Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 07:39:47 Player: CheifClapdad Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2826) 2826 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1401) 1401 TOTAL SCORE: 8982 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 36 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (0) Hypervelocity Coil Gun Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Improved Targeting Computer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads High-capacity Storage Unit High-capacity Matter Pod Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Heavy Flak Cannon Heavy Flak Cannon Guided Missile Launcher Plasma Cutter CPS Tube CPS Tube [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . 4 . . Utility 4 | . . 1 . . . 2 . 1 Weapon 1 | . . 1 . . . . . . Parts Attached 82 | 6 4 6 25 . 3 5 12 21 Power 10 | 1 . . 4 . . . 1 4 Engine 8 | 1 . . 4 . . . 1 2 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 1 . 8 . 1 3 7 3 Treads 15 | 1 . . 4 . . 3 7 . Leg . | . . . . . . . . . Wheel 8 | 1 1 . 4 . 1 . . 1 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 19 | 1 . 3 3 . 2 2 2 6 Device 6 | . . 2 . . 1 . 1 2 Storage 5 | 1 . 1 1 . . 1 1 . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 7 | . . . 2 . 1 1 . 3 Artifact . | . . . . . . . . . Weapon 28 | 2 3 3 10 . . . 2 8 Energy Gun 6 | 2 1 . 2 . . . . 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 16 | . 2 2 7 . . . . 5 Ballistic Cannon 3 | . . . . . . . 2 1 Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 5 . . . . 1 Parts Lost 43 | . 1 . 2 . . . 11 29 Power 6 | . . . . . . . 1 5 Propulsion 15 | . 1 . . . . . 5 9 Utility 11 | . . . 2 . . . 3 6 Weapon 11 | . . . . . . . 2 9 Highest Loss Streak 24 | . 1 . 1 . . . 7 24 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 15 | 3 6 8 17 19 18 16 17 12 Power 1 | . . . 2 3 3 3 2 . Propulsion 4 | 2 3 3 5 7 6 3 2 . Utility 2 | . . . 2 3 3 4 2 1 Weapon 5 | . 2 3 6 5 3 3 7 6 Tool/Special . | . . . . . . . . . Unused Backups 23 | 1 1 4 8 . 4 . 1 4 Power 3 | . . . 3 . . . . . Propulsion 5 | 1 . 3 . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 10 | . . 1 4 . 2 . 1 2 Tool/Special 3 | . 1 . . . . . . 2 Average Slot Usage (%) 94 | . 84 95 96 100 100 82 90 80 Engine 10 | . 14 11 10 11 11 6 5 7 Treads 14 | . 14 11 11 11 9 20 34 28 Wheel 9 | . 14 11 10 11 12 13 2 . Device 11 | . . 17 13 11 11 6 8 9 Storage 10 | . 14 11 11 11 11 6 15 7 Protection 6 | . . . 5 11 11 7 3 3 Ballistic Gun 26 | . 22 31 30 33 33 20 8 8 Ballistic Cannon 1 | . . . . . . . 10 4 Peak Build Rating 86 | 6 9 15 21 20 24 31 68 86 Average Rating 25 | 2 8 13 18 20 22 28 48 66 On Entrance 20 | . 6 9 15 20 20 24 31 62 Naked Turns . | . . . . . . . . . Heaviest Build 117 | 12 16 28 61 61 63 106 117 95 Greatest Support 162 | 20 10 10 40 10 22 22 151 162 Greatest Overweight (x) 6 | 3 1 2 6 6 6 4 5 . Average Overweight (x) 3 | 1 . 1 4 6 4 2 1 . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 19 20 20 20 20 17 Most Carried 20 | 7 8 10 20 20 20 19 20 17 Average Carried 15 | 3 6 8 17 20 19 16 18 13 Final Capacity 20 | 8 8 10 20 20 20 20 20 5 Final Carried 20 | 3 8 10 20 20 20 14 18 5 Class Distribution -------------------- 30% | Commander-Tank 28% | Tank 16% | Scavenger-Tank 12% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Commander-Tank | -6/Factory Gunner | -6/DSF Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Matter Collected 2792 | 216 158 389 1162 40 60 . 207 560 Remotely . | . . . . . . . . . Salvage Created 3230 | . 158 392 1677 93 22 . 200 688 Parts 209 | . 16 22 103 4 1 . 7 56 Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed 5 | . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Combat Hostiles Destroyed 69 | . 5 10 29 1 1 . 6 17 Melee 1 | . . . . . . . . 1 Guns 55 | . 5 10 26 1 1 . 1 11 Cannons 9 | . . . . . . . 5 4 AOE 4 | . . . 3 . . . . 1 Classes Destroyed 16 | . 4 2 3 . 1 . 3 3 Worker 9 | . . 1 5 . . . . 3 Builder 8 | . 1 . 2 . . . . 5 Hauler 3 | . . . 3 . . . . . Recycler 5 | . . . 4 1 . . . . Mechanic 1 | . . . . . . . . 1 Watcher 4 | . 1 . 1 . . . . 2 Swarmer 22 | . 3 3 5 . . . 2 9 Saboteur 1 | . . . . . . . . 1 Grunt 23 | . 2 4 16 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 10 | . . 3 7 . . . . . Specialist 3 | . . . . . . . 2 1 Hunter 4 | . . . . . . . 1 3 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Federalist 1 | . . . . . 1 . . . Best Kill Streak 10 | . 4 4 6 1 1 . 4 10 Combat Bots Only 7 | . 3 4 6 1 1 . 4 7 Max Kills in Single Turn 5 | . 1 2 5 1 1 . 2 4 Gunslinging 1 | . . 1 1 . . . . . Exploded 3 | . . . 3 . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Hostile Shots Fired 785 | . 32 46 63 2 10 . 179 453 Missed 216 | . 8 11 12 . 1 . 43 141 Hits 569 | . 24 35 51 2 9 . 136 312 Melee 5 | . . . 4 . . . . 1 Projectile 564 | . 24 35 47 2 9 . 136 311 AOE 3 | . . . . . 1 . . 2 Critical Strikes 17 | . . . 2 . . . 5 10 Part Disruptions 10 | . . . . . . . 4 6 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 9307 | . 220 324 798 20 166 . 2370 5409 Core 1352 | . 34 51 89 10 19 . 139 1010 Absorbed by Shields 790 | . . 123 32 . . . 109 526 Redirected to Shielding 46 | . . . . . . . . 46 Regen/Repaired (Parts) 4 | . . . 4 . . . . . Core Remaining (%) 81 | 100 86 . . . 57 . 83 . Volleys Fired 184 | . 15 26 82 3 2 . 15 41 Largest 3 | . 2 3 3 3 3 . 3 3 Hottest 121 | . 46 69 114 69 69 . 111 121 Shots Fired 471 | . 30 74 219 9 6 . 45 88 Gun 411 | . 30 72 210 9 6 . 19 65 Cannon 58 | . . 2 9 . . . 26 21 Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 457 | . 30 72 210 9 6 . 45 85 Thermal 11 | . . 2 9 . . . . . Explosive 2 | . . . . . . . . 2 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 11 | . 3 11 9 3 8 . 7 8 Robot Miss Streak 11 | . 5 7 5 3 1 . 5 11 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 6 | . 2 2 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . Shots Hit Robots 279 | . 10 47 124 3 5 . 30 60 Core Hits 198 | . 9 17 64 2 2 . 34 70 Critical Kills 7 | . 1 . . . . . . 6 Critical Parts Destroyed 7 | . . . 1 . . . . 6 Critical Strikes 14 | . 1 . 1 . . . . 12 Destroy 14 | . 1 . 1 . . . . 12 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6705 | . 179 779 2374 74 70 . 719 2510 Guns 4185 | . 179 779 1983 74 70 . 207 893 Cannons 1037 | . . . 40 . . . 502 495 Explosions 1395 | . . . 345 . . . . 1050 Melee . | . . . . . . . . . Ramming 88 | . . . 6 . . . 10 72 Kinetic 5182 | . 179 779 1983 74 70 . 709 1388 Thermal 250 | . . . 40 . . . . 210 Explosive 1185 | . . . 345 . . . . 840 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . . . 20 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 3 | . . . . . . . . 3 Matter Fused 3 | . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . . 20 . . . . 95 Projectiles 4 | . . . . . . . . 4 Explosions 111 | . . . 20 . . . . 91 Melee . | . . . . . . . . . Knockbacks 19 | . . . . . . . 1 18 Impact 1 | . . . . . . . . 1 Kinetic 18 | . . . . . . . 1 17 Secondary . | . . . . . . . . . Self-Inflicted Damage 391 | . . . 83 . . . . 308 Shots 4 | . . . 1 . . . . 3 Rammed 13 | . . . 1 . . . 1 11 Targets Rammed 14 | . . . 1 . . . 1 12 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 390 | . 30 105 390 . 3 . . 16 Average Temperature 27 | . 8 26 37 . 2 . . 5 Received Heat Transfer 679 | . 30 92 251 12 84 . 156 54 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 174 | . . . 74 . . . . 100 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Maximum Alert Level 2 | . . . 2 . . . . 1 Low Security (%) 73 | 100 100 100 37 100 . 100 100 81 Level 1 12 | . . . 24 . . . . 18 Level 2 14 | . . . 37 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 497 | . 65 100 497 181 . 5 140 301 Initial 181 | . . 5 7 181 . . 3 52 Average 139 | . 16 37 262 58 . . 59 126 Influence Increases 2290 | . 132 282 951 27 . 5 180 713 Destroy 0b10 Robot/C 1360 | . 100 200 580 20 . . 120 340 Destroy 0b10 Robot/NC 150 | . 10 5 75 5 . . . 55 Destroy Leader 304 | . 22 60 158 . . . 30 34 Allied During Kill 2 | . . . . 2 . . . . Successful Hack 19 | . . . 14 . . 5 . . Disable Machine 180 | . . 15 90 . . . . 75 Destroy Structure 125 | . . 2 19 . . . . 104 Lose Combat Pursuer 150 | . . . 15 . . . 30 105 Influence Decreases 2171 | . 117 278 503 494 . . 85 694 Entered New Map 358 | . . 10 12 286 . . 2 48 Time Decay 1420 | . 107 268 481 208 . . . 356 Lost Part 383 | . 10 . 10 . . . 73 290 Lost Ally 10 | . . . . . . . 10 . Squads Dispatched 13 | . 1 . 8 . . . 2 2 Investigation 2 | . . . 2 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . 1 . . . 2 1 Assault 1 | . . . 1 . . . . . Garrison 4 | . . . 4 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Distress Signals 9 | . 1 1 4 . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 7 14 40 1 7 . 13 40 Peak Tracking Total 13 | . 5 5 5 1 5 . 5 13 Tactical Retreats 5 | . . . 1 . . . 1 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Traps Triggered 6 | . . . 5 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Machines Disabled 12 | . . 1 6 . . . . 5 Max in Single Turn 5 | . . 1 1 . . . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Machines Accessed 8 | . . . 5 1 1 1 . . Terminals 5 | . . . 3 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 13 | . . . 9 1 2 1 . . Successful 8 | . . . 4 1 2 1 . . Failed 5 | . . . 5 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 7 | . . . 5 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 7 | . . . 3 1 2 1 . . Record 2 | . . . . . 2 . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 3 | . . . 3 . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Patch 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 3 1 . . . . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Total Allies 9 | . . . . 9 . . . . Largest Group 9 | . . . . 9 9 7 7 . Highest-Rated Group 102 | . . . . 102 102 79 79 . Highest-Rated Ally 21 | . . . . 21 21 18 18 . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . 8 . 5 . Total Damage 173 | . . . . . 109 . 64 . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Active Infowar (turns) 276 | . . . . . . . . 276 Terrain 276 | . . . . . . . . 276 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Turns Passed 6440 | 146 383 702 1940 678 1417 34 331 809 Spaces Moved 3872 | 83 348 537 958 362 883 24 140 537 Core 268 | 60 . . . . . . . 208 Treads 490 | 23 . . 55 . . . 110 302 Legs . | . . . . . . . . . Wheels 3089 | . 348 537 903 362 883 24 30 2 Hover . | . . . . . . . . . Flight 25 | . . . . . . . . 25 Fastest Speed 35 | 50 80 95 110 170 115 115 145 35 Average Speed 142 | 158 94 109 164 170 157 116 169 116 Slowest Speed 400 | 200 95 110 400 170 170 145 250 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 6 42 28 72 48 48 1 94 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . 5 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 83 | . . . 17 . . . . 66 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 79 | . . . 17 . . . . 62 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Total 4421 | 97 378 609 1149 419 914 30 197 628 Wait 65 | . . 27 5 10 8 . 13 2 Move 3862 | 82 347 536 957 361 882 23 139 535 Hop 1 | . . . . . . . . 1 Pick Up 70 | 8 8 8 22 . 8 . 12 4 Fast Attach 34 | 2 2 2 15 . . . 4 9 Attach 41 | 4 2 1 5 . . 6 6 17 Detach 3 | . . . . . . . . 3 Swap 38 | . . 3 26 . 4 1 3 1 Drop 53 | 1 4 6 26 . 10 . 4 2 Fire 184 | . 15 26 82 3 2 . 15 41 Melee . | . . . . . . . . . Ram 6 | . . . 1 . . . . 5 Kick . | . . . . . . . . . Crush 9 | . . . . . . . 1 8 Escape Stasis . | . . . . . . . . . Rewire 46 | . . . 1 45 . . . . Trap . | . . . . . . . . . Miscellaneous 9 | . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 147 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 571 | -9/Materials | Discovered new exit (range 14) 835 | -9/Materials | Build established: Tank 1232 | -9/Materials | Entered Storage 1618 | -9/Storage | Discovered new exit (range 3) 1768 | -9/Storage | Garrison activated, responded to threat 1986 | -9/Storage | Build established: Gunner 2099 | -9/Storage | Discovered new exit (range 9) 2174 | -9/Storage | Garrison activated, responded to threat 2403 | -9/Storage | Found Prototype Launcher 2832 | -9/Storage | First assault squad dispatched 2955 | -9/Storage | Build established: Scavenger-Tank 3172 | -9/Storage | Entered Recycling 3662 | -9/Recycling | Build established: Commander-Tank 3771 | -9/Recycling | Scanned before Scraplab entrance 3820 | -9/Recycling | Entered Scraplab 3834 | -9/Recycling | Discovered new exit (range 4) 3850 | -9/Recycling | Entered Scraptown 3850 | -9/Scraptown | Accompanied by 9 allies 3962 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4218 | -9/Scraptown | Visited UFD Registry 4219 | -9/Scraptown | Registered with UFD as "Plasmaspawn" 4282 | -9/Scraptown | Visited Derelict Rescue Squad 4345 | -9/Scraptown | Visited A0-MCA Data Center 4582 | -9/Scraptown | Visited Curators Association 4636 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4655 | -9/Scraptown | Found DCF Scrap (27 items) 4708 | -9/Scraptown | Visited Chapter 10 4906 | -9/Scraptown | Visited Supply Room 4967 | -9/Scraptown | Visited Science Guys 5010 | -9/Scraptown | Visited Scrap Suit Storage 5086 | -9/Scraptown | Discovered new exit (range 3) 5164 | -9/Scraptown | Met Optimus 5164 | -9/Scraptown | Accepted into 0bPrime 5244 | -9/Scraptown | Civil war broke out across Scraptown 5267 | -9/Scraptown | Entered Factory 5267 | -6/Factory | Accompanied by 7 allies 5267 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 5288 | -6/Factory | Lost 3 allies 5296 | -6/Factory | Identified exit to DSF 5301 | -6/Factory | Entered DSF 5301 | -6/DSF | Accompanied by 7 allies 5341 | -6/DSF | Additional patrols routed to DSF 5411 | -6/DSF | Lost 6 allies 5446 | -6/DSF | Lost 7 parts (1p3n2u1w) 5600 | -6/DSF | Discovered new exit (range 16) 5632 | -6/DSF | Entered Factory 5632 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5654 | -5/Factory | Lost 4 parts (2n1u1w) 6181 | -5/Factory | Destroyed 7 combat bots 6253 | -5/Factory | Cargo convoy interrupted 6257 | -5/Factory | Identified Gui. Missile Launcher 6287 | -5/Factory | System corruption reached 10% 6335 | -5/Factory | Core integrity fell below 50% 6349 | -5/Factory | Lost 24 parts (4p8n4u8w) 6414 | -5/Factory | Core integrity fell below 20% 6441 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06351_ K-01 Serf collects debris. 06353_ U-05 Engineer lays Concrete. 06354_ K-01 Serf collects debris. 06355_ Acquired 30 matter. 06355_ U-05 Engineer lays Concrete. 06356_ Acquired 10 matter. 06356_ K-01 Serf collects debris. 06358_ U-05 Engineer builds a Wall. 06361_ System corrupted: Matter fused (-7). 06361_ K-01 Serf collects debris. 06363_ U-05 Engineer lays Concrete. 06363_ P-70 Sage resets K-01 Serf, system corruption cleaned. 06365_ K-01 Serf collects debris. 06366_ Acquired 58 matter. 06366_ K-01 Serf collects debris. 06368_ Arm. Huge Wheel destroyed. 06368_ K-01 Serf collects debris. 06387_ System corrupted: Matter fused (-8). 06406_ ULT AT&WVK82KWMOY1 FN5Z LL