Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.24 @ 09:44:26 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1080) 1080 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3560 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 488/550 Matter 273/300 Energy 286/440 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (4) ------ Large Battery > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Huge Storage Unit Maneuvering Thrusters Improved Propulsion Shielding Improved Utility Shielding EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Medium Storage Unit Particle Charger Weapon Shielding > --- WEAPON ----------- Autogun EMP Blaster > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Huge Storage Unit Large Battery Weapon Shielding EM Shotgun Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 42 | 6 11 7 1 15 2 Power 2 | 1 . . . 1 . Engine 1 | 1 . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 4 3 . 3 . Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 8 | . 2 3 . 3 . Flight . | . . . . . . Utility 9 | 1 3 1 . 3 1 Device 3 | . . . . 3 . Storage 4 | 1 1 1 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 19 | 2 4 3 1 8 1 Energy Gun 9 | 1 3 2 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . . 4 . 4 3 Power 1 | . . . . 1 . Propulsion 7 | . . 2 . 3 2 Utility . | . . . . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 3 | . . 3 . 3 2 Average Slot Usage (%) 91 | . 96 97 88 87 58 Engine 11 | . 14 11 11 5 . Treads 10 | . 20 . . . . Hover 18 | . 7 31 33 31 22 Device 2 | . . . . 17 2 Storage 15 | . 14 22 22 9 9 Protection 10 | . 11 11 11 8 . Energy Gun 12 | . 18 19 4 1 . Ballistic Gun 5 | . 9 . . 6 . Launcher 1 | . . . 7 3 6 Naked Turns . | . . . . . . Heaviest Build 28 | 14 20 23 23 28 21 Greatest Support 40 | 40 40 21 21 28 21 Greatest Overweight (x) 2 | . 1 2 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 6 Most Carried 10 | 1 10 10 8 10 8 Average Carried 7 | . 7 9 8 7 5 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 1 10 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 774 | 210 235 58 46 146 79 Remotely . | . . . . . . Salvage Created 1596 | . 538 260 122 424 252 Parts 87 | . 29 13 6 20 19 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 33 | . 9 6 5 6 7 Guns 15 | . 6 6 . 3 . AOE 18 | . 3 . 5 3 7 Classes Destroyed 7 | . 5 1 . 1 . Worker 2 | . 1 . . 1 . Hauler 4 | . 2 2 . . . Recycler 1 | . . . . 1 . Watcher 4 | . 3 . . 1 . Swarmer 14 | . 3 4 3 . 4 Grunt 14 | . 6 . 2 5 1 Sentry 5 | . . 2 . 1 2 Best Kill Streak 6 | . 3 4 5 5 6 Combat Bots Only 6 | . 3 4 5 3 6 Max Kills in Single Turn 2 | . 2 2 2 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 1233 | . 263 399 75 249 247 Core 212 | . 44 70 36 14 48 Absorbed by Shields 56 | . . . . . 56 Core Remaining (%) 85 | 100 82 . 73 . . Volleys Fired 95 | . 28 28 9 14 16 Largest 2 | . 2 2 1 2 1 Hottest 85 | . 80 85 33 68 33 Shots Fired 157 | . 56 55 9 21 16 Gun 127 | . 56 55 . 16 . Cannon . | . . . . . . Launcher 30 | . . . 9 5 16 Special . | . . . . . . Kinetic 34 | . 25 . . 9 . Thermal 56 | . 3 53 . . . Explosive . | . . . . . . Electromagnetic 67 | . 28 2 9 12 16 Robot Hit Streak 17 | . 8 12 17 9 6 Robot Miss Streak 4 | . 2 4 . 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 102 | . 36 37 5 15 9 Core Hits 74 | . 21 14 8 20 11 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 9 | . . 6 . 3 . Impact 9 | . . 6 . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2308 | . 652 452 207 562 435 Guns 1171 | . 523 447 . 201 . Cannons . | . . . . . . Explosions 1120 | . 117 . 207 361 435 Melee . | . . . . . . Ramming 17 | . 12 5 . . . Kinetic 346 | . 254 . . 92 . Thermal 747 | . 141 418 61 127 . Explosive . | . . . . . . Electromagnetic 1198 | . 245 29 146 343 435 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles . | . . . . . . Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . 14 2 8 . 80 Shots 11 | . 1 . 2 . 8 Rammed 4 | . 2 1 . 1 . Targets Rammed 4 | . 2 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 147 | . 66 147 5 47 3 Average Temperature 43 | . 26 58 3 20 1 Received Heat Transfer 369 | . 123 48 36 117 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 . . 1 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1475 | . 200 925 200 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . 2 . 2 3 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 375 | . 253 208 246 363 375 Initial 235 | . . 20 81 95 235 Average 119 | . 77 139 97 225 296 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 80 | 100 94 88 92 35 . Level 1 20 | . 5 11 7 64 100 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . 1 . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 16 13 3 11 14 Peak Tracking Total 8 | . 4 4 2 4 8 Tactical Retreats 4 | . 2 1 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 5 | . 3 . . . 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 3 | . . . 3 . . Max in Single Turn 3 | . . . 3 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 7 | . 3 3 . 1 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 12 8 . 1 . Successful 13 | . 9 3 . 1 . Failed 8 | . 3 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 16 | . 11 5 . . . Terminals 20 | . 12 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 7 3 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 3 | . 1 2 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Track 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 2375 | 73 1196 321 330 308 147 Spaces Moved 1788 | 42 732 302 263 320 129 Core 3 | 3 . . . . . Treads 492 | 39 453 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 1293 | . 279 302 263 320 129 Flight . | . . . . . . Fastest Speed 48 | 50 116 52 112 48 52 Average Speed 104 | 152 143 65 112 51 74 Slowest Speed 180 | 160 160 180 112 112 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 84 30 62 43 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . 5 . 2 . Terrain Destroyed 37 | . 3 5 3 14 12 Melee 7 | . . 5 . 2 . Projectile . | . . . . . . AOE 30 | . 3 . 3 12 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 2120 | 48 825 356 289 439 163 Wait 121 | . 23 5 17 74 2 Move 1783 | 41 731 301 262 319 129 Hop . | . . . . . . Pick Up 27 | 1 19 5 . 2 . Fast Attach 18 | 6 4 1 . 6 1 Attach 16 | . 5 4 . 6 1 Detach 7 | . . . . 6 1 Swap 8 | . 2 2 1 3 . Drop 20 | . 11 3 . 5 1 Fire 95 | . 28 28 9 14 16 Melee 9 | . . 6 . 3 . Ram 3 | . 1 1 . 1 . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 7) 628 | -10/Materials | Discovered new exit (range 11) 681 | -10/Materials | Discovered new exit (range 8) 826 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Discovered new exit (range 5) 1270 | -10/Materials | Entered another Materials area 1270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1568 | -9/Materials | Lost 3 parts (2n1w) 1579 | -9/Materials | Discovered new exit (range 8) 1591 | -9/Materials | Entered Mines 1633 | -9/Mines | Learned location of 1 exit from Proximity Caves 1648 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1763 | -9/Mines | Learned Materials garrison access intel 1889 | -9/Mines | Discovered new exit (range 12) 1921 | -9/Mines | Entered Materials 1921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1922 | -8/Materials | Loaded intel: 1 garrison access location 2131 | -8/Materials | Lost 3 parts (1p2n) 2228 | -8/Materials | Identified exit to Garrison 2229 | -8/Materials | Entered Garrison 2273 | -8/Garrison | Triggered checkpoint 2364 | -8/Garrison | Triggered checkpoint 2368 | -8/Garrison | Triggered checkpoint 2376 | -8/Garrison | Self-destructed Last Messages --------------- 02297_ Field strength at 93. 02302_ S-10 Pest destroyed. 02303_ Y-45 Defender IFF system glitched. 02306_ Y-45 Defender destroyed. 02306_ Chain reaction triggered in Corrupted Imp. Ion Engine. 02306_ Heat Sink fried. 02306_ Beam Rifle fried. 02306_ Y-45 Defender destroyed. 02306_ Imp. Hover Unit destroyed. 02306_ Destroyed Imp. Hover Unit. 02308_ S-10 Pest destroyed. 02308_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02311_ Acquired 37 matter. 02319_ Acquired 5 matter. 02368_ G-47 Trooper IFF system glitched. 02370_ G-47 Trooper destroyed. 02374_ C-30 ARC bursts open, deploying its payload. 02374_ S-10 Pest unfolds itself. 02374_ EMP Blaster destroyed. 02374_ Imp. Hover Unit destroyed. 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