Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 18:46:40 Player: cavemonk Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (2966) 2966 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 7471 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Layered Heavy Armor Plating YOLO Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter PSU Rigger > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Improved Airjet Improved Airjet Improved Airjet Improved Airjet Cooled VTOL Module Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Energy Filter Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Improved Field Recycling Unit Heavy Particle Gun Beamcaster Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon YOLO Cannon Minigun Gauss Rifle Heavy Battle Rifle Precision Grenade Launcher Precision Grenade Launcher Rocket Array Spear [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 197 | 10 16 7 1 5 79 77 2 Power 16 | 1 1 1 1 1 7 4 . Engine 14 | 1 1 1 . 1 6 4 . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 40 | 4 6 2 . 1 20 7 . Treads 24 | 1 4 . . . 14 5 . Leg 2 | . . . . . 2 . . Wheel 10 | 3 2 2 . 1 2 . . Hover 2 | . . . . . 1 1 . Flight 2 | . . . . . 1 1 . Utility 71 | 2 6 . . . 24 38 1 Device 40 | . 1 . . . 11 27 1 Storage 10 | 2 4 . . . 3 1 . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 19 | . 1 . . . 10 8 . Artifact . | . . . . . . . . Weapon 70 | 3 3 4 . 3 28 28 1 Energy Gun 14 | 1 1 3 . 1 5 3 . Energy Cannon 10 | . 1 . . . 5 4 . Ballistic Gun 34 | 2 1 . . 1 16 14 . Ballistic Cannon . | . . . . . . . . Launcher 11 | . . 1 . 1 2 6 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . . . . 8 4 . Parts Lost 11 | . 1 2 . . 1 1 6 Power 3 | . . 1 . . . 1 1 Propulsion 3 | . . . . . 1 . 2 Utility 3 | . . . . . . . 3 Weapon 2 | . 1 1 . . . . . Highest Loss Streak 6 | . 1 2 . . 1 1 6 Average Slot Usage (%) 99 | . 99 99 100 100 99 99 81 Engine 14 | . 14 13 5 7 17 14 11 Treads 12 | . 5 17 . . 16 14 10 Wheel 9 | . 22 10 28 28 1 . . Device 3 | . . . . . 7 6 6 Storage 27 | . 19 28 28 28 31 31 32 Processor 3 | . . . . . . 13 6 Protection 4 | . 8 . . . 5 1 . Energy Gun 8 | . 16 18 28 7 . . . Energy Cannon 1 | . . . . . 2 1 . Ballistic Gun 11 | . 11 6 . 14 14 12 11 Naked Turns 9 | . . . . . . . 9 Heaviest Build 195 | 17 74 77 77 78 163 195 185 Greatest Support 50 | 20 40 40 20 20 40 50 50 Greatest Overweight (x) 9 | 4 7 7 3 3 9 8 7 Average Overweight (x) 3 | . 3 2 3 3 3 3 3 Largest Inventory Capacity 44 | 8 20 20 20 20 36 44 44 Average Capacity 24 | 6 11 20 20 20 32 37 38 Most Carried 44 | 5 20 20 20 20 36 44 44 Average Carried 23 | 1 10 19 19 19 31 36 37 Final Capacity 44 | 8 20 20 20 20 36 44 4 Final Carried 44 | 5 20 20 20 20 36 44 4 Class Distribution -------------------- 64% | Hauler-Mutant 20% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 3457 | 300 157 234 . 133 1643 990 . Remotely . | . . . . . . . . Salvage Created 4507 | 146 463 596 . 263 1616 1423 . Parts 201 | 9 17 25 . 11 74 65 . Haulers Intercepted 11 | . 2 . . . 6 3 . Recyclers Shooed 5 | 1 . 1 . 1 1 1 . Parts Field Recycled 23 | . . . . . 13 10 . Retrieved Matter 311 | . . . . . 240 71 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 65 | . 6 14 . 6 20 19 . Guns 40 | . 4 7 . . 19 10 . Cannons 7 | . 1 . . . . 6 . AOE 18 | . 1 7 . 6 1 3 . Classes Destroyed 13 | 2 2 2 . 1 4 2 . Worker 7 | . . 3 . . 3 1 . Builder 1 | . . . . . 1 . . Tunneler 4 | 2 1 1 . . . . . Hauler 11 | . 2 . . . 6 3 . Recycler 14 | 1 1 4 . 2 3 3 . Operator 1 | . . . . . . 1 . Watcher 4 | . . . . . 3 1 . Swarmer 16 | . . 12 . 4 . . . Grunt 37 | . 6 2 . 1 14 14 . Brawler 1 | . . . . 1 . . . Sentry 7 | . . . . . 5 2 . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 8 | 3 4 8 . 6 5 4 . Combat Bots Only 6 | . 4 6 . 4 3 4 . Max Kills in Single Turn 5 | 1 2 5 . 3 2 1 . Gunslinging . | . . . . . . . . Exploded 4 | . 1 4 . 2 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 4195 | . 371 360 . 73 1413 1301 677 Core 953 | . 53 53 . . 111 134 602 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . . . 57 79 . . Volleys Fired 304 | 21 31 38 . 11 117 84 2 Largest 2 | 1 2 2 . 2 2 2 1 Hottest 140 | 40 105 140 . 108 108 138 45 Shots Fired 517 | 21 52 62 . 15 211 154 2 Gun 440 | 21 42 59 . 10 194 114 . Cannon 60 | . 10 . . . 15 35 . Launcher 17 | . . 3 . 5 2 5 2 Special . | . . . . . . . . Kinetic 343 | . 9 27 . 6 191 110 . Thermal 68 | . 14 32 . 4 18 . . Explosive 17 | . . 3 . 5 2 5 2 Electromagnetic 89 | 21 29 . . . . 39 . Robot Hit Streak 17 | 2 16 12 . 6 16 17 7 Robot Miss Streak 10 | 3 2 4 . 2 10 4 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . . . . . 3 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 324 | 8 36 31 . 8 125 114 2 Core Hits 171 | 4 15 27 . 11 60 52 2 Critical Hits 4 | . 1 . . 1 2 . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8236 | 179 772 1062 . 669 2621 2769 164 Guns 5377 | 139 410 481 . 149 2544 1654 . Cannons 832 | . 121 . . . . 711 . Explosions 2027 | 40 241 581 . 520 77 404 164 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4417 | . 76 159 . 106 2500 1576 . Thermal 1223 | 40 409 322 . 212 121 119 . Explosive 1381 | . . 581 . 351 . 285 164 Electromagnetic 1215 | 139 287 . . . . 789 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 3 | . . . . . . 3 5 Corruption Purged . | . . . . . . . . Effects 17 | . . . . . . 17 . Message Errors 1 | . . . . . . 1 . Matter Fused 6 | . . . . . . 6 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 3 . Misfires 1 | . . . . . . 1 . Targeting Errors 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 41 | . 10 8 . 16 . . 7 Projectiles . | . . . . . . . . Explosions 41 | . 10 8 . 16 . . 7 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 180 | . 39 . . 25 41 . 75 Shots 7 | . 2 . . 1 1 . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 206 234 . 244 315 284 . Average Temperature 73 | . 84 78 . 126 69 68 . Received Heat Transfer 1374 | . 165 33 . 18 720 438 . Effects 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | 2 . . . . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1951 | 50 720 703 . 274 154 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | 1 4 . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 629 | 15 236 324 . 187 336 629 211 Initial 211 | . 9 39 . . 72 125 211 Average 151 | 5 47 133 . 144 190 262 202 Maximum Alert Level 2 | . 1 1 . . 1 2 1 Low Security (%) 66 | 100 90 70 . 100 49 50 28 Level 1 26 | . 9 29 . . 50 18 71 Level 2 7 | . . . . . . 30 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 2 9 . Investigation 3 | . 2 . . . . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 6 | . . . . . 2 4 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 4 | . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 18 15 . 5 46 31 4 Peak Tracking Total 6 | . 4 6 . 3 6 4 3 Tactical Retreats 4 | . . . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Power Sources Rigged 21 | . . . . . 13 8 . Exploded 11 | . . . . . 10 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 17 | . 3 2 . 1 1 10 . Max in Single Turn 8 | . 2 . . 1 1 8 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 33 | . 9 2 4 . 8 10 . Terminals 19 | . 8 2 . . 5 4 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 2 3 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . . 1 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 104 | . 20 6 23 . 29 26 . Successful 63 | . 7 2 23 . 18 13 . Failed 41 | . 13 4 . . 11 13 . Catastrophic 6 | . 3 1 . . 1 1 . Database Lockouts . | . . . . . . . . Manual 30 | . 8 6 1 . 7 8 . Terminals 48 | . 18 6 . . 15 9 . Fabricators . | . . . . . . . . Repair Stations 13 | . . . . . 6 7 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 16 | . . . . . 8 8 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 37 | . 4 2 23 . 6 2 . Record 22 | . . . 22 . . . . Part Schematic 2 | . . 2 . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 1 . Scanalyzer Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 3 | . 1 . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . . . . 4 6 . Scan Component 5 | . . . . . 2 3 . Repair 5 | . . . . . 2 3 . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 10 | . . . . . 7 3 . Insert Component 4 | . . . . . 3 1 . Analyze 6 | . . . . . 4 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . Terminals 3 | . 1 . . . 1 1 . Track 1 | . 1 . . . . . . Botnet 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Extract 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 8 2 . . 8 10 . Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 2 . . 2 3 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . . . 2 3 . Time 262 | . . . . . 98 164 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 19 | . 19 . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . Part Schematics Acquired 3 | . . . . . 2 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 5 | . . 5 . . . . . Largest Group 4 | . . 4 4 1 . . . Highest-Rated Group 51 | . . 51 51 16 . . . Highest-Rated Ally 31 | . . 31 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . 3 . 12 . . . Total Damage 159 | . . 21 . 138 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 11882 | 146 3763 1166 471 94 3538 2615 89 Spaces Moved 4377 | 86 877 686 422 46 1274 958 28 Core 16 | 16 . . . . . . . Treads 2835 | . 407 324 . . 1118 958 28 Legs 5 | . . . . . 5 . . Wheels 1521 | 70 470 362 422 46 151 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 120 212 212 Average Speed 179 | 97 160 143 110 110 212 218 219 Slowest Speed 305 | 250 220 180 110 110 300 305 285 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 95 99 77 10 65 21 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 82 | . . 8 . 30 41 3 . Terrain Destroyed 310 | . 18 20 . 80 45 131 16 Melee 3 | . . . . . . 3 . Projectile 21 | . . . . . 21 . . AOE 286 | . 18 20 . 80 24 128 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 7969 | 123 3185 805 431 73 1952 1347 53 Wait 2787 | . 2211 62 . 9 336 154 15 Move 4371 | 85 876 685 421 45 1273 958 28 Hop . | . . . . . . . . Pick Up 138 | 4 30 6 4 1 62 29 2 Fast Attach 56 | 10 4 3 . 1 25 12 1 Attach 36 | . 4 2 1 1 19 9 . Detach 16 | 1 2 . . . 7 6 . Swap 105 | . 8 2 . 3 35 56 1 Drop 132 | 2 19 7 5 2 65 28 4 Fire 304 | 21 31 38 . 11 117 84 2 Melee 3 | . . . . . . 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 21 | . . . . . 13 8 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 2453 | -10/Materials | Discovered new exit (range 15) 2658 | -10/Materials | Discovered new exit (range 16) 2770 | -10/Materials | Build established: Hauler-Mutant 2878 | -10/Materials | Discovered new exit (range 15) 3166 | -10/Materials | Discovered new exit (range 16) 3355 | -10/Materials | Discovered new exit (range 9) 3910 | -10/Materials | Entered Mines 3946 | -10/Mines | Discovered new exit (range 6) 4044 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4681 | -10/Mines | Learned Materials trap positions 4681 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4937 | -10/Mines | Build established: Scavenger-Mutant 4938 | -10/Mines | Discovered new exit (range 7) 5024 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5024 | -10/Mines | Discovered new exit (range 5) 5076 | -10/Mines | Entered Exiles 5076 | -10/Exiles | Accompanied by 4 allies 5106 | -10/Exiles | Met 8R-AWN 5122 | -10/Exiles | Met EX-HEX 5153 | -10/Exiles | Met EX-BIN 5202 | -10/Exiles | Aligned with FarCom system 5203 | -10/Exiles | Given EX-Vault access code 5257 | -10/Exiles | Opened EX-Vault 5268 | -10/Exiles | Found YOLO Cannon 5274 | -10/Exiles | Found PSU Rigger 5299 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5333 | -10/Exiles | Met EX-DEC 5388 | -10/Exiles | Visited The Gauntlet 5534 | -10/Exiles | Discovered new exit (range 14) 5547 | -10/Exiles | Stole two prototypes: PSU Rigger, YOLO Cannon 5547 | -10/Exiles | Entered Mines 5547 | -9/Mines | Accompanied by 1 ally 5571 | -9/Mines | Met a Derelict bent on vengeance 5602 | -9/Mines | Discovered new exit (range 16) 5641 | -9/Mines | Entered Materials 5641 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 5642 | -8/Materials | Loaded intel: 18 trap records 6727 | -8/Materials | Build established: Hauler-Mutant 7369 | -8/Materials | Discovered new exit (range 4) 7894 | -8/Materials | Repaired Enh. Autogun 8197 | -8/Materials | Repaired Hrd. Medium Armor Plating 9179 | -8/Materials | Entered Factory 9179 | -7/Factory | Evolved 2 slots: Utility x2 9181 | -7/Factory | FarCom data flow suspended 9310 | -7/Factory | Repaired Gauss Rifle? 9812 | -7/Factory | Repaired Enh. Autogun 11023 | -7/Factory | Repaired Enh. Autogun 11176 | -7/Factory | Discovered new exit (range 11) 11425 | -7/Factory | Found Prototype Launcher 11425 | -7/Factory | Identified Rocket Array 11794 | -7/Factory | Sucked down chute 11794 | -7/Factory | Entered Waste 11825 | -7/Waste | Spotted C-40 Crusher 11832 | -7/Waste | Spotted C-40 Crusher 11840 | -7/Waste | Spotted C-40 Crusher 11847 | -7/Waste | Spotted C-40 Crusher 11858 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11868 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11871 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11871 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11874 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11875 | -7/Waste | Core integrity fell below 50% 11881 | -7/Waste | Core integrity fell below 20% 11883 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11871_ Imp. EM Pulse Cannon crushed. 11871_ Hcp. Storage Unit crushed. 11873_ Hacking Suite crushed. 11873_ Hcp. Storage Unit crushed. 11873_ Adv. Terrain Scan Processor crushed. 11873_ Spear crushed. 11874_ Gauss Rifle crushed. 11874_ Imp. Light Armor Plating crushed. 11874_ Minigun crushed. 11874_ Adv. Heat Sink crushed. 11874_ Imp. Sensor Array crushed. 11874_ Imp. Signal Interpreter crushed. 11874_ Hrd. Medium Armor Plating crushed. 11874_ Imp. EM Pulse Cannon crushed. 11874_ Lgt. Angular Momentum Engine crushed. 11875_ Enh. Autogun crushed. 11875_ Mic. Nuclear Core crushed. 11876_ Spear crushed. 11876_ Hrd. Medium Armor Plating crushed. 11876_ Lgt. Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????######??????????????????????? | | ?????????# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | #??# #??????# ####??????? ???????????? | | #??# #??????# # #????? #??????????? | | #### ######## # ###### ???????????? | | ! ???????????? | | ! ]! #??????????? | | ! *[ ???????????? | | = ] CC[ ????????????? | | #### ###### !CCCC= ####????????????????? | | #??# #???# =]CC@# #???????????????????? | | #??# #???## #!CC=#??????????????????????? | | #######??# #????###=CC!#??????????????????????? | | ?????????# #??????# =]#??????????????????????? | | ????????? ????? #??????????????????????? | | ???????? ??? #??????????????????????? | | ???????# ? #??????????????????????? | | ???????# #??????????????????????? | | ???????### ######## #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????? #??????# #??????????????????????? | | ?????????? #??????# #??????????????????????? | | ?????????? ???????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Hcp. Storage Unit | -10/Mines | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Rocket Launcher | -7/Factory | Extracted Adv. Weight Redist. System | -7/Factory | Extracted Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingCombatProjector Manual? 0 Play Time 02:22:44 Cumulative 169.2 hours Start 2021.01.25 @ 15:23:24 End 2021.01.25 @ 18:46:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e98dd69-2797-462c-bac6-63bdb8ec3137