits 218 | 9 45 8 93 13 . 7 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7971 | 293 1201 143 3435 579 . 212 2108 Guns 5424 | 293 1145 143 2611 106 . 91 1035 Cannons 1037 | . 56 . . 81 . 121 779 Explosions 1510 | . . . 824 392 . . 294 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1970 | 293 875 35 37 . . . 730 Thermal 1720 | . 326 108 864 38 . . 384 Explosive 558 | . . . . 354 . . 204 Electromagnetic 3723 | . . . 2534 187 . 212 790 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 . Average Corruption 2 | . . . . . . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Message Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 110 | . . . 30 21 . . 59 Projectiles 21 | . . . . . . . 21 Explosions 89 | . . . 30 21 . . 38 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 263 | . . . 224 39 . . . Shots 7 | . . . 6 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 512 | . 202 112 212 313 . 238 512 Average Temperature 92 | . 40 44 50 116 . 147 202 Received Heat Transfer 1032 | . 198 . 222 . . 72 540 Effects 10 | . . . . 1 . . 9 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . 1 . . 1 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 4 | . . . 2 . . 1 1 Combat Hostiles 3 | . . . 1 . . 1 1 Parts Fried 20 | . . . 16 . . 1 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 2646 | . 708 259 1061 . . . 618 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 17 | . . . 14 1 . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 81 | 100 100 100 73 35 . 100 91 Level 1 12 | . . . 9 64 . . 8 Level 2 5 | . . . 17 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 510 | 20 106 93 510 279 . 60 281 Initial 193 | . . 33 1 193 . . 15 Average 107 | 3 31 21 189 212 . 11 33 Influence Increases 2859 | 30 566 160 1126 356 . 70 551 Destroy 0b10 Robot/C 1780 | . 360 120 640 220 . 60 380 Destroy 0b10 Robot/NC 245 | 30 40 5 115 10 . . 45 Destroy Leader 434 | . 84 20 202 30 . 10 88 Successful Hack 83 | . 22 . 61 . . . . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 60 | . . . 30 15 . . 15 Destroy Structure 107 | . . . 48 36 . . 23 Lose Combat Pursuer 90 | . . 15 30 45 . . . Influence Decreases 2030 | 30 479 189 631 372 . 30 299 Time Decay 1774 | 30 419 189 561 362 . 20 193 Lost Part 256 | . 60 . 70 10 . 10 106 Squads Dispatched 12 | . 5 . 3 . . . 4 Investigation 5 | . 3 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 . 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 30 7 41 12 . 3 35 Peak Tracking Total 6 | . 4 3 6 4 . 3 5 Tactical Retreats 4 | . . 1 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . 2 1 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 8 . 16 . 1 . 5 Terminals 17 | . 5 . 10 . . . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 126 | . 29 . 59 . 4 . 34 Successful 87 | . 19 . 33 . 4 . 31 Failed 39 | . 10 . 26 . . . 3 Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 54 | . 19 . 28 . . . 7 Terminals 66 | . 20 . 38 . . . 8 Fabricators . | . . . . . . . . Repair Stations 14 | . 3 . 7 . . . 4 Recycling Units 10 | . 6 . 2 . . . 2 Scanalyzers 32 | . . . 12 . . . 20 Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 5 . 10 . 4 . 2 Record 4 | . . . . . 4 . . Part Schematic 3 | . 1 . 2 . . . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 4 | . 1 . 3 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 2 . 6 . . . 4 Scan Component 6 | . 1 . 3 . . . 2 Repair 6 | . 1 . 3 . . . 2 Recycling Unit Hacks 5 | . 2 . 2 . . . 1 Report Inventory 4 | . 1 . 2 . . . 1 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 27 | . . . 7 . . . 20 Insert Component 14 | . . . 4 . . . 10 Analyze 13 | . . . 3 . . . 10 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 10 . 8 . . . 4 Terminals 20 | . 8 . 8 . . . 4 Botnet 5 | . 2 . 1 . . . 2 Operators 2 | . 1 . 1 . . . . Skim 13 | . 5 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 24 | . 6 . 13 . . . 5 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . 1 . 5 . . . 10 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 1 . 3 . . . 2 Time 281 | . 26 . 128 . . . 127 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed 14 | . . . 4 . . . 10 Part Schematics Acquired 13 | . . . 3 . . . 10 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 4 | . . . . . 4 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 18 | . . . . . . . 18 Highest-Rated Ally 18 | . . . . . . . 18 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 88 | . . . . . . . 88 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3338 | 67 1517 684 1070 . . . . Seismic 3338 | 67 1517 684 1070 . . . . Robot Analysis Total 4 | . 1 . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6783 | 120 1517 684 2179 833 364 164 922 Spaces Moved 3974 | 55 1152 470 1098 469 230 87 413 Core 1 | 1 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3973 | 54 1152 470 1098 469 230 87 413 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 140 155 155 140 Average Speed 128 | 90 81 137 146 152 155 162 150 Slowest Speed 245 | 100 100 140 215 155 155 230 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 4 100 92 93 98 64 30 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 3 1 1 1 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 3 . 1 . Spaces Dug 19 | . . . . 10 . . 9 Terrain Destroyed 106 | . . . 44 41 . . 21 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 103 | . . . 44 41 . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5158 | 87 1565 491 1519 559 235 100 602 Wait 648 | . 269 3 232 63 . . 81 Move 3967 | 54 1151 469 1097 468 229 86 413 Hop . | . . . . . . . . Pick Up 105 | 5 14 6 61 4 . 3 12 Fast Attach 24 | 7 2 . 11 . . . 4 Attach 27 | . 5 . 7 2 . 2 11 Detach 2 | . . . 1 . . . 1 Swap 33 | 3 10 1 9 2 2 1 5 Drop 62 | . 15 2 28 4 . 2 11 Fire 285 | 18 99 10 73 16 . 6 63 Melee 4 | . . . . . 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 5) 325 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Discovered new exit (range 3) 529 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | Lost 4 parts (3n1w) 821 | -10/Materials | Derelicts attacked the area 990 | -10/Materials | Build established: Scavenger-Mutant 1022 | -10/Materials | Repaired Lgt. Assault Rifle 1044 | -10/Materials | Discovered new exit (range 16) 1243 | -10/Materials | Loaded intel: 11 interactive machine locations 1313 | -10/Materials | Learned 4 Subcaves zone layouts 1421 | -10/Materials | Learned Storage stockpile data 1458 | -10/Materials | Learned location of 1 exit from Storage 1504 | -10/Materials | Learned location of 2 exits from Subcaves 1558 | -10/Materials | Learned Storage stockpile data 1638 | -10/Materials | Entered Mines 1639 | -10/Mines | Met a Derelict bent on vengeance 1870 | -10/Mines | Discovered new exit (range 15) 1917 | -10/Mines | Core integrity fell below 20% 2180 | -10/Mines | Learned location of Zion (-7) 2322 | -10/Mines | Entered Materials 2322 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2936 | -9/Materials | Repaired Huge Storage Unit 3015 | -9/Materials | Discovered new exit (range 9) 3179 | -9/Materials | Build established: Gunner 3449 | -9/Materials | Discovered new exit (range 7) 3474 | -9/Materials | Discovered new exit (range 7) 3665 | -9/Materials | Discovered new exit (range 10) 3672 | -9/Materials | Loaded intel: 47 machine locations 3757 | -9/Materials | Repaired Imp. EM Shotgun 3775 | -9/Materials | Identified exit to Materials 3810 | -9/Materials | Learned 4 Recycling zone layouts 3817 | -9/Materials | Repaired Imp. EM Shotgun 3837 | -9/Materials | Learned Storage trap positions 4501 | -9/Materials | Entered Mines 4679 | -9/Mines | Found a hidden stash of uninstalled traps 4854 | -9/Mines | Discovered exit to Materials (range 10) 4914 | -9/Mines | Discovered exit to Materials (range 15) 4970 | -9/Mines | Build established: Tank 5085 | -9/Mines | Learned location of Storage (-9) 5141 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5141 | -9/Mines | Discovered new exit (range 5) 5334 | -9/Mines | Entered Exiles 5372 | -9/Exiles | Met 8R-AWN 5401 | -9/Exiles | Met EX-HEX 5480 | -9/Exiles | Met EX-DEC 5571 | -9/Exiles | Met EX-BIN 5681 | -9/Exiles | Discovered new exit (range 14) 5698 | -9/Exiles | Entered Mines 5772 | -8/Mines | Discovered exit to Materials (range 16) 5862 | -8/Mines | Entered Materials 5862 | -8/Materials | Evolved 2 slots: Utility x2 6126 | -8/Materials | Discovered new exit (range 16) 6156 | -8/Materials | Build established: Hacker-Tank 6454 | -8/Materials | Repaired Broken Enh. Autogun 6520 | -8/Materials | Repaired Hvy. Ion Engine 6604 | -8/Materials | Discovered new exit (range 8) 6748 | -8/Materials | Destroyed 7 combat bots 6782 | -8/Materials | Core integrity fell below 50% 6784 | -8/Materials | Self-destructed Last Messages --------------- 06760_ Penetrated by Slug. 06760_ Hvy. Ion Engine destroyed. 06761_ K-01 Serf collects debris. 06763_ Penetrated by Slug. 06764_ K-01 Serf collects debris. 06766_ Critical hit (Burn: +37). 06766_ G-47 Trooper destroyed. 06766_ Slug penetrates Wall. 06767_ K-01 Serf collects debris. 06769_ Critical hit (Destroy). 06770_ K-01 Serf collects debris. 06772_ Slug penetrates Wall. 06775_ K-01 Serf collects debris. 06775_ G-47 Trooper destroyed. 06778_ K-01 Serf collects debris. 06778_ Penetrated by Slug. 06781_ K-01 Serf collects debris. 06781_ Penetrated by Slug. 06784_ K-01 Serf collects debris. 06784_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####?#####????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ???# "" #????????????????????????????????????? | | #### ""S #????????????????????????????????????? | | # "" ?????????????????????????????????????? | | # #????????????????????????????????????? | | #!! """ #???????????######???????????????????? | | #!! """ #???????????# #???????????????????? | | # """ #???????????# < #???????????????????? | | # #???????????# #???????????????????? | | #+######+#????###????# #???????????????????? | | ######%###### %#???????????????????? | | + !!! # #??##???????????????? | | ### !!! # k#########???????????? | | #?# !!! # #???????????? | | """ """ #?# # #???????????? | | """ """ #?# = t " ]! #???????????? | | """ """ #?# """ #% T% !! #???????????? | | #?# """ #u " %!! #???????????? | | ### ! """ #% % ##??????????? | | / #% ##??????????? | | ############ % %!% ## #????????? | | ####+########?????????## =[* %%gg%*%% #????? | | ## #???????????##@ =!%=k g *%= % ???? | | ## """ #???????????## ]!%== % ! #????? | | ## """ #????????????# %[*[*** ## ##????? | | ### """ #????????????# = ![%*** # ?????? | | # #????????????#% [[***!]# [ !?????? | | # """ #???????????? " [%[ =!%+ ?? ??????? | | # """ #??????????? !* *%=!# ????????? | | # """ #?????????? h !####????????? | | ### ???#????????? ##########% %#???????????? | | ######???????????? #????????? ???????????? | | #????????????????# ??????????? u #??????????? | | #????????????????? ????????????? #??????????? | | !#????????????????????????????????? ????????????? | | ########??#????????????????????????????????????? | | " # """ """ #????????????????????????????????????? | | " # """ """ #????????????????????????????????????? | | " # """ """ #????????????????????????????????????? | | # #????????????????????????????????????? | | " # #????????????????????????????????????? | | " # ?????????????????????????????????????? | | " # * ???????????????????????????????????????? | | # ?????????????????????????????????????????? | | #####+#############??????????????????????????????? | | ???????????????????????????? | | !% ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 44 Targeting Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Sub. Monowheel | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 11% | -10/Materials Huge Storage Unit | 50% | -9/Materials Imp. EM Shotgun | 2% | -9/Materials Imp. EM Shotgun | 27% | -9/Materials Enh. Autogun | 99% | -8/Materials | Broken Hvy. Ion Engine | 68% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticVampiricTerminator Manual? 0 Play Time 00:55:15 Cumulative 624.7 hours Start 2025.02.12 @ 12:22:56 End 2025.02.12 @ 13:18:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 240 Adventurer 4 Explorer 1 Win Type - Total 10 Types 6/1/1/1/0/1/0/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3427900e-80b5-49b5-a8f1-7b6722326bc8