Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.30 @ 03:04:44 Player: Cogchaaaan Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (407) 2035 Value Destroyed (16996) 16996 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (13581) 13581 TOTAL SCORE: 44652 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 1942 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3032 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -422 Cogmind --------- Core Integrity 0/1600 Matter 33/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Terrain Scan Processor Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Compact HERF Cannon Point Singularity Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor Improved Heavy Armor Plating AEGIS Remote Shield > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon Point Singularity Launcher > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Vortex Chain Reactor Heavy Siege Treads Advanced Heavy Treads Experimental Cloaking Device Advanced Thermal Shield Improved Shock Absorption System Nova Cannon Enhanced Nova Cannon Linear Accelerator Gamma Bomb Array Point Singularity Launcher [Rating: 194] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 11 | . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 268 | 7 12 2 17 1 35 13 10 1 3 . . 6 21 8 6 2 6 2 6 7 . 3 1 8 . 2 16 7 23 4 21 18 Power 36 | 1 1 . 3 . 4 1 . . . . . 2 4 1 . . . 1 1 1 . 1 . . . . 3 2 2 1 2 5 Engine 13 | 1 1 . 2 . 3 1 . . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . Core 7 | . . . 1 . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . . Reactor 16 | . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . . . 1 1 2 1 2 5 Propulsion 68 | 2 4 . 10 . 9 4 1 . 1 . . 2 8 2 1 . . . . 1 . . . 1 . 1 6 1 7 . 4 3 Treads 57 | . . . 10 . 9 4 1 . 1 . . 2 8 2 1 . . . . 1 . . . 1 . 1 6 1 2 . 4 3 Leg 11 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 2 1 1 . 1 9 5 6 . . . . 2 4 1 4 1 4 1 4 1 . 1 1 4 . 1 5 3 12 3 10 5 Device 54 | 1 . 1 . . 4 3 3 . . . . . 2 . 4 1 3 . 4 1 . 1 . 1 . . 4 1 8 1 7 4 Storage 6 | 1 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Processor 14 | . . . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 17 | . . . . 1 . 2 1 . . . . . 2 1 . . . 1 . . . . 1 2 . 1 1 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 6 1 4 . 13 3 3 1 2 . . . 5 4 1 1 2 . 1 4 . 1 . 3 . . 2 1 2 . 5 5 Energy Gun 27 | 1 2 . 3 . 4 3 2 1 1 . . . 5 1 . . 1 . . . . 1 . 1 . . 1 . . . . . Energy Cannon 14 | . . . . . 2 . . . . . . . . . . 1 . . . 2 . . . 1 . . . 1 1 . 2 4 Ballistic Gun 12 | 1 4 . 1 . 2 . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . Launcher 9 | . . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . 3 2 . . . . . . . 3 . . . . . . . 2 . . . . 4 . 2 1 3 . Corrupted Parts 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . System Corruption 26 | . . . . . . . . . . . . . . . 18 . . . . . . . . 2 . . . 6 . . . . Parts Lost 90 | . . 1 1 . 6 3 . . . . 2 2 10 . . . 1 1 1 5 1 . . 3 1 2 21 . . 5 . 24 Power 14 | . . . 1 . 1 . . . . . . . 1 . . . . 1 1 1 . . . . . . 3 . . 1 . 4 Propulsion 24 | . . . . . 1 1 . . . . 1 1 5 . . . . . . 1 . . . 1 1 . 7 . . . . 5 Utility 29 | . . 1 . . 3 1 . . . . . 1 1 . . . . . . 1 . . . 2 . 2 5 . . 2 . 10 Weapon 23 | . . . . . 1 1 . . . . 1 . 3 . . . 1 . . 2 1 . . . . . 6 . . 2 . 5 Highest Loss Streak 20 | . . 1 1 . 3 2 . . . . 1 1 5 . . . 1 1 1 4 1 . . 3 1 1 20 . . 5 . 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Average Backups 15 | 2 9 14 14 14 13 14 14 15 15 15 14 13 16 18 19 19 18 17 17 15 15 18 17 18 16 13 15 11 14 13 16 14 Power 1 | . 1 1 . 1 . 1 1 1 1 1 1 . . 1 2 2 2 2 1 . . . 1 1 2 2 2 2 3 2 2 3 Propulsion 2 | 1 3 4 3 4 3 4 4 4 4 4 4 2 1 1 2 2 2 2 2 2 2 2 2 2 2 . . 1 1 2 2 1 Utility 6 | . 2 4 4 4 4 4 3 4 4 4 4 5 8 9 9 9 8 9 9 9 11 11 11 8 7 6 6 3 7 5 6 3 Weapon 4 | . 2 5 5 5 4 4 5 6 6 6 5 5 6 5 6 6 5 4 4 3 2 4 2 3 4 4 5 2 2 3 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 2 . 8 2 6 4 5 . 1 . . . 2 7 1 . 1 1 . 1 . 2 . 1 . . 4 . 3 . 3 2 Power 11 | . 1 . . . . 2 1 . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . 2 1 Propulsion 11 | . . . . . 3 1 3 . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . Utility 14 | . . . 3 1 . 1 1 . 1 . . . 1 3 . . . . . . . 2 . . . . . . 1 . . . Weapon 19 | . 1 . 5 1 3 . . . . . . . . 1 . . 1 . . 1 . . . 1 . . 3 . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 98 99 98 100 98 98 99 100 100 100 99 99 99 98 85 86 87 84 88 86 88 74 88 88 88 93 90 51 80 77 71 66 Engine 5 | . 14 14 2 11 8 8 7 7 7 7 7 9 10 12 6 6 5 1 . . . . . . . . . 4 1 . . . Core 1 | . . . 7 . . . . . . . . 2 2 . . . . . . 3 5 5 5 5 5 5 4 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 6 6 5 6 11 7 5 5 5 5 5 5 5 4 7 8 10 10 Treads 18 | . . . 32 33 26 26 30 30 30 30 29 25 25 24 13 13 11 11 11 10 11 11 11 10 10 14 15 4 7 14 12 10 Leg 2 | . 27 28 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Device 15 | . 13 13 10 11 13 10 14 15 14 15 12 11 6 6 5 6 16 17 17 20 23 23 23 25 25 24 20 11 22 27 19 20 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . . . . . 5 9 14 15 15 15 15 20 20 20 20 20 17 17 17 13 11 11 11 10 10 10 10 14 13 5 12 11 Protection 3 | . . . . . 6 7 . . . . 2 . 5 6 6 5 5 4 5 4 5 5 5 5 5 6 8 4 4 4 4 1 Energy Gun 11 | . 11 . 12 22 20 16 16 22 22 23 23 19 19 13 13 13 11 11 11 6 . . 5 5 5 5 4 . . . . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . 1 3 5 3 2 5 . . 4 5 3 . . 11 9 5 7 Ballistic Gun 5 | . 15 23 15 11 4 8 2 . . . . . . 5 6 5 . . 1 6 10 . 11 5 . 2 9 . . . . . Peak Build Rating 194 | 7 8 12 19 19 41 40 43 41 45 42 45 55 61 100 100 100 111 111 115 119 120 116 118 132 121 111 126 63 151 144 169 194 Average Rating 70 | 5 7 9 16 18 34 36 40 40 41 42 42 52 57 65 99 99 104 106 107 109 115 96 114 126 116 106 110 49 117 133 154 160 On Entrance 72 | . 7 8 12 18 19 40 37 42 40 42 42 43 53 51 100 93 98 108 111 112 114 116 114 114 120 101 106 16 63 143 130 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 30 31 36 36 49 45 45 40 51 38 46 76 76 92 92 96 98 104 109 110 111 111 103 122 116 116 123 78 133 145 135 151 Greatest Support 210 | 20 20 20 60 60 68 68 86 86 88 88 88 101 112 160 160 160 160 160 160 160 160 160 160 160 155 131 135 35 175 175 210 200 Greatest Overweight (x) 13 | 3 1 1 . . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 . 13 2 3 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 Most Carried 20 | 4 13 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 19 20 19 20 17 15 20 15 20 20 20 20 Average Carried 15 | 3 9 14 14 14 13 14 14 14 15 15 14 13 16 19 19 20 19 19 19 16 16 19 18 19 16 13 16 12 17 17 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 19 20 16 19 18 19 16 16 13 13 13 18 15 20 3 Class Distribution -------------------- 29% | Scavenger-Tank 20% | Scavenger-Gunner 10% | Gunner 9% | Skirmisher 7% | Mutant 6% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Commander-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Derelict-Mutant | -3/Proximity Caves Derelict-Tank | -3/Research Derelict-Tank | -3/Testing Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9160 | 294 416 119 835 66 819 461 117 . 238 . 258 56 409 132 . 100 499 76 328 617 184 136 125 257 93 329 691 95 525 150 373 362 Remotely 334 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . 74 . 90 150 . . Salvage Created 19840 | 122 904 68 1645 19 2674 1505 122 . 214 . 951 199 1331 126 215 . 866 1550 532 676 139 330 56 360 118 315 1522 . 883 382 31 1985 Parts 839 | 12 58 5 113 2 108 83 4 . 8 . 32 12 56 4 8 . 36 16 27 13 15 4 4 15 6 17 51 . 30 16 . 84 Haulers Intercepted 21 | . 1 . 6 . 5 6 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 10 | 1 1 . 2 . 1 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 5 . 32 . . . . . . . . 7 15 2 4 . 6 17 . . . . . . Prevented 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 306 | . 20 2 33 1 40 25 1 . 6 . 18 7 19 2 . . 16 6 6 10 5 . 1 6 2 9 22 . 8 7 1 33 Guns 197 | . 20 2 24 1 35 23 . . . . 18 2 12 . . . 15 3 4 4 3 . 1 2 . 7 21 . . . . . Cannons 49 | . . . 9 . 2 2 . . . . . . . . . . . 2 2 1 2 . . 3 2 2 1 . 1 7 1 12 AOE 26 | . . . . . . . . . 6 . . 4 5 1 . . . . . 1 . . . . . . . . 2 . . 7 Classes Destroyed 25 | 2 4 . 5 . 4 . . . . . 2 1 1 . . . . 1 . 1 . . . . . . 4 . . . . . Worker 8 | . . . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Builder 12 | . 2 . 2 . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 4 Tunneler 8 | 4 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Hauler 21 | . 1 . 6 . 5 6 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycler 17 | 1 1 . 1 . 6 4 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 16 | . . . 1 . . 2 . . . . . 2 1 . 9 . . . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . . . 5 . 3 . . . . . . 1 2 1 . . 1 . 2 . . . . . . . . . . . . 3 Swarmer 60 | . 5 . 8 1 7 8 . . . . 4 6 4 . . . . . . 1 4 . . . . 5 . . . 2 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 103 | . 15 2 15 . 14 10 . . 6 . 5 . 5 1 . . 9 . . 1 . . . 2 . . 11 . 6 . . 1 Brawler 7 | . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . Duelist 6 | . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 43 | . . . 9 . 10 7 1 . . . 1 . 5 . . . 1 . 1 2 . . . 2 . 1 . . 1 . 1 1 Specialist 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 25 | . . . . . 3 . . . . . . . 3 . . . . . 1 . . . . . 2 . . . . 2 . 14 Programmer 32 | . . . . . . . . . . . . 1 . . . . 5 . 4 . 1 . 1 2 . 3 2 . . 3 . 10 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 5 3 2 5 1 6 6 1 . 3 . 8 4 8 1 3 . 6 1 5 5 4 . 1 2 2 4 8 . 7 4 1 10 Combat Bots Only 9 | . 3 2 4 1 5 6 1 . 3 . 8 4 7 1 . . 5 1 2 5 4 . 1 2 2 4 8 . 7 4 1 9 Max Kills in Single Turn 5 | 1 1 1 2 1 3 3 1 . 2 . 2 3 3 1 1 . 2 1 3 1 1 . 1 1 1 1 2 . 3 1 1 5 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 . . 3 3 1 . . . . . 1 . . . . . . . . 2 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2301 | . 93 11 81 . 147 82 27 . 4 . 70 25 292 7 4 1 56 3 31 55 45 . 6 30 14 39 370 . 45 117 8 638 Missed 666 | . 20 1 29 . 37 21 9 . 2 . 12 6 107 3 2 . 12 2 8 14 18 . . 6 . 7 113 . 9 11 . 217 Hits 1635 | . 73 10 52 . 110 61 18 . 2 . 58 19 185 4 2 1 44 1 23 41 27 . 6 24 14 32 257 . 36 106 8 421 Melee 26 | . . . 2 . 3 . . . . . 2 . . . . . 3 1 . 14 . . . . . . 1 . . . . . Projectile 1609 | . 73 10 50 . 107 61 18 . 2 . 56 19 185 4 2 1 41 . 23 27 27 . 6 24 14 32 256 . 36 106 8 421 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 71 | . 1 . 2 . 4 3 . . . . 2 2 1 1 . 1 4 1 1 4 . . 1 4 . 2 16 . . 2 . 19 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Damage Taken 29059 | . 830 125 627 . 1891 795 185 . 37 . 1123 285 2010 165 49 42 969 49 707 1162 312 . 92 724 266 637 5202 . 813 1691 218 8053 Core 3903 | . 186 10 48 . 137 112 43 . . . 113 . 207 . . . 156 49 113 120 . . 16 12 . 53 756 . 14 118 29 1611 Absorbed by Shields 1818 | . . . . . . . . . . . . . 9 59 . . . . 105 179 107 . 33 83 . . . . 119 277 . 847 Reduced by Siege Mode 760 | . . . . . . . . . . . . . . . . . 15 . 4 6 6 . . 29 15 27 34 . 35 174 28 387 Redirected to Shielding 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Ignored by Resistances 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Regen/Repaired (Parts) 968 | . 115 . 125 . 262 350 . . . . . . . . . . . . . . . . . . . . 90 . . . 26 . Core Remaining (%) 68 | 100 . 21 . 88 . 54 . . . . 77 . . . . 75 . . . . . . 54 . . . . 28 . 89 98 . Volleys Fired 1045 | 8 74 7 80 1 120 69 6 2 8 . 41 14 46 9 23 2 69 44 26 39 14 . 2 18 15 20 50 . 43 41 13 141 Largest 3 | 2 2 2 3 3 3 3 3 1 3 . 3 3 3 3 2 1 3 3 3 3 3 . 3 3 3 3 3 . 2 1 2 2 Hottest 265 | 60 60 53 132 132 211 211 183 60 183 . 183 183 216 245 160 90 250 250 250 265 175 . 155 244 244 244 179 . 218 113 167 175 Shots Fired 2223 | 16 148 14 240 9 349 181 16 2 10 . 119 38 133 25 46 2 134 98 54 53 28 . 9 38 23 51 138 . 50 41 18 140 Gun 1647 | 16 148 7 191 9 324 169 16 2 5 . 119 36 130 24 46 . 93 55 33 24 17 . 9 17 4 35 118 . . . . . Cannon 538 | . . 7 49 . 23 12 . . . . . . . . . 2 40 43 21 14 10 . . 21 19 16 20 . 48 41 18 134 Launcher 37 | . . . . . 2 . . . 5 . . 2 3 1 . . . . . 15 1 . . . . . . . 2 . . 6 Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 649 | 8 106 14 178 3 83 53 . . . . . . . 2 . . 16 . 4 10 17 . 8 10 4 25 101 . . . 7 . Thermal 1454 | 8 42 . 62 6 264 128 16 2 5 . 119 36 130 22 46 2 117 98 50 22 10 . 1 28 19 26 36 . 26 41 6 86 Explosive 19 | . . . . . 2 . . . 5 . . 2 3 1 . . . . . . . . . . . . . . . . . 6 Electromagnetic 100 | . . . . . . . . . . . . . . . . . . . . 21 1 . . . . . 1 . 24 . 5 48 Robot Hit Streak 63 | 5 14 3 13 1 26 21 18 . 6 . 49 63 23 8 31 . 24 13 17 12 4 . 5 28 39 57 12 . 14 15 19 19 Robot Miss Streak 7 | 2 5 1 3 2 4 2 1 . . . 4 1 2 3 2 . 4 4 5 3 7 . . . . 1 4 . 2 1 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . Secondary Targets 26 | . 1 . . . 4 2 . . . . 4 1 5 . . . 2 . . . . . . . . 2 5 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 1 1 . . . 1 . . . . . . . . 1 1 . . . . . Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 97 Shots Hit Robots 1494 | 10 100 8 153 4 256 110 11 . 5 . 88 27 106 22 42 . 89 74 28 27 8 13 3 23 11 36 89 . 28 28 16 79 Core Hits 794 | 6 43 4 70 1 91 49 3 . 13 . 44 13 70 19 48 . 76 31 30 19 8 3 2 9 4 11 39 . 26 9 5 48 Critical Kills 19 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . 2 . 1 9 . 1 . . 3 Critical Parts Destroyed 20 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 14 . . . . . Critical Strikes 92 | . . . 7 . 13 8 2 . . . 6 4 7 1 . . . 1 . 3 1 . . 2 1 5 23 . 4 . . 4 Burn 46 | . . . 7 . 12 8 2 . . . 6 3 7 1 . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 3 Destroy 33 | . . . . . 1 . . . . . . . . . . . . . . 3 1 . . 1 1 3 23 . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 26 | . . . . . 1 2 5 1 . . 1 3 . . . . . . . . . 13 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . 1 2 5 1 . . 1 3 . . . . . . . . . 13 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42819 | 114 1221 153 2571 76 4744 2375 209 . 572 . 1692 868 2712 653 1090 18 2661 1888 1055 1290 345 955 97 958 326 1318 3208 . 1752 1250 614 6034 Guns 25041 | 114 1215 49 1906 48 4197 2207 209 . . . 1692 488 2086 527 1090 . 2333 1282 611 440 173 . 97 488 64 832 2893 . . . . . Cannons 10527 | . . 92 644 . 402 125 . . . . . . . . . . 191 606 144 370 112 . . 459 262 486 295 . 977 1250 614 3498 Explosions 5911 | . . . . . 145 . . . 572 . . 343 626 126 . . . . 294 480 60 . . . . . . . 746 . . 2519 Melee 992 | . . . . . . . . . . . . 37 . . . . . . . . . 955 . . . . . . . . . . Ramming 348 | . 6 12 21 28 . 43 . . . . . . . . . 18 137 . 6 . . . . 11 . . 20 . 29 . . 17 Kinetic 8590 | 51 848 141 1767 13 862 541 . . . . . . . 55 . . 348 . 64 209 173 . 71 251 85 500 2324 . . . 287 . Thermal 25125 | 63 367 . 783 35 3737 1791 209 . . . 1692 488 2086 472 1090 . 2176 1888 985 416 112 . 26 696 241 818 823 . 512 1250 198 2171 Explosive 4176 | . . . . . 145 . . . 572 . . 343 626 126 . . . . . . . . . . . . . . . . . 2364 Electromagnetic 3588 | . . . . . . . . . . . . . . . . . . . . 665 60 . . . . . 41 . 1211 . 129 1482 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 992 | . . . . . . . . . . . . 37 . . . . . . . . . 955 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . . . 3 3 . 2 . . . . 1 . . . 10 . 3 54 57 58 58 58 59 4 4 12 12 9 2 12 . 22 Average Corruption 17 | . . . 2 3 . 2 . . . . 1 . . . 4 . 2 27 55 57 58 58 58 1 4 5 3 5 2 7 . 6 Corruption Purged 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 398 | . . . 15 41 . 16 . . . . 1 . . . 9 . 5 41 56 56 31 21 18 1 10 19 7 14 . 11 . 26 Message Errors 87 | . . . 6 11 . 2 . . . . 1 . . . 3 . 1 6 10 8 8 8 2 . 3 8 1 2 . 1 . 6 Matter Fused 91 | . . . 2 7 . 3 . . . . . . . . 1 . . 11 14 15 6 7 3 . . 5 2 5 . 3 . 7 Heat Flow Errors 37 | . . . 3 4 . . . . . . . . . . . . 2 1 7 7 4 1 1 . 1 . . 2 . 1 . 3 Energy Discharges 40 | . . . . 5 . 4 . . . . . . . . 2 . 1 2 6 7 1 3 3 . 2 1 . . . 2 . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Data Loss (minor) 49 | . . . 1 6 . 2 . . . . . . . . 2 . . 4 9 5 5 2 2 . 3 1 1 3 . 2 . 1 Data Loss (major) 15 | . . . 1 2 . . . . . . . . . . 1 . . 2 1 1 1 . 1 . 1 1 . 2 . . . 1 Misfires 24 | . . . . 6 . 4 . . . . . . . . . . . 1 2 3 1 . 4 . . . 1 . . 1 . 1 Alerts 10 | . . . 2 . . . . . . . . . . . . . 1 2 3 . 1 . . 1 . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . 2 Weapon Failures 29 | . . . . . . . . . . . . . . . . . . 9 1 7 4 . 1 . . 1 1 . . 1 . 4 Overload Shots 6 | . . . . . . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 991 | . . . 7 . 30 5 . . . . . 28 28 . . . . . 113 8 . 294 . 56 . 45 1 . 12 116 . 248 Projectiles 338 | . . . 7 . 10 5 . . . . . . . . . . . . . 6 . . . 56 . 45 1 . 12 116 . 80 Explosions 359 | . . . . . 20 . . . . . . 28 28 . . . . . 113 2 . . . . . . . . . . . 168 Melee 294 | . . . . . . . . . . . . . . . . . . . . . . 294 . . . . . . . . . . Knockbacks 13 | . . . 4 . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 5 . . . . . Impact 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Kinetic 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 682 | . . . . . . . . . . . . . . . . . . . 348 133 . . . . . . . . 110 . . 91 Shots 18 | . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . 8 . . 1 Rammed 37 | . . . 8 3 1 6 . . . . . . 1 . . 2 9 . 1 . . . . 1 . . 2 . 1 . . 2 Targets Rammed 46 | . 2 1 9 3 1 9 . . . . . . 1 . . 2 10 . 1 . . . . 1 . . 2 . 2 . . 2 Kicked 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 5 | . . . 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 646 | . 90 18 231 239 304 262 117 12 102 . 204 228 308 376 96 16 390 261 283 293 236 196 138 199 190 189 139 265 306 646 344 365 Average Temperature 79 | . 38 13 41 88 60 72 57 7 53 . 89 80 99 147 32 12 87 64 98 90 85 104 37 84 52 52 28 133 79 215 155 78 Received Heat Transfer 3945 | . 441 69 225 . 459 297 36 . 18 . 165 . 442 4 . . 198 . 12 117 . . . 6 . 27 1205 . 157 . 36 31 Effects 15 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . 2 1 8 . . Shutdowns 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Siege Activations 30 | . . . . . . . . . . . . . . . . . 2 . 4 2 2 . 1 4 1 4 2 . 1 1 1 5 Total Turns 419 | . . . . . . . . . . . . . . . . . 31 . 44 24 19 . 7 57 11 46 23 . 9 53 15 80 Longest Duration 53 | . . . . . . . . . . . . . . . . . 22 . 22 16 17 . 7 20 11 14 19 . 9 53 15 40 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . 12 Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . 12 Parts Fried 34 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 13 . . 16 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . 3 . 1 . . . . 1 2 1 . . 1 1 . . . . . 1 . . . . 1 . . 3 Combat Hostiles 13 | . . . . . 3 . 1 . . . . 1 2 1 . . 1 1 . . . . . 1 . . . . . . . 2 Parts Melted 122 | . 1 . 6 . 29 8 2 . . . 11 2 13 1 9 . 8 2 7 4 . . 1 4 . 1 2 . . 3 . 8 Heat Transferred 46254 | 150 825 . 2183 74 8362 3811 555 . . . 3848 1184 5058 1188 2414 . 4500 3875 1550 710 111 . 50 629 222 777 1000 . 457 1036 185 1500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 2 | . 1 . 2 . 2 1 . . . . . 1 1 2 1 1 1 . . . . . . . . . . . . 1 . 2 Low Security (%) 70 | 100 99 100 38 100 40 18 100 . . . . 77 79 63 46 94 74 100 100 . . . . 100 . . . . 100 73 100 20 Level 1 26 | . . . 61 . 45 81 . . . . . 22 20 21 53 5 25 . . . . . . . . . . . . 26 . 74 Level 2 2 | . . . . . 13 . . . . . . . . 14 . . . . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 603 | 10 200 70 400 99 603 362 125 . . . . 230 347 453 304 223 274 95 193 . . . . 80 . . . . 156 240 107 466 Initial 252 | . . 70 . 99 34 252 125 . . . . 213 72 192 164 18 56 89 . . . . . . . . . . . 85 107 . Average 118 | 2 64 7 192 9 242 246 25 . . . . 166 99 172 189 115 118 17 51 . . . . 14 . . . . 5 114 12 263 Influence Increases 11841 | 25 580 51 1162 99 1447 1197 57 . 140 . 400 400 960 621 270 277 603 30 512 110 120 15 30 214 50 210 395 . 259 402 45 1160 Destroy 0b10 Robot/C 6620 | . 400 40 660 60 840 640 20 . 120 . 320 140 600 280 80 80 320 . 120 80 100 . 20 120 40 180 380 . 160 140 20 660 Destroy 0b10 Robot/NC 575 | 25 20 . 85 . 85 65 5 . . . 15 15 40 10 45 10 35 . 30 . . 15 . . . . 15 . 15 . . 45 Destroy Leader 1386 | . 92 10 212 10 246 182 12 . 20 . 20 32 84 20 . 20 72 . 44 . 20 . 10 30 10 30 . . 24 30 10 146 Allied During Kill 976 | . . . . 14 11 194 . . . . . . 176 279 125 110 67 . . . . . . . . . . . . . . . Successful Hack 179 | . 16 . 57 . 42 27 . . . . . . . 9 . . . . 8 . . . . 12 . . . . . 8 . . Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 45 15 60 75 15 . . . . 15 15 . 15 . 15 . 150 . . . . 15 . . . . 30 60 15 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 630 | . 7 1 13 . 28 14 5 . . . . 18 30 23 5 7 64 30 160 . . . . 22 . . . . 30 14 . 159 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 525 | . 45 . 90 . 135 . . . . . 45 30 15 . . . 30 . . 30 . . . 15 . . . . . . . 90 Influence Decreases 11375 | 25 400 231 906 266 939 1518 326 7 60 80 300 351 766 553 629 214 461 287 331 251 160 15 30 156 108 124 396 85 107 363 236 694 Entered New Map 2095 | . . 110 . 157 55 345 151 4 . 80 . 37 77 151 247 34 59 168 . 68 8 . . . 22 . 86 85 . 67 84 . Time Decay 6886 | 25 400 111 606 109 627 581 175 3 60 . 240 294 376 362 362 80 370 109 311 173 150 15 30 126 86 114 100 . 107 178 152 454 Lost Part 809 | . . 10 . . 60 30 . . . . 20 20 87 . . . 10 10 10 10 2 . . 30 . 10 210 . . 50 . 240 Lost Ally 541 | . . . . . 39 160 . . . . 40 . 110 40 20 100 22 . 10 . . . . . . . . . . . . . Purge Threat 1044 | . . . 300 . 158 402 . . . . . . 116 . . . . . . . . . . . . . . . . 68 . . Squads Dispatched 66 | . 5 . 5 1 10 4 2 . . . 1 3 3 . . 2 5 . 4 . . . . 2 . . . . 5 5 1 8 Investigation 14 | . 2 . 1 1 2 2 . . . . . 1 . . . 1 . . . . . . . . . . . . 3 1 . . Extermination 13 | . . . . . . . 1 . . . . 2 . . . . 3 . 2 . . . . 1 . . . . . 1 . 3 Reinforcement 29 | . 3 . 4 . 5 2 1 . . . . . 3 . . 1 2 . 2 . . . . 1 . . . . 2 . 1 2 Assault 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Garrison 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 44 | . 3 . 3 . 2 3 . . . . . . 3 2 . . 2 . . . . . . 1 . . 2 . 9 . 10 4 Communications Jammed 59 | . . . . . . . . . . . . . . . . . 1 . 8 . . . . 1 . . 49 . . . . . Distress Signals 59 | . . . . . . . . . . . . . . . . . 1 . 8 . . . . 1 . . 49 . . . . . Times Spotted 521 | . 35 2 48 2 54 38 1 . 6 . 22 11 36 17 11 10 19 6 10 10 5 . 1 11 4 9 60 . 25 14 2 52 Peak Tracking Total 20 | . 5 2 4 1 5 7 1 . 3 . 9 4 8 6 1 5 5 3 2 5 4 . 1 3 2 2 20 . 7 5 1 11 Tactical Retreats 25 | . 2 . 4 . 5 . . . . . 3 2 1 . . . 2 1 . 1 . . . 1 . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 14 | . 2 . 2 . 1 3 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 42 | . . . 3 1 4 5 1 . . . . 1 2 . 1 . 1 . 10 . . . . 1 . . . . 2 5 1 4 Max in Single Turn 4 | . . . 1 . 2 1 1 . . . . 1 . . . . 1 . 4 . . . . 1 . . . . 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 84 | . 5 . 12 1 13 13 1 . 1 4 . 3 2 1 . 1 3 . 3 1 1 4 . 4 . . 1 . 2 4 1 3 Terminals 46 | . 4 . 8 . 9 8 . . . . . 2 2 1 . 1 2 . 3 . . . . 1 . . . . . 3 1 1 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Repair Stations 8 | . 1 . 2 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . 1 2 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Total Hacks 230 | . 18 . 39 1 32 38 1 . 1 28 . 5 5 1 . 3 7 . 3 1 1 17 . 5 . . 1 . 2 15 1 5 Successful 144 | . 12 . 23 1 19 23 1 . 1 28 . . 1 1 . 1 2 . 1 1 1 17 . 4 . . 1 . 1 5 . . Failed 86 | . 6 . 16 . 13 15 . . . . . 5 4 . . 2 5 . 2 . . . . 1 . . . . 1 10 1 5 Catastrophic 22 | . 3 . 2 . 2 5 . . . . . 2 . . . 1 2 . . . . . . . . . . . 1 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 4 . 14 . 10 5 . . . . . 4 2 1 . 3 6 . 2 . . . . 2 . . 1 . . 7 1 . Terminals 121 | . 11 . 28 . 22 24 . . . . . 4 5 1 . 3 6 . 3 . . . . 2 . . . . . 10 1 1 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Repair Stations 31 | . 7 . 8 . 6 9 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 3 . 2 4 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . 5 . 4 Terminal Hacks 91 | . 6 . 10 1 9 10 . . 1 28 . . 1 1 . . . . 1 1 1 17 . . . . 1 . . 3 . . Record 16 | . . . . . . . . . . 11 . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 14 | . . . . . 1 . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . 1 . 1 . 1 1 . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . Open Door 9 | . . . . 1 . 3 . . 1 . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 2 . 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Locate Traps 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Repair Station Hacks 29 | . 6 . 8 . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 15 | . 3 . 4 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 14 | . 3 . 4 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 2 . 1 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 7 | . . . 2 . 1 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . . . 3 . 3 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . . Terminals 12 | . . . 3 . 3 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . . Botnet 11 | . . . 3 . 3 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Used 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Hacking Detections 61 | . 4 . 10 . 12 11 . . . . . 3 2 1 . 1 3 . 3 . . . . 2 . . . . 1 4 1 3 Full Trace Events 7 | . 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 14 | . 3 . 4 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 528 | . 78 . 128 . 120 202 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 52 | . . . 20 . 10 17 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 2 . 9 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 37 | . . . . 3 . 10 . . . . 2 . 17 5 . . . . . . . . . . . . . . . . . . Largest Group 11 | . . . . 3 3 10 2 . . . 2 . 9 11 9 7 2 . . . . . . . . . . . . . . . Highest-Rated Group 801 | . . . . 72 72 173 32 . . . 49 . 400 801 756 558 135 . . . . . . . . . . . . . . . Highest-Rated Ally 159 | . . . . 31 31 29 16 . . . 29 . 159 159 159 96 96 . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 300 | . . . . 10 7 60 . . . . 5 . 86 60 34 30 8 . . . . . . . . . . . . . . . Total Damage 5875 | . . . . 62 126 789 . . . . 106 . 1309 1453 957 806 267 . . . . . . . . . . . . . . . Kills 49 | . . . . 2 3 7 . . . . . . 12 13 5 6 1 . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 17686 | 19 1412 695 . . . 2 696 349 791 132 447 560 2 . 6 11 1417 622 984 853 505 384 343 740 526 624 1031 611 1392 352 1348 832 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sensors 13421 | . . . . . . . 695 349 786 132 439 559 2 . 6 11 1017 . 857 679 465 384 328 612 509 497 608 611 1389 351 1339 796 Terrain 1968 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1280 688 Structural 11254 | . . . . . . . 657 349 790 132 447 558 . . 5 9 1015 . 824 665 466 376 333 619 507 501 589 605 1388 351 68 . Traps 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . . . Seismic 2126 | 19 1412 695 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 8028 | . . . . . . . . . . . . . . . . . 1417 622 983 853 505 384 343 740 526 624 1031 . . . . . ECM 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . . 1 1 . . . . . . . . . . 2 . . 1 . 1 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 31853 | 152 1438 990 2269 2130 2872 1840 710 349 829 132 682 645 1598 948 830 168 1417 622 984 865 505 384 343 740 526 624 1069 611 1570 427 1370 1214 Spaces Moved 14842 | 81 598 499 1024 595 1304 814 380 207 471 84 315 356 743 326 213 96 655 254 463 437 274 205 199 381 280 308 531 303 770 213 830 633 Core 203 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 59 . . . 128 Treads 13260 | . . . 1024 595 1304 814 380 207 471 84 315 356 743 326 213 96 655 254 463 437 274 205 199 381 280 308 530 244 554 213 830 505 Legs 1379 | 66 598 499 . . . . . . . . . . . . . . . . . . . . . . . . . . 216 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 163 162 162 158 158 158 156 156 160 160 160 160 160 160 160 160 160 160 160 170 160 160 50 118 145 145 50 Average Speed 163 | 128 166 190 160 160 163 163 162 162 159 158 158 157 159 218 160 160 160 160 160 160 160 160 160 160 170 160 162 190 177 145 151 142 Slowest Speed 700 | 200 190 190 160 160 245 166 162 162 162 158 158 158 160 240 160 160 160 160 160 240 160 160 160 170 240 160 700 305 385 145 161 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 98 94 97 99 98 93 9 35 67 70 50 12 83 84 80 13 16 86 20 57 53 60 46 14 41 46 67 51 23 31 29 21 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 6 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 18 | . . 1 . 1 . . . . 3 . 1 . . . . . . . . 3 2 . 3 . 1 2 . 1 . . . . Spaces Dug 133 | . . . . . 4 2 5 3 2 . 3 2 . . . 2 31 13 10 2 3 . . 8 11 4 . . 8 3 . 17 Terrain Destroyed 490 | . . 1 4 . 16 10 5 3 46 . 4 27 26 21 . 2 36 24 88 14 14 . 3 12 15 20 24 . 14 8 . 53 Melee 11 | . . . . . . 2 5 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . Projectile 240 | . . 1 4 . 2 8 . 2 2 . 3 . . . . 2 36 24 12 8 14 . 3 12 15 20 24 . 10 8 . 30 AOE 239 | . . . . . 14 . . . 44 . . 25 26 21 . . . . 76 6 . . . . . . . . 4 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 20638 | 109 891 525 1473 1770 1804 1198 452 216 533 83 401 401 1047 545 646 105 877 375 647 538 311 240 217 474 308 393 636 336 925 311 941 910 Wait 3478 | 10 175 15 299 1164 277 247 24 . 37 . 21 3 71 173 395 1 88 73 114 18 10 . 8 44 7 42 3 3 25 48 16 67 Move 14811 | 80 597 498 1023 594 1303 813 379 206 470 83 314 355 742 325 212 95 655 253 462 436 273 204 198 380 279 307 530 302 769 212 829 633 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 4 13 2 17 2 17 9 9 1 1 . 1 5 19 11 3 . 8 1 5 5 4 3 1 5 . 1 11 13 10 . 11 2 Fast Attach 219 | 7 14 1 15 2 32 19 4 . 1 . . 1 13 4 4 . . 1 5 6 . 7 2 3 . 2 10 9 21 1 26 9 Attach 128 | . . . 5 . 9 3 3 1 . . 1 5 7 1 1 . 3 1 1 8 1 2 . 7 1 6 9 5 12 5 5 26 Detach 56 | . . . . . . . 1 . . . . . . . . . . . 1 3 . 1 . 2 1 2 3 . 10 3 10 19 Swap 226 | . 1 1 1 . 7 4 10 4 14 . 14 14 7 4 3 5 39 . 24 17 9 . 4 10 5 13 4 . 9 1 1 1 Drop 274 | . 15 . 24 4 37 21 11 1 2 . . 1 17 18 5 . 5 2 8 6 . 10 2 4 . . 14 4 23 . 30 10 Fire 1045 | 8 74 7 80 1 120 69 6 2 8 . 41 14 46 9 23 2 69 44 26 39 14 . 2 18 15 20 50 . 43 41 13 141 Melee 26 | . . . . . 1 2 5 1 . . 1 3 . . . . . . . . . 13 . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 40 | . . . 9 3 1 9 . . . . . . 1 . . 2 10 . 1 . . . . 1 . . 2 . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 135 | . . . . . . 2 . . . . 8 . 124 . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Discovered new exit (range 10) 955 | -10/Materials | Repaired Aluminum Leg 982 | -10/Materials | Repaired Aluminum Leg 1010 | -10/Materials | Repaired Seismic Detector 1031 | -10/Materials | Build established: Scavenger-Mutant 1104 | -10/Materials | Core integrity fell below 50% 1339 | -10/Materials | Discovered new exit (range 8) 1591 | -10/Materials | Entered Mines 1614 | -10/Mines | Learned location of Zion (-6) 1673 | -10/Mines | Discovered new exit (range 13) 1856 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1921 | -10/Mines | Discovered new exit (range 7) 2118 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2622 | -9/Materials | Discovered new exit (range 5) 2869 | -9/Materials | Build established: Gunner 3182 | -9/Materials | Discovered new exit (range 10) 3639 | -9/Materials | Discovered new exit (range 7) 3780 | -9/Materials | Identified exit to Mines 3821 | -9/Materials | Build established: Scavenger-Gunner 3965 | -9/Materials | Repaired Imp. Heat Sink 4028 | -9/Materials | Repaired Imp. Heat Sink 4057 | -9/Materials | Discovered new exit (range 16) 4179 | -9/Materials | Repaired Lgt. Treads 4207 | -9/Materials | Repaired Lgt. Treads 4594 | -9/Materials | Discovered new exit (range 15) 4850 | -9/Materials | Entered Mines 4923 | -9/Mines | Assembled infested the area 6173 | -9/Mines | Identified exit to Exiles 6179 | -9/Mines | Learned Materials emergency access door positions 6358 | -9/Mines | Met a Derelict shopkeep closing up shop 6726 | -9/Mines | Received a Mining Laser from a helpful Derelict 6812 | -9/Mines | Discovered new exit (range 6) 6887 | -9/Mines | Discovered new exit (range 3) 6980 | -9/Mines | Entered Materials 6980 | -8/Materials | Accompanied by 3 allies 6980 | -8/Materials | Evolved 2 slots: Utility x2 6985 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7412 | -8/Materials | Discovered new exit (range 16) 7491 | -8/Materials | Build established: Gunner 7629 | -8/Materials | Repaired Lgt. Angular Momentum Engine 7657 | -8/Materials | Repaired Lgt. Treads 7718 | -8/Materials | Identified exit to Storage 7973 | -8/Materials | Garrison activated, responded to threat 8107 | -8/Materials | Repaired Imp. Medium Armor Plating 8488 | -8/Materials | Discovered new exit (range 3) 8740 | -8/Materials | Build established: Scavenger-Tank 9164 | -8/Materials | Discovered new exit (range 5) 9281 | -8/Materials | Lost 3 parts (2u1w) 9531 | -8/Materials | Build established: Scavenger-Gunner 9852 | -8/Materials | Entered Storage 10301 | -8/Storage | Repaired Arm. Treads 10347 | -8/Storage | Repaired Imp. Deuterium Engine 10428 | -8/Storage | Repaired Adv. Beam Rifle? 10579 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10828 | -8/Storage | Discovered new exit (range 15) 10893 | -8/Storage | Build established: Commander-Gunner 10961 | -8/Storage | Repaired Adv. Beam Rifle 11401 | -8/Storage | Lost 3 allies 11692 | -8/Storage | Entered Factory 11692 | -7/Factory | Accompanied by 2 allies 11692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12029 | -7/Factory | Discovered new exit (range 5) 12048 | -7/Factory | Identified exit to Lower Caves 12402 | -7/Factory | Entered Lower Caves 12483 | -7/Lower Caves | Learned Factory trap positions 12735 | -7/Lower Caves | Encountered a Warlord checkpoint 12740 | -7/Lower Caves | Discovered new exit (range 5) 12750 | -7/Lower Caves | Identified exit to Lower Caves 12751 | -7/Lower Caves | Entered another Lower Caves area 12789 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12950 | -7/Lower Caves | Learned Factory garrison access intel 13348 | -7/Lower Caves | Build established: Skirmisher 13558 | -7/Lower Caves | Discovered new exit (range 14) 13578 | -7/Lower Caves | Identified exit to Data Miner 13580 | -7/Lower Caves | Entered Data Miner 13580 | -7/Data Miner | Discovered new exit (range 6) 13611 | -7/Data Miner | Met Data Miner 13644 | -7/Data Miner | Learned location of Section 7 (-2) 13644 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13672 | -7/Data Miner | Received God Mode back door access code from Data Miner 13710 | -7/Data Miner | Identified exit to Proximity Caves 13712 | -7/Data Miner | Entered Proximity Caves 13837 | -6/Proximity Caves | Spotter reported a threat 14022 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14102 | -6/Proximity Caves | Destroyed 8 combat bots 14359 | -6/Proximity Caves | Spotted B-75 Beast 14376 | -6/Proximity Caves | Discovered new exit (range 5) 14393 | -6/Proximity Caves | Identified exit to Factory 14394 | -6/Proximity Caves | Entered Factory 14394 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14395 | -6/Factory | Loaded intel: 78 trap records 14396 | -6/Factory | Loaded intel: 4 garrison access locations 14449 | -6/Factory | Incoming investigation squad redirected 15020 | -6/Factory | Discovered new exit (range 5) 15038 | -6/Factory | Identified exit to Extension 15039 | -6/Factory | Entered Extension 15124 | -6/Extension | Destroyed 7 combat bots 15124 | -6/Extension | Lost 5 parts (1p2n2w) 15124 | -6/Extension | Rescued a captive Derelict 15125 | -6/Extension | Rescued a captive Derelict 15279 | -6/Extension | Rescued a captive Derelict 15344 | -6/Extension | Build established: Gunner 15824 | -6/Extension | Spotted B-75 Beast 15831 | -6/Extension | Destroyed B-75 Beast 15857 | -6/Extension | Spotted B-75 Beast 15864 | -6/Extension | Disrupted transfer network 15873 | -6/Extension | Destroyed B-75 Beast 15894 | -6/Extension | Lost 5 allies 15913 | -6/Extension | Lost 3 parts (2n1u) 16185 | -6/Extension | Rescued a captive Derelict 16186 | -6/Extension | Build established: Scavenger-Gunner 16251 | -6/Extension | Rescued A7 16447 | -6/Extension | Rescued a captive Derelict 16481 | -6/Extension | Rescued a captive Derelict 16482 | -6/Extension | Rescued a captive Derelict 16508 | -6/Extension | Rescued a captive Derelict 16576 | -6/Extension | Discovered new exit (range 10) 16579 | -6/Extension | Discovered new exit (range 6) 16622 | -6/Extension | Identified exit to Factory 16634 | -6/Extension | Identified exit to Cetus 16637 | -6/Extension | Entered Cetus 16637 | -6/Cetus | Accompanied by 8 allies (A7) 16642 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16658 | -6/Cetus | Spotted Cetus Guard 16658 | -6/Cetus | Spotted Cetus Guard 16661 | -6/Cetus | Spotted Cetus Guard 16661 | -6/Cetus | Spotted Cetus Guard 16663 | -6/Cetus | Allies destroyed Cetus Guard 16665 | -6/Cetus | Destroyed Cetus Guard 16673 | -6/Cetus | Allies destroyed Cetus Guard 16679 | -6/Cetus | Allies destroyed Cetus Guard 16856 | -6/Cetus | Started Cetus Manufacturing Module 16881 | -6/Cetus | Manufactured an Enhanced Grunt 16906 | -6/Cetus | Manufactured an Enhanced Grunt 16931 | -6/Cetus | Manufactured an Enhanced Grunt 16956 | -6/Cetus | Manufactured an Enhanced Grunt 16981 | -6/Cetus | Manufactured an Enhanced Grunt 17015 | -6/Cetus | Escorted A7 to Cetus Mainframe 17167 | -6/Cetus | Discovered new exit (range 15) 17387 | -6/Cetus | Security sweep announced 17434 | -6/Cetus | Spotted Cetus Guard 17434 | -6/Cetus | Spotted Cetus Guard 17435 | -6/Cetus | Spotted Cetus Guard 17437 | -6/Cetus | Spotted Cetus Guard 17442 | -6/Cetus | Allies destroyed Cetus Guard 17444 | -6/Cetus | Allies destroyed Cetus Guard 17444 | -6/Cetus | Allies destroyed Cetus Guard 17446 | -6/Cetus | Allies destroyed Cetus Guard 17462 | -6/Cetus | Discovered exit to Factory (range 15) 17476 | -6/Cetus | Met Revision 17 17561 | -6/Cetus | Identified exit to Archives 17585 | -6/Cetus | Entered Archives 17585 | -6/Archives | Accompanied by 10 allies (A7) 17590 | -6/Archives | Received a hacking code to weaken MAIN.C 17650 | -6/Archives | Discovered new exit (range 16) 17674 | -6/Archives | Discovered exit to Factory (range 15) 17773 | -6/Archives | Build established: Scavenger-Tank 17778 | -6/Archives | Discovered new exit (range 15) 17972 | -6/Archives | System corruption reached 10% 18407 | -6/Archives | Identified exit to Hub_04(d) 18415 | -6/Archives | Entered Hub_04(d) 18415 | -6/Hub_04(d) | Accompanied by 7 allies 18427 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 18564 | -6/Hub_04(d) | Network Hub disabled 18578 | -6/Hub_04(d) | Spotted Lightning 18578 | -6/Hub_04(d) | Spotted Lightning 18582 | -6/Hub_04(d) | Spotted Lightning 18583 | -6/Hub_04(d) | Entered Factory 18583 | -5/Factory | Accompanied by 2 allies 18583 | -5/Factory | Evolved 2 slots: Utility x2 18610 | -5/Factory | Lost 5 allies 20000 | -5/Factory | Sucked down chute 20000 | -5/Factory | Entered Waste 20015 | -5/Waste | EMP discharged 20091 | -5/Waste | Spotted C-40 Crusher 20115 | -5/Waste | EMP discharged 20115 | -5/Waste | System corruption reached 10% 20125 | -5/Waste | Spotted C-40 Crusher 20128 | -5/Waste | Destroyed C-40 Crusher 20170 | -5/Waste | Spotted C-40 Crusher 20176 | -5/Waste | Spotted C-40 Crusher 20178 | -5/Waste | Spotted C-40 Crusher 20179 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20192 | -5/Waste | Destroyed C-40 Crusher 20215 | -5/Waste | EMP discharged 20246 | -5/Waste | Destroyed C-40 Crusher 20307 | -5/Waste | Destroyed C-40 Crusher 20315 | -5/Waste | EMP discharged 20315 | -5/Waste | System corruption reached 30% 20373 | -5/Waste | Destroyed C-40 Crusher 20415 | -5/Waste | EMP discharged 20418 | -5/Waste | Spotted C-40 Crusher 20484 | -5/Waste | Destroyed C-40 Crusher 20515 | -5/Waste | EMP discharged 20606 | -5/Waste | Discovered new exit (range 11) 20615 | -5/Waste | EMP discharged 20620 | -5/Waste | Identified exit to Factory 20622 | -5/Waste | Entered Factory 21116 | -5/Factory | Identified exit to Upper Caves 21606 | -5/Factory | Entered Upper Caves 21751 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21879 | -5/Upper Caves | Attacked by a faux Warlord 21940 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 22153 | -5/Upper Caves | Learned Factory emergency access door positions 22356 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22402 | -5/Upper Caves | Learned 4 Factory zone layouts 22409 | -5/Upper Caves | Discovered new exit (range 6) 22447 | -5/Upper Caves | Identified exit to Upper Caves 22471 | -5/Upper Caves | Entered another Upper Caves area 22507 | -5/Upper Caves | Discovered new exit (range 14) 22516 | -5/Upper Caves | Encountered a Warlord checkpoint 22968 | -5/Upper Caves | Discovered new exit (range 5) 22974 | -5/Upper Caves | Identified exit to Zhirov 22976 | -5/Upper Caves | Entered Zhirov 22976 | -5/Zhirov | Discovered new exit (range 3) 23006 | -5/Zhirov | Met Zhirov 23079 | -5/Zhirov | Learned location of Quarantine (-2) 23079 | -5/Zhirov | Learned location of Testing (-3) 23079 | -5/Zhirov | Learned location of Command (-1) 23093 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23121 | -5/Zhirov | Found Alien Artifact 23121 | -5/Zhirov | Identified Integrated Reactor 23121 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23144 | -5/Zhirov | Found Alien Artifact 23358 | -5/Zhirov | Identified exit to Proximity Caves 23360 | -5/Zhirov | Entered Proximity Caves 23634 | -4/Proximity Caves | Learned Research non-interactive machine intel 23687 | -4/Proximity Caves | Discovered new exit (range 10) 23701 | -4/Proximity Caves | Identified exit to Factory 23703 | -4/Proximity Caves | Entered Factory 23703 | -4/Factory | Evolved 2 slots: Utility x2 23704 | -4/Factory | Identified exit to Upper Caves 24410 | -4/Factory | Discovered exit to Upper Caves (range 15) 24413 | -4/Factory | Lost 3 parts (1n2u) 24443 | -4/Factory | Entered Upper Caves 24914 | -4/Upper Caves | Learned location of 1 exit from Research 24960 | -4/Upper Caves | Discovered new exit (range 5) 24967 | -4/Upper Caves | Identified exit to Upper Caves 24969 | -4/Upper Caves | Entered another Upper Caves area 25055 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25285 | -4/Upper Caves | Identified exit to Research 25542 | -4/Upper Caves | System corruption reached 10% 25587 | -4/Upper Caves | Discovered new exit (range 5) 25592 | -4/Upper Caves | Identified exit to Warlord 25593 | -4/Upper Caves | Entered Warlord 25646 | -4/Warlord | System corruption cleaned by Quarantine Array 26031 | -4/Warlord | Warlord's base attacked by MAIN.C 26045 | -4/Warlord | Found Prototype Energy Gun 26045 | -4/Warlord | Identified Vortex Rifle 26048 | -4/Warlord | Found Vortex Rifle 26054 | -4/Warlord | Found Vortex Rifle 26057 | -4/Warlord | Found Vortex Rifle 26156 | -4/Warlord | Met Warlord 26169 | -4/Warlord | Opened Warlord's prototype stash 26172 | -4/Warlord | Found Prototype Reactor 26177 | -4/Warlord | Found Prototype Device 26177 | -4/Warlord | Identified Exp. Cloaking Device 26190 | -4/Warlord | Found Prototype Device 26190 | -4/Warlord | Identified System Purifier 26381 | -4/Warlord | Warlord forces counterattacked 26431 | -4/Warlord | Spotted Striker 26433 | -4/Warlord | Spotted Striker 26438 | -4/Warlord | Destroyed Striker 26475 | -4/Warlord | Destroyed 8 combat bots 26487 | -4/Warlord | Spotted Executioner 26497 | -4/Warlord | Spotted Striker 26512 | -4/Warlord | Destroyed Executioner 26518 | -4/Warlord | P-70 Sage assimilated allied T6-TPD(M) 26522 | -4/Warlord | P-70 Sage assimilated allied I8-HJJ(g) 26557 | -4/Warlord | Lost 19 allies 26596 | -4/Warlord | Spotted Executioner 26641 | -4/Warlord | Spotted Striker 26645 | -4/Warlord | Discovered new exit (range 9) 26655 | -4/Warlord | Core integrity fell below 50% 26659 | -4/Warlord | Identified exit to Proximity Caves 26662 | -4/Warlord | Entered Proximity Caves 26692 | -3/Proximity Caves | Lost 20 parts (3p7n5u5w) 26696 | -3/Proximity Caves | Found DCF Scrap (10 items) 26996 | -3/Proximity Caves | Build established: Derelict-Mutant 27245 | -3/Proximity Caves | Discovered exit to Research (range 13) 27273 | -3/Proximity Caves | Entered Research 27273 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27274 | -3/Research | Identified exit to Research 27275 | -3/Research | Loaded intel: 69 non-interactive machine locations 27482 | -3/Research | Revision forces began assault on 0b10 27487 | -3/Research | Met up with Revision 17++ 27939 | -3/Research | Build established: Derelict-Skirmisher 27982 | -3/Research | Research terminal network offline 28358 | -3/Research | Build established: Derelict-Tank 28395 | -3/Research | Found Gamma Bomb Array 28664 | -3/Research | Lost 3 allies 28800 | -3/Research | Spotted Striker 28807 | -3/Research | Destroyed Striker 28834 | -3/Research | Destroyed 7 combat bots 28834 | -3/Research | Discovered new exit (range 6) 28843 | -3/Research | Entered Testing 29048 | -3/Testing | Garrison activated, responded to threat 29061 | -3/Testing | System corruption reached 10% 29118 | -3/Testing | Lost 5 parts (1p2u2w) 29155 | -3/Testing | Incoming assault squad redirected 29229 | -3/Testing | Found Prototype Device 29229 | -3/Testing | Identified AEGIS Remote Shield 29251 | -3/Testing | Spotted PX-LTG3I123QN 29270 | -3/Testing | Entered Research 29270 | -2/Research | Warlord forces began assault on 0b10 29270 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29361 | -2/Research | Build established: Mutant 29380 | -2/Research | Research machine network offline 29415 | -2/Research | Found Prototype Launcher 29415 | -2/Research | Identified Point Singularity Launcher 29419 | -2/Research | Found Point Singularity Launcher 29422 | -2/Research | Found Point Singularity Launcher 29477 | -2/Research | Found Prototype Processor 29477 | -2/Research | Identified Exp. Signal Interpreter 29650 | -2/Research | Borebot progress halted 29698 | -2/Research | Build established: Skirmisher 29883 | -2/Research | Found Quantum Capacitor 29884 | -2/Research | Borebot progress halted 30180 | -2/Research | Build established: Mutant 30444 | -2/Research | Found Prototype Processor 30444 | -2/Research | Identified Exp. Terrain Scan Processor 30486 | -2/Research | Borebot progress halted 30489 | -2/Research | Build established: Skirmisher 30503 | -2/Research | Discovered new exit (range 14) 30521 | -2/Research | Identified exit to Access 30523 | -2/Research | Met up with Warlord 30525 | -2/Research | Warlord invited to help at Command 30525 | -2/Research | Given Cave Seal Controls access code 30640 | -2/Research | Entered Access 30640 | -1/Access | Evolved 2 slots: Utility x2 30755 | -1/Access | Destroyed 9 combat bots 31133 | -1/Access | Discovered new exit (range 18) 31526 | -1/Access | Spotted B-99 Colossus 31576 | -1/Access | System corruption reached 10% 31582 | -1/Access | Garrison activated, responded to threat 31671 | -1/Access | Lost 14 parts (3p3n6u2w) 31780 | -1/Access | Destroyed B-99 Colossus 31820 | -1/Access | Core integrity fell below 50% 31831 | -1/Access | Lost 6 parts (1p2n2u1w) 31836 | -1/Access | Core integrity fell below 20% 31842 | -1/Access | Energy Cycler disabled 31854 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 31829_ Penetrated by Slug. <x4> 31832_ Slug penetrates Wall. 31832_ Slug penetrates Energy Cycler. 31835_ Penetrated by Slug. 31835_ Slug penetrates Wall. <x2> 31836_ Slug penetrates Door. 31839_ Slug penetrates Wall. 31842_ U-05 Engineer builds a Door. 31842_ ALERT: Power surge detected, dispatching additional patrols. 31842_ Energy Cycler explodes. 31842_ Enh. Nova Cannon destroyed. 31842_ Destroyed Enh. Nova Cannon. 31842_ T-07 Excavator destroyed. 31844_ Slug penetrates Wall. 31845_ VY CTMK2RG Y,YQAHTA7I3ZZL,QEV AHOJEZA 31849_ Penetrated by Slug. <x2> 31851_ Slug penetrates Wall. 31852_ Penetrated by Slug. 31852_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????# # ## | | ?????????????????????????# ########## | | ?????????????????????????# ########## | | ?????????????????????????# ########## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ^ | | ?????????????????????????# ^ | | ?????????????????????????? | | ?????????????????????????? | | ???????? ??????????????? ] | | ???????? ???????????????? %= | | ???????? ???????????????? #+## | | ???????? ????????????????? # | | ???????? ????????????????? # | | ???????? ??????????????????## # | | ???????? [ ???????????????????# # | | ???????=%*???????????????????# # | | ??????? = ???????????????????# #! | | ?? ??? ???????????????????# #####++##### | | ? ???# #???????????????????# ## | | ####?#??# #???????????????????# ## | | #??#?##?# #???????????????????+ ## | | #?####### #??######???????????# ## | | ### ## #### ############# ## = | | ### " @ p # *! | | ### " kw p + | | | ###= ####### #################### # | | #### ###????##+###??????????????????# # | | #### ####???? ????????????????????# # | | #### ####???? ???????????????????# # | | #?## ##?????# ??????????????????# # | | #### #??????# ?????????????????? #######"""" | | #### ##??##?# ????????????????? ????? # | | #### ######## ???????????????? ????? # | | % = # ??????????????? ????? +? | | * ! + ???????????????!! ????? #? | | ##/########### #??????????????!! ???? #?? | | #####???##########??????????????!! ???? ##?? | | ?????????? ?????????????????????? ???? ???? | | #? ? ? ???"?" ???????????????? ???? ???? | | ###? ? ?????????????? ??? ???? | | #### ? ? ? ??????????????????? ???? | | ? ?#### ? ? ? #???????????????? ???? | | #### ? ? ????????????????? ???? | | #### #????????????????? ???? | | ########?###+########??##???????????????????? | | ######### ? ??????????????????? | | ###?##### ? ??????????????????? | | ######?## ? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 80 Energy Generation 73 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 35% | -10/Materials Aluminum Leg | 48% | -10/Materials Seismic Detector | 45% | -10/Materials Imp. Heat Sink | 57% | -9/Materials Imp. Heat Sink | 35% | -9/Materials Lgt. Treads | 70% | -9/Materials Lgt. Treads | 70% | -9/Materials Lgt. Angular Momentum Engine | 31% | -8/Materials Lgt. Treads | 71% | -8/Materials Imp. Medium Armor Plating | 24% | -8/Materials Arm. Treads | 21% | -8/Storage Imp. Deuterium Engine | 47% | -8/Storage Adv. Beam Rifle | 61% | -8/Storage Adv. Beam Rifle | 72% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileLightExtrapolator Manual? 0 Play Time 05:13:47 Cumulative 38.3 hours Start 2025.04.29 @ 21:50:53 End 2025.04.30 @ 03:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 3 Types 0/0/1/0/0/0/2/0/0/0 Lore% 32 Gallery% 36 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc30ae8-d143-4a73-ac07-3a6d3b1bfde1