Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 18:55:19 Player: YoKa Result: Destroyed by CG-H7N(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (121) 121 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 736 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 96/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Makeshift Leg Hover Unit Subdweller Optics Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Hover Unit Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Makeshift Shrapnel Gun Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | 6 . 3 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 2 | 1 1 2 3 Power . | . 1 1 . Propulsion . | . . . 1 Utility . | . . . . Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 85 79 80 Engine 13 | . 14 14 13 Leg 26 | . 28 28 24 Storage 14 | . 14 14 14 Energy Gun 17 | . 28 19 13 Ballistic Gun 7 | . . 2 13 Peak Build Rating 9 | 6 6 9 9 Average Rating 7 | 3 6 6 8 On Entrance 5 | . 6 6 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 13 13 14 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 5 | 3 2 4 5 Average Carried 2 | 1 1 2 3 Final Capacity 8 | 8 8 8 8 Final Carried 4 | 1 2 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 286 | 152 . 104 30 Remotely . | . . . . Salvage Created 121 | . . 95 26 Parts 2 | . . . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 3 | . . 2 1 Guns 3 | . . 2 1 Classes Destroyed 2 | . . 1 1 Grunt 2 | . . 2 . Subdweller 1 | . . . 1 Best Kill Streak 2 | . . 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 87 | . 4 29 54 Missed 31 | . 2 4 25 Hits 56 | . 2 25 29 Projectile 56 | . 2 25 29 Critical Strikes 1 | . . . 1 Damage Taken 901 | . 21 304 576 Core 250 | . . 58 192 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 33 | . . 17 16 Largest 2 | . . 2 2 Hottest 90 | . . 90 74 Shots Fired 45 | . . 26 19 Gun 45 | . . 26 19 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 3 | . . . 3 Thermal 42 | . . 26 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . . 8 10 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 25 | . . 20 5 Core Hits 8 | . . 5 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 372 | 3 1 242 126 Guns 368 | . . 242 126 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | 3 1 . . Kinetic 101 | . . . 101 Thermal 267 | . . 242 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | 2 1 . . Kicked 3 | 2 1 . . Crushed . | . . . . Highest Temperature 431 | . . 431 . Average Temperature 268 | . . 268 . Received Heat Transfer 321 | . 12 171 138 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 730 | . . 656 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | . 30 30 . Initial 3 | . . 3 . Average 7 | . 10 7 . Influence Increases 110 | . 30 50 30 Destroy 0b10 Robot/C 40 | . . 40 . Destroy Leader 10 | . . 10 . Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 110 | . 20 60 30 Entered New Map 7 | . . 7 . Time Decay 93 | . 20 43 30 Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 5 2 7 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 691 | 52 93 213 333 Spaces Moved 479 | 34 76 136 233 Core 18 | 8 . . 10 Treads . | . . . . Legs 461 | 26 76 136 223 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 109 120 120 125 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 20 29 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 540 | 48 77 161 254 Wait 1 | . . . 1 Move 477 | 34 75 135 233 Hop . | . . . . Pick Up 14 | 7 1 4 2 Fast Attach . | . . . . Attach 10 | 6 . 3 1 Detach . | . . . . Swap 1 | . . . 1 Drop 2 | . . 2 . Fire 33 | . . 17 16 Melee . | . . . . Ram . | . . . . Kick 2 | 1 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Exi] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 6) 146 | -10/Materials | Entered Mines 300 | -10/Mines | Learned location of Zion (-7) 305 | -10/Mines | Build established: Mutant 310 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 333 | -10/Mines | Discovered new exit (range 5) 346 | -10/Mines | Discovered new exit (range 6) 359 | -10/Mines | Entered Subcaves 395 | -10/Subcaves | Learned location of Storage (-9) 413 | -10/Subcaves | Shifting Twisted Machinery released Flamer 414 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 664 | -10/Subcaves | Core integrity fell below 50% 681 | -10/Subcaves | Core integrity fell below 20% 692 | -10/Subcaves | Destroyed by CG-H7N(R) with Subdweller Laser Last Messages --------------- GOAL=ESCAPE Acquired 12 matter. Acquired 8 matter. Acquired derelict log, extracted data. World map updated: -9/Storage. Flamer falls loose from the Twisted Machinery. Sub. Optics falls loose from the Twisted Machinery. Subatomizers dissect the Aluminum Leg. Subatomizers dissect the Mak. Power Source. Acquired 10 matter. Acquired Mak. Leg. Critical hit (Burn: +37). Acquired Sub. Optics. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Sml. Laser destroyed. V4-IB0(R) destroyed. Switching to secondary target: CG-H7N(R). Mak. Shrapnel Gun destroyed. Map ----- +----------------------------------------------------+ | ?????# ##??????????????????????????????????? | | ????## #??????????????????????????????????? | | ???## ##??????????????????????????????????? | | #?## #???????????????????????????????????? | | ## #???????????????????????????????????? | | #??????????????????????????????? | | ####### #??????????????????????????????? | | ## ##??????# #?????????????????????????????? | | # ##?##??? #?????????????????????????????? | | ## ##??#### ##?????????????????????????????? | | #?????###??????????????????????????????? | | # #???? ##???????????????????????????????? | | ### #??# #???????????????????????????????? | | #### ### #????????????????????????????????? | | ## # # ?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | # #?????????????????????????????? | | #" ###?????????????????????????????? | | "" ##???????????????????????????????? | | ### ##????????????????????????????????? | | ###??# ###?????????????????????????????????? | | ####??##???????????????????????????????????? | | ## [ #####??????####????###??????????????????? | | ## % % "##??#### ###### #??????????????????? | | # * % % #### # ##@ #??????????????????? | | [%! #??????????????????? | | RRR #?????????????????? | | ## # # ##?????????????????? | | ## ####### ####??????????????????? | | ##############?????#### #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessAngularGreatsword Manual? 0 Play Time 00:07:24 Cumulative 6.1 hours Start 2026.01.20 @ 18:47:31 End 2026.01.20 @ 18:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b77dd25-ff83-4a39-a431-65900a8de1fb