Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.08 @ 13:07:56 Player: ButtBot Result: Destroyed by V2-OIW(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (2480) 2480 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 8186 Bonus ------- High Alert Combat Kills 611 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Improved Deuterium Engine Light Treads Improved Heat Sink Improved Heat Sink Compact Battery (300) Compact Battery (300) Advanced Melee Analysis Suite Matter Filter Improved Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Visual Processing Unit Advanced Signal Interpreter Matter Filter > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Autogun Flak Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Heat Sink Compact Battery Compact Battery Improved Light Armor Plating Mini Grenade Launcher Remote Datajack Chainsword [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Slots Evolved 8 | . . 2 . . . 4 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . . . . Utility 3 | . . 1 . . . 1 . . 1 . Weapon 2 | . . . . . . 2 . . . . Parts Attached 109 | 8 10 6 8 27 5 9 21 . 13 2 Power 12 | 2 1 1 . 3 . . 2 . 3 . Engine 6 | 2 1 . . 3 . . . . . . Core 6 | . . 1 . . . . 2 . 3 . Reactor . | . . . . . . . . . . . Propulsion 28 | 3 . 2 2 9 3 1 6 . 2 . Treads 16 | . . . 2 7 . . 6 . 1 . Leg 11 | 2 . 2 . 2 3 1 . . 1 . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 1 1 3 2 3 3 . 4 . Device 5 | . . 1 1 . . 1 1 . 1 . Storage 4 | 1 1 . . . . . 1 . 1 . Processor 3 | . 1 . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . Protection 8 | . . . . 3 1 2 . . 2 . Artifact . | . . . . . . . . . . . Weapon 49 | 2 7 2 5 12 . 5 10 . 4 2 Energy Gun 22 | 2 5 1 5 3 . 1 2 . 3 . Energy Cannon 3 | . . . . . . 1 2 . . . Ballistic Gun 11 | . 2 . . 5 . 1 3 . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . Launcher 8 | . . 1 . 4 . . 2 . . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 54 | . 6 3 1 10 . 2 16 . 7 9 Power 6 | . 1 . . 1 . . 2 . 1 1 Propulsion 18 | . . 2 . 6 . . 5 . 3 2 Utility 9 | . . . . 2 . 2 3 . . 2 Weapon 21 | . 5 1 1 1 . . 6 . 3 4 Highest Loss Streak 9 | . 4 2 1 3 . 2 7 . 7 9 Average Slot Usage (%) 95 | . 95 95 97 97 100 92 92 100 96 56 Engine 5 | . 14 4 . 9 11 7 . . . . Core 3 | . . 6 11 . . . 4 7 12 4 Treads 20 | . . . 18 25 32 . 23 30 24 4 Leg 9 | . 28 28 12 6 . 29 4 . . 4 Device 2 | . . 11 11 3 . 1 . . . . Storage 11 | . 14 11 11 11 11 7 12 15 13 13 Processor 11 | . 10 11 11 11 11 7 12 15 13 10 Protection 4 | . . . . 7 11 10 . . 5 4 Energy Gun 5 | . 17 19 21 6 . 1 . . 5 . Ballistic Gun 13 | . 10 2 . 13 22 15 13 15 12 4 Ballistic Cannon 2 | . . . . . . 7 6 7 5 . Launcher 1 | . . . . 1 . . 5 7 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 13 24 26 28 32 36 55 52 44 76 60 Greatest Support 96 | 20 20 30 40 60 60 50 96 96 96 20 Greatest Overweight (x) 17 | 2 1 1 1 2 1 1 2 . 3 17 Average Overweight (x) . | . . . . . . . . . . 3 Largest Inventory Capacity 16 | 6 12 10 10 10 10 10 10 10 16 16 Average Capacity 10 | 5 9 10 10 10 10 10 10 10 15 16 Most Carried 16 | 6 10 10 10 10 10 10 10 10 16 14 Average Carried 9 | 3 7 9 9 9 9 9 7 10 13 12 Final Capacity 16 | 6 10 10 10 10 10 10 10 10 16 16 Final Carried 14 | 4 10 10 10 10 10 10 10 10 14 12 Class Distribution -------------------- 75% | Scavenger-Mutant 12% | Mutant 7% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Matter Collected 2126 | 208 158 80 54 585 226 126 470 51 143 25 Remotely . | . . . . . . . . . . . Salvage Created 2363 | . 284 183 114 905 82 126 394 91 143 41 Parts 161 | . 21 24 6 48 10 8 28 3 10 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 20 1 . 2 Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Combat Hostiles Destroyed 74 | . 7 5 2 30 6 3 14 3 3 1 Guns 44 | . 7 5 2 17 6 2 3 . 2 . Cannons 6 | . . . . . . 1 3 1 1 . AOE 24 | . . . . 13 . . 8 2 . 1 Classes Destroyed 10 | . 3 2 . 1 1 2 1 . . . Builder 2 | . . 1 . . 1 . . . . . Drone 6 | . . . . . 6 . . . . . Watcher 3 | . 2 1 . . . . . . . . Swarmer 22 | . 3 3 . 7 . . 9 . . . Grunt 21 | . 4 . . 14 . . . 2 1 . Brawler 2 | . . . . 1 . . . . 1 . Duelist 3 | . . . . . . . 2 1 . . Sentry 16 | . . 2 2 8 . 1 2 . 1 . Hunter 2 | . . . . . . 1 . . . 1 Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 7 | . 4 2 1 7 2 1 4 3 2 1 Combat Bots Only 7 | . 3 2 1 7 2 1 4 3 2 1 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . . 3 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Damage Taken 7081 | . 566 242 221 1606 . 476 1546 13 1127 1284 Core 1347 | . 82 14 39 204 . 20 137 . 232 619 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 67 . . . 35 . . 77 . . Volleys Fired 220 | . 35 13 10 67 30 13 29 5 15 3 Largest 4 | . 2 2 2 2 2 4 4 3 4 1 Hottest 184 | . 100 96 112 112 46 157 184 90 170 30 Shots Fired 463 | . 66 26 19 129 60 38 66 12 44 3 Gun 387 | . 66 24 19 111 60 32 39 4 32 . Cannon 42 | . . . . . . 6 19 5 12 . Launcher 34 | . . 2 . 18 . . 8 3 . 3 Special . | . . . . . . . . . . . Kinetic 271 | . 25 5 . 66 60 26 43 9 37 . Thermal 131 | . 41 19 19 45 . . . . 7 . Explosive 34 | . . 2 . 18 . . 8 3 . 3 Electromagnetic 27 | . . . . . . 12 15 . . . Robot Hit Streak 21 | . 8 12 18 21 3 9 11 7 13 4 Robot Miss Streak 10 | . 5 4 . 2 10 2 7 4 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 281 | . 33 15 17 78 16 24 45 12 38 3 Core Hits 175 | . 17 12 3 61 8 9 31 11 20 3 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6128 | . 348 232 248 2082 221 357 1357 479 601 203 Guns 3355 | . 348 173 248 1007 206 301 557 61 454 . Cannons 503 | . . . . . . 56 196 104 147 . Explosions 2255 | . . 59 . 1075 . . 604 314 . 203 Melee . | . . . . . . . . . . . Ramming 15 | . . . . . 15 . . . . . Kinetic 2435 | . 124 21 . 548 206 281 645 165 445 . Thermal 1344 | . 224 152 248 459 . . 105 . 156 . Explosive 2150 | . . 59 . 1075 . . 499 314 . 203 Electromagnetic 184 | . . . . . . 76 108 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 . 1 Average Corruption 1 | . . . . . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . . . 7 . . . Message Errors 3 | . . . . . . . 3 . . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 . . . Targeting Errors 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 119 | . . 6 . 21 . . 90 2 . . Projectiles . | . . . . . . . . . . . Explosions 119 | . . 6 . 21 . . 90 2 . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . 1 . 3 5 5 . Impact 1 | . . . . . 1 . . . . . Kinetic 13 | . . . . . . . 3 5 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 410 | . . 19 . 194 . . 197 . . . Shots 13 | . . 1 . 8 . . 4 . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 586 | . 328 4 126 232 . 316 132 15 586 1 Average Temperature 122 | . 122 2 61 72 . 124 45 8 277 1 Received Heat Transfer 1772 | . 267 45 72 519 . 66 90 9 444 260 Effects 21 | . 3 . . . . . . . 18 . Shutdowns 8 | . . . . . . . . . 8 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 6 | . 3 . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 1 . 5 2 . . . . . . Heat Transferred 3021 | . 654 361 629 927 . . 100 . 350 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Peak Influence 1146 | . 184 172 87 966 522 1146 . . 311 . Initial 1046 | . . . . 56 434 1046 . . 251 . Average 374 | . 68 63 23 594 402 1065 . . 234 . Maximum Alert Level 4 | . . . . 3 2 4 . . 1 . Low Security (%) 35 | 100 100 100 100 6 . . . . 25 . Level 1 24 | . . . . 12 51 . . . 74 . Level 2 21 | . . . . 39 48 . . . . . Level 3 16 | . . . . 41 . 80 . . . . Level 4 1 | . . . . . . 19 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . 1 . . 1 . Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 11 9 2 33 38 3 18 5 6 9 Peak Tracking Total 8 | . 4 2 1 4 4 1 5 3 5 8 Tactical Retreats 9 | . . 1 . 3 . . 3 2 . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Traps Triggered 6 | . 2 . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Machines Accessed 18 | . 2 2 6 . 8 . . . . . Terminals 14 | . 2 2 4 . 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 36 | . 5 4 9 . 18 . . . . . Successful 20 | . 3 1 6 . 10 . . . . . Failed 16 | . 2 3 3 . 8 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 2 1 1 . . . . . . . Terminals 30 | . 5 4 5 . 16 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . Terminal Hacks 14 | . 3 . 3 . 8 . . . . . Record 3 | . . . . . 3 . . . . . Open Door 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 2 | . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . . . Terminals 2 | . . 1 1 . . . . . . . Track 2 | . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 2 4 . 6 . . . . . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Turns Passed 6520 | 91 554 452 356 1205 1146 355 1671 97 540 53 Spaces Moved 3597 | 60 283 283 189 605 653 210 970 52 277 15 Core 21 | 20 . . . . . . . . . 1 Treads 2492 | . . . 161 553 633 . 827 52 266 . Legs 1084 | 40 283 283 28 52 20 210 143 . 11 14 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 120 150 122 122 160 160 190 Average Speed 154 | 121 149 130 158 157 159 135 159 160 164 237 Slowest Speed 900 | 150 150 150 180 180 160 152 200 160 220 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 35 25 22 83 96 4 94 11 10 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 237 | . . 25 . 105 . . 75 8 . 24 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . AOE 236 | . . 25 . 105 . . 74 8 . 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Low Total 4161 | 79 357 345 228 748 695 252 1040 56 332 29 Wait 86 | . 12 26 11 1 . 14 5 . 8 9 Move 3587 | 59 282 282 188 604 652 209 969 51 276 15 Hop . | . . . . . . . . . . . Pick Up 101 | 10 15 11 6 23 3 4 16 . 13 . Fast Attach 6 | . . . 1 . 1 4 . . . . Attach 78 | 8 10 6 6 23 . 2 16 . 5 2 Detach 11 | 2 2 . . 7 . . . . . . Swap 25 | . . . 1 4 4 3 5 . 8 . Drop 44 | . 1 7 5 17 4 3 . . 7 . Fire 220 | . 35 13 10 67 30 13 29 5 15 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 2 | . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Lost 4 parts (1p3w) 558 | -10/Materials | Discovered new exit (range 5) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Build established: Scavenger-Mutant 1041 | -9/Materials | Discovered new exit (range 18) 1098 | -9/Materials | Entered Storage 1453 | -9/Storage | Identified exit to Garrison 1454 | -9/Storage | Entered Garrison 1498 | -9/Garrison | Triggered checkpoint 1552 | -9/Garrison | Triggered checkpoint 1648 | -9/Garrison | Triggered checkpoint 1672 | -9/Garrison | Triggered checkpoint 1704 | -9/Garrison | Destroyed 7 combat bots 1760 | -9/Garrison | Triggered checkpoint 1864 | -9/Garrison | Discovered new exit (range 8) 1990 | -9/Garrison | Triggered checkpoint 2114 | -9/Garrison | Discovered new exit (range 8) 2144 | -9/Garrison | Triggered checkpoint 2397 | -9/Garrison | Discovered new exit (range 12) 2414 | -9/Garrison | Core integrity fell below 50% 2459 | -9/Garrison | Lost 3 parts (1n1u1w) 2494 | -9/Garrison | Triggered checkpoint 2652 | -9/Garrison | Installed Relay Interface Framework 2659 | -9/Garrison | Entered Recycling 2702 | -9/Recycling | Spotter reported a threat 2707 | -9/Recycling | Spotter reported a threat 2707 | -9/Recycling | Spotter reported a threat 2709 | -9/Recycling | Spotter reported a threat 2731 | -9/Recycling | Spotter reported a threat 2743 | -9/Recycling | Spotter reported a threat 2755 | -9/Recycling | Spotter reported a threat 2770 | -9/Recycling | Spotter reported a threat 2808 | -9/Recycling | Spotter reported a threat 2811 | -9/Recycling | Spotter reported a threat 2814 | -9/Recycling | Spotter reported a threat 2902 | -9/Recycling | Spotter reported a threat 2905 | -9/Recycling | Spotter reported a threat 2926 | -9/Recycling | Spotter reported a threat 2935 | -9/Recycling | Spotter reported a threat 2958 | -9/Recycling | Spotter reported a threat 2979 | -9/Recycling | Spotter reported a threat 2989 | -9/Recycling | Spotter reported a threat 3006 | -9/Recycling | Spotter reported a threat 3055 | -9/Recycling | Spotter reported a threat 3070 | -9/Recycling | Spotter reported a threat 3103 | -9/Recycling | Spotter reported a threat 3108 | -9/Recycling | Spotter reported a threat 3141 | -9/Recycling | Discovered new exit (range 20) 3213 | -9/Recycling | Spotter reported a threat 3218 | -9/Recycling | Spotter reported a threat 3236 | -9/Recycling | Spotter reported a threat 3303 | -9/Recycling | Spotter reported a threat 3335 | -9/Recycling | Spotter reported a threat 3350 | -9/Recycling | Spotter reported a threat 3354 | -9/Recycling | Spotter reported a threat 3405 | -9/Recycling | Spotter reported a threat 3496 | -9/Recycling | Spotter reported a threat 3562 | -9/Recycling | Spotter reported a threat 3611 | -9/Recycling | Spotter reported a threat 3611 | -9/Recycling | Spotter reported a threat 3618 | -9/Recycling | Spotter reported a threat 3664 | -9/Recycling | Spotter reported a threat 3717 | -9/Recycling | Spotter reported a threat 3738 | -9/Recycling | Spotter reported a threat 3805 | -9/Recycling | Entered Factory 3805 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3828 | -7/Factory | Discovered new exit (range 15) 4160 | -7/Factory | Entered Lower Caves 4261 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4347 | -7/Lower Caves | Lost 7 parts (2n2u3w) 4409 | -7/Lower Caves | Learned location of 1 exit from Factory 4417 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 4957 | -7/Lower Caves | Encountered a Warlord checkpoint 5127 | -7/Lower Caves | Discovered new exit (range 17) 5135 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5184 | -7/Lower Caves | Identified exit to Lower Caves 5831 | -7/Lower Caves | Entered another Lower Caves area 5911 | -7/Lower Caves | Discovered new exit (range 10) 5925 | -7/Lower Caves | Identified exit to Factory 5928 | -7/Lower Caves | Entered Factory 5928 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5929 | -6/Factory | Identified exit to Lower Caves 6142 | -6/Factory | Spotted B-75 Beast 6252 | -6/Factory | Build established: Scavenger-Tank 6468 | -6/Factory | Entered Lower Caves 6482 | -6/Lower Caves | Lost 7 parts (1p3n3w) 6500 | -6/Lower Caves | Attacked by a faux Warlord 6514 | -6/Lower Caves | Core integrity fell below 50% 6518 | -6/Lower Caves | Core integrity fell below 20% 6521 | -6/Lower Caves | Destroyed by V2-OIW(g) with Beamcaster Last Messages --------------- 06499_ NX-PQK(M): "I've never seen anything like that down here. It must be an Unaware spy!" 06499_ Penetrated by Slug. 06500_ NX-PQK(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 06500_ Lgt. Treads destroyed. 06502_ Lgt. Fission Core fries itself beyond repair. 06502_ Imp. Titanium Leg destroyed. 06502_ Critical hit. 06502_ Lyr. Medium Armor Plating destroyed. 06502_ Penetrated by Slug. 06502_ Adv. Signal Interpreter destroyed. 06504_ Fission Core destroyed. 06505_ Mni. Grenade Launcher destroyed. 06505_ Critical hit. 06505_ Autogun destroyed. 06506_ Penetrated by Slug. 06507_ Remote Datajack destroyed. 06509_ Flexi-carbon Leg fries itself beyond repair. 06509_ Penetrated by Slug. 06511_ H-66 Slayer destroyed. 06512_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????##????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????g?????????????????? | | ????????????????????##??### ?????????????????? | | ???????????????????? ### #?????????????????? | | ??????????????#??##? ## #?????????????????? | | ??????????????? #? ## ## ##????????????????? | | ???????????????? ? # # * ##???????????????? | | ???# ????????????? # # %! #???????????????? | | ???# ????????????$%!##! #???????????????? | | ??? ??????????# ### ##???????????????? | | ?? ????????# #???????????????? | | ??? ####### Mgl ##??????????????? | | ???????# g@% #??????????????? | | ???????????# gl%= ##??????????????? | | ???????????## ##???????????????? | | ????????????## #??????????????? | | ?????????????#### ##??????????????? | | ????????????????### ### ###???????????????? | | ??????????????????## #?# #?????????????????? | | ???????????????????### ? #?????????????????? | | ?????????????????????#######?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling \\IAMDERELICT Challenges ------------ None Game ------ Seed StealthSwordMace Manual? 0 Play Time 01:16:38 Cumulative 6.6 hours Start 2021.09.07 @ 21:07:49 End 2021.09.08 @ 13:07:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85cd69cb-56cd-4f04-b0ff-b295510f9ac5