Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 02:20:02 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (202) 1010 Value Destroyed (4724) 4724 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (3527) 3527 TOTAL SCORE: 17941 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 235 Aligned with FarCom 300 Win 3000 Friendly Fire -94 Cogmind --------- Core Integrity 1600/1600 Matter 198/300 Energy 114/150 System Corruption 0% Temperature Cool (7) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Precision Energy Filter Advanced Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Field Lobotomy Kit Ionic Axe > --- INVENTORY (10) --- Backup Power VII Improved VTOL Module Improved Cesium-ion Thruster Q-thruster Q-thruster Structural Scanner Compact HERF Cannon Enhanced Nova Cannon Mini Smartbomb Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Precision Energy Filter Advanced Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Field Lobotomy Kit Ionic Axe > --- INVENTORY -------- Backup Power VII Improved VTOL Module Improved Cesium-ion Thruster Q-thruster Q-thruster Structural Scanner Compact HERF Cannon Enhanced Nova Cannon Mini Smartbomb Launcher Tiamat Missile Launcher [Rating: 141] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . 1 1 1 . 1 . Utility 11 | . . . 1 . . . 1 2 . 1 . 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 293 | . 15 11 41 9 1 9 40 74 18 9 6 4 15 32 9 Power 23 | . 2 1 4 . . . 1 10 2 . 2 . . 1 . Engine 9 | . 2 1 3 . . . . 3 . . . . . . . Core 13 | . . . 1 . . . 1 7 2 . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 80 | . 5 4 15 3 . 4 11 17 5 1 2 2 1 6 4 Treads 18 | . 2 1 5 1 . 1 6 2 . . . . . . . Leg 6 | . . . 6 . . . . . . . . . . . . Wheel 17 | . 3 2 2 2 . 3 1 4 . . . . . . . Hover 16 | . . . 1 . . . 4 10 1 . . . . . . Flight 23 | . . 1 1 . . . . 1 4 1 2 2 1 6 4 Utility 89 | . 4 . 7 1 . 1 13 20 6 5 2 1 8 18 3 Device 42 | . . . 4 . . 1 5 6 2 1 1 . 3 17 2 Storage 7 | . 1 . 1 . . . 1 2 . . . . 1 1 . Processor 9 | . 1 . 1 . . . 3 3 . . . . 1 . . Hackware 8 | . . . . . . . . 3 1 2 . 1 . . 1 Protection 23 | . 2 . 1 1 . . 4 6 3 2 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 101 | . 4 6 15 5 1 4 15 27 5 3 . 1 6 7 2 Energy Gun 12 | . 1 1 . . . . 5 4 1 . . . . . . Energy Cannon 11 | . . . . . . . . 5 . . . . 3 2 1 Ballistic Gun 30 | . 2 3 9 3 . 2 6 4 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 34 | . 1 . 6 2 1 2 4 11 3 1 . 1 . 2 . Special Weapon 4 | . . 2 . . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 . 1 . . 3 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 2 4 1 . . 1 . 4 . Parts Lost 21 | . 5 5 . 1 . 1 3 . 4 . 2 . . . . Power 3 | . 1 1 . . . . . . . . 1 . . . . Propulsion 7 | . 1 3 . . . . 1 . 2 . . . . . . Utility 5 | . . . . 1 . 1 . . 2 . 1 . . . . Weapon 6 | . 3 1 . . . . 2 . . . . . . . . Highest Loss Streak 4 | . 3 4 . 1 . 1 1 . 2 . 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 95 99 100 100 99 99 95 88 100 99 100 95 97 96 Engine 5 | . 11 12 10 11 11 11 7 . . . . . . . . Core 3 | . . . . . . . 1 6 6 6 10 10 9 5 4 Treads 8 | . 17 9 15 11 11 11 17 2 . . . . . . . Leg 1 | . 1 . 5 . . . . . . . . . . . . Wheel 9 | . 9 15 11 22 22 22 12 6 . . . . . . . Hover 6 | . . . . . . . 5 20 29 . . . . . . Flight 5 | . . . . . . . . . . 33 35 36 28 31 28 Device 7 | . . . 18 8 . 6 13 2 7 7 5 5 4 8 12 Storage 8 | . 14 14 11 11 11 11 9 7 7 . . . 3 4 4 Processor 2 | . . . . . . . 4 9 . . . . 4 4 4 Hackware 8 | . . . . . . . . 15 19 26 23 26 23 21 23 Protection 9 | . 12 14 3 13 22 15 9 6 6 11 10 10 8 8 8 Energy Gun 3 | . 18 6 . . . . 10 3 . . . . . . . Ballistic Gun 9 | . 9 10 21 21 22 15 7 2 . 5 . . . . . Launcher 1 | . . 3 . . . 6 . 1 . . 5 5 4 4 3 Slashing Weapon 1 | . . . . . . . . 1 7 6 5 5 3 4 4 Peak Build Rating 141 | . 8 9 23 19 20 22 39 53 52 51 66 81 106 124 141 Average Rating 37 | . 7 8 19 18 19 19 31 46 46 49 60 78 99 115 130 On Entrance 40 | 6 6 8 9 17 19 18 20 39 51 41 48 66 81 102 118 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 30 29 100 102 102 102 117 116 38 18 23 21 41 43 46 Greatest Support 85 | 20 40 32 60 36 20 26 85 52 39 25 30 35 48 53 55 Greatest Overweight (x) 8 | . 2 7 5 5 5 6 8 4 1 . . . . . . Average Overweight (x) . | . 1 1 2 3 5 3 2 . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 15 15 5 5 15 15 10 Average Capacity 18 | . 14 15 20 25 25 25 23 17 15 5 5 5 14 12 10 Most Carried 25 | . 14 15 25 25 25 25 25 25 15 8 5 5 15 15 10 Average Carried 17 | . 10 14 20 24 24 24 23 17 14 4 4 4 11 11 9 Final Capacity 25 | 8 15 15 25 25 25 25 15 15 15 5 5 5 15 10 10 Final Carried 25 | 6 14 15 25 25 25 25 15 15 9 5 5 5 15 10 10 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Mutant 21% | Hacker-Mutant 10% | Hacker-Sprinter 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 5581 | 200 246 188 1031 124 146 252 742 1272 421 143 68 30 280 193 245 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6956 | . 790 41 1460 134 . 234 1385 1396 425 21 135 201 316 106 312 Parts 396 | . 42 5 91 21 . 16 69 77 18 1 4 10 11 9 22 Haulers Intercepted 18 | . 2 . 5 . . . 4 4 2 . . . 1 . . Recyclers Shooed 9 | . . . 1 . . . 2 5 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 112 | . 17 4 24 11 . 6 16 17 10 . . 2 . . 5 Melee 5 | . . . . . . . . . 3 . . 2 . . . Guns 54 | . 16 1 16 4 . . 15 2 . . . . . . . Cannons 5 | . . . . . . . . 5 . . . . . . . AOE 44 | . . 3 8 7 . 6 . 8 7 . . . . . 5 Classes Destroyed 16 | . 7 1 5 . . . 2 1 . . . . . . . Worker 21 | . 2 . 6 2 . . 1 6 1 . . . . 1 2 Builder 10 | . . . 1 . . 1 3 4 . . . . . 1 . Tunneler 4 | . . . 2 . . 1 . . . . . . . . 1 Hauler 18 | . 2 . 5 . . . 4 4 2 . . . 1 . . Recycler 14 | . 1 . 2 . . 1 1 5 1 . 1 . 1 . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 9 | . 1 . 4 . . . . 3 . . . . . . 1 Watcher 14 | . 2 . 2 . . . 2 1 . 1 . 1 2 2 1 Swarmer 42 | . 6 3 5 11 . 6 . 6 . . . . . . 5 Grunt 46 | . 11 . 12 . . . 11 4 6 . . 2 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . Sentry 14 | . . . 6 . . . 3 3 2 . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . . Programmer 4 | . . . . . . . . 4 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 4 3 7 4 . 4 4 4 9 1 1 2 2 2 8 Combat Bots Only 7 | . 4 3 3 4 . 3 3 3 7 . . 2 . . 5 Max Kills in Single Turn 4 | . 1 3 2 4 . 2 2 2 2 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 4 . 2 . 2 2 . . . . . 3 Melee 1 | . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Hostile Shots Fired 641 | . 108 15 70 23 . 8 68 155 186 . . 6 2 . . Missed 230 | . 17 2 23 5 . 2 25 69 85 . . 2 . . . Damage Taken 5034 | . 891 369 566 183 . 73 695 1092 933 . 101 85 46 . . Core 602 | . 138 105 51 7 . 6 55 72 123 . . 21 24 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 76 | . 28 17 . . . . . . . . . 31 . . . Ignored by Resistances 37 | . . . . . . . 37 . . . . . . . . Regen/Repaired (Parts) 122 | . . . 35 . . . . 6 . . . . 81 . . Core Remaining (%) 85 | 100 . 2 . . . 84 90 . 72 100 100 98 98 100 100 Volleys Fired 491 | . 85 24 120 14 . 25 81 110 19 . . . 6 3 4 Largest 2 | . 2 2 2 2 . 2 2 2 1 . . . 1 1 1 Hottest 120 | . 100 100 46 46 . 46 90 114 39 . . . 105 120 80 Shots Fired 789 | . 154 40 217 25 . 31 146 144 19 . . . 6 3 4 Gun 639 | . 154 31 196 22 . 21 139 76 . . . . . . . Cannon 39 | . . . . . . . . 30 . . . . 6 3 . Launcher 105 | . . 4 21 3 . 10 7 38 18 . . . . . 4 Special 6 | . . 5 . . . . . . 1 . . . . . . Kinetic 406 | . 56 16 196 22 . 21 49 46 . . . . . . . Thermal 116 | . 98 5 . . . . . 4 . . . . 6 3 . Explosive 86 | . . 4 21 3 . 10 . 26 18 . . . . . 4 Electromagnetic 180 | . . 15 . . . . 97 68 . . . . . . . Robot Hit Streak 20 | . 15 6 19 18 . 15 20 16 15 . . . . . 16 Robot Miss Streak 6 | . 4 5 6 2 . 2 6 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 4 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 543 | . 106 19 138 14 . 17 112 84 20 1 1 8 8 9 6 Core Hits 345 | . 43 8 80 14 . 16 65 64 30 1 . 4 5 3 12 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . Critical Strikes 13 | . 7 1 1 . . . . 1 . . . 1 . 2 . Burn 7 | . 7 . . . . . . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . Sever 3 | . . . . . . . . . . . . 1 . 2 . Melee Attacks 168 | . . . . . . . . 16 24 17 11 23 28 29 20 Impact . | . . . . . . . . . . . . . . . . Slashing 168 | . . . . . . . . 16 24 17 11 23 28 29 20 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 5 2 . 1 1 2 2 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15711 | . 1221 298 2467 620 . 651 2513 3356 1930 44 79 398 439 555 1140 Guns 6338 | . 1220 184 1734 221 . 216 1851 912 . . . . . . . Cannons 635 | . . . . . . . . 635 . . . . . . . Explosions 6030 | . . 114 731 399 . 435 662 1404 1523 . . . . . 762 Melee 2705 | . . . . . . . . 405 407 44 79 398 439 555 378 Ramming 3 | . 1 . 2 . . . . . . . . . . . . Kinetic 3657 | . 266 73 1734 221 . 216 542 605 . . . . . . . Thermal 1764 | . 954 . . 49 . . 451 310 . . . . . . . Explosive 4822 | . . 114 731 350 . 435 . 907 1523 . . . . . 762 Electromagnetic 2760 | . . 111 . . . . 1520 1129 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2705 | . . . . . . . . 405 407 44 79 398 439 555 378 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 6 6 1 1 1 1 1 2 2 . 2 . . . . Average Corruption 1 | . 5 6 1 1 1 1 1 1 2 . 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 86 | . 13 19 9 3 2 6 1 26 6 . 1 . . . . Message Errors 22 | . 3 7 5 1 1 1 . 3 1 . . . . . . Matter Fused 20 | . 1 4 . 1 . 1 1 9 3 . . . . . . Heat Flow Errors 6 | . . 1 1 . . . . 4 . . . . . . . Energy Discharges 12 | . 1 1 1 . . 2 . 6 . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 13 | . 4 4 1 . . 1 . 2 1 . . . . . . Data Loss (major) 5 | . 1 1 . 1 1 . . . 1 . . . . . . Misfires 4 | . 2 1 . . . 1 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 755 | . . . . 33 . . . 300 23 . 49 34 16 118 182 Projectiles 31 | . . . . . . . . 31 . . . . . . . Explosions 248 | . . . . 33 . . . 112 23 . . . . . 80 Melee 476 | . . . . . . . . 157 . . 49 34 16 118 102 Knockbacks 2 | . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . 23 31 . 25 13 162 . . . . . . . Shots 9 | . . . 2 1 . 1 1 4 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 462 | . 394 219 111 36 . 8 45 462 88 1 63 45 156 71 30 Average Temperature 58 | . 95 42 19 17 . 5 15 108 42 1 11 14 25 34 11 Received Heat Transfer 1314 | . 321 . 219 . . . 297 282 195 . . . . . . Effects 10 | . 2 . . . . . . 8 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Interference 5 | . 2 . . . . . . 3 . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . . . . . . . Combat Hostiles 3 | . . . . . . . 1 2 . . . . . . . Parts Fried 20 | . . . . . . . 8 12 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 9 | . 8 . . . . . . 1 . . . . . . . Heat Transferred 3880 | . 3219 . . 50 . . 400 211 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . 9 4 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 567 | . 281 175 528 389 . 220 250 376 445 287 114 202 223 308 567 Initial 202 | . . 43 46 187 . . 11 107 27 202 39 55 . 51 184 Average 195 | . 113 120 298 292 . 51 141 224 198 196 92 125 76 214 349 Maximum Alert Level 2 | . 1 . 2 1 . 1 1 1 2 1 . 1 1 1 2 Low Security (%) 52 | . 95 100 12 35 . 91 79 31 48 27 100 95 94 35 14 Level 1 42 | . 4 . 70 64 . 8 20 68 37 72 . 4 5 64 44 Level 2 4 | . . . 17 . . . . . 13 . . . . . 40 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . 8 . . . 3 13 2 2 . . 1 1 . Investigation 11 | . 3 . 2 . . . 1 3 . 2 . . . . . Extermination 6 | . . . . . . . . 5 . . . . 1 . . Reinforcement 16 | . 1 . 6 . . . 2 4 2 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 1 2 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 22 | . 2 . 5 . . 1 4 4 4 . . 1 . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . . . . . . 1 1 Times Spotted 221 | . 25 12 39 13 . 7 30 34 23 4 2 4 10 10 8 Peak Tracking Total 9 | . 5 3 4 4 . 3 7 5 9 2 1 6 4 3 5 Tactical Retreats 23 | . 2 3 . 1 . 1 3 6 3 1 . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 18 | . 5 . 1 . . . . 5 3 . 2 . 1 . 1 Indirectly 1 | . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . Reused 5 | . . . . . . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 5 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 11 | . . 1 1 1 . . 1 3 4 . . . . . . Max in Single Turn 2 | . . 1 1 1 . . 1 2 1 . . . . . . Garrison Access 9 | . . . . . . . . 3 . 1 . . 1 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 100 | . 8 . 7 . 3 . 4 24 6 14 6 2 8 11 7 Terminals 61 | . 6 . 4 . . . 4 12 6 9 4 1 5 6 4 Fabricators 10 | . . . . . . . . 3 . 3 1 1 . 1 1 Repair Stations 7 | . . . 1 . . . . 3 . . 1 . 1 1 . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . Scanalyzers 5 | . . . . . . . . 2 . 1 . . 1 . 1 Garrison Access 9 | . . . . . . . . 3 . 1 . . 1 3 1 Total Hacks 246 | . 24 . 16 . 3 . 11 71 18 30 13 5 24 17 14 Successful 152 | . 14 . 11 . 3 . 4 45 6 25 10 1 14 11 8 Failed 93 | . 10 . 4 . . . 7 26 12 5 3 4 10 6 6 Catastrophic 10 | . 2 . 1 . . . 1 4 1 . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 116 | . 14 . 7 . 1 . 9 28 9 13 8 3 8 7 9 Terminals 181 | . 20 . 12 . . . 11 49 18 19 11 3 17 11 10 Fabricators 21 | . . . . . . . . 6 . 9 1 2 . 1 2 Repair Stations 12 | . . . 2 . . . . 5 . . 1 . 3 1 . Recycling Units 7 | . 4 . 2 . . . . 1 . . . . . . . Scanalyzers 10 | . . . . . . . . 6 . 1 . . 2 . 1 Garrison Access 12 | . . . . . . . . 4 . 1 . . 2 4 1 Terminal Hacks 86 | . 10 . 7 . 3 . 2 30 6 10 6 1 5 4 2 Record 2 | . . . . . 2 . . . . . . . . . . Part Schematic 2 | . . . . . . . . 2 . . . . . . . Robot Analysis 10 | . 2 . 1 . . . . 6 . 1 . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . 4 . 2 1 . . . . Open Door 3 | . . . . . . . . . 2 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . Level Access Points 5 | . . . . . . . . . . 1 1 . 1 1 1 Branch Access Points 3 | . . . . . . . . 1 . 1 1 . . . . Machine Index 2 | . . . . . . . . . . . . . 1 1 . Terminal Index 7 | . 1 . 1 . . . 1 1 . 1 1 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 7 | . 1 . 1 . . . . 5 . . . . . . . Unreport Threat 5 | . 1 . 1 . . . . 3 . . . . . . . Locate Traps 18 | . 2 . 1 . . . 1 4 3 3 1 . 2 1 . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . 1 . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 3 . 6 1 . . 1 1 Network Status 5 | . . . . . . . . 1 . 1 1 . . 1 1 Load Schematic 4 | . . . . . . . . 1 . 3 . . . . . Build 3 | . . . . . . . . 1 . 2 . . . . . Repair Station Hacks 9 | . . . 2 . . . . 4 . . 1 . 2 . . Scan Component 4 | . . . 1 . . . . 2 . . . . 1 . . Repair 3 | . . . 1 . . . . 1 . . . . 1 . . Refit 2 | . . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 4 . 1 . . 2 . 1 Insert Component 5 | . . . . . . . . 2 . 1 . . 1 . 1 Analyze 3 | . . . . . . . . 2 . . . . 1 . . Garrison Access Hacks 9 | . . . . . . . . 3 . 1 . . 1 3 1 Seal Access 9 | . . . . . . . . 3 . 1 . . 1 3 1 Unauthorized Hacks 28 | . 4 . 2 . . . 2 1 . 7 2 . 4 3 3 Terminals 23 | . 3 . . . . . 2 1 . 5 2 . 4 3 3 Assimilate 8 | . . . . . . . 1 . . 1 2 . 1 2 1 Botnet 10 | . 1 . . . . . 1 1 . 3 . . 2 1 1 Operators 5 | . 2 . . . . . . . . 1 . . 1 . 1 Fabricators 2 | . . . . . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 73 | . 7 . 5 . . . 4 19 4 10 4 2 7 6 5 Full Trace Events 6 | . 1 . . . . . 1 3 . 1 . . . . . Feedback Events 2 | . . . . . . . 1 1 . . . . . . . Corruption 2 | . . . . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 3 . . . . 1 . . Parts Built 3 | . . . . . . . . 1 . 2 . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . Time 201 | . . . . . . . . 67 . 134 . . . . . Total Part Build Rating 12 | . . . . . . . . 4 . 8 . . . . . Parts Repaired 3 | . . . 1 . . . . 1 . . . . 1 . . Time 115 | . . . 50 . . . . 53 . . . . 12 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 10 | . . 3 . . . . . . 1 1 2 . 1 1 1 Largest Group 3 | . . 3 3 . . . . . 1 1 2 . 1 1 1 Highest-Rated Group 45 | . . 40 40 . . . . . 21 26 32 . 45 26 45 Highest-Rated Ally 45 | . . 16 16 . . . . . 21 26 26 . 45 26 45 Total Orders 11 | . . . . . . . . . . 3 3 . 1 3 1 STAY 7 | . . . . . . . . . . 2 2 . 1 1 1 FOLLOW 4 | . . . . . . . . . . 1 1 . . 2 . Ally Attacks 54 | . . 9 41 . . . . . 4 . . . . . . Total Damage 535 | . . 143 328 . . . . . 64 . . . . . . Kills 10 | . . 4 4 . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total 10 | . 2 . 1 . . . . 6 . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 13676 | . 1031 647 2439 714 477 620 1824 2911 632 551 315 412 531 389 183 Spaces Moved 14492 | 1 576 439 1305 465 306 394 1140 3505 669 1225 826 692 1452 961 536 Core 7 | . . 7 . . . . . . . . . . . . . Treads 495 | . 126 . 294 . . . 73 2 . . . . . . . Legs 215 | 1 30 . 184 . . . . . . . . . . . . Wheels 4050 | . 420 432 827 465 306 394 656 550 . . . . . . . Hover 4032 | . . . . . . . 411 2953 668 . . . . . . Flight 5693 | . . . . . . . . . 1 1225 826 692 1452 961 536 Fastest Speed 7 | 120 110 100 100 116 155 135 50 45 45 25 20 18 12 7 15 Average Speed 67 | 120 122 113 143 141 155 136 116 60 47 25 22 22 20 17 18 Slowest Speed 400 | 120 160 400 260 155 155 190 236 325 126 25 23 23 21 18 19 Overloaded Moves 3 | . . . . . . . . . . . . . 2 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . 5 7 2 3 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 85 62 98 96 70 70 59 76 73 32 22 15 41 26 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 6 | . 1 . 2 2 1 . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 . . . . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 202 | . . 14 31 4 . 9 . 47 8 14 10 14 22 17 12 Terrain Destroyed 645 | . . 34 118 30 . 69 59 160 65 14 10 14 22 17 33 Melee 99 | . . . . . . . . 11 8 14 10 14 16 14 12 Projectile 18 | . . 5 . . . . . 4 . . . . 6 3 . AOE 528 | . . 29 118 30 . 69 59 145 57 . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total 17406 | . 759 538 1679 496 310 445 1496 4153 921 1438 928 911 1625 1124 583 Wait 1570 | . 58 57 141 5 . 13 175 308 177 176 87 185 98 85 5 Move 14434 | . 575 438 1304 464 305 393 1139 3504 668 1215 812 687 1445 952 533 Hop 20 | . . . . . . . . . . 4 6 2 3 4 1 Pick Up 164 | . 16 5 32 1 2 1 20 46 4 8 3 5 12 7 2 Fast Attach 69 | . 4 3 15 2 . 3 10 21 3 1 1 1 2 1 2 Attach 74 | . 5 3 4 1 . 1 11 20 8 5 3 2 3 5 3 Detach 37 | . 3 . 3 . . . 4 19 1 . 1 . 2 2 2 Swap 150 | . 6 5 22 6 1 5 19 33 7 3 2 1 10 26 4 Drop 196 | . 6 3 37 3 2 4 37 63 10 9 2 5 3 10 2 Fire 491 | . 85 24 120 14 . 25 81 110 19 . . . 6 3 4 Melee 168 | . . . . . . . . 16 24 17 11 23 28 29 20 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 13 . . . . 13 . 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 267 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 3) 539 | -10/Materials | Identified exit to Materials 667 | -10/Materials | Lost 3 parts (1p2w) 729 | -10/Materials | Discovered new exit (range 11) 820 | -10/Materials | Core integrity fell below 50% 1032 | -10/Materials | Entered Mines 1033 | -10/Mines | Assembled infested the area 1038 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1224 | -10/Mines | Core integrity fell below 20% 1263 | -10/Mines | Lost 4 parts (1p2n1w) 1386 | -10/Mines | Discovered exit to Materials (range 8) 1458 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Accompanied by 3 allies 1679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Build established: Scavenger-Mutant 1886 | -9/Materials | Lost 3 allies 2541 | -9/Materials | Discovered new exit (range 7) 2562 | -9/Materials | Repaired Cmb. Airjet? 2601 | -9/Materials | Identified exit to Mines 2832 | -9/Materials | Discovered new exit (range 8) 3136 | -9/Materials | Central database locked down 3584 | -9/Materials | Discovered new exit (range 7) 3972 | -9/Materials | Discovered new exit (range 16) 4118 | -9/Materials | Entered Mines 4123 | -9/Mines | Met a Derelict bent on vengeance 4135 | -9/Mines | Discovered new exit (range 4) 4177 | -9/Mines | Learned location of Storage (-7) 4359 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4360 | -9/Mines | Discovered new exit (range 5) 4384 | -9/Mines | Discovered new exit (range 11) 4567 | -9/Mines | Learned location of Zion (-7) 4832 | -9/Mines | Entered Exiles 4870 | -9/Exiles | Met 8R-AWN 4896 | -9/Exiles | Met EX-HEX 4955 | -9/Exiles | Met EX-DEC 5037 | -9/Exiles | Met EX-BIN 5071 | -9/Exiles | Aligned with FarCom system 5073 | -9/Exiles | Given EX-Vault access code 5116 | -9/Exiles | Opened EX-Vault 5123 | -9/Exiles | Found Field Lobotomy Kit 5153 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5289 | -9/Exiles | Discovered new exit (range 14) 5309 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5309 | -9/Exiles | Entered Mines 5655 | -8/Mines | Build established: Mutant 5720 | -8/Mines | Discovered new exit (range 6) 5929 | -8/Mines | Entered Materials 5929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6628 | -8/Materials | Discovered new exit (range 14) 7753 | -8/Materials | Entered Factory 7753 | -7/Factory | Evolved 2 slots: Utility x2 8045 | -7/Factory | Build established: Hacker-Mutant 8205 | -7/Factory | Discovered new exit (range 17) 8217 | -7/Factory | Identified exit to Factory 8871 | -7/Factory | Identified exit to Storage 8871 | -7/Factory | Identified exit to Lower Caves 9162 | -7/Factory | Discovered exit to Factory (range 12) 9783 | -7/Factory | Garrison activated, responded to threat 10047 | -7/Factory | Repaired Corrupted Lgt. Nuclear Core? 10283 | -7/Factory | Discovered exit to Factory (range 10) 10285 | -7/Factory | Build established: Hacker-Scout 10388 | -7/Factory | Fabricated Cld. VTOL Module? 10596 | -7/Factory | Found Prototype Launcher 10596 | -7/Factory | Identified Rocket Array 10664 | -7/Factory | Entered Storage 10894 | -7/Storage | Build established: Hacker-Mutant 11129 | -7/Storage | Discovered exit to Factory (range 16) 11169 | -7/Storage | Assimilated H-55 Commando with FLK Orb 11205 | -7/Storage | Destroyed 7 combat bots 11296 | -7/Storage | Entered Factory 11296 | -6/Factory | Accompanied by 1 ally 11296 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11363 | -6/Factory | Identified exit to Factory 11434 | -6/Factory | Identified exit to Lower Caves 11564 | -6/Factory | Build established: Hacker-Sprinter 11698 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11766 | -6/Factory | Fabricated Cld. VTOL Module? 11847 | -6/Factory | Entered another Factory area 11847 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11912 | -5/Factory | Identified exit to Factory 11912 | -5/Factory | Identified exit to Upper Caves 11912 | -5/Factory | Identified exit to Extension 12162 | -5/Factory | Entered another Factory area 12162 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12194 | -4/Factory | Found Prototype Launcher 12194 | -4/Factory | Identified Mni. Smartbomb Launcher 12527 | -4/Factory | Discovered new exit (range 8) 12574 | -4/Factory | Entered Research 12574 | -3/Research | Evolved 2 slots: Utility x2 12873 | -3/Research | Build established: Hacker-Scout 12912 | -3/Research | Repaired Imp. Light Armor Plating 12954 | -3/Research | Identified exit to Research 13105 | -3/Research | Entered another Research area 13105 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13116 | -2/Research | Identified exit to DSF 13236 | -2/Research | Identified exit to Access 13251 | -2/Research | Spotted B-90 Cyclops 13494 | -2/Research | Entered Access 13494 | -1/Access | Evolved 2 slots: Utility x2 13586 | -1/Access | Identified exit to Surface 13677 | *** | Escaped! Last Messages --------------- 13646_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 13662_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13663_ The Access Shell folds into the floor. 13663_ U-05 Engineer builds a Wall. 13665_ Dropped Impulse Thruster Array. 13668_ Acquired Impulse Thruster Array. 13672_ Dropped Impulse Thruster Array. 13673_ Acquired Impulse Thruster Array. 13675_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB???????o????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##????????????? | | ??????????????????## "" ##?????????????##### | | ??????????????????## "@ ##?????????????## | | ??????????????????## ##?????????????## | | ??????????????????## ##?????????????## | | ?????????????????### ###????????????## | | ?????????????????### ###????????????## | | ?????????????????## ##????????????## | | ?????????????????###"" ###????????????## | | ?????????????????###"" ##Y????????????## | | ???????????????Y??##"" ##?????????????## | | ??????????????????##T ##??????????????? | | ??????????????????##"" ##???????????????? | | ???????????? #####"" ### ## | | ????????????##/#####"" #####+#############+ | | ????????? k | | ???????? | | ?????????#####+####################+#########"###+ | | ????????? ################ ## | | ??????????????????????????????### ## = | | ???????????????????????????????## ## | | ???????????????????????????????## ## | | ???????????????????????????????## ## | | ???????????????????????????????## ## | | ???????????????????????????????## ## | | ???????????????????????????????## [ """""" ## | | ???????????????????????????????## """""" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilOpticalEngine Manual? 0 Play Time 04:27:13 Cumulative 576.2 hours Start 2024.09.07 @ 23:10:19 End 2024.09.09 @ 02:20:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 93 Adventurer 4 Explorer 36 Win Type 0 Total 42 Types 22/6/4/2/2/3/2/0/1 Lore% 72 Gallery% 86 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d2081c2-f700-4f81-bb9e-8df129bae1ec