Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.06 @ 22:15:35 Player: Teku Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (127) 635 Value Destroyed (5627) 5627 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 12849 Bonus ------- Follower Combat Kills 180 Met Imprinter 300 Was Imprinted 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Power Amplifier Advanced Heat Sink Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- Field Laser Phase Gun Heavy Proton Missile Launcher > --- INVENTORY (25) --- Light Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Faulty Experimental Heat Sink Advanced Weight Redist. System Enhanced Optical Array Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Transmission Jammer ECM Suite Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Targeting Computer Advanced ECM Suite Improved Heavy Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Light Fission Core Micro Fission Core Improved Treads Heavy Treads Gravmag Array Gravmag Array Gravmag Array Antigrav System Enhanced Optical Array Armor Integrity Analyzer Improved Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating High-powered Shock Rifle Phase Gun Disruptor Cannon Heavy Neutron Cannon Improved KE Penetrator Hardcell Cannon [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Utility Visual Processing Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Heavy Armor Plating Weapon Improved KE Penetrator Energy Gun Shock Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . . . 6 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 1 . . . 2 . . . . Utility 7 | . . 2 . . . 4 1 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 94 | 6 4 9 1 . 6 15 16 3 . 16 4 6 1 7 Power 17 | 1 1 2 . . . 3 4 . . 5 1 . . . Engine 6 | 1 . 2 . . . 1 2 . . . . . . . Core 7 | . 1 . . . . 1 2 . . 3 . . . . Reactor 4 | . . . . . . 1 . . . 2 1 . . . Propulsion 21 | 2 . 2 . . 2 2 3 2 . 2 . 4 . 2 Treads 14 | 2 . 2 . . 2 2 3 1 . 1 . . . 1 Leg 6 | . . . . . . . . . . 1 . 4 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 1 2 3 . . 1 6 6 1 . 7 2 1 1 . Device 9 | . 1 . . . . 2 2 . . 2 1 . 1 . Storage 4 | 1 1 . . . . . 2 . . . . . . . Processor 7 | . . 1 . . . 2 1 1 . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . 2 . . 1 2 1 . . 4 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 1 2 1 . 3 4 3 . . 2 1 1 . 5 Energy Gun 7 | 1 . . . . . 3 . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . 1 . . . 1 Ballistic Gun 11 | 1 1 . 1 . 3 1 3 . . 1 . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . 1 . . 1 Launcher 2 | . . 1 . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 . . 1 . 1 . . Parts Lost 43 | . . . . . . 6 4 . . 7 3 7 . 16 Power 8 | . . . . . . . 1 . . 1 1 3 . 2 Propulsion 11 | . . . . . . 2 1 . . 1 . 2 . 5 Utility 11 | . . . . . . 1 1 . . 3 2 1 . 3 Weapon 13 | . . . . . . 3 1 . . 2 . 1 . 6 Highest Loss Streak 12 | . . . . . . 3 2 . . 4 4 5 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 2 6 9 9 9 10 8 8 17 20 21 18 20 20 14 Power 1 | . 1 2 2 2 1 1 . 2 3 3 2 1 . 1 Propulsion 3 | . 1 1 2 2 2 1 2 6 7 3 4 3 3 . Utility 5 | . 1 1 2 3 3 3 3 4 5 7 6 8 11 11 Weapon 3 | 1 2 3 2 2 3 2 1 3 5 6 4 6 6 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . 1 2 . . 1 4 5 . . 4 . . . 14 Power 8 | . . 1 . . 1 3 . . . 1 . . . 2 Propulsion 5 | . . . . . . 1 1 . . 3 . . . . Utility 14 | . . . . . . . 2 . . . . . . 12 Weapon 4 | . 1 1 . . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 100 100 100 92 87 87 88 85 88 94 100 76 Engine 5 | . 13 11 11 11 11 3 4 5 5 . . . 5 1 Core 2 | . . . . . . 2 1 5 5 4 . 7 5 1 Reactor 1 | . . . . . . . 4 . . 4 9 1 . . Treads 14 | . 28 22 22 22 22 16 11 10 11 14 15 3 . 7 Leg 2 | . . . . . . . . . . . . 18 26 11 Device 11 | . 12 11 11 11 11 12 10 11 11 10 14 10 10 9 Storage 7 | . 14 11 11 11 11 6 5 5 5 5 5 5 5 5 Processor 18 | . . 11 11 11 11 19 22 23 23 21 25 26 26 22 Protection 5 | . . 10 11 11 11 9 5 5 5 6 . 3 5 . Energy Gun 1 | . 3 . . . . 7 3 . . . . . . 8 Energy Cannon 1 | . . . . . . . . . . . 5 5 5 1 Ballistic Gun 11 | . 24 13 11 11 15 9 10 17 17 14 5 7 5 . Ballistic Cannon 2 | . . 3 11 11 4 1 1 . . . 4 1 5 1 Peak Build Rating 116 | 6 10 14 14 14 25 50 91 96 96 116 110 110 100 100 Average Rating 65 | 3 7 11 14 14 19 39 74 94 96 111 107 100 100 71 On Entrance 53 | . 6 8 14 14 14 24 43 91 96 96 95 110 96 100 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 138 | 11 19 27 27 27 34 48 138 131 131 136 136 136 132 132 Greatest Support 177 | 40 40 43 43 43 48 76 98 97 97 177 167 167 100 100 Greatest Overweight (x) 36 | . . . . . . 1 1 1 1 1 . 1 1 36 Average Overweight (x) . | . . . . . . . . 1 1 . . . 1 3 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 25 25 25 Average Capacity 18 | 6 8 10 10 10 10 10 15 25 25 25 25 25 25 25 Most Carried 25 | 5 9 10 10 10 10 10 19 25 25 25 23 24 21 21 Average Carried 15 | 2 6 9 9 9 9 9 11 22 25 22 18 20 21 14 Final Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 25 25 25 Final Carried 25 | 3 9 9 9 10 10 10 19 25 25 20 23 22 21 14 Class Distribution -------------------- 26% | Mutant 24% | Scavenger-Gunner 20% | Scavenger-Tank 10% | Tank 5% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Matter Collected 3965 | 154 149 185 185 16 186 391 695 200 . 889 367 253 . 295 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5728 | . 188 212 . . 170 883 787 377 . 1548 620 402 . 541 Parts 299 | . 14 16 . . 10 52 47 20 . 77 20 18 . 25 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . 12 . . 20 . . 15 17 . 17 Prevented 11 | . . . . . 5 . . . . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Combat Hostiles Destroyed 103 | . 5 7 . . 5 14 11 9 . 19 12 10 . 11 Melee 1 | . . . . . . . 1 . . . . . . . Guns 68 | . 5 2 . . 5 13 10 9 . 18 2 2 . 2 Cannons 28 | . . 2 . . . 1 . . . 1 10 8 . 6 AOE 6 | . . 3 . . . . . . . . . . . 3 Classes Destroyed 15 | . 3 4 . . 1 2 2 . . 1 2 . . . Worker 10 | . . 1 . . . 2 4 . . 3 . . . . Builder 3 | . . . . . . 1 1 . . 1 . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . 2 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Watcher 6 | . 2 . . . . 2 1 . . 1 . . . . Swarmer 31 | . 3 3 . . 3 3 . 5 . 2 4 6 . 2 Grunt 33 | . 2 2 . . . 5 4 2 . 4 5 . . 9 Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . 1 . . 1 1 . . . Sentry 10 | . . 2 . . . 1 2 1 . 1 1 2 . . Hunter 11 | . . . . . . 4 . 1 . 6 . . . . Programmer 14 | . . . . . 2 1 4 . . 5 . 2 . . Decomposer 1 | . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . 2 . . . Best Kill Streak 13 | . 3 4 . . 3 13 4 5 . 3 4 4 . 6 Combat Bots Only 8 | . 3 2 . . 3 8 3 5 . 3 4 4 . 6 Max Kills in Single Turn 3 | . 1 2 . . 1 3 2 2 . 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Hostile Shots Fired 1050 | . 22 52 . . 131 135 108 22 . 300 74 75 . 131 Missed 304 | . 7 21 . . 51 30 21 12 . 96 21 16 . 29 Hits 746 | . 15 31 . . 80 105 87 10 . 204 53 59 . 102 Melee 12 | . . . . . . . 6 . . 2 4 . . . Projectile 734 | . 15 31 . . 80 105 81 10 . 202 49 59 . 102 AOE 2 | . . . . . . . . . . 2 . . . . Critical Strikes 28 | . . 1 . . 2 2 3 . . 11 3 1 . 5 Part Disruptions 3 | . . . . . . 2 . . . . . 1 . . Damage Taken 10751 | . 101 248 . . 692 1197 1544 131 . 2842 850 969 . 2177 Core 1596 | . 10 30 . . 98 141 149 16 . 251 26 121 . 754 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 2903 | . 34 78 . . 189 350 418 36 . 803 248 270 . 477 Regen/Repaired (Parts) 112 | . . . . 112 . . . . . . . . . . Core Remaining (%) 86 | 100 96 . . . 68 83 . . 83 . . . . . Volleys Fired 288 | . 14 33 . . 13 39 40 12 . 66 26 20 . 25 Largest 3 | . 2 2 . . 2 3 3 3 . 3 3 3 . 3 Hottest 218 | . 40 50 . . 58 130 116 99 . 176 198 198 . 218 Shots Fired 726 | . 28 54 . . 26 106 101 37 . 187 70 57 . 60 Gun 576 | . 28 31 . . 21 102 100 37 . 183 27 25 . 22 Cannon 143 | . . 19 . . 4 3 1 . . 4 43 31 . 38 Launcher 7 | . . 4 . . 1 1 . . . . . 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 545 | . 28 50 . . 25 43 78 37 . 183 43 35 . 23 Thermal 77 | . . . . . . . . . . 4 27 21 . 25 Explosive 6 | . . 4 . . 1 1 . . . . . . . . Electromagnetic 98 | . . . . . . 62 23 . . . . 1 . 12 Robot Hit Streak 105 | . 11 9 . . 7 21 29 34 . 74 105 16 . 9 Robot Miss Streak 5 | . 1 2 . . 2 2 1 1 . 3 1 5 . 2 Penetration Max 1 | . . . . . 1 1 1 1 . 1 1 1 . . Secondary Targets 18 | . 1 . . . 1 6 2 3 . 5 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . 1 . . . . Shots Hit Robots 549 | . 21 37 . . 18 89 79 25 . 158 52 30 . 40 Core Hits 248 | . 13 13 . . 10 50 32 16 . 57 23 14 . 20 Critical Kills 10 | . . . . . . 1 1 1 . 5 1 . . 1 Critical Parts Destroyed 13 | . . . . . . . 1 1 . 8 1 . . 2 Critical Strikes 27 | . . 1 . . . 2 2 2 . 13 3 . . 4 Burn 1 | . . . . . . . . . . . . . . 1 Destroy 23 | . . . . . . 1 2 2 . 13 2 . . 3 Blast 2 | . . 1 . . . . . . . . 1 . . . Corrupt 1 | . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14959 | . 214 732 . . 349 1745 2066 649 . 4125 1949 1196 . 1934 Guns 9586 | . 214 275 . . 279 1245 1809 638 . 3873 577 348 . 328 Cannons 3670 | . . 245 . . 35 53 . . . 179 1372 812 . 974 Explosions 1658 | . . 211 . . 35 447 224 . . 73 . 36 . 632 Melee . | . . . . . . . . . . . . . . . Ramming 45 | . . 1 . . . . 33 11 . . . . . . Kinetic 9606 | . 214 520 . . 314 591 1611 638 . 3873 919 556 . 370 Thermal 3550 | . . . . . . 331 35 . . 179 1030 604 . 1371 Explosive 624 | . . 211 . . 35 116 189 . . 73 . . . . Electromagnetic 1134 | . . . . . . 707 198 . . . . 36 . 193 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 . . . . 5 2 2 2 6 6 6 6 . Average Corruption 3 | . 1 . . . . 4 1 2 2 2 6 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 119 | . 4 . . . . 9 6 18 2 12 35 28 5 . Message Errors 28 | . . . . . . 1 3 4 1 3 9 5 2 . Matter Fused 19 | . 1 . . . . . . 3 1 2 8 4 . . Heat Flow Errors 17 | . . . . . . 1 . 2 . 1 5 6 2 . Energy Discharges 15 | . . . . . . 3 2 3 . 1 3 3 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . 3 . . . . 2 . 3 . 2 5 3 1 . Data Loss (major) 9 | . . . . . . 1 1 2 . . 2 3 . . Misfires 6 | . . . . . . . . 1 . 1 1 3 . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . 1 . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 280 | . . 27 . . . 46 . . . 33 53 26 . 95 Projectiles 113 | . . . . . . . . . . . 53 26 . 34 Explosions 167 | . . 27 . . . 46 . . . 33 . . . 61 Melee . | . . . . . . . . . . . . . . . Knockbacks 13 | . . 2 . . . . . . . . 3 2 . 6 Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . 2 . . . . . . . . 3 2 . 5 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 116 | . . . . . . 17 43 . . . . 15 . 41 Shots 4 | . . . . . . 1 1 . . . . 1 . 1 Rammed 11 | . . 1 . . . . 9 1 . . . . . . Targets Rammed 12 | . . 1 . . . . 10 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 706 | . 9 10 . . 11 319 500 175 . 275 220 368 210 706 Average Temperature 138 | . 8 3 . . 10 135 115 83 . 66 93 108 98 298 Received Heat Transfer 1968 | . 21 126 . . 48 201 387 9 . 352 162 153 . 509 Effects 44 | . . . . . . 8 2 . . . . . . 34 Shutdowns 12 | . . . . . . . 2 . . . . . . 10 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 16 | . . . . . . 8 . . . . . . . 8 Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . 4 Damage (major) 5 | . . . . . . . . . . . . . . 5 Damage (core) 3 | . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 5 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 1203 | . . . . . . 300 50 . . . . . . 853 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 1 . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . . 1 . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 . . 97 100 . . 93 . . . . Level 1 2 | . . . . . . 2 . . . 6 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 273 | . 90 102 30 . . 215 100 . . 273 . . . . Initial 48 | . . 10 30 . . . 48 . . . . . . . Average 42 | . 17 51 3 . . 80 23 . . 62 . . . . Influence Increases 3438 | . 138 242 20 . 230 394 425 217 . 642 315 210 . 605 Destroy 0b10 Robot/C 2160 | . 100 140 20 . 160 280 220 200 . 380 240 200 . 220 Destroy 0b10 Robot/NC 125 | . 10 15 . . . 25 40 . . 35 . . . . Destroy Leader 376 | . 24 42 . . 40 74 54 10 . 82 30 10 . 10 Allied During Kill 34 | . . . . . 15 . 12 7 . . . . . . Successful Hack 16 | . 4 . . . . . 12 . . . . . . . Disable Machine 108 | . . 9 . . . 9 45 . . 45 . . . . Destroy Structure 169 | . . 21 . . . 6 42 . . 100 . . . . Lose Combat Pursuer 450 | . . 15 . . 15 . . . . . 45 . . 375 Influence Decreases 3283 | . 108 180 112 . 230 280 471 285 . 389 518 200 60 450 Entered New Map 368 | . . 20 62 . . . 66 31 . . 114 15 60 . Time Decay 2408 | . 108 160 50 . 190 220 375 177 . 319 374 135 . 300 Lost Part 390 | . . . . . . 60 30 . . 70 30 50 . 150 Lost Ally 117 | . . . . . 40 . . 77 . . . . . . Squads Dispatched 15 | . . 1 . . . 2 6 . . 6 . . . . Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 7 | . . . . . . 1 3 . . 3 . . . . Reinforcement 2 | . . . . . . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 3 . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Distress Signals 7 | . . 2 . . . 2 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 8 12 1 . 9 19 21 17 . 29 14 16 . 30 Peak Tracking Total 9 | . 3 3 1 . 4 4 3 7 . 5 4 9 . 6 Tactical Retreats 35 | . . 1 . . 1 3 5 3 . 3 2 . . 17 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Traps Triggered 5 | . 1 1 . . . 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Machines Disabled 18 | . . 1 . . . 1 5 3 . 5 . . . 3 Max in Single Turn 3 | . . 1 . . . 1 3 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Machines Accessed 9 | . 2 . . 1 . 1 1 1 . 1 . 2 . . Terminals 2 | . 2 . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 24 | . 7 . . 7 . 1 2 1 . 1 . 5 . . Successful 19 | . 5 . . 7 . . 1 1 . . . 5 . . Failed 5 | . 2 . . . . 1 1 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . . . . 1 2 . . 4 . 1 . . Terminals 7 | . 7 . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 18 | . 5 . . 7 . . . 1 . . . 5 . . Record 4 | . . . . . . . . . . . . 4 . . Part Schematic 7 | . . . . 7 . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . 22 . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . 69 . . . . . . . Total Part Build Rating 9 | . . . . . . . 9 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Total Allies 10 | . . . 2 4 . . 4 . . . . . . . Largest Group 4 | . . . 1 4 4 . 4 4 . . . . . . Highest-Rated Group 153 | . . . 31 153 153 . 112 112 . . . . . . Highest-Rated Ally 40 | . . . 31 40 40 . 28 28 . . . . . . Zionite Dispatches 1 | . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 39 | . . . 5 . 18 . 5 11 . . . . . . Total Damage 628 | . . . 63 . 335 . 78 152 . . . . . . Kills 6 | . . . 1 . 3 . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Active Infowar (turns) 11475 | . 534 398 466 1057 1091 836 1178 1761 62 1089 1116 1148 204 535 Optics 10877 | . . 398 466 1057 1091 772 1178 1761 62 1089 1116 1148 204 535 Terrain 5126 | . 534 398 466 1057 1091 836 744 . . . . . . . ECM 4763 | . . . . . . 832 1004 1761 62 1089 15 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 1 2 . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Turns Passed 11717 | 73 591 398 466 1057 1091 836 1178 1761 62 1089 1116 1148 204 647 Spaces Moved 5628 | 41 329 169 285 644 634 400 463 692 26 500 621 567 106 151 Core 7 | 6 . . . . . . . . . . . . . 1 Treads 4967 | 35 329 169 285 644 634 400 463 692 26 500 621 159 . 10 Legs 654 | . . . . . . . . . . . . 408 106 140 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 245 245 163 163 163 190 190 Average Speed 182 | 143 160 160 160 160 163 163 186 245 245 163 163 187 190 362 Slowest Speed 1850 | 160 160 160 160 160 165 240 245 245 245 245 163 240 190 1850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 64 24 62 85 76 9 13 85 7 13 81 76 16 19 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 11 | . . . 1 2 2 . . 2 . . 2 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 199 | . . 29 . . 1 7 19 6 . 60 17 17 . 43 Melee . | . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . 7 6 . 22 17 17 . 13 AOE 116 | . . 29 . . 1 7 12 . . 37 . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp War Pro Total 6462 | 55 368 244 295 671 668 502 690 731 25 629 667 607 109 201 Wait 234 | . 7 22 8 27 2 9 117 10 . 15 5 3 . 9 Move 5614 | 40 328 168 284 643 633 399 462 691 25 499 620 566 105 151 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | 9 10 5 1 1 2 21 29 10 . 16 9 6 1 5 Fast Attach 1 | . . . . . . . 1 . . . . . . . Attach 73 | 6 1 2 . . . 14 10 2 . 12 5 9 1 11 Detach 3 | . . . . . . 1 . . . 1 . 1 . . Swap 51 | . 5 7 1 . 9 7 7 1 . 9 2 2 1 . Drop 58 | . 3 6 1 . 7 12 14 3 . 11 . . 1 . Fire 288 | . 14 33 . . 13 39 40 12 . 66 26 20 . 25 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 12 | . . 1 . . . . 10 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . 2 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 5) 638 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Discovered new exit (range 13) 1048 | -9/Materials | Discovered new exit (range 10) 1063 | -9/Materials | Entered Mines 1148 | -9/Mines | Learned location of Zion (-7) 1245 | -9/Mines | Learned 4 Materials zone layouts 1459 | -9/Mines | Discovered new exit (range 12) 1460 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1491 | -9/Mines | Discovered new exit (range 7) 1529 | -9/Mines | Entered Zion 1529 | -7/Zion | Accompanied by 1 ally 1579 | -7/Zion | Led the pair of lost Derelicts to a safe place 1776 | -7/Zion | Visited the Megawrench Repair Shop 1782 | -7/Zion | Megawrench repaired 8 parts 1848 | -7/Zion | Learned 4 Factory zone layouts 2081 | -7/Zion | Met Imprinter 2107 | -7/Zion | Imprinted 2109 | -7/Zion | Declared Zion's savior 2243 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2288 | -7/Zion | Learned location of Warlord (-4) 2563 | -7/Zion | Discovered new exit (range 8) 2586 | -7/Zion | Entered Proximity Caves 2586 | -6/Proximity Caves | Accompanied by 4 allies 2695 | -6/Proximity Caves | Learned Factory machine intel 3156 | -6/Proximity Caves | Learned Factory stockpile data 3200 | -6/Proximity Caves | Spotted B-75 Beast 3283 | -6/Proximity Caves | Build established: Scavenger-Mutant 3621 | -6/Proximity Caves | Discovered new exit (range 13) 3677 | -6/Proximity Caves | Entered Factory 3677 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3678 | -6/Factory | Identified exit to Factory 3680 | -6/Factory | Loaded intel: 326 machine locations 3989 | -6/Factory | Build established: Scavenger-Skirmisher 4138 | -6/Factory | Lost 3 parts (1u2w) 4140 | -6/Factory | Destroyed 8 combat bots 4507 | -6/Factory | Build established: Skirmisher 4513 | -6/Factory | Entered another Factory area 4513 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4794 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x1) 4988 | -5/Factory | Build established: Tank 5206 | -5/Factory | Garrison activated, responded to threat 5564 | -5/Factory | Discovered new exit (range 7) 5585 | -5/Factory | Zion Fire squad teleported in 5611 | -5/Factory | Identified exit to Upper Caves 5674 | -5/Factory | Build established: Scavenger-Tank 5691 | -5/Factory | Entered Upper Caves 5691 | -5/Upper Caves | Accompanied by 4 allies 6150 | -5/Upper Caves | Learned Factory emergency access door positions 6583 | -5/Upper Caves | Attracted the attention of an 0b10 base 6637 | -5/Upper Caves | Lost 4 allies 7425 | -5/Upper Caves | Discovered new exit (range 10) 7449 | -5/Upper Caves | Identified exit to Upper Caves 7452 | -5/Upper Caves | Entered another Upper Caves area 7452 | -5/Upper Caves | Discovered new exit (range 14) 7511 | -5/Upper Caves | Identified exit to Factory 7514 | -5/Upper Caves | Entered Factory 7514 | -4/Factory | Evolved 2 slots: Propulsion x2 7844 | -4/Factory | Found Unknown Device 7845 | -4/Factory | Identified Launcher Loader 7979 | -4/Factory | Build established: Tank 8466 | -4/Factory | Garrison activated, responded to threat 8515 | -4/Factory | Discovered new exit (range 8) 8596 | -4/Factory | Lost 4 parts (1p2u1w) 8601 | -4/Factory | Identified exit to Upper Caves 8603 | -4/Factory | Entered Upper Caves 8625 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8662 | -4/Upper Caves | Lost 4 parts (1p1n2u) 8935 | -4/Upper Caves | Build established: Scavenger-Gunner 9665 | -4/Upper Caves | Discovered new exit (range 17) 9717 | -4/Upper Caves | Identified exit to Upper Caves 9719 | -4/Upper Caves | Entered another Upper Caves area 9957 | -4/Upper Caves | Lost 5 parts (2p2n1u) 10007 | -4/Upper Caves | Learned location of 1 exit from Research 10007 | -4/Upper Caves | Learned Extension terminal intel 10209 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10589 | -4/Upper Caves | Learned location of Quarantine (-2) 10814 | -4/Upper Caves | Discovered new exit (range 14) 10865 | -4/Upper Caves | Identified exit to Warlord 10867 | -4/Upper Caves | Entered Warlord 10925 | -4/Warlord | Discovered new exit (range 9) 10980 | -4/Warlord | System corruption cleaned by Quarantine Array 11069 | -4/Warlord | Identified exit to Proximity Caves 11071 | -4/Warlord | Entered Proximity Caves 11073 | -3/Proximity Caves | Spotter reported a threat 11074 | -3/Proximity Caves | Spotter reported a threat 11117 | -3/Proximity Caves | Attracted the attention of an 0b10 base 11145 | -3/Proximity Caves | Core integrity fell below 50% 11174 | -3/Proximity Caves | Lost 4 parts (2n2w) 11195 | -3/Proximity Caves | Spotter reported a threat 11205 | -3/Proximity Caves | Core integrity fell below 20% 11245 | -3/Proximity Caves | Spotter reported a threat 11264 | -3/Proximity Caves | Lost 12 parts (2p3n3u4w) 11326 | -3/Proximity Caves | Spotter reported a threat 11399 | -3/Proximity Caves | Spotted B-86 Titan 11630 | -3/Proximity Caves | Spotter reported a threat 11683 | -3/Proximity Caves | Spotter reported a threat 11715 | -3/Proximity Caves | Spotter reported a threat 11718 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11304_ Acquired 1 matter. 11308_ Acquired 19 matter. 11312_ Acquired 30 matter. 11324_ N-01 Spotter is scanning... 11326_ N-01 Spotter sends a signal. 11326_ ALERT: Unidentified potential threat approaching Complex 0b10. 11332_ Acquired Corrupted Lgt. Antimatter Reactor. 11333_ Acquired 85 matter. 11341_ Acquired Adv. Heat Sink. 11350_ Acquired 40 matter. 11382_ Acquired Corrupted Unknown Reactor. 11628_ N-01 Spotter is scanning... 11630_ N-01 Spotter sends a signal. 11630_ ALERT: Unidentified potential threat approaching Complex 0b10. 11713_ N-01 Spotter is scanning... 11715_ N-01 Spotter sends a signal. 11715_ ALERT: Unidentified potential threat approaching Complex 0b10. 11717_ C-30 ARC bursts open, deploying its payload. 11717_ S-43 Plague unfolds itself. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ??????????? ???????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????? ?##???????????????????????????? | | ?????????# ## ???????????????????????????? | | ??????????# ??####?????????????????????? | | ???????????# ### #?????????????????????? | | ???????????# ####??????????????????? | | ????????????# s ???????????????????? | | ???????????????# ss ?????????????????????? | | ???????????###?# n @#??????????????????????? | | #??????????# #?# #??????????????????????? | | ##?????????# ## ##?????????????????????? | | ##?????????# #?????????????????????? | | ##????????## #?????????????????????? | | #?????###?## # #?????????????????????? | | ###### ##?# ## ######?????????????????????? | | #?# ### #??????????????????????????? | | #?# #?# #??????????????????????????? | | ### # ##?# ### #??????????????????????????? | | ##?# ## ##### # ##???????? ????????????????? | | ???# ## ### ##???? ?????????????? | | ???# #?# ### ???????????? | | ???#### #?# ???????????? | | ??????## ### ???????????? | | ?????### #### ## ##????????????? | | ?????# #?## ## ## ##?????????????? | | ?????# #### ##?? #??????????????? | | ?????## ### ##???? #??????????????? | | ??????# ## #?????? ?????????????? | | ??????# ## #???? ?????????????? | | ??????# ### ### #???? ??????????????? | | ??????#########?# #??# #????? ??????????????? | | ????????????????# ???## ##????????????????????? | | ????????????????## ???? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Antigrav System | -7/Zion | Archive Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Bore Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer I'm Back, Baby! Just What I Needed Loot Pinata Oops Please Form A Line Respectable Loadout Robot Respite Shopping List Storm Trooper The One Troublemaker Challenges ------------ None Game ------ Seed CannonGammaTendrils Manual? 0 Play Time 01:28:14 Cumulative 3.1 hours Start 2025.08.05 @ 23:56:45 End 2025.08.06 @ 22:15:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3a4b2fb-5c9d-4485-94db-380a6f1ff6b3