Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 13:33:09 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1818 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Wheel Wheel Signal Interpreter Transport Network Coupler Light Armor Plating Bomb Drone Bay Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel Wheel Signal Interpreter Transport Network Coupler Light Armor Plating Bomb Drone Bay [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 7 9 9 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads 2 | . . 2 . Leg . | . . . . Wheel 5 | 2 1 2 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 3 . Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 . Engine 14 | . 14 14 . Treads 14 | . . 22 . Wheel 13 | . 28 5 . Device 4 | . 6 3 . Storage 14 | . 14 14 . Protection 8 | . 5 10 . Energy Gun 5 | . 14 1 . Ballistic Gun 20 | . 14 24 . Naked Turns . | . . . . Heaviest Build 22 | 14 22 22 . Greatest Support 40 | 20 20 40 . Greatest Overweight (x) 2 | 2 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 7 8 10 . Most Carried 10 | 8 10 10 . Average Carried 9 | 4 8 9 . Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 695 | 282 177 236 . Remotely . | . . . . Salvage Created 1054 | 153 595 306 . Parts 71 | 11 45 15 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 21 | . 14 7 . Guns 21 | . 14 7 . Classes Destroyed 8 | 2 6 . . Worker 2 | . 2 . . Builder 2 | . 1 1 . Tunneler 6 | 4 1 1 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 9 | . 5 4 . Best Kill Streak 6 | 5 6 3 . Combat Bots Only 6 | . 6 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 758 | . 331 427 . Core 188 | . 78 110 . Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 . 24 . Volleys Fired 113 | 12 61 40 . Largest 2 | 2 2 2 . Hottest 70 | 70 70 70 . Shots Fired 203 | 24 122 57 . Gun 203 | 24 122 57 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 125 | 12 61 52 . Thermal 78 | 12 61 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 7 11 11 . Robot Miss Streak 6 | 2 6 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 133 | 16 71 46 . Core Hits 57 | 7 34 16 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | 1 4 1 . Burn 4 | 1 3 . . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1593 | 185 869 539 . Guns 1593 | 185 869 539 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 932 | 62 371 499 . Thermal 661 | 123 498 40 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 200 | 180 200 90 . Average Temperature 47 | 90 44 26 . Received Heat Transfer 300 | . 96 204 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 2 2 . . Heat Transferred 2183 | 444 1628 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 278 | 25 278 242 . Initial 97 | . 16 97 . Average 93 | 7 152 67 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 83 | 100 65 91 . Level 1 16 | . 34 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 28 7 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 8 | . 5 3 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 9 . Successful 14 | . 8 6 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 5 2 . Terminals 17 | . 10 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 4 . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Open Door 2 | . . 2 . Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 2 | . 2 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Track 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 46 | . . 46 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2188 | 95 740 1353 . Spaces Moved 1409 | 52 553 804 . Core 7 | 7 . . . Treads 558 | . . 558 . Legs . | . . . . Wheels 844 | 45 553 246 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 . Average Speed 114 | 83 83 137 . Slowest Speed 160 | 150 95 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 93 99 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1793 | 78 714 1001 . Wait 220 | . 81 139 . Move 1406 | 51 552 803 . Hop . | . . . . Pick Up 15 | 8 5 2 . Fast Attach 16 | 7 5 4 . Attach 1 | . 1 . . Detach . | . . . . Swap 8 | . 3 5 . Drop 14 | . 6 8 . Fire 113 | 12 61 40 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 527 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Discovered new exit (range 14) 791 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Entered Mines 867 | -10/Mines | Found the Drone Emporium 892 | -10/Mines | Found Prototype Device 1000 | -10/Mines | Discovered new exit (range 5) 1046 | -10/Mines | Found a hidden stash of uninstalled traps 1097 | -10/Mines | Core integrity fell below 50% 1136 | -10/Mines | Discovered new exit (range 10) 1379 | -10/Mines | Met a Derelict shopkeep closing up shop 1563 | -10/Mines | Learned location of 1 exit from Materials 2189 | -10/Mines | Entered Materials 2189 | -9/Materials | Accompanied by 2 allies 2189 | -9/Materials | Evolved 2 slots: Utility x2 2189 | -9/Materials | Self-destructed Last Messages --------------- 01525_ Dropped Imp. Heat Sink. 01525_ Acquired Imp. Light Armor Plating. 01528_ Dropped Wheel. 01529_ Acquired Flak Cannon. 01563_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 01579_ T-07 Excavator is excavating. 01579_ Searching scrap... 01579_ Found 14 Matter. 01579_ Found 24 Matter. 01579_ Found Flight Unit. 01579_ Found 39 Matter. 01580_ Acquired 10 matter. 01580_ U-05 Engineer builds a Wall. 01584_ T-07 Excavator is excavating. 01584_ U-05 Engineer lays Concrete. 01796_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# z #?????????????????????? | | ???????????????????????#g@ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????g ?????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreDeliverySegregator Manual? 0 Play Time 00:14:49 Cumulative 618.8 hours Start 2023.04.05 @ 12:56:05 End 2023.04.05 @ 13:33:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 637 Adventurer 0 Explorer 1 Win Type - Total 30 Types 21/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6072fe6-b3d1-4c33-847f-27df71ac3805