Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 17:04:54 Player: Ordine Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (65) 325 Value Destroyed (1707) 1707 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (4100) 4100 TOTAL SCORE: 15892 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1565/1600 Matter 180/300 Energy 282/290 System Corruption 0% Temperature Cool (16) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Cesium-ion Thruster Cooled VTOL Module Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Signal Interpreter Reaction Control System Advanced Phase Shifter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Improved System Guard Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Reaction Control System Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Improved System Guard Improved Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Flight Unit Impulse Thruster Array [Rating: 129] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . 1 . . . . . . . 1 . . . Utility 12 | . . . . . 3 1 2 . . . 2 . . . . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 6 4 . . 3 29 16 17 7 5 7 3 . 3 4 3 11 4 2 6 Power 14 | 1 . . . . 4 1 1 1 . . . . . . . 3 . 1 2 Engine 6 | 1 . . . . 4 . . . . . . . . . . 1 . . . Core 3 | . . . . . . 1 1 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 2 . 1 2 Propulsion 34 | 2 1 . . . 12 7 6 1 . . . . . . 1 2 1 . 1 Treads 14 | 2 1 . . . 11 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 1 7 6 1 . . . . . . 1 2 1 . 1 Utility 66 | 1 2 . . 2 8 4 10 4 5 5 3 . 3 4 2 6 3 1 3 Device 30 | . . . . 1 1 . 5 3 5 1 1 . 3 2 2 2 2 1 1 Storage 4 | 1 1 . . . 2 . . . . . . . . . . . . . . Processor 11 | . . . . . 2 1 2 1 . 2 . . . . . 1 1 . 1 Hackware 10 | . . . . . 1 1 1 . . 2 1 . . . . 3 . . 1 Protection 11 | . 1 . . 1 2 2 2 . . . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 1 . . 1 5 4 . 1 . 2 . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . 2 . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . 3 . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 1 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . 3 . 2 . . . . 3 . . . . . Parts Lost 34 | . . . . . 3 5 . 1 . . 1 . 2 . 7 8 . 3 4 Power 6 | . . . . . 1 . . . . . . . . . 2 2 . . 1 Propulsion 8 | . . . . . 1 2 . . . . . . . . 2 1 . . 2 Utility 16 | . . . . . . 1 . 1 . . 1 . 2 . 3 4 . 3 1 Weapon 4 | . . . . . 1 2 . . . . . . . . . 1 . . . Highest Loss Streak 6 | . . . . . 2 4 . 1 . . 1 . 2 . 6 5 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 86 97 83 89 93 94 93 93 94 93 93 74 78 75 80 71 Engine 6 | . 14 14 14 14 9 1 . . . . . . . . . 1 . . . Core 2 | . . . . . . 5 5 11 11 11 10 10 10 10 1 . . . . Treads 14 | . 28 28 28 28 26 . . . . . . . . . . . . . . Flight 9 | . . . . . . 15 24 29 29 29 26 26 26 26 22 19 21 21 19 Device 6 | . . . . . 9 7 5 4 17 13 10 15 16 20 20 19 15 16 7 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . . . . Processor 8 | . . . . . 9 14 19 14 11 11 10 10 10 10 6 8 13 13 10 Hackware 10 | . . . . . 8 15 19 16 11 14 20 15 15 15 15 21 21 21 23 Protection 8 | . 10 14 14 13 9 7 5 5 5 5 9 10 7 5 2 . . . . Energy Cannon 1 | . . . . 13 1 . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 14 . . . 6 4 . . . . . . . . . . . Ballistic Cannon 5 | . 10 14 14 . 13 . . . . . . . . . . . . . . Launcher 1 | . . . . . . 5 . 1 5 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 . . . 2 5 5 5 5 5 3 . . . Peak Build Rating 129 | 6 7 7 9 34 38 37 55 67 73 76 85 85 87 89 88 117 116 125 129 Average Rating 36 | 4 6 7 7 25 29 31 46 60 65 70 82 85 84 83 74 92 114 120 120 On Entrance 56 | . 6 7 7 9 27 29 33 53 66 65 76 85 85 85 86 70 100 116 116 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 11 19 19 19 38 41 20 15 26 25 25 23 23 24 24 24 23 15 23 35 Greatest Support 69 | 40 40 40 40 40 69 16 22 26 26 26 26 26 26 26 26 40 43 43 43 Greatest Overweight (x) 6 | 3 . . . . 6 3 . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 1 7 7 9 10 10 8 5 5 5 5 5 5 5 5 5 5 4 4 4 Average Carried 6 | . 3 7 7 9 9 4 4 4 5 4 3 5 4 3 3 2 3 3 2 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 7 7 9 10 9 5 5 5 5 5 5 5 3 5 3 5 3 4 2 Class Distribution -------------------- 52% | Mutant 20% | Hacker-Assassin 13% | Hacker-Sprinter 8% | Hacker-Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/DSF Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Matter Collected 2285 | 192 314 21 . 62 662 353 147 130 . . 54 51 179 . 80 40 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1756 | . 370 . . 70 674 326 . 127 . 24 54 . 26 . . 85 . . . Parts 130 | . 39 . . 5 34 24 . 8 . 4 7 . . . . 9 . . . Haulers Intercepted 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Combat Hostiles Destroyed 36 | . 12 . . 3 11 8 . . . . . . 1 . . 1 . . . Melee 7 | . . . . . . 5 . . . . . . 1 . . 1 . . . Guns 9 | . 8 . . . . 1 . . . . . . . . . . . . . Cannons 15 | . 4 . . 1 10 . . . . . . . . . . . . . . AOE 5 | . . . . 2 1 2 . . . . . . . . . . . . . Classes Destroyed 13 | . 5 . . . 6 1 . . . . . . . . . 1 . . . Worker 3 | . . . . . 2 . . 1 . . . . . . . . . . . Builder 5 | . . . . . 3 . . . . . 1 . . . . 1 . . . Hauler 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . 2 . . 1 . . 1 . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . 3 . . . 4 . . 1 . 1 . . . . . . . . . Swarmer 13 | . 9 . . 3 . . . . . . . . 1 . . . . . . Grunt 8 | . 3 . . . 3 2 . . . . . . . . . . . . . Sentry 6 | . . . . . 5 1 . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . . . . . . Programmer 3 | . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 4 | . 3 . . 3 4 2 . 3 . 1 1 . 1 . . 4 . . . Combat Bots Only 3 | . 3 . . 3 2 2 . . . . . . 1 . . 1 . . . Max Kills in Single Turn 4 | . 2 . . 2 4 1 . 2 . 1 1 . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 1 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Hostile Shots Fired 558 | . 44 . . 8 113 93 . 18 . . 11 7 33 . 55 121 . 5 50 Missed 263 | . 9 . . 3 32 27 . 11 . . 5 3 14 . 33 88 . 2 36 Damage Taken 5032 | . 323 . . 43 1385 887 . 59 . . 91 98 356 . 399 824 . 216 351 Core 1008 | . 53 . . . 168 158 . 15 . . . . 114 . 68 306 . 91 35 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . 63 39 . . . . . . Regen/Repaired (Parts) 261 | . . . . . 3 71 170 17 . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 78 69 77 100 . . 98 . . . . 75 76 . 93 97 Volleys Fired 117 | . 36 . . 2 53 14 1 11 . . . . . . . . . . . Largest 2 | . 2 . . 1 2 2 1 2 . . . . . . . . . . . Hottest 250 | . 60 . . 250 250 53 25 64 . . . . . . . . . . . Shots Fired 206 | . 73 . . 2 95 23 1 12 . . . . . . . . . . . Gun 79 | . 47 . . . . 20 1 11 . . . . . . . . . . . Cannon 118 | . 26 . . 2 90 . . . . . . . . . . . . . . Launcher 9 | . . . . . 5 3 . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 173 | . 62 . . . 79 20 1 11 . . . . . . . . . . . Thermal 24 | . 11 . . 2 11 . . . . . . . . . . . . . . Explosive 9 | . . . . . 5 3 . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 . . 2 8 5 . 2 . . . . . . . . . . . Robot Miss Streak 6 | . 3 . . 2 6 3 . 6 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 148 | . 45 . . 2 56 27 . 7 . 2 2 . 3 . . 4 . . . Core Hits 92 | . 24 . . 3 39 13 . 7 . 1 1 . 1 . . 3 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 6 1 . . . . . . . . . . . . . Blast 6 | . . . . . 6 . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 45 | . . . . . . 16 . . . 9 6 . 5 . . 9 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . 16 . . . 9 6 . 5 . . 9 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4549 | . 642 . . 75 2087 746 . 223 . 97 196 . 147 . . 336 . . . Guns 775 | . 429 . . . . 207 . 139 . . . . . . . . . . . Cannons 1620 | . 213 . . 11 1396 . . . . . . . . . . . . . . Explosions 1012 | . . . . 64 691 173 . 84 . . . . . . . . . . . Melee 1142 | . . . . . . 366 . . . 97 196 . 147 . . 336 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2131 | . 544 . . . 1241 207 . 139 . . . . . . . . . . . Thermal 841 | . 98 . . 75 585 83 . . . . . . . . . . . . . Explosive 435 | . . . . . 261 90 . 84 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1142 | . . . . . . 366 . . . 97 196 . 147 . . 336 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 . 1 . . 9 9 . . . . . . . . . Average Corruption 2 | . 2 2 2 2 . 1 . . 9 4 . . . . . . . . . Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . Corruption Blocked 8 | . . . . . . . 4 . . . . 1 . . . 1 . 1 1 Effects 53 | . 9 4 8 10 . 8 . . 1 13 . . . . . . . . . Message Errors 12 | . 2 2 . 2 . 1 . . . 5 . . . . . . . . . Matter Fused 12 | . 2 . 5 . . 2 . . . 3 . . . . . . . . . Heat Flow Errors 9 | . 1 . 2 3 . . . . 1 2 . . . . . . . . . Energy Discharges 4 | . . . . 2 . 1 . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . 2 1 . 1 . 2 . . . 2 . . . . . . . . . Data Loss (major) 4 | . 1 1 1 1 . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 231 | . 4 . . . 48 13 . . . 12 85 . 33 . . 36 . . . Projectiles 36 | . 4 . . . 32 . . . . . . . . . . . . . . Explosions 16 | . . . . . 16 . . . . . . . . . . . . . . Melee 179 | . . . . . . 13 . . . 12 85 . 33 . . 36 . . . Knockbacks 15 | . 1 . . . 14 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 1 . . . 13 . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . 65 . . 30 . . . . . . . . . . . Shots 8 | . . . . . 7 . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 105 . 175 432 448 9 . 13 150 102 2 . . . . . . . 36 Average Temperature 112 | . 22 . 76 157 131 7 . 4 39 51 2 . . . . . . . 17 Received Heat Transfer 718 | . 78 . . . 432 108 . . . . . . 27 . 46 27 . . . Effects 7 | . . . . 1 6 . . . . . . . . . . . . . . Shutdowns 4 | . . . . 1 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 1 7 . . . . . . . . . . . . . . Heat Transferred 3955 | . 225 . . 400 3280 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Peak Influence 464 | . 184 71 . 107 245 176 49 52 74 150 99 . . . . 464 258 208 453 Initial 243 | . . 71 . . 41 70 49 . 14 37 1 . . . . 30 243 193 106 Average 71 | . 98 71 . 7 78 62 28 29 40 81 38 . . . . 214 243 192 180 Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . . 2 1 1 2 Low Security (%) 95 | 100 100 100 . 100 92 100 100 100 100 100 100 . . . . 45 . 94 69 Level 1 4 | . . . . . 7 . . . . . . . . . . 44 100 5 27 Level 2 . | . . . . . . . . . . . . . . . . 10 . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 5 7 2 1 . 1 2 . . . . 3 . 1 1 Investigation 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Extermination 5 | . . . . . . 3 1 . . 1 . . . . . . . . . Reinforcement 13 | . . . . . 5 2 . 1 . . 1 . . . . 3 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Distress Signals 8 | . . . . . 2 . . 1 . . 1 . . . . 1 . . 3 Communications Jammed 18 | . . . . . . . . . . 1 11 . . . . 6 . . . Distress Signals 18 | . . . . . . . . . . 1 11 . . . . 6 . . . Times Spotted 159 | . 16 . . 3 21 15 1 4 7 10 6 2 12 . 8 26 . 2 26 Peak Tracking Total 20 | . 3 . . 3 4 6 1 3 7 5 5 2 7 . 5 13 . 2 20 Tactical Retreats 24 | . 2 . . 1 1 1 . . . . 2 1 2 . 2 8 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Traps Triggered 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Disabled 7 | . 1 . . 1 4 1 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Accessed 78 | . 9 . 2 1 11 13 8 3 . 7 4 . 2 9 . 5 1 . 3 Terminals 41 | . 8 . . 1 7 4 4 1 . 4 3 . 1 . . 5 1 . 2 Fabricators 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Repair Stations 8 | . . . . . 2 3 2 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 1 . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . 1 2 . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 . . . . . . . . . Total Hacks 234 | . 22 . 2 2 24 31 26 7 . 16 10 . 6 48 . 31 2 . 7 Successful 149 | . 10 . 2 1 12 18 17 5 . 8 6 . 6 48 . 11 1 . 4 Failed 85 | . 12 . . 1 12 13 9 2 . 8 4 . . . . 20 1 . 3 Catastrophic 16 | . . . . 1 3 2 1 1 . 2 1 . . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 55 | . 9 . 1 1 5 4 5 1 . 9 4 . . . . 15 . . 1 Terminals 125 | . 21 . . 2 15 10 14 3 . 12 8 . 5 . . 31 2 . 2 Fabricators 14 | . . . . . . 5 2 . . . 2 . . . . . . . 5 Repair Stations 21 | . . . . . 4 7 8 2 . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 2 . . 1 . . . . . . . . . Scanalyzers 12 | . . . . . 4 4 . 2 . 2 . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . . . 1 . . . . . . . . . Terminal Hacks 101 | . 9 . 2 1 6 1 7 2 . 3 3 . 6 48 . 10 1 . 2 Record 49 | . . . 1 . . . 1 . . . 2 . 5 36 . 4 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 2 . . . 1 . 2 . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . 1 . . . . . . . . 3 . . 1 Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 7 | . 3 . . . 1 . . 1 . 1 . . . . . 1 . . . Transport Status 2 | . . . . . 1 . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . . Zone Layout 7 | . 1 . . 1 2 . . . . 2 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 2 . . . 2 . . . . . . . 2 Load Schematic 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Build 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Repair Station Hacks 17 | . . . . . 3 6 6 2 . . . . . . . . . . . Scan Component 9 | . . . . . 2 3 3 1 . . . . . . . . . . . Repair 8 | . . . . . 1 3 3 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 2 1 . . 1 . . . . . . . . . Retrieve Components 5 | . 1 . . . . 2 1 . . 1 . . . . . . . . . Scanalyzer 9 | . . . . . 2 4 . 1 . 2 . . . . . . . . . Insert Component 6 | . . . . . 2 2 . 1 . 1 . . . . . . . . . Analyze 3 | . . . . . . 2 . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 1 . . 1 1 . . . . 1 . . . Terminals 5 | . . . . . . 1 1 . . 1 1 . . . . 1 . . . Assimilate 5 | . . . . . . 1 1 . . 1 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . Used 2 | . . . . . 1 . . . . . 1 . . . . . . . . Hacking Detections 47 | . 7 . . 1 10 9 4 2 . 5 3 . 1 . . 3 . . 2 Full Trace Events 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 2 . . . 1 . . . 4 . . . . . Parts Built 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 381 | . . . . . . 148 99 . . . 99 . . . . . . . 35 Total Part Build Rating 14 | . . . . . . 4 2 . . . 2 . . . . . . . 6 Parts Repaired 8 | . . . . . 1 3 3 1 . . . . . . . . . . . Time 245 | . . . . . 38 79 102 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 10 . . . . 8 10 . . 1 . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 2 . 1 . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . . 1 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total Allies 6 | . . . . 2 . . 1 . 1 1 . . . . . 1 . . . Largest Group 2 | . . . . 2 . . 1 1 1 1 . . . . . 1 . . . Highest-Rated Group 39 | . . . . 39 . . 26 26 31 26 . . . . . 26 . . . Highest-Rated Ally 31 | . . . . 31 . . 26 26 31 26 . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . 6 . . . . 14 . . . . . . . . . . Total Damage 275 | . . . . . . . . . 275 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Robot Analysis Total 7 | . 3 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Turns Passed 10391 | 113 1110 347 446 733 2738 2299 604 292 54 442 210 117 100 82 162 325 20 36 161 Spaces Moved 10128 | 59 573 181 279 415 1215 1553 709 762 147 842 325 466 336 279 495 910 53 119 410 Core 12 | 12 . . . . . . . . . . . . . . . . . . . Treads 2709 | 47 573 181 279 415 1214 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7407 | . . . . . 1 1553 709 762 147 842 325 466 336 279 495 910 53 119 410 Fastest Speed 25 | 50 160 160 160 160 160 34 27 25 25 25 25 25 25 25 25 27 27 27 27 Average Speed 78 | 158 160 160 160 160 162 126 30 25 25 25 25 25 25 25 29 28 27 27 27 Slowest Speed 500 | 200 160 160 160 160 500 275 34 25 25 25 25 25 25 25 32 95 27 27 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 4 . . 2 . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 5 99 38 70 85 84 37 16 15 86 24 11 71 55 62 71 25 3 85 14 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 10 | . . . . . 1 1 1 . . 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . . 1 4 . 4 . . . . Spaces Dug 12 | . . . . . . 2 . . . 4 4 . . . . 2 . . . Terrain Destroyed 166 | . . . . 8 115 27 . 6 . 4 4 . . . . 2 . . . Melee 12 | . . . . . . 2 . . . 4 4 . . . . 2 . . . Projectile 26 | . . . . . 26 . . . . . . . . . . . . . . AOE 128 | . . . . 8 89 25 . 6 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total 12284 | 75 693 239 279 482 1880 1839 1088 850 161 1056 443 465 343 287 512 961 56 121 454 Wait 1777 | 10 73 59 . 59 548 222 355 65 8 188 108 . . . 14 27 . . 41 Move 10092 | 58 572 180 278 414 1214 1552 700 762 146 838 324 465 335 278 494 909 52 118 403 Hop 8 | . . . . . . . 4 . . 1 . . . . . . . . 3 Pick Up 56 | 1 6 . 1 2 16 7 4 3 . 6 2 . . 2 . 4 . 1 1 Fast Attach 55 | 6 2 . . . 4 7 9 4 2 3 1 . . 3 1 7 1 2 3 Attach 34 | . . . . 1 6 6 2 2 . 2 2 . 2 . 2 4 2 . 3 Detach 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . Swap 43 | . 2 . . 2 19 3 6 1 3 2 . . 1 3 . . 1 . . Drop 54 | . 2 . . 1 20 11 7 2 2 7 . . . 1 1 . . . . Fire 117 | . 36 . . 2 53 14 1 11 . . . . . . . . . . . Melee 45 | . . . . . . 16 . . . 9 6 . 5 . . 9 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 8) 597 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Discovered new exit (range 3) 1156 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Entered Mines 1225 | -10/Mines | Learned location of Storage (-9) 1269 | -10/Mines | Learned Materials terminal intel 1456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1458 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Entered Exiles 1608 | -10/Exiles | Met 8R-AWN 1639 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-DEC 1763 | -10/Exiles | Learned location of Zion (-7) 1792 | -10/Exiles | Met EX-BIN 1815 | -10/Exiles | Aligned with FarCom system 1816 | -10/Exiles | Given EX-Vault access code 1853 | -10/Exiles | Opened EX-Vault 1863 | -10/Exiles | Found Firepult 1897 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2001 | -10/Exiles | Discovered new exit (range 12) 2017 | -10/Exiles | Left Exiles lab with Firepult 2017 | -10/Exiles | Entered Mines 2061 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2064 | -9/Mines | Found Prototype Device 2064 | -9/Mines | Identified Exp. Sensor Array 2537 | -9/Mines | Discovered new exit (range 8) 2750 | -9/Mines | Entered Materials 2750 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2751 | -8/Materials | Loaded intel: 12 terminal locations 2986 | -8/Materials | Met 7R-MNS 3571 | -8/Materials | Discovered new exit (range 3) 3649 | -8/Materials | Repaired Machine Analyzer 4503 | -8/Materials | Discovered new exit (range 5) 4515 | -8/Materials | Identified exit to Factory 5488 | -8/Materials | Entered Factory 5488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5489 | -7/Factory | Caught up to 7R-MNS 5542 | -7/Factory | Discovered new exit (range 10) 5551 | -7/Factory | Identified exit to Factory 5708 | -7/Factory | Repaired Imp. Grenade Launcher 5786 | -7/Factory | Build established: Hacker-Assassin 5844 | -7/Factory | Repaired Cesium-ion Thruster 6062 | -7/Factory | Repaired Corruption Screen 6492 | -7/Factory | Discovered exit to Factory (range 6) 7382 | -7/Factory | Fabricated Imp. Flight Unit? 7619 | -7/Factory | Fabricated Imp. Flight Unit (x1) 7689 | -7/Factory | Lost 4 parts (2n1u1w) 7787 | -7/Factory | Entered another Factory area 7787 | -6/Factory | Evolved 2 slots: Utility x2 7788 | -6/Factory | Caught up to 7R-MNS 7917 | -6/Factory | Fabricated Imp. Flight Unit? 7985 | -6/Factory | Discovered new exit (range 15) 7989 | -6/Factory | Identified exit to Factory 8036 | -6/Factory | Repaired Mic. Nuclear Core 8057 | -6/Factory | Build established: Hacker-Scout 8069 | -6/Factory | Repaired Hrd. Light Armor Plating 8097 | -6/Factory | Repaired Structural Scanner 8391 | -6/Factory | Entered another Factory area 8391 | -5/Factory | Accompanied by 1 ally 8391 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8392 | -5/Factory | Caught up to 7R-MNS 8643 | -5/Factory | Repaired Structural Scanner? 8683 | -5/Factory | Sucked down chute 8683 | -5/Factory | Entered Waste 8684 | -5/Waste | Met a frightened Derelict 8689 | -5/Waste | Spotted C-40 Crusher 8698 | -5/Waste | EMP discharged 8702 | -5/Waste | Spotted C-40 Crusher 8704 | -5/Waste | Spotted C-40 Crusher 8713 | -5/Waste | Spotted C-40 Crusher 8716 | -5/Waste | Spotted C-40 Crusher 8716 | -5/Waste | Spotted C-40 Crusher 8727 | -5/Waste | Discovered new exit (range 16) 8729 | -5/Waste | Found Prototype Device 8729 | -5/Waste | Identified Exp. Shield Generator 8736 | -5/Waste | Identified exit to Factory 8737 | -5/Waste | Entered Factory 8812 | -5/Factory | Spotted B-75 Beast 8944 | -5/Factory | Discovered new exit (range 18) 9176 | -5/Factory | Discovered new exit (range 6) 9178 | -5/Factory | Identified exit to Factory 9179 | -5/Factory | Entered another Factory area 9179 | -4/Factory | Evolved 2 slots: Utility x2 9200 | -4/Factory | Spotted B-86 Titan 9239 | -4/Factory | Build established: Hacker-Sprinter 9315 | -4/Factory | Fabricated Imp. Flight Unit (x1) 9363 | -4/Factory | Discovered new exit (range 6) 9364 | -4/Factory | Identified exit to Extension 9385 | -4/Factory | Discovered new exit (range 7) 9389 | -4/Factory | Identified exit to Upper Caves 9389 | -4/Factory | Entered Upper Caves 9395 | -4/Upper Caves | Spotted B-86 Titan 9436 | -4/Upper Caves | Learned Research security intel 9504 | -4/Upper Caves | Discovered new exit (range 9) 9506 | -4/Upper Caves | Identified exit to Upper Caves 9506 | -4/Upper Caves | Entered another Upper Caves area 9514 | -4/Upper Caves | Learned location of Quarantine (-3) 9532 | -4/Upper Caves | Attracted the attention of an 0b10 base 9535 | -4/Upper Caves | Learned Factory terminal intel 9544 | -4/Upper Caves | Spotted B-86 Titan 9604 | -4/Upper Caves | Discovered new exit (range 10) 9606 | -4/Upper Caves | Identified exit to Zhirov 9606 | -4/Upper Caves | Entered Zhirov 9606 | -4/Zhirov | Discovered new exit (range 3) 9610 | -4/Zhirov | Identified exit to Proximity Caves 9613 | -4/Zhirov | Met Zhirov 9619 | -4/Zhirov | Learned location of Testing (-2) 9619 | -4/Zhirov | Learned location of Command (-1) 9621 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9637 | -4/Zhirov | Found Alien Artifact 9637 | -4/Zhirov | Identified Integrated Reactor 9637 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9642 | -4/Zhirov | Found Alien Artifact 9642 | -4/Zhirov | Identified Transdimensional Reconstructor 9642 | -4/Zhirov | Warped through subspace 9688 | -4/Zhirov | Entered Proximity Caves 9692 | -3/Proximity Caves | Spotted B-86 Titan 9759 | -3/Proximity Caves | Lost 6 parts (2p2n2u) 9845 | -3/Proximity Caves | Discovered new exit (range 15) 9850 | -3/Proximity Caves | Entered Research 9850 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9949 | -3/Research | Identified exit to Research 10083 | -3/Research | Spotted B-86 Titan 10128 | -3/Research | Lost 5 parts (1p1n2u1w) 10175 | -3/Research | Entered another Research area 10175 | -2/Research | Evolved 2 slots: Utility x2 10194 | -2/Research | Identified exit to DSF 10195 | -2/Research | Entered DSF 10202 | -2/DSF | Lost 3 parts (1p2u) 10214 | -2/DSF | Additional patrols routed to DSF 10227 | -2/DSF | Discovered new exit (range 13) 10231 | -2/DSF | Entered Access 10231 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10262 | -1/Access | Lost 3 parts (3u) 10269 | -1/Access | Fabricated Adv. Hacking Suite (x1) 10282 | -1/Access | Identified exit to Surface 10318 | -1/Access | Build established: Wizard-Sprinter 10392 | *** | Escaped! Last Messages --------------- 10375_ W-44 Eye destroyed. 10375_ U-05 Engineer destroyed. 10375_ U-05 Engineer lays Concrete. 10376_ Acquired Adv. Signal Interpreter. 10377_ U-05 Engineer lays Concrete. 10377_ Imp. Flight Unit destroyed. 10377_ K-01 Serf collects debris. 10378_ The unstable cave ceiling collapses. 10378_ U-05 Engineer lays Concrete. 10379_ R-10 Processor collects Wheel. 10379_ U-05 Engineer lays Concrete. 10380_ K-01 Serf collects debris. 10381_ P-80 Master resets R-10 Processor, system corruption cleaned. 10390_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10391_ The Access Shell folds into the floor. [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???? ?????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ????????????????????????????????????? | | "" ????????????????????????????????????? | | "" ???????????????????????????????????? | | "Y "???????????????????????????????????? | | "" "???????????????????????????????????? | | "" ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ###?????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????# ?????????????????????????????????????? | | #????# ????????????????????????????????????? | | #????# ????????????????????????????????????? | | #????# ????????????????????????????????????? | | #????# ????????????????????????????????????? | | /########?# ??????###???????????????????????????? | | #?# ####### ##########??????????????????? | | #?# """T""" "??????????????????? | | """"" #?# """ """ "????BB????????????? | | """"" #?# "????BB????????????? | | """"" #?# "??????????????????? | | """"" #?# "" "??????????????????? | | """"" #?# @" "??????????????????? | | """"" #?# "??????????????????? | | #?# "????BB????????????? | | #?# "????BB????????????? | | #?# "??????????????????? | | #?# ####### ##########??????????????????? | | #########?# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????### #???????????????????????????????????? | | ???????? # #???????????????????????????????????? | | ???????? # #???????????????????????????????????? | | ??????"" #ss#???????????????????????????????????? | | ????"""" # #???????????????????????????????????? | | ????"""" # #???????????????????????????????????? | | ?????""" # #???????????????????????????????????? | | ?????""" # #???????????????????????????????????? | | ?????? ?# #???????????????????????????????????? | | ?????? ?# #???????????????????????????????????? | | #######+### #???????????????????????????????????? | | #???????????????????????????????????? | | +???????????????????????????????????? | | ########## #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 63 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 34 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 15 Evasion (%) 87 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 38 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -4/Factory Adv. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 10k Club Alien Tech Denied? Dodgeball, But With Guns Epsilon Run Knowing Is Half The Battle Omniscient Cartographer Prolific Hacker Subspace Traveler The Science Guy Total Silence Challenges ------------ None Game ------ Seed GlidesysGunArray Manual? 0 Play Time 02:19:22 Cumulative 14.7 hours Start 2025.04.17 @ 14:13:50 End 2025.04.17 @ 17:04:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b01b0a00-dca7-43fc-90e1-4c4f90762d6f