Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.28 @ 17:15:57 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (722) 722 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3607 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 304/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Hover Unit Improved Hover Unit Weight Redist. System Improved Signal Interpreter System Shield Relay Coupler [Demolisher] (23) Relay Coupler [Hunter] (23) Relay Coupler [Behemoth] (13) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Signal Interpreter Transmission Jammer Maneuvering Thrusters > --- WEAPON ----------- Particle Gun Pulse Rifle > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Weight Redist. System Improved Signal Interpreter Maneuvering Thrusters System Shield Relay Coupler [Demolisher] Relay Coupler [Hunter] [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 42 | 6 4 12 11 3 6 Power 7 | 1 1 1 1 1 2 Engine 5 | 1 1 1 1 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 15 | 2 2 4 6 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 7 | . . . 6 1 . Flight 6 | . 2 4 . . . Utility 11 | 1 1 3 2 1 3 Device 7 | . . 2 1 1 3 Storage 2 | 1 . . 1 . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 4 2 . 1 Energy Gun 9 | 2 . 4 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 13 | . . 1 . . 12 Power 2 | . . . . . 2 Propulsion 5 | . . 1 . . 4 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . 1 . . 9 Average Slot Usage (%) 83 | . 83 78 86 100 87 Engine 9 | . 14 11 10 9 5 Core 2 | . . . . 4 7 Wheel 3 | . 14 . . . . Hover 10 | . . . 14 30 25 Flight 12 | . 13 26 12 . . Device 9 | . . 3 13 23 19 Storage 10 | . 14 11 9 7 7 Processor 8 | . 4 11 9 7 6 Energy Gun 16 | . 21 14 17 15 12 Naked Turns . | . . . . . . Heaviest Build 31 | 12 12 13 27 29 31 Greatest Support 32 | 26 26 23 30 32 32 Greatest Overweight (x) 3 | . 2 1 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 Average Capacity 6 | 5 6 6 6 8 8 Most Carried 8 | . 6 6 8 7 8 Average Carried 5 | . 3 5 6 6 7 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | . 6 5 8 6 8 Class Distribution -------------------- 89% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 605 | 168 56 191 80 . 110 Remotely . | . . . . . . Salvage Created 983 | . 56 312 311 . 304 Parts 40 | . 5 14 7 . 14 Haulers Intercepted 4 | . . 3 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 19 | . 3 3 3 . 10 Guns 19 | . 3 3 3 . 10 Classes Destroyed 9 | . 1 3 3 . 2 Hauler 4 | . . 3 1 . . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 8 | . 3 . . . 5 Grunt 4 | . . 1 . . 3 Brawler 1 | . . . . . 1 Sentry 4 | . . 2 2 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 3 4 . 2 Combat Bots Only 3 | . 3 3 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 1495 | . 44 149 201 . 1101 Core 513 | . 11 42 64 . 396 Absorbed by Shields 32 | . . . . . 32 Core Remaining (%) 93 | 100 95 89 88 . . Volleys Fired 88 | . 6 27 17 . 38 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 80 100 128 . 130 Shots Fired 156 | . 10 42 34 . 70 Gun 156 | . 10 42 34 . 70 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 149 | . 6 39 34 . 70 Explosive . | . . . . . . Electromagnetic 7 | . 4 3 . . . Robot Hit Streak 36 | . 6 20 26 . 36 Robot Miss Streak 1 | . 1 1 1 . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 125 | . 8 36 31 . 50 Core Hits 49 | . 3 13 11 . 22 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1789 | . 66 419 475 . 829 Guns 1786 | . 66 419 475 . 826 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic . | . . . . . . Thermal 1712 | . 33 378 475 . 826 Explosive . | . . . . . . Electromagnetic 74 | . 33 41 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 425 | . 72 333 375 . 425 Average Temperature 138 | . 31 139 162 . 137 Received Heat Transfer 339 | . . 63 36 . 240 Effects 4 | . . . 1 . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . 4 5 . 4 Heat Transferred 4072 | . 75 1040 1184 . 1773 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 358 | . 103 237 277 119 358 Average Influence 157 | . 52 125 207 107 270 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 62 | 100 100 91 29 100 15 Level 1 37 | . . 8 70 . 84 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 1 | . . 1 . . . Communications Jammed 6 | . . . 6 . . Distress Signals 6 | . . . 6 . . Times Spotted 44 | . 5 13 10 . 16 Peak Tracking Total 6 | . 3 6 6 . 5 Tactical Retreats 6 | . . 3 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 8 | . 3 3 1 1 . Terminals 7 | . 3 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 4 10 1 1 . Successful 8 | . 3 3 1 1 . Failed 8 | . 1 7 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 9 | . 3 5 1 . . Terminals 15 | . 4 10 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 3 2 1 . . Part Schematic 1 | . 1 . . . . Level Access Points 2 | . 1 . 1 . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . 2 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1341 | 66 272 388 215 28 372 Spaces Moved 1631 | 71 456 517 288 49 250 Core 28 | 13 . . . . 15 Treads . | . . . . . . Legs . | . . . . . . Wheels 191 | 58 133 . . . . Hover 430 | . . . 146 49 235 Flight 982 | . 323 517 142 . . Fastest Speed 30 | 50 37 30 32 48 48 Average Speed 52 | 81 53 44 46 48 69 Slowest Speed 240 | 90 200 117 120 48 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . 3 7 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 61 36 26 2 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1932 | 76 471 627 335 52 371 Wait 91 | . . 59 2 . 30 Move 1604 | 70 449 502 285 48 250 Hop 11 | . 3 7 1 . . Pick Up 24 | . 5 6 9 . 4 Fast Attach 25 | 6 3 6 6 1 3 Attach 11 | . . 5 2 2 2 Detach 5 | . 1 3 . . 1 Swap 6 | . 1 1 3 . 1 Drop 29 | . 3 11 10 1 4 Fire 88 | . 6 27 17 . 38 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 34 | . . . . . 34 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 726 | -9/Materials | Discovered new exit (range 4) 727 | -9/Materials | Identified exit to Materials 727 | -9/Materials | Entered another Materials area 727 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 738 | -8/Materials | Identified exit to Factory 942 | -8/Materials | Entered Factory 942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 969 | -7/Factory | Identified exit to Garrison 970 | -7/Factory | Entered Garrison 990 | -7/Garrison | Triggered checkpoint 1083 | -7/Garrison | Garrison Relay disabled 1286 | -7/Garrison | Triggered checkpoint 1291 | -7/Garrison | Triggered checkpoint 1328 | -7/Garrison | Core integrity fell below 50% 1342 | -7/Garrison | Self-destructed Last Messages --------------- 01238_ Dropped Enh. Nuclear Core. 01239_ Acquired Lgt. Angular Momentum Engine. 01286_ Beams of light sweep through the air. An alarm sounds. 01289_ Destroyed VTOL Module. 01291_ Beams of light sweep through the air. An alarm sounds. 01291_ Particle Gun destroyed. 01292_ Autogun melted. 01292_ S-27 Virus destroyed. 01294_ Imp. Hover Unit destroyed. 01296_ Particle Gun destroyed. 01300_ Imp. Hover Unit destroyed. 01302_ Lgt. Nuclear Core destroyed. 01307_ Imp. Hover Unit destroyed. 01308_ Slammed into S-27 Virus. 01312_ Lgt. Angular Momentum Engine destroyed. 01315_ Slammed into S-27 Virus. 01317_ WW05R%GTZ YSOIIEGO