Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 16:05:06 Player: Kinga Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1716) 1716 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 5201 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 32 Friendly Fire -86 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 100/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heat Sink Heat Sink Advanced Heat Sink Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Improved Particle Charger Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle Small Laser > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Heat Sink Heat Sink Improved Heat Sink Melee Analysis Suite Light Armor Plating Improved EM Pulse Cannon EMP Blaster EMP Blaster [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 1 . 1 Weapon 2 | . . . . 1 1 . Parts Attached 79 | 6 4 3 14 9 25 18 Power 8 | 1 . . 2 1 2 2 Engine 6 | 1 . . 2 . 1 2 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 25 | 2 . . 4 3 9 7 Treads . | . . . . . . . Leg 21 | 2 . . 4 3 5 7 Wheel 4 | . . . . . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 4 3 6 2 5 6 Device 10 | . 1 1 2 . 2 4 Storage 3 | 1 2 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 12 | . 1 2 4 1 2 2 Artifact . | . . . . . . . Weapon 19 | 2 . . 2 3 9 3 Energy Gun 13 | 2 . . 2 3 6 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 5 | . . . . . 3 2 System Corruption 24 | . . . . . 15 9 Parts Lost 43 | . . . 6 1 12 24 Power 6 | . . . 2 . 1 3 Propulsion 13 | . . . 2 . 5 6 Utility 11 | . . . 1 1 1 8 Weapon 13 | . . . 1 . 5 7 Highest Loss Streak 22 | . . . 5 1 6 22 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 100 94 96 97 83 Engine 8 | . 14 14 10 5 2 4 Core 2 | . . . . 3 4 4 Leg 26 | . 28 28 29 27 27 20 Device 7 | . 4 . 11 9 8 10 Storage 10 | . 14 14 11 9 7 5 Processor 2 | . . . . 5 6 5 Protection 8 | . 7 14 10 9 6 4 Energy Gun 24 | . 28 28 21 27 24 20 Naked Turns 4 | . . . . . . 4 Heaviest Build 51 | 10 28 28 42 37 51 51 Greatest Support 80 | 20 20 20 30 35 46 80 Greatest Overweight (x) 7 | . 1 1 1 1 4 7 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 14 Most Carried 15 | 3 10 12 13 15 14 12 Average Carried 10 | 1 8 10 10 13 11 9 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 10 12 13 15 10 4 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Tank 9% | Gunner 8% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 869 | 260 40 30 115 85 118 221 Remotely . | . . . . . . . Salvage Created 2558 | . 229 . 344 471 701 813 Parts 125 | . 16 . 23 20 39 27 Haulers Intercepted 4 | . 1 . . 1 1 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 6 . 10 8 8 7 Guns 38 | . 6 . 10 8 8 6 AOE 1 | . . . . . . 1 Classes Destroyed 13 | . 4 . 2 2 4 1 Worker 2 | . . . . . 1 1 Builder 6 | . . . . . 3 3 Hauler 4 | . 1 . . 1 1 1 Recycler 5 | . . . . . 3 2 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 9 | . 3 . 3 . 3 . Grunt 23 | . 3 . 6 5 3 6 Duelist 1 | . . . 1 . . . Sentry 2 | . . . . 1 1 . Hunter 3 | . . . . 2 . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 3 . 5 3 7 7 Combat Bots Only 5 | . 3 . 5 2 2 5 Max Kills in Single Turn 4 | . 1 . 1 1 4 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 501 | . 29 6 88 49 126 203 Missed 166 | . 13 1 22 16 43 71 Damage Taken 5287 | . 145 117 800 450 1003 2772 Core 1177 | . 34 25 151 46 62 859 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 76 62 91 91 . Volleys Fired 141 | . 18 . 35 34 27 27 Largest 4 | . 2 . 2 3 4 4 Hottest 205 | . 80 . 80 161 205 190 Shots Fired 399 | . 36 . 69 100 100 94 Gun 386 | . 36 . 69 100 90 91 Cannon 6 | . . . . . 6 . Launcher 7 | . . . . . 4 3 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 312 | . 36 . 69 100 90 17 Explosive . | . . . . . . . Electromagnetic 87 | . . . . . 10 77 Robot Hit Streak 21 | . 5 . 18 16 21 9 Robot Miss Streak 8 | . 2 . 8 4 7 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 3 . 1 2 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 258 | . 22 . 41 70 63 62 Core Hits 128 | . 13 . 23 26 33 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 1 2 2 Burn 3 | . . . . 1 2 . Corrupt 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4980 | . 275 2 556 881 1115 2151 Guns 3450 | . 275 . 556 881 774 964 Cannons 35 | . . . . . 35 . Explosions 1480 | . . . . . 306 1174 Melee . | . . . . . . . Ramming 15 | . . 2 . . . 13 Kinetic . | . . . . . . . Thermal 3631 | . 275 . 556 881 844 1075 Explosive . | . . . . . . . Electromagnetic 1334 | . . . . . 271 1063 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 31 | . . . . . 19 31 Average Corruption 8 | . . . . . 3 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . 5 17 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 4 | . . . . . 1 3 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . . 2 1 Misdirections 5 | . . . . . . 5 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . . . . 16 57 Projectiles . | . . . . . . . Explosions 73 | . . . . . 16 57 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 378 | . . . . . 10 368 Shots 11 | . . . . . 2 9 Rammed 1 | . . . . . . 1 Targets Rammed 4 | . . 2 . . . 2 Kicked 3 | . . 2 . . . 1 Crushed . | . . . . . . . Highest Temperature 376 | . 162 . 265 155 376 243 Average Temperature 81 | . 63 . 123 40 132 53 Received Heat Transfer 1350 | . 42 6 258 234 300 510 Effects 4 | . . . . . 4 . Interference 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 2 4 2 1 Heat Transferred 7247 | . 625 . 1275 2137 2060 1150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . . . 2 6 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 436 | . 182 32 167 274 236 436 Initial 124 | . . 11 12 42 124 39 Average 104 | . 64 28 79 150 148 171 Maximum Alert Level 2 | . . . . 1 1 2 Low Security (%) 87 | 100 100 100 100 71 79 66 Level 1 10 | . . . . 28 20 22 Level 2 1 | . . . . . . 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 2 2 3 . 3 7 Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 9 | . 1 . 2 . 2 4 Assault 3 | . . 2 . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . 2 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 10 11 17 11 9 23 Peak Tracking Total 10 | . 3 3 5 3 4 10 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . . . 1 . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 6 | . . . . . . 6 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 5 | . 3 1 1 . . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 9 1 3 . . . Successful 5 | . 2 1 2 . . . Failed 8 | . 7 . 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 5 . . . . . Terminals 12 | . 9 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 2 . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . 19 6 . . . Total Damage 347 | . . 285 62 . . . Kills 10 | . . 9 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 18 | . . . 18 . . . Drone Recoveries 16 | . . . 16 . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2921 | 83 567 340 585 302 570 474 Spaces Moved 1557 | 63 345 173 236 122 333 285 Core 53 | 6 . . . . . 47 Treads . | . . . . . . . Legs 1454 | 57 345 173 236 122 299 222 Wheels 50 | . . . . . 34 16 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 85 50 Average Speed 145 | 113 143 190 187 149 129 112 Slowest Speed 400 | 120 190 190 190 190 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 50 57 22 19 14 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 119 | . . . . . 5 114 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 119 | . . . . . 5 114 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1893 | 71 384 182 310 166 404 376 Wait 59 | . 1 4 13 . 11 30 Move 1551 | 62 344 172 235 121 332 285 Hop . | . . . . . . . Pick Up 36 | 3 11 . 12 . 4 6 Fast Attach 20 | 6 1 1 . 1 6 5 Attach 40 | . . . 12 2 13 13 Detach 3 | . . 1 . . 1 1 Swap 19 | . 3 2 2 6 6 . Drop 18 | . 6 . 1 2 4 5 Fire 141 | . 18 . 35 34 27 27 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 3 | . . 2 . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Discovered new exit (range 12) 651 | -10/Materials | Entered Mines 652 | -10/Mines | Met a Derelict testing a Signal Generator 765 | -10/Mines | Learned Materials trap positions 885 | -10/Mines | Assembled infested the area 890 | -10/Mines | Assisted by a Guerilla fighting off Assembled 906 | -10/Mines | Found the Drone Emporium 913 | -10/Mines | Found Prototype Device 913 | -10/Mines | Identified Sensor Drone Bay 950 | -10/Mines | Discovered new exit (range 16) 972 | -10/Mines | Allies destroyed YI-UF0 991 | -10/Mines | Entered Materials 991 | -9/Materials | Accompanied by 1 ally 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Loaded intel: 31 trap records 1242 | -9/Materials | Discovered new exit (range 15) 1456 | -9/Materials | Lost 5 parts (1p2n1u1w) 1576 | -9/Materials | Entered another Materials area 1576 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1760 | -8/Materials | Discovered new exit (range 20) 1878 | -8/Materials | Entered Factory 1878 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2103 | -7/Factory | Build established: Scavenger-Tank 2234 | -7/Factory | Lost 4 parts (1n3w) 2351 | -7/Factory | Discovered new exit (range 16) 2409 | -7/Factory | System corruption reached 10% 2425 | -7/Factory | Lost 6 parts (3n1u2w) 2448 | -7/Factory | Entered another Factory area 2448 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2777 | -6/Factory | System corruption reached 10% 2798 | -6/Factory | First assault squad dispatched 2801 | -6/Factory | Garrison activated, responded to threat 2889 | -6/Factory | Core integrity fell below 50% 2889 | -6/Factory | System corruption reached 30% 2913 | -6/Factory | Lost 22 parts (3p6n6u7w) 2919 | -6/Factory | Core integrity fell below 20% 2922 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Dropped Lrg. Storage Unit. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. System corrupted: Energy discharge (-22). M-28 Smith repairs P-60 Hacker. Power Conduit explodes. G-50 Soldier destroyed. Power Conduit explodes. Terminal disabled. O-24 Administrator destroyed. G-50 Soldier destroyed. P-60 Hacker destroyed. System corrupted: Heat flow error (+101). ALERT: Security rotation in progress. Adv. Targeting Computer destroyed. M-28 Smith repairs Imp. Heat Sink. Slammed into M-28 Smith. Destabilizing: Core damaged (-17). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# " #??????????????????? | | ???????????????????????# T #??????????????????? | | ?????????????######????# " #??????????????????? | | ????????????## ##### #??????????????????? | | ???????????## # #! #??????????????????? | | ???????????# ;####+###??????????????????? | | ???????????# ! # #????????????????????? | | ???????????# %* l # #????????????????????? | | ???????????# ! % *% gp# ###### T" ???????????? | | ???????????## [ @/m " +?????????? | | ????????????# g i# ###### #?????????? | | ????????????# !% " # #????????????????????? | | ????????????##; / "" # #????????????????????? | | ?????????????#;;;;;;;;;#### #????????????????????? | | ?????????????## """" #????????????????????? | | ??????????????# ! ""R"" #????????????????????? | | ??????????????# "" "" ####????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# """" #???####????????????????? | | ??????????????# """" #?? ???????????????? | | ??????????????# """" #??" """????????????????? | | ??????????????# #?R """ #??????????????? | | ??????????????# #?"" """ #??????????????? | | ??????????????# # "" #??????????????? | | ??????????????# # "" #??????????????? | | ????????? + ! #??????????????? | | ??????????######### #### # #??????????????? | | ??????????????????# ???# # *#??????????????? | | ??????????????????#????# #?########??????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Significant Disruption System Compromised Challenges ------------ None Game ------ Seed BarrageCobblerDriver Manual? 0 Play Time 00:36:56 Cumulative 5.3 hours Start 2024.04.03 @ 15:22:36 End 2024.04.03 @ 16:05:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a572fe1-64b5-42dd-8b30-c627bd52ed08