Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.21 @ 22:09:25 Player: TheGreatBorealis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2079) 2079 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 5455 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 335 Friendly Fire -170 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 98/100 System Corruption 9% Temperature Cool (8) Location -7/Lower Caves Parts ------- Power (2) Propulsion (4) VTOL Module VTOL Module Utility (4) Weapon (3) Autogun Inventory (4) Light Nuclear Core Hardlight Generator Peak State ------------ Power Light Deuterium Engine Improved Deuterium Engine Propulsion Gravmag System Gravmag System Gravmag System Gravmag System Utility Improved Cooling System Improved Cooling System Energy Filter Improved Medium Armor Plating Weapon Heavy EM Pulse Gun Heavy Ion Cannon Cooled Particle Cannon Inventory Light Ion Engine Light Deuterium Engine VTOL Module Hardlight Generator [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 121 | 7 13 9 24 33 26 9 Power 18 | 2 2 2 2 5 3 2 Engine 14 | 2 2 2 2 1 3 2 Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 42 | 2 3 4 10 11 7 5 Treads 21 | . . 1 9 8 3 . Leg 9 | 2 3 2 . 2 . . Wheel . | . . . . . . . Hover 5 | . . . . . 4 1 Flight 7 | . . 1 1 1 . 4 Utility 25 | 1 3 1 3 8 9 . Device 15 | . 1 1 3 4 6 . Storage 4 | 1 2 . . 1 . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 4 | . . . . 1 3 . Artifact . | . . . . . . . Weapon 36 | 2 5 2 9 9 7 2 Energy Gun 22 | 2 4 2 6 4 3 1 Energy Cannon 4 | . . . . . 4 . Ballistic Gun 5 | . 1 . . 3 . 1 Ballistic Cannon 3 | . . . 3 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 56 | . 1 4 14 19 5 13 Power 10 | . . 1 2 4 1 2 Propulsion 21 | . . 1 5 9 2 4 Utility 7 | . . . 2 1 . 4 Weapon 18 | . 1 2 5 5 2 3 Highest Loss Streak 12 | . 1 3 5 11 3 12 Average Slot Usage (%) 76 | . 92 97 80 79 65 24 Engine 8 | . 14 10 9 4 9 6 Treads 16 | . . 6 27 30 6 . Leg 8 | . 27 36 9 . . . Hover 2 | . . . . . 12 3 Flight 1 | . . . 1 1 . 6 Device 9 | . 7 11 11 5 13 3 Storage 7 | . 14 11 9 7 . . Processor 3 | . . . . 11 4 . Energy Gun 11 | . 25 21 11 7 6 . Energy Cannon 1 | . . . . . 7 . Special Melee Weapon 1 | . . . . 5 . . Naked Turns . | . . . . . . . Heaviest Build 46 | 13 14 17 17 32 46 36 Greatest Support 88 | 20 20 40 83 88 44 40 Greatest Overweight (x) 4 | . . . 3 1 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 6 6 10 4 4 Average Capacity 6 | 4 6 6 5 9 4 4 Most Carried 10 | 4 7 6 6 10 4 4 Average Carried 5 | 2 5 5 5 6 3 2 Final Capacity 4 | . . . . . . 4 Final Carried 2 | . . . . . . 2 Class Distribution -------------------- 51% | Mutant 30% | Scavenger-Mutant 10% | Commander-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Matter Collected 1444 | 270 160 75 210 347 284 98 Remotely 107 | . . . . . 107 . Salvage Created 2685 | . 390 231 601 603 669 191 Parts 152 | . 25 13 26 30 45 13 Haulers Intercepted 3 | . 1 . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 56 | . 9 7 12 14 8 6 Melee 4 | . . . . 1 . 3 Guns 44 | . 9 7 9 13 3 3 Cannons 7 | . . . 2 . 5 . Classes Destroyed 11 | . 4 1 2 2 2 . Worker 2 | . . . . 1 1 . Builder 1 | . . . . . 1 . Hauler 3 | . 1 . 1 1 . . Recycler 3 | . . . 1 . 2 . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . . . 1 . Swarmer 20 | . 3 4 2 2 4 5 Grunt 19 | . 6 . 3 9 1 . Sentry 14 | . . 3 7 2 2 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 1 1 Thug 1 | . . . . . 1 . Best Kill Streak 5 | . 5 4 5 5 5 4 Combat Bots Only 5 | . 5 4 5 5 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Damage Taken 7577 | . 376 654 1510 2836 1008 1193 Core 1481 | . 59 136 164 413 125 584 Absorbed by Shields 81 | . . . . 81 . . Core Remaining (%) 56 | 100 76 . 25 24 . . Volleys Fired 233 | . 36 27 73 50 35 12 Largest 3 | . 2 2 2 2 3 1 Hottest 145 | . 100 106 112 128 145 65 Shots Fired 371 | . 68 42 103 66 81 11 Gun 290 | . 68 42 78 66 26 10 Cannon 81 | . . . 25 . 55 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 57 | . 10 . 25 15 . 7 Thermal 290 | . 58 42 78 51 60 1 Explosive . | . . . . . . . Electromagnetic 24 | . . . . . 21 3 Robot Hit Streak 31 | . 7 11 15 31 11 2 Robot Miss Streak 6 | . 3 3 2 5 6 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 268 | . 40 31 81 62 50 4 Core Hits 132 | . 21 10 24 35 25 17 Critical Hits 2 | . . . 1 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 3 | . . . . 3 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4694 | . 486 420 1305 1153 1185 145 Guns 3401 | . 486 420 954 1138 318 85 Cannons 1218 | . . . 351 . 867 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 75 | . . . . 15 . 60 Kinetic 802 | . 52 . 351 345 . 54 Thermal 3565 | . 434 420 954 793 964 . Explosive . | . . . . . . . Electromagnetic 252 | . . . . . 221 31 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Effects 7 | . . . . . . 7 Matter Fused 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Targeting Errors 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . . 18 . Projectiles 18 | . . . . . 18 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . . . . 26 Shots . | . . . . . . . Rammed 30 | . . . . 2 . 28 Targets Rammed 31 | . . . . 3 . 28 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 433 | . 433 26 240 316 10 13 Average Temperature 125 | . 203 11 78 104 6 13 Received Heat Transfer 2034 | . 165 153 318 1182 174 42 Effects 9 | . 5 . . 4 . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 4 | . 1 . . 3 . . Matter Decay 2 | . 2 . . . . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 25 | . 5 4 8 5 3 . Heat Transferred 8096 | . 1248 1221 2442 1776 1409 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Peak Influence 599 | . 207 213 599 288 224 . Average Influence 176 | . 95 138 314 176 76 . Maximum Alert Level 2 | . 1 1 2 1 1 . Low Security (%) 66 | . . . . . . . Level 1 20 | . . . . . . . Level 2 13 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . 10 3 2 . Investigation 2 | . . . 1 1 . . Extermination 1 | . . . . . 1 . Reinforcement 6 | . 1 . 3 2 . . Assault . | . . . . . . . Garrison 7 | . . . 6 . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Distress Signals 6 | . 1 . 1 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 10 9 34 38 17 7 Peak Tracking Total 11 | . 5 6 8 11 5 4 Tactical Retreats 9 | . . . 4 4 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Traps Triggered 7 | . . . 4 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Machines Accessed 12 | . 4 1 3 3 1 . Terminals 10 | . 3 1 2 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 11 3 8 7 3 . Successful 17 | . 8 2 4 3 . . Failed 15 | . 3 1 4 4 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 8 3 5 7 3 . Fabricators . | . . . . . . . Repair Stations 6 | . 3 . 3 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 6 2 2 3 . . Record 2 | . 2 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . 1 . . . Alert Level 3 | . 1 1 . 1 . . Extermination Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 1 2 2 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 58 | . 26 . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat . | . . . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 99 | . . . 99 . . . Total Damage 916 | . . . 916 . . . Kills 18 | . . . 18 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . 6 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Turns Passed 3951 | 78 566 252 1075 939 792 249 Spaces Moved 2482 | 51 290 131 544 552 565 349 Core 37 | 16 . . 1 16 . 4 Treads 850 | . . . 225 359 262 4 Legs 679 | 35 290 131 217 6 . . Wheels . | . . . . . . . Hover 437 | . . . . . 303 134 Flight 479 | . . . 101 171 . 207 Fastest Speed 37 | 50 120 120 40 40 48 37 Average Speed 105 | 98 120 120 127 109 105 50 Slowest Speed 280 | 120 120 120 280 150 196 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 43 15 91 55 18 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . 3 . 5 . Melee . | . . . . . . . Projectile 8 | . . . 3 . 5 . AOE . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Total 3434 | 78 445 183 820 814 685 409 Wait 456 | 11 85 10 160 142 48 . Move 2476 | 50 289 130 543 551 564 349 Hop . | . . . . . . . Pick Up 71 | 10 10 6 11 23 4 7 Fast Attach 37 | . 2 . 8 7 20 . Attach 59 | 6 2 6 14 19 3 9 Detach 3 | . . . 2 1 . . Swap 25 | 1 9 3 2 7 3 . Drop 40 | . 12 1 7 8 8 4 Fire 233 | . 36 27 73 50 35 12 Melee 3 | . . . . 3 . . Ram 28 | . . . . . . 28 Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 397 | -10/Materials | Repaired Aluminum Leg 447 | -10/Materials | Discovered new exit (range 5) 612 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x2 753 | -9/Materials | Lost 3 parts (1n2w) 825 | -9/Materials | Discovered new exit (range 19) 897 | -9/Materials | Entered Storage 904 | -9/Storage | Build established: Scavenger-Mutant 1034 | -9/Storage | Repaired Beam Rifle 1137 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1432 | -9/Storage | Build established: Commander-Mutant 1611 | -9/Storage | Core integrity fell below 50% 1717 | -9/Storage | Garrison activated, responded to threat 1733 | -9/Storage | Lost 5 parts (2n3w) 1844 | -9/Storage | Build established: Scavenger-Mutant 1934 | -9/Storage | Discovered new exit (range 45) 1967 | -9/Storage | Lost 3 parts (2u1w) 1972 | -9/Storage | Entered Materials 1972 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2159 | -8/Materials | Build established: Mutant 2762 | -8/Materials | Lost 3 parts (2p1n) 2887 | -8/Materials | Core integrity fell below 50% 2909 | -8/Materials | Discovered new exit (range 4) 2910 | -8/Materials | Identified exit to Factory 2911 | -8/Materials | Entered Factory 2911 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2935 | -7/Factory | Lost 11 parts (2p6n1u2w) 3460 | -7/Factory | Garrison activated, responded to threat 3587 | -7/Factory | Lost 3 parts (1p2w) 3668 | -7/Factory | Discovered new exit (range 8) 3703 | -7/Factory | Entered Lower Caves 3750 | -7/Lower Caves | Core integrity fell below 50% 3758 | -7/Lower Caves | Core integrity fell below 20% 3797 | -7/Lower Caves | Lost 12 parts (1p4n4u3w) 3942 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3952 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03856_ System corrupted: Matter fused (-7). 03856_ Acquired VTOL Module. 03858_ Dropped Gravmag System. 03876_ Acquired 4 matter. 03876_ Acquired 2 matter. 03877_ Acquired VTOL Module. 03879_ Acquired 2 matter. 03879_ Acquired 4 matter. 03880_ Acquired 2 matter. 03880_ Acquired 3 matter. 03880_ Acquired 4 matter. 03884_ Acquired 6 matter. 03906_ System corrupted: Matter fused (-9). 03913_ Acquired 19 matter. 03935_ S-27 Virus destroyed. 03939_ System corrupted: Autogun jammed. 03942_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03943_ Lgt. Nuclear Core fries itself beyond repair. 03944_ Lgt. Ion Engine destroyed. 03949_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????## ##??????????## | | ???????????????????????# #?????????## | | ???????????????????????# #??????#### | | ????????????????????????# #?????## | | ????????????????????????# ## ######## | | ????????????????????????# ## ### ! | | ????????????????????#???# ## #?# %!*% #### | | ????????????????# ## ## #?# ######??## | | ??????????????? " ### #????????# ### | | ??????????????? 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The More The Merrier Challenges ------------ None Game ------ Seed TargetingAutogunAutocannon Manual? 0 Play Time 00:51:14 Cumulative 10.0 hours Start 2019.10.21 @ 21:17:45 End 2019.10.21 @ 22:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c28d4cb5-a725-4aa7-a78b-6ff2db889d9e