Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:06:15 Player: Quiggsy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1315) 1315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 4082 Bonus ------- Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Trap Scanner Subdweller Optics Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Assault Cannon Slug Cannon > --- INVENTORY -------- Trap Scanner Subdweller Optics Shock Rifle Beam Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 91 | 6 29 13 7 18 18 Power 15 | 1 7 1 . 4 2 Engine 13 | 1 6 . . 4 2 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 27 | 2 8 2 4 4 7 Treads . | . . . . . . Leg 18 | 2 8 2 2 . 4 Wheel 2 | . . . 2 . . Hover 6 | . . . . 4 2 Flight 1 | . . . . . 1 Utility 22 | 1 4 5 2 7 3 Device 13 | 1 3 3 . 4 2 Storage 3 | . . 2 . . 1 Processor 1 | . . . . 1 . Hackware 1 | . 1 . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 27 | 2 10 5 1 3 6 Energy Gun 11 | . 9 1 . . 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 6 | 2 . 3 . . 1 Ballistic Cannon 3 | . . . 1 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 1 . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 29 | . 6 6 1 . 16 Power 6 | . 3 . . . 3 Propulsion 8 | . . 1 1 . 6 Utility 7 | . . 3 . . 4 Weapon 8 | . 3 2 . . 3 Highest Loss Streak 10 | . 4 5 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 97 95 83 86 62 Engine 8 | . 13 8 . 11 10 Core 4 | . . 5 14 3 . Leg 19 | . 27 27 19 8 5 Wheel 1 | . . . 6 . . Hover 4 | . . . . 18 12 Device 12 | . 20 16 . 10 10 Storage 2 | . . 9 . . . Processor 1 | . . . . 7 5 Hackware 2 | . 7 . . . . Protection 4 | . . . 13 8 4 Energy Gun 6 | . 19 6 . . . Ballistic Gun 9 | . 6 19 15 . . Ballistic Cannon 5 | . . . 12 11 9 Naked Turns 31 | . . . . . 31 Heaviest Build 87 | 8 12 87 31 37 35 Greatest Support 81 | 20 20 20 40 35 81 Greatest Overweight (x) 10 | . 2 8 10 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 5 25 8 5 5 Average Capacity 5 | 5 5 7 5 5 5 Most Carried 7 | 3 5 7 5 5 5 Average Carried 4 | 1 4 4 4 4 4 Final Capacity 8 | 5 5 8 5 5 5 Final Carried 5 | 3 5 5 5 5 3 Class Distribution -------------------- 62% | Scavenger-Mutant 32% | Mutant 5% | Subdweller-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1389 | 266 418 129 164 210 202 Remotely . | . . . . . . Salvage Created 1646 | 49 757 379 26 263 172 Parts 93 | 3 45 20 2 15 8 Haulers Intercepted 4 | . 2 . . 2 . Recyclers Shooed 5 | . 1 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 36 | 1 18 7 1 3 6 Melee 1 | . . . . . 1 Guns 26 | 1 18 7 . . . Cannons 9 | . . . 1 3 5 Classes Destroyed 11 | 1 5 1 1 3 . Worker 3 | . 1 . . 2 . Builder 2 | . 1 . . . 1 Hauler 4 | . 2 . . 2 . Recycler 2 | . . 2 . . . Operator 1 | . 1 . . . . Watcher 3 | . . . . 3 . Swarmer 12 | . 6 3 . . 3 Grunt 19 | 1 12 4 . . 2 Sentry 3 | . . . . 2 1 Hunter 1 | . . . . 1 . Subdweller 1 | . . . 1 . . Best Kill Streak 5 | 1 5 5 1 2 2 Combat Bots Only 5 | 1 5 5 1 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 538 | 2 130 65 18 36 287 Missed 186 | 1 32 20 8 8 117 Damage Taken 4746 | 12 1042 600 349 353 2390 Core 1012 | . 150 66 . 91 705 Absorbed by Shields 25 | . . . . . 25 Core Remaining (%) 65 | 100 . . 13 83 . Volleys Fired 203 | 1 83 46 12 35 26 Largest 2 | 2 2 2 2 2 2 Hottest 111 | 40 80 85 68 111 92 Shots Fired 368 | 2 152 76 24 70 44 Gun 249 | 2 152 76 12 . 7 Cannon 119 | . . . 12 70 37 Launcher . | . . . . . . Special . | . . . . . . Kinetic 191 | 2 51 24 24 46 44 Thermal 169 | . 101 52 . 16 . Explosive . | . . . . . . Electromagnetic 8 | . . . . 8 . Robot Hit Streak 15 | 1 15 9 4 7 11 Robot Miss Streak 6 | 1 4 4 5 4 6 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 5 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 241 | 1 105 56 13 35 31 Core Hits 92 | 1 38 16 2 12 23 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 4 | . . . . 4 . Destroy 4 | . . . . 4 . Melee Attacks 6 | . 1 1 . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3722 | 15 1277 574 189 742 925 Guns 2060 | 15 1277 574 47 . 147 Cannons 1475 | . . . 142 742 591 Explosions . | . . . . . . Melee 153 | . . . . . 153 Ramming 34 | . . . . . 34 Kinetic 2049 | 15 482 133 189 492 738 Thermal 1413 | . 795 441 . 177 . Explosive . | . . . . . . Electromagnetic 73 | . . . . 73 . Impact 153 | . . . . . 153 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 122 | . . . 16 62 44 Projectiles 78 | . . . 16 62 . Explosions . | . . . . . . Melee 44 | . . . . . 44 Knockbacks 13 | . . . 1 3 9 Impact 2 | . . . . . 2 Kinetic 10 | . . . 1 3 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 301 | . . . . . 301 Shots 4 | . . . . . 4 Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | . 17 292 . 332 72 Average Temperature 70 | . 5 95 . 67 26 Received Heat Transfer 1302 | 6 441 327 27 36 465 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 2 . . . Heat Transferred 3190 | . 1800 1020 . 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 323 | 20 268 152 . 188 323 Initial 57 | . 13 57 . . 52 Average 100 | 7 118 81 . 75 136 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 92 | 100 89 100 . 100 76 Level 1 7 | . 10 . . . 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 . . 1 5 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 4 . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 6 | . 2 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | 1 29 7 15 11 25 Peak Tracking Total 10 | 1 7 5 5 3 10 Tactical Retreats 10 | . 3 . . 1 6 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 6 | . 4 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 7 | . . . . 2 5 Max in Single Turn 3 | . . . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 7 | . 3 . . 2 2 Terminals 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 6 . . 3 6 Successful 8 | . 4 . . 2 2 Failed 7 | . 2 . . 1 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 4 . . 1 3 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 1 1 Record 2 | . 2 . . . . Robot Analysis 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 3 | . 2 . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 114 | . . . . 114 . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 1 . . . Non-combat 1 | . 1 . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 2 | . 1 1 . . . parse_system 1 | . . 1 . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 49 | . . 49 49 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3812 | 103 1046 809 774 547 533 Spaces Moved 2901 | 83 605 542 523 513 635 Core 220 | 16 4 . 1 . 199 Treads . | . . . . . . Legs 1796 | 67 601 542 380 156 50 Wheels 142 | . . . 142 . . Hover 736 | . . . . 357 379 Flight 7 | . . . . . 7 Fastest Speed 38 | 50 100 120 110 38 38 Average Speed 102 | 106 120 122 135 78 62 Slowest Speed 680 | 120 150 680 550 250 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 7 73 72 28 38 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . . . 4 19 44 Melee . | . . . . . . Projectile 23 | . . . 4 19 . AOE 44 | . . . . . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 3355 | 92 772 618 570 588 715 Wait 34 | . 25 4 2 2 1 Move 2896 | 82 604 541 522 512 635 Hop . | . . . . . . Pick Up 32 | 3 11 3 7 7 1 Fast Attach 63 | 6 17 8 7 11 14 Attach 17 | . 7 4 . 2 4 Detach 16 | . 6 5 . 1 4 Swap 11 | . 5 1 . 5 . Drop 52 | . 13 5 14 13 7 Fire 203 | 1 83 46 12 35 26 Melee 6 | . 1 1 . . 4 Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 448 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Lost 4 parts (2p2w) 715 | -10/Materials | Build established: Scavenger-Mutant 755 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Entered Mines 1249 | -10/Mines | Lost 5 parts (1n2u2w) 1291 | -10/Mines | Discovered new exit (range 10) 1351 | -10/Mines | Learned location of Storage (-9) 1622 | -10/Mines | Core integrity fell below 20% 1750 | -10/Mines | Learned location of Zion (-7) 1959 | -10/Mines | Entered Subcaves 1959 | -10/Subcaves | Accompanied by 2 allies 1964 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2026 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2035 | -10/Subcaves | Met a Zionite searching for "candidates" 2134 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2154 | -10/Subcaves | Ambushed by swarm of Subdwellers 2402 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2715 | -10/Subcaves | Discovered new exit (range 9) 2733 | -10/Subcaves | Entered Materials 2733 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3143 | -8/Materials | Discovered new exit (range 15) 3280 | -8/Materials | Entered Factory 3280 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3311 | -7/Factory | Build established: Mutant 3662 | -7/Factory | Released all parts (2) 3666 | -7/Factory | Core integrity fell below 50% 3669 | -7/Factory | Lost 10 parts (2p4n2u2w) 3712 | -7/Factory | Core integrity fell below 20% 3813 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Great Maul. Only a single melee weapon may be active at a time, Great Maul automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) Acquired Flak Gun. Xenon Bombardment Thruster destroyed. K-01 Serf cleans the Nuclear Reactor. Com. Matter Pod destroyed. Aerolev Unit severed. L-41 Fighter knocked back. Critical hit (Burn: +37). K-01 Serf cleans the Nuclear Reactor. Flak Gun destroyed. Destroyed Core Shielding. L-41 Fighter system corrupted by crushing effect. L-41 Fighter knocked back. Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ???????????????????????????????# """"""""" "" | | ???????????????????????????????# | | ???????????????????????????????# ]!! """"""""" "" | | ???????????????????????????????# ]!! | | ???????????? "??????#+##+#?????# ]!! """"""""" "" | | ???????????? 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"???""???????????????????? | | ???????????????? ?? ????????????????????????? | | ????????????????? ?? ?????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 450 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 57 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Please Form A Line Risk Taker Challenges ------------ None Game ------ Seed DynamicChromaticSpear Manual? 0 Play Time 01:19:46 Cumulative 2.6 hours Start 2024.04.01 @ 19:47:14 End 2024.04.01 @ 21:06:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 264124be-7e90-42d9-9a3e-3ba000ecaa47