Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 17:37:21 Player: bugsniper Result: Destroyed by as-65912 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (445) 445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1025 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Location -10/Mines Parts ------- Power (1) Propulsion (2) Utility (2) High-capacity Storage Unit High-capacity Storage Unit Weapon (2) Inventory (20) Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Medium Matter Pod (100) Medium Matter Pod (100) Advanced Targeting Computer Medium Laser Beam Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Light Cannon Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility High-capacity Storage Unit High-capacity Storage Unit Weapon Light Cannon Light Cannon Inventory Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Medium Laser Beam Rifle Beam Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | . 8 3 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads 3 | . 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 96 | . 97 95 Engine 12 | . 12 12 Treads 25 | . 25 26 Leg 1 | . 2 . Storage 26 | . 26 28 Energy Gun 1 | . 2 . Ballistic Cannon 26 | . 26 26 Naked Turns . | . . . Heaviest Build 75 | 11 75 75 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 18 | . 18 20 Most Carried 20 | . 20 20 Average Carried 15 | . 14 19 Final Capacity 20 | . . 20 Final Carried 18 | . . 18 Class Distribution -------------------- 94% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 929 | 200 615 114 Remotely . | . . . Salvage Created 964 | . 754 210 Parts 54 | . 43 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 12 5 Guns 1 | . 1 . Cannons 16 | . 11 5 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 8 | . 5 3 Swarmer 6 | . 3 3 Grunt 9 | . 9 . Assembled 2 | . . 2 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1419 | . 241 1178 Core 255 | . 31 224 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 47 20 Largest 2 | . 2 2 Hottest 90 | . 90 70 Shots Fired 134 | . 94 40 Gun 15 | . 11 4 Cannon 119 | . 83 36 Launcher . | . . . Special . | . . . Kinetic 123 | . 83 40 Thermal 1 | . 1 . Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 10 | . 6 10 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | . 59 26 Core Hits 35 | . 24 11 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1408 | . 959 449 Guns 116 | . 89 27 Cannons 1264 | . 843 421 Explosions . | . . . Melee . | . . . Ramming 28 | . 27 1 Kinetic 1291 | . 843 448 Thermal . | . . . Explosive . | . . . Electromagnetic 89 | . 89 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 4 8 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Effects 20 | . 14 6 Message Errors 6 | . 5 1 Matter Fused 6 | . 3 3 Heat Flow Errors 1 | . 1 . Energy Discharges 3 | . 3 . Data Loss (minor) 2 | . 1 1 Targeting Errors 2 | . 1 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles 15 | . . 15 Explosions . | . . . Melee . | . . . Knockbacks 15 | . 9 6 Impact . | . . . Kinetic 13 | . 8 5 Secondary 2 | . 1 1 Self-Inflicted Damage 29 | . 29 . Shots 1 | . 1 . Rammed 5 | . 3 2 Targets Rammed 5 | . 3 2 Kicked . | . . . Crushed . | . . . Highest Temperature 270 | . 270 72 Average Temperature 44 | . 52 27 Received Heat Transfer 105 | . 105 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 200 | . 200 115 Average Influence 64 | . 58 92 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | . . . Level 1 1 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 28 13 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 8 | . 7 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1930 | . 1617 313 Spaces Moved 944 | 1 815 128 Core . | . . . Treads 861 | . 733 128 Legs 83 | 1 82 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 174 | 120 173 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 98 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1083 | . 921 162 Wait 17 | . 13 4 Move 942 | . 814 128 Hop . | . . . Pick Up 26 | . 24 2 Fast Attach 2 | . 2 . Attach 2 | . . 2 Detach . | . . . Swap 7 | . 6 1 Drop 15 | . 12 3 Fire 67 | . 47 20 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 4 | . 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 403 | -10/Materials | Build established: Hauler-Mutant 482 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 5) 778 | -10/Materials | Discovered new exit (range 12) 1287 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Discovered new exit (range 11) 1618 | -10/Materials | Entered Mines 1669 | -10/Mines | Discovered new exit (range 8) 1817 | -10/Mines | Met a Derelict shopkeep closing up shop 1854 | -10/Mines | Assembled infested the area 1918 | -10/Mines | Core integrity fell below 50% 1930 | -10/Mines | Core integrity fell below 20% 1931 | -10/Mines | Destroyed by as-65912 with Assembled Blade Last Messages --------------- 01874_ System corrupted: Matter fused (-5). 01893_ as-52243 knocked back. 01896_ as-52243 destroyed. 01898_ Lgt. Ion Engine destroyed. 01899_ as-23616 suffers critical hit. 01899_ Destroyed Asb. Blade. 01899_ as-23616 knocked back. 01908_ Destroyed Asb. Hover Unit. 01908_ as-66787 destroyed. 01909_ Lgt. Treads severed. 01910_ Critical hit. 01910_ Lgt. Cannon destroyed. 01919_ Slammed into as-82011. 01920_ Hvy. Assault Rifle destroyed. 01920_ System corrupted by crushing effect (+4). 01921_ Lgt. Treads destroyed. 01922_ Slammed into as-68056. 01922_ Destabilizing: Short circuit. 01922_ Hvy. Assault Rifle permanently disabled. 01930_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????####???????????? | | ????????????????????????? #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# a#???????????? | | ?????????????????????????# #????####???? | | ?????????????????????????# #???## ##??? | | ?????????????????#########a #?### #??? | | ???????????????# a@aa### #??? | | ?????????????????#########a ## ##?? | | ?????????????????????????# #?? | | ?????????????????????????# ## ##? | | ?????????????????????????## #### #? | | ??????????????????????????# ##?## #? | | ??????????????????????????# ##??# #? | | ??????????????????????????## ##???# ##? | | ???????????????????????????## #????# #?? | | ????????????????????????????# #????# #?? | | ????????????????????????????# #????# #?? | | ????????????????????????????# #????# #?? | | ???????????????????????????? #????# #?? | | ????????????????????????????###????# #?? | | ??????????????????? ???????????????# #?? | | ???????????????????# ?????????????# #?? | | ???????????????????# ?????????????# #?? | | ???????????????????# ???????####?## #?? | | ???????????????????# #??????#"!### #?? | | ??????????????????## ####??#"[ !#X #?? | | ????????????? ###?# ##?#"* #?? | | ?????????????? ## #?#" [ #?? | | ???????????????# ###"! !# #?? | | ???????????????# ##"!### #?? | | ??????????????????# ####?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageManeuveringPick Manual? 0 Play Time 00:15:35 Cumulative 388.9 hours Start 2019.10.26 @ 17:24:53 End 2019.10.26 @ 17:37:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/1/0/0/0/0 Lore% 76 Gallery% 82 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dac8c82-5b9c-4057-ad5e-6ab7a742a9a9