Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.30 @ 03:04:44

Player: Cogchaaaan

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (407)     2035
Value Destroyed (16996)    16996
Prototype IDs (47)         940
Alien Tech Used (1)        200
Bonus (13581)              13581
              TOTAL SCORE: 44652

 Bonus
-------
High Alert Combat Kills    129
Follower Combat Kills      1942
Network Hubs Disabled      200
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      3032
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Met Warlord at Research    2000
Invited to Help at Command 2000
Friendly Fire              -422

 Cogmind 
---------
Core Integrity             0/1600
Matter                     33/300
Energy                     98/100
System Corruption          22%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (6) ---
                   (None)
>              --- UTILITY (13) -----
  Experimental Terrain Scan Processor
               Core Analyzer
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (5) ----
         Light Quantum Reactor
       Compact HERF Cannon
               Point Singularity Launcher

 Peak State 
------------
>               --- POWER ------------
                Particle Reactor
          Light Quantum Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
        Armored Heavy Treads
        Armored Heavy Treads
       Advanced Heavy Treads
>               --- UTILITY ----------
   Experimental Cooling System
   Experimental Cooling System
  High-capacity Storage Unit
       Advanced Sensor Array
   Experimental Signal Interpreter
       Advanced Terrain Scanner
   Experimental Terrain Scan Processor
       Advanced Targeting Computer
                Quantum Capacitor
       Improved Heavy Armor Plating
                AEGIS Remote Shield
>               --- WEAPON -----------
                HERF Cannon
       Enhanced Nova Cannon
                Point Singularity Launcher
>               --- INVENTORY --------
          Light Quantum Reactor
          Light Quantum Reactor
          Light Quantum Reactor
                Vortex Chain Reactor
          Heavy Siege Treads
       Advanced Heavy Treads
   Experimental Cloaking Device
       Advanced Thermal Shield
       Improved Shock Absorption System
                Nova Cannon
       Enhanced Nova Cannon
                Linear Accelerator
                Gamma Bomb Array
                Point Singularity Launcher
[Rating: 194]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Advanced Targeting Computer
  Device                   Structural Scanner
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Gatling Laser
  Energy Gun               Gatling Laser
  Energy Cannon            Matter Neutralizer
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Improved Proton Missile Launcher
  Special Weapon           Improved Remote Datajack
  Slashing Weapon          Great Axe

 Build                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc 
Slots Evolved              18   | .   .   .   2   .   2   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Utility                  11   | .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   2   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             268  | 7   12  2   17  1   35  13  10  1   3   .   .   6   21  8   6   2   6   2   6   7   .   3   1   8   .   2   16  7   23  4   21  18  
  Power                    36   | 1   1   .   3   .   4   1   .   .   .   .   .   2   4   1   .   .   .   1   1   1   .   1   .   .   .   .   3   2   2   1   2   5   
    Engine                 13   | 1   1   .   2   .   3   1   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Core                   7    | .   .   .   1   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   
    Reactor                16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   1   .   .   .   .   1   1   2   1   2   5   
  Propulsion               68   | 2   4   .   10  .   9   4   1   .   1   .   .   2   8   2   1   .   .   .   .   1   .   .   .   1   .   1   6   1   7   .   4   3   
    Treads                 57   | .   .   .   10  .   9   4   1   .   1   .   .   2   8   2   1   .   .   .   .   1   .   .   .   1   .   1   6   1   2   .   4   3   
    Leg                    11   | 2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  92   | 2   1   1   .   1   9   5   6   .   .   .   .   2   4   1   4   1   4   1   4   1   .   1   1   4   .   1   5   3   12  3   10  5   
    Device                 54   | 1   .   1   .   .   4   3   3   .   .   .   .   .   2   .   4   1   3   .   4   1   .   1   .   1   .   .   4   1   8   1   7   4   
    Storage                6    | 1   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Processor              14   | .   .   .   .   .   4   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   3   1   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Protection             17   | .   .   .   .   1   .   2   1   .   .   .   .   .   2   1   .   .   .   1   .   .   .   .   1   2   .   1   1   1   2   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   72   | 2   6   1   4   .   13  3   3   1   2   .   .   .   5   4   1   1   2   .   1   4   .   1   .   3   .   .   2   1   2   .   5   5   
    Energy Gun             27   | 1   2   .   3   .   4   3   2   1   1   .   .   .   5   1   .   .   1   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   
    Energy Cannon          14   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   1   .   .   .   1   1   .   2   4   
    Ballistic Gun          12   | 1   4   .   1   .   2   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       5    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   
    Launcher               9    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   2   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  21   | .   .   .   1   .   3   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   .   .   .   4   .   2   1   3   .   
  Corrupted Parts          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
    System Corruption      26   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   .   .   .   .   2   .   .   .   6   .   .   .   .   
Parts Lost                 90   | .   .   1   1   .   6   3   .   .   .   .   2   2   10  .   .   .   1   1   1   5   1   .   .   3   1   2   21  .   .   5   .   24  
  Power                    14   | .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   .   .   .   3   .   .   1   .   4   
  Propulsion               24   | .   .   .   .   .   1   1   .   .   .   .   1   1   5   .   .   .   .   .   .   1   .   .   .   1   1   .   7   .   .   .   .   5   
  Utility                  29   | .   .   1   .   .   3   1   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   2   .   2   5   .   .   2   .   10  
  Weapon                   23   | .   .   .   .   .   1   1   .   .   .   .   1   .   3   .   .   .   1   .   .   2   1   .   .   .   .   .   6   .   .   2   .   5   
  Highest Loss Streak      20   | .   .   1   1   .   3   2   .   .   .   .   1   1   5   .   .   .   1   1   1   4   1   .   .   3   1   1   20  .   .   5   .   14  
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
Average Backups            15   | 2   9   14  14  14  13  14  14  15  15  15  14  13  16  18  19  19  18  17  17  15  15  18  17  18  16  13  15  11  14  13  16  14  
  Power                    1    | .   1   1   .   1   .   1   1   1   1   1   1   .   .   1   2   2   2   2   1   .   .   .   1   1   2   2   2   2   3   2   2   3   
  Propulsion               2    | 1   3   4   3   4   3   4   4   4   4   4   4   2   1   1   2   2   2   2   2   2   2   2   2   2   2   .   .   1   1   2   2   1   
  Utility                  6    | .   2   4   4   4   4   4   3   4   4   4   4   5   8   9   9   9   8   9   9   9   11  11  11  8   7   6   6   3   7   5   6   3   
  Weapon                   4    | .   2   5   5   5   4   4   5   6   6   6   5   5   6   5   6   6   5   4   4   3   2   4   2   3   4   4   5   2   2   3   5   5   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             56   | .   2   .   8   2   6   4   5   .   1   .   .   .   2   7   1   .   1   1   .   1   .   2   .   1   .   .   4   .   3   .   3   2   
  Power                    11   | .   1   .   .   .   .   2   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   2   1   
  Propulsion               11   | .   .   .   .   .   3   1   3   .   .   .   .   .   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  14   | .   .   .   3   1   .   1   1   .   1   .   .   .   1   3   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Weapon                   19   | .   1   .   5   1   3   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   1   .   .   3   .   .   .   1   1   
  Tool/Special             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Average Slot Usage (%)     91   | .   98  99  98  100 98  98  99  100 100 100 99  99  99  98  85  86  87  84  88  86  88  74  88  88  88  93  90  51  80  77  71  66  
  Engine                   5    | .   14  14  2   11  8   8   7   7   7   7   7   9   10  12  6   6   5   1   .   .   .   .   .   .   .   .   .   4   1   .   .   .   
  Core                     1    | .   .   .   7   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   3   5   5   5   5   5   5   4   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   5   6   11  7   5   5   5   5   5   5   5   4   7   8   10  10  
  Treads                   18   | .   .   .   32  33  26  26  30  30  30  30  29  25  25  24  13  13  11  11  11  10  11  11  11  10  10  14  15  4   7   14  12  10  
  Leg                      2    | .   27  28  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Device                   15   | .   13  13  10  11  13  10  14  15  14  15  12  11  6   6   5   6   16  17  17  20  23  23  23  25  25  24  20  11  22  27  19  20  
  Storage                  7    | .   14  14  11  11  9   9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   3   
  Processor                10   | .   .   .   .   .   5   9   14  15  15  15  15  20  20  20  20  20  17  17  17  13  11  11  11  10  10  10  10  14  13  5   12  11  
  Protection               3    | .   .   .   .   .   6   7   .   .   .   .   2   .   5   6   6   5   5   4   5   4   5   5   5   5   5   6   8   4   4   4   4   1   
  Energy Gun               11   | .   11  .   12  22  20  16  16  22  22  23  23  19  19  13  13  13  11  11  11  6   .   .   5   5   5   5   4   .   .   .   .   .   
  Energy Cannon            2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   3   5   3   2   5   .   .   4   5   3   .   .   11  9   5   7   
  Ballistic Gun            5    | .   15  23  15  11  4   8   2   .   .   .   .   .   .   5   6   5   .   .   1   6   10  .   11  5   .   2   9   .   .   .   .   .   
Peak Build Rating          194  | 7   8   12  19  19  41  40  43  41  45  42  45  55  61  100 100 100 111 111 115 119 120 116 118 132 121 111 126 63  151 144 169 194 
  Average Rating           70   | 5   7   9   16  18  34  36  40  40  41  42  42  52  57  65  99  99  104 106 107 109 115 96  114 126 116 106 110 49  117 133 154 160 
  On Entrance              72   | .   7   8   12  18  19  40  37  42  40  42  42  43  53  51  100 93  98  108 111 112 114 116 114 114 120 101 106 16  63  143 130 169 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             151  | 12  30  31  36  36  49  45  45  40  51  38  46  76  76  92  92  96  98  104 109 110 111 111 103 122 116 116 123 78  133 145 135 151 
  Greatest Support         210  | 20  20  20  60  60  68  68  86  86  88  88  88  101 112 160 160 160 160 160 160 160 160 160 160 160 155 131 135 35  175 175 210 200 
  Greatest Overweight (x)  13   | 3   1   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   13  2   3   .   .   1   
  Average Overweight (x)   .    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         17   | 7   13  15  15  15  15  15  15  15  15  15  15  19  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  19  20  20  20  19  
  Most Carried             20   | 4   13  15  15  15  15  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  19  20  19  20  17  15  20  15  20  20  20  20  
  Average Carried          15   | 3   9   14  14  14  13  14  14  14  15  15  14  13  16  19  19  20  19  19  19  16  16  19  18  19  16  13  16  12  17  17  18  16  
  Final Capacity           20   | 8   15  15  15  15  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Final Carried            20   | 4   13  15  15  15  15  15  15  15  15  15  15  15  20  20  20  20  20  19  20  16  19  18  19  16  16  13  13  13  18  15  20  3   

 Class Distribution 
--------------------
 29% | Scavenger-Tank
 20% | Scavenger-Gunner
 10% | Gunner
  9% | Skirmisher
  7% | Mutant
  6% | Scavenger-Mutant
  3% | Scavenger-Skirmisher
  3% | Derelict-Tank

 Dominant Class 
----------------
               Mutant | -10/Materials
     Scavenger-Mutant | -10/Mines
     Scavenger-Gunner | -9/Materials
     Scavenger-Gunner | -9/Mines
               Gunner | -8/Materials
     Commander-Gunner | -8/Storage
 Scavenger-Skirmisher | -7/Factory
 Scavenger-Skirmisher | -7/Lower Caves
           Skirmisher | -7/Lower Caves
           Skirmisher | -7/Data Miner
           Skirmisher | -6/Proximity Caves
           Skirmisher | -6/Factory
               Gunner | -6/Extension
     Scavenger-Gunner | -6/Cetus
       Scavenger-Tank | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Waste
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Upper Caves
       Scavenger-Tank | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
       Scavenger-Tank | -4/Proximity Caves
       Scavenger-Tank | -4/Factory
       Scavenger-Tank | -4/Upper Caves
       Scavenger-Tank | -4/Upper Caves
       Scavenger-Tank | -4/Warlord
      Derelict-Mutant | -3/Proximity Caves
        Derelict-Tank | -3/Research
        Derelict-Tank | -3/Testing
           Skirmisher | -2/Research
               Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Acc  
Matter Collected           9160  | 294  416  119  835  66   819  461  117  .    238  .    258  56   409  132  .    100  499  76   328  617  184  136  125  257  93   329  691  95   525  150  373  362  
  Remotely                 334   | .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    74   .    90   150  .    .    
Salvage Created            19840 | 122  904  68   1645 19   2674 1505 122  .    214  .    951  199  1331 126  215  .    866  1550 532  676  139  330  56   360  118  315  1522 .    883  382  31   1985 
  Parts                    839   | 12   58   5    113  2    108  83   4    .    8    .    32   12   56   4    8    .    36   16   27   13   15   4    4    15   6    17   51   .    30   16   .    84   
Haulers Intercepted        21    | .    1    .    6    .    5    6    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Recyclers Shooed           10    | 1    1    .    2    .    1    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      88    | .    .    .    .    .    .    .    .    .    5    .    32   .    .    .    .    .    .    .    .    7    15   2    4    .    6    17   .    .    .    .    .    .    
  Prevented                3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc 
Combat Hostiles Destroyed  306  | .   20  2   33  1   40  25  1   .   6   .   18  7   19  2   .   .   16  6   6   10  5   .   1   6   2   9   22  .   8   7   1   33  
  Guns                     197  | .   20  2   24  1   35  23  .   .   .   .   18  2   12  .   .   .   15  3   4   4   3   .   1   2   .   7   21  .   .   .   .   .   
  Cannons                  49   | .   .   .   9   .   2   2   .   .   .   .   .   .   .   .   .   .   .   2   2   1   2   .   .   3   2   2   1   .   1   7   1   12  
  AOE                      26   | .   .   .   .   .   .   .   .   .   6   .   .   4   5   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   7   
Classes Destroyed          25   | 2   4   .   5   .   4   .   .   .   .   .   2   1   1   .   .   .   .   1   .   1   .   .   .   .   .   .   4   .   .   .   .   .   
  Worker                   8    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Builder                  12   | .   2   .   2   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Tunneler                 8    | 4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Hauler                   21   | .   1   .   6   .   5   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recycler                 17   | 1   1   .   1   .   6   4   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 16   | .   .   .   1   .   .   2   .   .   .   .   .   2   1   .   9   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  18   | .   .   .   5   .   3   .   .   .   .   .   .   1   2   1   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Swarmer                  60   | .   5   .   8   1   7   8   .   .   .   .   4   6   4   .   .   .   .   .   .   1   4   .   .   .   .   5   .   .   .   2   .   5   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Grunt                    103  | .   15  2   15  .   14  10  .   .   6   .   5   .   5   1   .   .   9   .   .   1   .   .   .   2   .   .   11  .   6   .   .   1   
  Brawler                  7    | .   .   .   .   .   2   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Duelist                  6    | .   .   .   1   .   1   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Protector                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Sentry                   43   | .   .   .   9   .   10  7   1   .   .   .   1   .   5   .   .   .   1   .   1   2   .   .   .   2   .   1   .   .   1   .   1   1   
  Specialist               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Hunter                   25   | .   .   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   2   .   14  
  Programmer               32   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   4   .   1   .   1   2   .   3   2   .   .   3   .   10  
  Heavy                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 5   3   2   5   1   6   6   1   .   3   .   8   4   8   1   3   .   6   1   5   5   4   .   1   2   2   4   8   .   7   4   1   10  
  Combat Bots Only         9    | .   3   2   4   1   5   6   1   .   3   .   8   4   7   1   .   .   5   1   2   5   4   .   1   2   2   4   8   .   7   4   1   9   
Max Kills in Single Turn   5    | 1   1   1   2   1   3   3   1   .   2   .   2   3   3   1   1   .   2   1   3   1   1   .   1   1   1   1   2   .   3   1   1   5   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   .   2   .   .   3   3   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   2   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Acc  
Hostile Shots Fired        2301  | .    93   11   81   .    147  82   27   .    4    .    70   25   292  7    4    1    56   3    31   55   45   .    6    30   14   39   370  .    45   117  8    638  
  Missed                   666   | .    20   1    29   .    37   21   9    .    2    .    12   6    107  3    2    .    12   2    8    14   18   .    .    6    .    7    113  .    9    11   .    217  
  Hits                     1635  | .    73   10   52   .    110  61   18   .    2    .    58   19   185  4    2    1    44   1    23   41   27   .    6    24   14   32   257  .    36   106  8    421  
    Melee                  26    | .    .    .    2    .    3    .    .    .    .    .    2    .    .    .    .    .    3    1    .    14   .    .    .    .    .    .    1    .    .    .    .    .    
    Projectile             1609  | .    73   10   50   .    107  61   18   .    2    .    56   19   185  4    2    1    41   .    23   27   27   .    6    24   14   32   256  .    36   106  8    421  
    AOE                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Critical Strikes         71    | .    1    .    2    .    4    3    .    .    .    .    2    2    1    1    .    1    4    1    1    4    .    .    1    4    .    2    16   .    .    2    .    19   
  Part Disruptions         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    
Damage Taken               29059 | .    830  125  627  .    1891 795  185  .    37   .    1123 285  2010 165  49   42   969  49   707  1162 312  .    92   724  266  637  5202 .    813  1691 218  8053 
  Core                     3903  | .    186  10   48   .    137  112  43   .    .    .    113  .    207  .    .    .    156  49   113  120  .    .    16   12   .    53   756  .    14   118  29   1611 
  Absorbed by Shields      1818  | .    .    .    .    .    .    .    .    .    .    .    .    .    9    59   .    .    .    .    105  179  107  .    33   83   .    .    .    .    119  277  .    847  
  Reduced by Siege Mode    760   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    4    6    6    .    .    29   15   27   34   .    35   174  28   387  
  Redirected to Shielding  24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    
  Ignored by Resistances   19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    
  Regen/Repaired (Parts)   968   | .    115  .    125  .    262  350  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    90   .    .    .    26   .    
Core Remaining (%)         68    | 100  .    21   .    88   .    54   .    .    .    .    77   .    .    .    .    75   .    .    .    .    .    .    54   .    .    .    .    28   .    89   98   .    
Volleys Fired              1045  | 8    74   7    80   1    120  69   6    2    8    .    41   14   46   9    23   2    69   44   26   39   14   .    2    18   15   20   50   .    43   41   13   141  
  Largest                  3     | 2    2    2    3    3    3    3    3    1    3    .    3    3    3    3    2    1    3    3    3    3    3    .    3    3    3    3    3    .    2    1    2    2    
  Hottest                  265   | 60   60   53   132  132  211  211  183  60   183  .    183  183  216  245  160  90   250  250  250  265  175  .    155  244  244  244  179  .    218  113  167  175  
Shots Fired                2223  | 16   148  14   240  9    349  181  16   2    10   .    119  38   133  25   46   2    134  98   54   53   28   .    9    38   23   51   138  .    50   41   18   140  
  Gun                      1647  | 16   148  7    191  9    324  169  16   2    5    .    119  36   130  24   46   .    93   55   33   24   17   .    9    17   4    35   118  .    .    .    .    .    
  Cannon                   538   | .    .    7    49   .    23   12   .    .    .    .    .    .    .    .    .    2    40   43   21   14   10   .    .    21   19   16   20   .    48   41   18   134  
  Launcher                 37    | .    .    .    .    .    2    .    .    .    5    .    .    2    3    1    .    .    .    .    .    15   1    .    .    .    .    .    .    .    2    .    .    6    
  Special                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  649   | 8    106  14   178  3    83   53   .    .    .    .    .    .    .    2    .    .    16   .    4    10   17   .    8    10   4    25   101  .    .    .    7    .    
  Thermal                  1454  | 8    42   .    62   6    264  128  16   2    5    .    119  36   130  22   46   2    117  98   50   22   10   .    1    28   19   26   36   .    26   41   6    86   
  Explosive                19    | .    .    .    .    .    2    .    .    .    5    .    .    2    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Electromagnetic          100   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   1    .    .    .    .    .    1    .    24   .    5    48   
  Robot Hit Streak         63    | 5    14   3    13   1    26   21   18   .    6    .    49   63   23   8    31   .    24   13   17   12   4    .    5    28   39   57   12   .    14   15   19   19   
  Robot Miss Streak        7     | 2    5    1    3    2    4    2    1    .    .    .    4    1    2    3    2    .    4    4    5    3    7    .    .    .    .    1    4    .    2    1    1    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    1    .    .    .    .    .    
  Secondary Targets        26    | .    1    .    .    .    4    2    .    .    .    .    4    1    5    .    .    .    2    .    .    .    .    .    .    .    .    2    5    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    1    1    .    .    .    .    1    1    1    .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    
  Capacitor                103   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    97   
Shots Hit Robots           1494  | 10   100  8    153  4    256  110  11   .    5    .    88   27   106  22   42   .    89   74   28   27   8    13   3    23   11   36   89   .    28   28   16   79   
  Core Hits                794   | 6    43   4    70   1    91   49   3    .    13   .    44   13   70   19   48   .    76   31   30   19   8    3    2    9    4    11   39   .    26   9    5    48   
  Critical Kills           19    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    2    .    1    9    .    1    .    .    3    
  Critical Parts Destroyed 20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    2    14   .    .    .    .    .    
  Critical Strikes         92    | .    .    .    7    .    13   8    2    .    .    .    6    4    7    1    .    .    .    1    .    3    1    .    .    2    1    5    23   .    4    .    .    4    
    Burn                   46    | .    .    .    7    .    12   8    2    .    .    .    6    3    7    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    3    
    Destroy                33    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    1    1    3    23   .    .    .    .    .    
    Blast                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
    Corrupt                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    
    Sever                  1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              26    | .    .    .    .    .    1    2    5    1    .    .    1    3    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 26    | .    .    .    .    .    1    2    5    1    .    .    1    3    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           42819 | 114  1221 153  2571 76   4744 2375 209  .    572  .    1692 868  2712 653  1090 18   2661 1888 1055 1290 345  955  97   958  326  1318 3208 .    1752 1250 614  6034 
  Guns                     25041 | 114  1215 49   1906 48   4197 2207 209  .    .    .    1692 488  2086 527  1090 .    2333 1282 611  440  173  .    97   488  64   832  2893 .    .    .    .    .    
  Cannons                  10527 | .    .    92   644  .    402  125  .    .    .    .    .    .    .    .    .    .    191  606  144  370  112  .    .    459  262  486  295  .    977  1250 614  3498 
  Explosions               5911  | .    .    .    .    .    145  .    .    .    572  .    .    343  626  126  .    .    .    .    294  480  60   .    .    .    .    .    .    .    746  .    .    2519 
  Melee                    992   | .    .    .    .    .    .    .    .    .    .    .    .    37   .    .    .    .    .    .    .    .    .    955  .    .    .    .    .    .    .    .    .    .    
  Ramming                  348   | .    6    12   21   28   .    43   .    .    .    .    .    .    .    .    .    18   137  .    6    .    .    .    .    11   .    .    20   .    29   .    .    17   
  Kinetic                  8590  | 51   848  141  1767 13   862  541  .    .    .    .    .    .    .    55   .    .    348  .    64   209  173  .    71   251  85   500  2324 .    .    .    287  .    
  Thermal                  25125 | 63   367  .    783  35   3737 1791 209  .    .    .    1692 488  2086 472  1090 .    2176 1888 985  416  112  .    26   696  241  818  823  .    512  1250 198  2171 
  Explosive                4176  | .    .    .    .    .    145  .    .    .    572  .    .    343  626  126  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2364 
  Electromagnetic          3588  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    665  60   .    .    .    .    .    41   .    1211 .    129  1482 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 992   | .    .    .    .    .    .    .    .    .    .    .    .    37   .    .    .    .    .    .    .    .    .    955  .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         59    | .    .    .    3    3    .    2    .    .    .    .    1    .    .    .    10   .    3    54   57   58   58   58   59   4    4    12   12   9    2    12   .    22   
  Average Corruption       17    | .    .    .    2    3    .    2    .    .    .    .    1    .    .    .    4    .    2    27   55   57   58   58   58   1    4    5    3    5    2    7    .    6    
  Corruption Purged        18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  398   | .    .    .    15   41   .    16   .    .    .    .    1    .    .    .    9    .    5    41   56   56   31   21   18   1    10   19   7    14   .    11   .    26   
    Message Errors         87    | .    .    .    6    11   .    2    .    .    .    .    1    .    .    .    3    .    1    6    10   8    8    8    2    .    3    8    1    2    .    1    .    6    
    Matter Fused           91    | .    .    .    2    7    .    3    .    .    .    .    .    .    .    .    1    .    .    11   14   15   6    7    3    .    .    5    2    5    .    3    .    7    
    Heat Flow Errors       37    | .    .    .    3    4    .    .    .    .    .    .    .    .    .    .    .    .    2    1    7    7    4    1    1    .    1    .    .    2    .    1    .    3    
    Energy Discharges      40    | .    .    .    .    5    .    4    .    .    .    .    .    .    .    .    2    .    1    2    6    7    1    3    3    .    2    1    .    .    .    2    .    1    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    1    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      49    | .    .    .    1    6    .    2    .    .    .    .    .    .    .    .    2    .    .    4    9    5    5    2    2    .    3    1    1    3    .    2    .    1    
    Data Loss (major)      15    | .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    1    1    .    1    .    1    1    .    2    .    .    .    1    
    Misfires               24    | .    .    .    .    6    .    4    .    .    .    .    .    .    .    .    .    .    .    1    2    3    1    .    4    .    .    .    1    .    .    1    .    1    
    Alerts                 10    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    3    .    1    .    .    1    .    .    .    .    .    .    .    .    
    Misdirections          8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Weapon Failures        29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    1    7    4    .    1    .    .    1    1    .    .    1    .    4    
Overload Shots             6     | .    .    .    .    .    .    .    .    2    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            991   | .    .    .    7    .    30   5    .    .    .    .    .    28   28   .    .    .    .    .    113  8    .    294  .    56   .    45   1    .    12   116  .    248  
  Projectiles              338   | .    .    .    7    .    10   5    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    56   .    45   1    .    12   116  .    80   
  Explosions               359   | .    .    .    .    .    20   .    .    .    .    .    .    28   28   .    .    .    .    .    113  2    .    .    .    .    .    .    .    .    .    .    .    168  
  Melee                    294   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    294  .    .    .    .    .    .    .    .    .    .    
Knockbacks                 13    | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    1    5    .    .    .    .    .    
  Impact                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Kinetic                  10    | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      682   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    348  133  .    .    .    .    .    .    .    .    110  .    .    91   
  Shots                    18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    5    .    .    .    .    .    .    .    .    8    .    .    1    
  Rammed                   37    | .    .    .    8    3    1    6    .    .    .    .    .    .    1    .    .    2    9    .    1    .    .    .    .    1    .    .    2    .    1    .    .    2    
Targets Rammed             46    | .    2    1    9    3    1    9    .    .    .    .    .    .    1    .    .    2    10   .    1    .    .    .    .    1    .    .    2    .    2    .    .    2    
  Kicked                   4     | .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Crushed                  5     | .    .    .    1    .    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        646   | .    90   18   231  239  304  262  117  12   102  .    204  228  308  376  96   16   390  261  283  293  236  196  138  199  190  189  139  265  306  646  344  365  
  Average Temperature      79    | .    38   13   41   88   60   72   57   7    53   .    89   80   99   147  32   12   87   64   98   90   85   104  37   84   52   52   28   133  79   215  155  78   
  Received Heat Transfer   3945  | .    441  69   225  .    459  297  36   .    18   .    165  .    442  4    .    .    198  .    12   117  .    .    .    6    .    27   1205 .    157  .    36   31   
  Effects                  15    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    2    .    .    .    .    .    .    .    .    .    .    2    1    8    .    .    
    Shutdowns              6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Siege Activations          30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    2    2    .    1    4    1    4    2    .    1    1    1    5    
  Total Turns              419   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   .    44   24   19   .    7    57   11   46   23   .    9    53   15   80   
  Longest Duration         53    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    22   16   17   .    7    20   11   14   19   .    9    53   15   40   
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Robots Corrupted           21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    5    .    .    12   
  Combat Hostiles          21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    5    .    .    12   
  Parts Fried              34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    13   .    .    16   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              15    | .    .    .    .    .    3    .    1    .    .    .    .    1    2    1    .    .    1    1    .    .    .    .    .    1    .    .    .    .    1    .    .    3    
  Combat Hostiles          13    | .    .    .    .    .    3    .    1    .    .    .    .    1    2    1    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    2    
  Parts Melted             122   | .    1    .    6    .    29   8    2    .    .    .    11   2    13   1    9    .    8    2    7    4    .    .    1    4    .    1    2    .    .    3    .    8    
  Heat Transferred         46254 | 150  825  .    2183 74   8362 3811 555  .    .    .    3848 1184 5058 1188 2414 .    4500 3875 1550 710  111  .    50   629  222  777  1000 .    457  1036 185  1500 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    1    

 Alert                           | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Acc  
Maximum Alert Level        2     | .    1    .    2    .    2    1    .    .    .    .    .    1    1    2    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Low Security (%)         70    | 100  99   100  38   100  40   18   100  .    .    .    .    77   79   63   46   94   74   100  100  .    .    .    .    100  .    .    .    .    100  73   100  20   
  Level 1                  26    | .    .    .    61   .    45   81   .    .    .    .    .    22   20   21   53   5    25   .    .    .    .    .    .    .    .    .    .    .    .    26   .    74   
  Level 2                  2     | .    .    .    .    .    13   .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Level 3                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             603   | 10   200  70   400  99   603  362  125  .    .    .    .    230  347  453  304  223  274  95   193  .    .    .    .    80   .    .    .    .    156  240  107  466  
  Initial                  252   | .    .    70   .    99   34   252  125  .    .    .    .    213  72   192  164  18   56   89   .    .    .    .    .    .    .    .    .    .    .    85   107  .    
  Average                  118   | 2    64   7    192  9    242  246  25   .    .    .    .    166  99   172  189  115  118  17   51   .    .    .    .    14   .    .    .    .    5    114  12   263  
Influence Increases        11841 | 25   580  51   1162 99   1447 1197 57   .    140  .    400  400  960  621  270  277  603  30   512  110  120  15   30   214  50   210  395  .    259  402  45   1160 
  Destroy 0b10 Robot/C     6620  | .    400  40   660  60   840  640  20   .    120  .    320  140  600  280  80   80   320  .    120  80   100  .    20   120  40   180  380  .    160  140  20   660  
  Destroy 0b10 Robot/NC    575   | 25   20   .    85   .    85   65   5    .    .    .    15   15   40   10   45   10   35   .    30   .    .    15   .    .    .    .    15   .    15   .    .    45   
  Destroy Leader           1386  | .    92   10   212  10   246  182  12   .    20   .    20   32   84   20   .    20   72   .    44   .    20   .    10   30   10   30   .    .    24   30   10   146  
  Allied During Kill       976   | .    .    .    .    14   11   194  .    .    .    .    .    .    176  279  125  110  67   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          179   | .    16   .    57   .    42   27   .    .    .    .    .    .    .    9    .    .    .    .    8    .    .    .    .    12   .    .    .    .    .    8    .    .    
  Select Force Hacks       50    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          600   | .    .    .    45   15   60   75   15   .    .    .    .    15   15   .    15   .    15   .    150  .    .    .    .    15   .    .    .    .    30   60   15   60   
  Anti-Garrison Action     150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    
  Destroy Structure        630   | .    7    1    13   .    28   14   5    .    .    .    .    18   30   23   5    7    64   30   160  .    .    .    .    22   .    .    .    .    30   14   .    159  
  Advance Influence        150   | .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Lose Combat Pursuer      525   | .    45   .    90   .    135  .    .    .    .    .    45   30   15   .    .    .    30   .    .    30   .    .    .    15   .    .    .    .    .    .    .    90   
Influence Decreases        11375 | 25   400  231  906  266  939  1518 326  7    60   80   300  351  766  553  629  214  461  287  331  251  160  15   30   156  108  124  396  85   107  363  236  694  
  Entered New Map          2095  | .    .    110  .    157  55   345  151  4    .    80   .    37   77   151  247  34   59   168  .    68   8    .    .    .    22   .    86   85   .    67   84   .    
  Time Decay               6886  | 25   400  111  606  109  627  581  175  3    60   .    240  294  376  362  362  80   370  109  311  173  150  15   30   126  86   114  100  .    107  178  152  454  
  Lost Part                809   | .    .    10   .    .    60   30   .    .    .    .    20   20   87   .    .    .    10   10   10   10   2    .    .    30   .    10   210  .    .    50   .    240  
  Lost Ally                541   | .    .    .    .    .    39   160  .    .    .    .    40   .    110  40   20   100  22   .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Purge Threat             1044  | .    .    .    300  .    158  402  .    .    .    .    .    .    116  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    68   .    .    
Squads Dispatched          66    | .    5    .    5    1    10   4    2    .    .    .    1    3    3    .    .    2    5    .    4    .    .    .    .    2    .    .    .    .    5    5    1    8    
  Investigation            14    | .    2    .    1    1    2    2    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    
  Extermination            13    | .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    3    .    2    .    .    .    .    1    .    .    .    .    .    1    .    3    
  Reinforcement            29    | .    3    .    4    .    5    2    1    .    .    .    .    .    3    .    .    1    2    .    2    .    .    .    .    1    .    .    .    .    2    .    1    2    
  Assault                  3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Garrison                 7     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Construction Impeded       3     | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc 
Distress Signals           44   | .   3   .   3   .   2   3   .   .   .   .   .   .   3   2   .   .   2   .   .   .   .   .   .   1   .   .   2   .   9   .   10  4   
Communications Jammed      59   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   8   .   .   .   .   1   .   .   49  .   .   .   .   .   
  Distress Signals         59   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   8   .   .   .   .   1   .   .   49  .   .   .   .   .   
Times Spotted              521  | .   35  2   48  2   54  38  1   .   6   .   22  11  36  17  11  10  19  6   10  10  5   .   1   11  4   9   60  .   25  14  2   52  
  Peak Tracking Total      20   | .   5   2   4   1   5   7   1   .   3   .   9   4   8   6   1   5   5   3   2   5   4   .   1   3   2   2   20  .   7   5   1   11  
  Tactical Retreats        25   | .   2   .   4   .   5   .   .   .   .   .   3   2   1   .   .   .   2   1   .   1   .   .   .   1   .   .   .   .   .   .   .   3   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc 
Traps Triggered            14   | .   2   .   2   .   1   3   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc 
Machines Disabled          42   | .   .   .   3   1   4   5   1   .   .   .   .   1   2   .   1   .   1   .   10  .   .   .   .   1   .   .   .   .   2   5   1   4   
  Max in Single Turn       4    | .   .   .   1   .   2   1   1   .   .   .   .   1   .   .   .   .   1   .   4   .   .   .   .   1   .   .   .   .   1   1   1   1   
  Garrison Access          5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   2   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc 
Machines Accessed          84   | .   5   .   12  1   13  13  1   .   1   4   .   3   2   1   .   1   3   .   3   1   1   4   .   4   .   .   1   .   2   4   1   3   
  Terminals                46   | .   4   .   8   .   9   8   .   .   .   .   .   2   2   1   .   1   2   .   3   .   .   .   .   1   .   .   .   .   .   3   1   1   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Repair Stations          8    | .   1   .   2   .   2   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   .   .   2   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   2   
Total Hacks                230  | .   18  .   39  1   32  38  1   .   1   28  .   5   5   1   .   3   7   .   3   1   1   17  .   5   .   .   1   .   2   15  1   5   
  Successful               144  | .   12  .   23  1   19  23  1   .   1   28  .   .   1   1   .   1   2   .   1   1   1   17  .   4   .   .   1   .   1   5   .   .   
  Failed                   86   | .   6   .   16  .   13  15  .   .   .   .   .   5   4   .   .   2   5   .   2   .   .   .   .   1   .   .   .   .   1   10  1   5   
    Catastrophic           22   | .   3   .   2   .   2   5   .   .   .   .   .   2   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   1   3   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   62   | .   4   .   14  .   10  5   .   .   .   .   .   4   2   1   .   3   6   .   2   .   .   .   .   2   .   .   1   .   .   7   1   .   
  Terminals                121  | .   11  .   28  .   22  24  .   .   .   .   .   4   5   1   .   3   6   .   3   .   .   .   .   2   .   .   .   .   .   10  1   1   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Repair Stations          31   | .   7   .   8   .   6   9   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          12   | .   .   .   3   .   2   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   4   
Terminal Hacks             91   | .   6   .   10  1   9   10  .   .   1   28  .   .   1   1   .   .   .   .   1   1   1   17  .   .   .   .   1   .   .   3   .   .   
  Record                   16   | .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           14   | .   .   .   .   .   1   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        11   | .   1   .   1   .   1   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Open Door                9    | .   .   .   .   1   .   3   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     3    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          9    | .   .   .   2   .   2   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Locate Traps             6    | .   2   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         5    | .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Registered Components    3    | .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
Repair Station Hacks       29   | .   6   .   8   .   6   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           15   | .   3   .   4   .   3   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   14   | .   3   .   4   .   3   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       7    | .   .   .   2   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Retrieve Components      7    | .   .   .   2   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         12   | .   .   .   3   .   3   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   
  Terminals                12   | .   .   .   3   .   3   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   
    Botnet                 11   | .   .   .   3   .   3   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         61   | .   4   .   10  .   12  11  .   .   .   .   .   3   2   1   .   1   3   .   3   .   .   .   .   2   .   .   .   .   1   4   1   3   
  Full Trace Events        7    | .   1   .   .   .   1   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   .   .   .   1   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             14   | .   3   .   4   .   3   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     528  | .   78  .   128 .   120 202 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     52   | .   .   .   20  .   10  17  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   2   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Acc  
Total Allies               37   | .    .    .    .    3    .    10   .    .    .    .    2    .    17   5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Largest Group            11   | .    .    .    .    3    3    10   2    .    .    .    2    .    9    11   9    7    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      801  | .    .    .    .    72   72   173  32   .    .    .    49   .    400  801  756  558  135  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    .    .    31   31   29   16   .    .    .    29   .    159  159  159  96   96   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Total Orders               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               300  | .    .    .    .    10   7    60   .    .    .    .    5    .    86   60   34   30   8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Damage             5875 | .    .    .    .    62   126  789  .    .    .    .    106  .    1309 1453 957  806  267  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kills                    49   | .    .    .    .    2    3    7    .    .    .    .    .    .    12   13   5    6    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Acc  
Active Infowar (turns)     17686 | 19   1412 695  .    .    .    2    696  349  791  132  447  560  2    .    6    11   1417 622  984  853  505  384  343  740  526  624  1031 611  1392 352  1348 832  
  Optics                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Sensors                  13421 | .    .    .    .    .    .    .    695  349  786  132  439  559  2    .    6    11   1017 .    857  679  465  384  328  612  509  497  608  611  1389 351  1339 796  
  Terrain                  1968  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1280 688  
  Structural               11254 | .    .    .    .    .    .    .    657  349  790  132  447  558  .    .    5    9    1015 .    824  665  466  376  333  619  507  501  589  605  1388 351  68   .    
  Traps                    206   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    206  .    .    .    .    
  Seismic                  2126  | 19   1412 695  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Jamming                  8028  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1417 622  983  853  505  384  343  740  526  624  1031 .    .    .    .    .    
  ECM                      2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Analysis Total       6     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    11    | .    .    1    .    3    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    1    1    .    .    .    .    .    .    
Drone Launches             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Acc  
Turns Passed               31853 | 152  1438 990  2269 2130 2872 1840 710  349  829  132  682  645  1598 948  830  168  1417 622  984  865  505  384  343  740  526  624  1069 611  1570 427  1370 1214 
Spaces Moved               14842 | 81   598  499  1024 595  1304 814  380  207  471  84   315  356  743  326  213  96   655  254  463  437  274  205  199  381  280  308  531  303  770  213  830  633  
  Core                     203   | 15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    59   .    .    .    128  
  Treads                   13260 | .    .    .    1024 595  1304 814  380  207  471  84   315  356  743  326  213  96   655  254  463  437  274  205  199  381  280  308  530  244  554  213  830  505  
  Legs                     1379  | 66   598  499  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    216  .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  190  160  160  160  163  162  162  158  158  158  156  156  160  160  160  160  160  160  160  160  160  160  160  170  160  160  50   118  145  145  50   
  Average Speed            163   | 128  166  190  160  160  163  163  162  162  159  158  158  157  159  218  160  160  160  160  160  160  160  160  160  160  170  160  162  190  177  145  151  142  
  Slowest Speed            700   | 200  190  190  160  160  245  166  162  162  162  158  158  158  160  240  160  160  160  160  160  240  160  160  160  170  240  160  700  305  385  145  161  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       52    | 4    98   94   97   99   98   93   9    35   67   70   50   12   83   84   80   13   16   86   20   57   53   60   46   14   41   46   67   51   23   31   29   21   
  Regions Visited          32
    Branch Regions         20
  Pre-discovered Areas     6     | .    .    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    .    .    1    .    1    .    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    .    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Scrap Searched             18    | .    .    1    .    1    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    3    2    .    3    .    1    2    .    1    .    .    .    .    
Spaces Dug                 133   | .    .    .    .    .    4    2    5    3    2    .    3    2    .    .    .    2    31   13   10   2    3    .    .    8    11   4    .    .    8    3    .    17   
Terrain Destroyed          490   | .    .    1    4    .    16   10   5    3    46   .    4    27   26   21   .    2    36   24   88   14   14   .    3    12   15   20   24   .    14   8    .    53   
  Melee                    11    | .    .    .    .    .    .    2    5    1    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               240   | .    .    1    4    .    2    8    .    2    2    .    3    .    .    .    .    2    36   24   12   8    14   .    3    12   15   20   24   .    10   8    .    30   
  AOE                      239   | .    .    .    .    .    14   .    .    .    44   .    .    25   26   21   .    .    .    .    76   6    .    .    .    .    .    .    .    .    4    .    .    23   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Acc  
Total                      20638 | 109  891  525  1473 1770 1804 1198 452  216  533  83   401  401  1047 545  646  105  877  375  647  538  311  240  217  474  308  393  636  336  925  311  941  910  
  Wait                     3478  | 10   175  15   299  1164 277  247  24   .    37   .    21   3    71   173  395  1    88   73   114  18   10   .    8    44   7    42   3    3    25   48   16   67   
  Move                     14811 | 80   597  498  1023 594  1303 813  379  206  470  83   314  355  742  325  212  95   655  253  462  436  273  204  198  380  279  307  530  302  769  212  829  633  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  194   | 4    13   2    17   2    17   9    9    1    1    .    1    5    19   11   3    .    8    1    5    5    4    3    1    5    .    1    11   13   10   .    11   2    
  Fast Attach              219   | 7    14   1    15   2    32   19   4    .    1    .    .    1    13   4    4    .    .    1    5    6    .    7    2    3    .    2    10   9    21   1    26   9    
  Attach                   128   | .    .    .    5    .    9    3    3    1    .    .    1    5    7    1    1    .    3    1    1    8    1    2    .    7    1    6    9    5    12   5    5    26   
  Detach                   56    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    3    .    1    .    2    1    2    3    .    10   3    10   19   
  Swap                     226   | .    1    1    1    .    7    4    10   4    14   .    14   14   7    4    3    5    39   .    24   17   9    .    4    10   5    13   4    .    9    1    1    1    
  Drop                     274   | .    15   .    24   4    37   21   11   1    2    .    .    1    17   18   5    .    5    2    8    6    .    10   2    4    .    .    14   4    23   .    30   10   
  Fire                     1045  | 8    74   7    80   1    120  69   6    2    8    .    41   14   46   9    23   2    69   44   26   39   14   .    2    18   15   20   50   .    43   41   13   141  
  Melee                    26    | .    .    .    .    .    1    2    5    1    .    .    1    3    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    
  Ram                      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kick                     4     | .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Crush                    40    | .    .    .    9    3    1    9    .    .    .    .    .    .    1    .    .    2    10   .    1    .    .    .    .    1    .    .    2    .    1    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   135   | .    .    .    .    .    .    2    .    .    .    .    8    .    124  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-8/Storage
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: Res / *Tes)
-3/Testing
-2/Research
-1/Access (discovered 1 exit: [Sur])

 History 
---------
  Turn | Location           | Event
    40 | -11/Scrapyard      | Discovered new exit (range 16)
   153 | -11/Scrapyard      | Entered Materials
   316 | -10/Materials      | Build established: Mutant
   420 | -10/Materials      | Discovered new exit (range 7)
   669 | -10/Materials      | Discovered new exit (range 15)
   853 | -10/Materials      | Discovered new exit (range 10)
   955 | -10/Materials      | Repaired Aluminum Leg
   982 | -10/Materials      | Repaired Aluminum Leg
  1010 | -10/Materials      | Repaired Seismic Detector
  1031 | -10/Materials      | Build established: Scavenger-Mutant
  1104 | -10/Materials      | Core integrity fell below 50%
  1339 | -10/Materials      | Discovered new exit (range 8)
  1591 | -10/Materials      | Entered Mines
  1614 | -10/Mines          | Learned location of Zion (-6)
  1673 | -10/Mines          | Discovered new exit (range 13)
  1856 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1921 | -10/Mines          | Discovered new exit (range 7)
  2118 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2581 | -10/Mines          | Entered Materials
  2581 | -9/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  2622 | -9/Materials       | Discovered new exit (range 5)
  2869 | -9/Materials       | Build established: Gunner
  3182 | -9/Materials       | Discovered new exit (range 10)
  3639 | -9/Materials       | Discovered new exit (range 7)
  3780 | -9/Materials       | Identified exit to Mines
  3821 | -9/Materials       | Build established: Scavenger-Gunner
  3965 | -9/Materials       | Repaired Imp. Heat Sink
  4028 | -9/Materials       | Repaired Imp. Heat Sink
  4057 | -9/Materials       | Discovered new exit (range 16)
  4179 | -9/Materials       | Repaired Lgt. Treads
  4207 | -9/Materials       | Repaired Lgt. Treads
  4594 | -9/Materials       | Discovered new exit (range 15)
  4850 | -9/Materials       | Entered Mines
  4923 | -9/Mines           | Assembled infested the area
  6173 | -9/Mines           | Identified exit to Exiles
  6179 | -9/Mines           | Learned Materials emergency access door positions
  6358 | -9/Mines           | Met a Derelict shopkeep closing up shop
  6726 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  6812 | -9/Mines           | Discovered new exit (range 6)
  6887 | -9/Mines           | Discovered new exit (range 3)
  6980 | -9/Mines           | Entered Materials
  6980 | -8/Materials       | Accompanied by 3 allies
  6980 | -8/Materials       | Evolved 2 slots: Utility x2
  6985 | -8/Materials       | Led the pair of lost Derelicts to an unsafe place
  7412 | -8/Materials       | Discovered new exit (range 16)
  7491 | -8/Materials       | Build established: Gunner
  7629 | -8/Materials       | Repaired Lgt. Angular Momentum Engine
  7657 | -8/Materials       | Repaired Lgt. Treads
  7718 | -8/Materials       | Identified exit to Storage
  7973 | -8/Materials       | Garrison activated, responded to threat
  8107 | -8/Materials       | Repaired Imp. Medium Armor Plating
  8488 | -8/Materials       | Discovered new exit (range 3)
  8740 | -8/Materials       | Build established: Scavenger-Tank
  9164 | -8/Materials       | Discovered new exit (range 5)
  9281 | -8/Materials       | Lost 3 parts (2u1w)
  9531 | -8/Materials       | Build established: Scavenger-Gunner
  9852 | -8/Materials       | Entered Storage
 10301 | -8/Storage         | Repaired Arm. Treads
 10347 | -8/Storage         | Repaired Imp. Deuterium Engine
 10428 | -8/Storage         | Repaired Adv. Beam Rifle?
 10579 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
 10828 | -8/Storage         | Discovered new exit (range 15)
 10893 | -8/Storage         | Build established: Commander-Gunner
 10961 | -8/Storage         | Repaired Adv. Beam Rifle
 11401 | -8/Storage         | Lost 3 allies
 11692 | -8/Storage         | Entered Factory
 11692 | -7/Factory         | Accompanied by 2 allies
 11692 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 12029 | -7/Factory         | Discovered new exit (range 5)
 12048 | -7/Factory         | Identified exit to Lower Caves
 12402 | -7/Factory         | Entered Lower Caves
 12483 | -7/Lower Caves     | Learned Factory trap positions
 12735 | -7/Lower Caves     | Encountered a Warlord checkpoint
 12740 | -7/Lower Caves     | Discovered new exit (range 5)
 12750 | -7/Lower Caves     | Identified exit to Lower Caves
 12751 | -7/Lower Caves     | Entered another Lower Caves area
 12789 | -7/Lower Caves     | Build established: Scavenger-Skirmisher
 12950 | -7/Lower Caves     | Learned Factory garrison access intel
 13348 | -7/Lower Caves     | Build established: Skirmisher
 13558 | -7/Lower Caves     | Discovered new exit (range 14)
 13578 | -7/Lower Caves     | Identified exit to Data Miner
 13580 | -7/Lower Caves     | Entered Data Miner
 13580 | -7/Data Miner      | Discovered new exit (range 6)
 13611 | -7/Data Miner      | Met Data Miner
 13644 | -7/Data Miner      | Learned location of Section 7 (-2)
 13644 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 13672 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 13710 | -7/Data Miner      | Identified exit to Proximity Caves
 13712 | -7/Data Miner      | Entered Proximity Caves
 13837 | -6/Proximity Caves | Spotter reported a threat
 14022 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 14102 | -6/Proximity Caves | Destroyed 8 combat bots
 14359 | -6/Proximity Caves | Spotted B-75 Beast
 14376 | -6/Proximity Caves | Discovered new exit (range 5)
 14393 | -6/Proximity Caves | Identified exit to Factory
 14394 | -6/Proximity Caves | Entered Factory
 14394 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 14395 | -6/Factory         | Loaded intel: 78 trap records
 14396 | -6/Factory         | Loaded intel: 4 garrison access locations
 14449 | -6/Factory         | Incoming investigation squad redirected
 15020 | -6/Factory         | Discovered new exit (range 5)
 15038 | -6/Factory         | Identified exit to Extension
 15039 | -6/Factory         | Entered Extension
 15124 | -6/Extension       | Destroyed 7 combat bots
 15124 | -6/Extension       | Lost 5 parts (1p2n2w)
 15124 | -6/Extension       | Rescued a captive Derelict
 15125 | -6/Extension       | Rescued a captive Derelict
 15279 | -6/Extension       | Rescued a captive Derelict
 15344 | -6/Extension       | Build established: Gunner
 15824 | -6/Extension       | Spotted B-75 Beast
 15831 | -6/Extension       | Destroyed B-75 Beast
 15857 | -6/Extension       | Spotted B-75 Beast
 15864 | -6/Extension       | Disrupted transfer network
 15873 | -6/Extension       | Destroyed B-75 Beast
 15894 | -6/Extension       | Lost 5 allies
 15913 | -6/Extension       | Lost 3 parts (2n1u)
 16185 | -6/Extension       | Rescued a captive Derelict
 16186 | -6/Extension       | Build established: Scavenger-Gunner
 16251 | -6/Extension       | Rescued A7
 16447 | -6/Extension       | Rescued a captive Derelict
 16481 | -6/Extension       | Rescued a captive Derelict
 16482 | -6/Extension       | Rescued a captive Derelict
 16508 | -6/Extension       | Rescued a captive Derelict
 16576 | -6/Extension       | Discovered new exit (range 10)
 16579 | -6/Extension       | Discovered new exit (range 6)
 16622 | -6/Extension       | Identified exit to Factory
 16634 | -6/Extension       | Identified exit to Cetus
 16637 | -6/Extension       | Entered Cetus
 16637 | -6/Cetus           | Accompanied by 8 allies (A7)
 16642 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 16658 | -6/Cetus           | Spotted Cetus Guard
 16658 | -6/Cetus           | Spotted Cetus Guard
 16661 | -6/Cetus           | Spotted Cetus Guard
 16661 | -6/Cetus           | Spotted Cetus Guard
 16663 | -6/Cetus           | Allies destroyed Cetus Guard
 16665 | -6/Cetus           | Destroyed Cetus Guard
 16673 | -6/Cetus           | Allies destroyed Cetus Guard
 16679 | -6/Cetus           | Allies destroyed Cetus Guard
 16856 | -6/Cetus           | Started Cetus Manufacturing Module
 16881 | -6/Cetus           | Manufactured an Enhanced Grunt
 16906 | -6/Cetus           | Manufactured an Enhanced Grunt
 16931 | -6/Cetus           | Manufactured an Enhanced Grunt
 16956 | -6/Cetus           | Manufactured an Enhanced Grunt
 16981 | -6/Cetus           | Manufactured an Enhanced Grunt
 17015 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 17167 | -6/Cetus           | Discovered new exit (range 15)
 17387 | -6/Cetus           | Security sweep announced
 17434 | -6/Cetus           | Spotted Cetus Guard
 17434 | -6/Cetus           | Spotted Cetus Guard
 17435 | -6/Cetus           | Spotted Cetus Guard
 17437 | -6/Cetus           | Spotted Cetus Guard
 17442 | -6/Cetus           | Allies destroyed Cetus Guard
 17444 | -6/Cetus           | Allies destroyed Cetus Guard
 17444 | -6/Cetus           | Allies destroyed Cetus Guard
 17446 | -6/Cetus           | Allies destroyed Cetus Guard
 17462 | -6/Cetus           | Discovered exit to Factory (range 15)
 17476 | -6/Cetus           | Met Revision 17
 17561 | -6/Cetus           | Identified exit to Archives
 17585 | -6/Cetus           | Entered Archives
 17585 | -6/Archives        | Accompanied by 10 allies (A7)
 17590 | -6/Archives        | Received a hacking code to weaken MAIN.C
 17650 | -6/Archives        | Discovered new exit (range 16)
 17674 | -6/Archives        | Discovered exit to Factory (range 15)
 17773 | -6/Archives        | Build established: Scavenger-Tank
 17778 | -6/Archives        | Discovered new exit (range 15)
 17972 | -6/Archives        | System corruption reached 10%
 18407 | -6/Archives        | Identified exit to Hub_04(d)
 18415 | -6/Archives        | Entered Hub_04(d)
 18415 | -6/Hub_04(d)       | Accompanied by 7 allies
 18427 | -6/Hub_04(d)       | Discovered exit to Factory (range 16)
 18564 | -6/Hub_04(d)       | Network Hub disabled
 18578 | -6/Hub_04(d)       | Spotted Lightning
 18578 | -6/Hub_04(d)       | Spotted Lightning
 18582 | -6/Hub_04(d)       | Spotted Lightning
 18583 | -6/Hub_04(d)       | Entered Factory
 18583 | -5/Factory         | Accompanied by 2 allies
 18583 | -5/Factory         | Evolved 2 slots: Utility x2
 18610 | -5/Factory         | Lost 5 allies
 20000 | -5/Factory         | Sucked down chute
 20000 | -5/Factory         | Entered Waste
 20015 | -5/Waste           | EMP discharged
 20091 | -5/Waste           | Spotted C-40 Crusher
 20115 | -5/Waste           | EMP discharged
 20115 | -5/Waste           | System corruption reached 10%
 20125 | -5/Waste           | Spotted C-40 Crusher
 20128 | -5/Waste           | Destroyed C-40 Crusher
 20170 | -5/Waste           | Spotted C-40 Crusher
 20176 | -5/Waste           | Spotted C-40 Crusher
 20178 | -5/Waste           | Spotted C-40 Crusher
 20179 | -5/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 20192 | -5/Waste           | Destroyed C-40 Crusher
 20215 | -5/Waste           | EMP discharged
 20246 | -5/Waste           | Destroyed C-40 Crusher
 20307 | -5/Waste           | Destroyed C-40 Crusher
 20315 | -5/Waste           | EMP discharged
 20315 | -5/Waste           | System corruption reached 30%
 20373 | -5/Waste           | Destroyed C-40 Crusher
 20415 | -5/Waste           | EMP discharged
 20418 | -5/Waste           | Spotted C-40 Crusher
 20484 | -5/Waste           | Destroyed C-40 Crusher
 20515 | -5/Waste           | EMP discharged
 20606 | -5/Waste           | Discovered new exit (range 11)
 20615 | -5/Waste           | EMP discharged
 20620 | -5/Waste           | Identified exit to Factory
 20622 | -5/Waste           | Entered Factory
 21116 | -5/Factory         | Identified exit to Upper Caves
 21606 | -5/Factory         | Entered Upper Caves
 21751 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 21879 | -5/Upper Caves     | Attacked by a faux Warlord
 21940 | -5/Upper Caves     | Lost 4 parts (1p1n1u1w)
 22153 | -5/Upper Caves     | Learned Factory emergency access door positions
 22356 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 22402 | -5/Upper Caves     | Learned 4 Factory zone layouts
 22409 | -5/Upper Caves     | Discovered new exit (range 6)
 22447 | -5/Upper Caves     | Identified exit to Upper Caves
 22471 | -5/Upper Caves     | Entered another Upper Caves area
 22507 | -5/Upper Caves     | Discovered new exit (range 14)
 22516 | -5/Upper Caves     | Encountered a Warlord checkpoint
 22968 | -5/Upper Caves     | Discovered new exit (range 5)
 22974 | -5/Upper Caves     | Identified exit to Zhirov
 22976 | -5/Upper Caves     | Entered Zhirov
 22976 | -5/Zhirov          | Discovered new exit (range 3)
 23006 | -5/Zhirov          | Met Zhirov
 23079 | -5/Zhirov          | Learned location of Quarantine (-2)
 23079 | -5/Zhirov          | Learned location of Testing (-3)
 23079 | -5/Zhirov          | Learned location of Command (-1)
 23093 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 23121 | -5/Zhirov          | Found Alien Artifact
 23121 | -5/Zhirov          | Identified Integrated Reactor
 23121 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 23144 | -5/Zhirov          | Found Alien Artifact
 23358 | -5/Zhirov          | Identified exit to Proximity Caves
 23360 | -5/Zhirov          | Entered Proximity Caves
 23634 | -4/Proximity Caves | Learned Research non-interactive machine intel
 23687 | -4/Proximity Caves | Discovered new exit (range 10)
 23701 | -4/Proximity Caves | Identified exit to Factory
 23703 | -4/Proximity Caves | Entered Factory
 23703 | -4/Factory         | Evolved 2 slots: Utility x2
 23704 | -4/Factory         | Identified exit to Upper Caves
 24410 | -4/Factory         | Discovered exit to Upper Caves (range 15)
 24413 | -4/Factory         | Lost 3 parts (1n2u)
 24443 | -4/Factory         | Entered Upper Caves
 24914 | -4/Upper Caves     | Learned location of 1 exit from Research
 24960 | -4/Upper Caves     | Discovered new exit (range 5)
 24967 | -4/Upper Caves     | Identified exit to Upper Caves
 24969 | -4/Upper Caves     | Entered another Upper Caves area
 25055 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 25285 | -4/Upper Caves     | Identified exit to Research
 25542 | -4/Upper Caves     | System corruption reached 10%
 25587 | -4/Upper Caves     | Discovered new exit (range 5)
 25592 | -4/Upper Caves     | Identified exit to Warlord
 25593 | -4/Upper Caves     | Entered Warlord
 25646 | -4/Warlord         | System corruption cleaned by Quarantine Array
 26031 | -4/Warlord         | Warlord's base attacked by MAIN.C
 26045 | -4/Warlord         | Found Prototype Energy Gun
 26045 | -4/Warlord         | Identified Vortex Rifle
 26048 | -4/Warlord         | Found Vortex Rifle
 26054 | -4/Warlord         | Found Vortex Rifle
 26057 | -4/Warlord         | Found Vortex Rifle
 26156 | -4/Warlord         | Met Warlord
 26169 | -4/Warlord         | Opened Warlord's prototype stash
 26172 | -4/Warlord         | Found Prototype Reactor
 26177 | -4/Warlord         | Found Prototype Device
 26177 | -4/Warlord         | Identified Exp. Cloaking Device
 26190 | -4/Warlord         | Found Prototype Device
 26190 | -4/Warlord         | Identified System Purifier
 26381 | -4/Warlord         | Warlord forces counterattacked
 26431 | -4/Warlord         | Spotted Striker
 26433 | -4/Warlord         | Spotted Striker
 26438 | -4/Warlord         | Destroyed Striker
 26475 | -4/Warlord         | Destroyed 8 combat bots
 26487 | -4/Warlord         | Spotted Executioner
 26497 | -4/Warlord         | Spotted Striker
 26512 | -4/Warlord         | Destroyed Executioner
 26518 | -4/Warlord         | P-70 Sage assimilated allied T6-TPD(M)
 26522 | -4/Warlord         | P-70 Sage assimilated allied I8-HJJ(g)
 26557 | -4/Warlord         | Lost 19 allies
 26596 | -4/Warlord         | Spotted Executioner
 26641 | -4/Warlord         | Spotted Striker
 26645 | -4/Warlord         | Discovered new exit (range 9)
 26655 | -4/Warlord         | Core integrity fell below 50%
 26659 | -4/Warlord         | Identified exit to Proximity Caves
 26662 | -4/Warlord         | Entered Proximity Caves
 26692 | -3/Proximity Caves | Lost 20 parts (3p7n5u5w)
 26696 | -3/Proximity Caves | Found DCF Scrap (10 items)
 26996 | -3/Proximity Caves | Build established: Derelict-Mutant
 27245 | -3/Proximity Caves | Discovered exit to Research (range 13)
 27273 | -3/Proximity Caves | Entered Research
 27273 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 27274 | -3/Research        | Identified exit to Research
 27275 | -3/Research        | Loaded intel: 69 non-interactive machine locations
 27482 | -3/Research        | Revision forces began assault on 0b10
 27487 | -3/Research        | Met up with Revision 17++
 27939 | -3/Research        | Build established: Derelict-Skirmisher
 27982 | -3/Research        | Research terminal network offline
 28358 | -3/Research        | Build established: Derelict-Tank
 28395 | -3/Research        | Found Gamma Bomb Array
 28664 | -3/Research        | Lost 3 allies
 28800 | -3/Research        | Spotted Striker
 28807 | -3/Research        | Destroyed Striker
 28834 | -3/Research        | Destroyed 7 combat bots
 28834 | -3/Research        | Discovered new exit (range 6)
 28843 | -3/Research        | Entered Testing
 29048 | -3/Testing         | Garrison activated, responded to threat
 29061 | -3/Testing         | System corruption reached 10%
 29118 | -3/Testing         | Lost 5 parts (1p2u2w)
 29155 | -3/Testing         | Incoming assault squad redirected
 29229 | -3/Testing         | Found Prototype Device
 29229 | -3/Testing         | Identified AEGIS Remote Shield
 29251 | -3/Testing         | Spotted PX-LTG3I123QN
 29270 | -3/Testing         | Entered Research
 29270 | -2/Research        | Warlord forces began assault on 0b10
 29270 | -2/Research        | Evolved 2 slots: Power x1, Propulsion x1
 29361 | -2/Research        | Build established: Mutant
 29380 | -2/Research        | Research machine network offline
 29415 | -2/Research        | Found Prototype Launcher
 29415 | -2/Research        | Identified Point Singularity Launcher
 29419 | -2/Research        | Found Point Singularity Launcher
 29422 | -2/Research        | Found Point Singularity Launcher
 29477 | -2/Research        | Found Prototype Processor
 29477 | -2/Research        | Identified Exp. Signal Interpreter
 29650 | -2/Research        | Borebot progress halted
 29698 | -2/Research        | Build established: Skirmisher
 29883 | -2/Research        | Found Quantum Capacitor
 29884 | -2/Research        | Borebot progress halted
 30180 | -2/Research        | Build established: Mutant
 30444 | -2/Research        | Found Prototype Processor
 30444 | -2/Research        | Identified Exp. Terrain Scan Processor
 30486 | -2/Research        | Borebot progress halted
 30489 | -2/Research        | Build established: Skirmisher
 30503 | -2/Research        | Discovered new exit (range 14)
 30521 | -2/Research        | Identified exit to Access
 30523 | -2/Research        | Met up with Warlord
 30525 | -2/Research        | Warlord invited to help at Command
 30525 | -2/Research        | Given Cave Seal Controls access code
 30640 | -2/Research        | Entered Access
 30640 | -1/Access          | Evolved 2 slots: Utility x2
 30755 | -1/Access          | Destroyed 9 combat bots
 31133 | -1/Access          | Discovered new exit (range 18)
 31526 | -1/Access          | Spotted B-99 Colossus
 31576 | -1/Access          | System corruption reached 10%
 31582 | -1/Access          | Garrison activated, responded to threat
 31671 | -1/Access          | Lost 14 parts (3p3n6u2w)
 31780 | -1/Access          | Destroyed B-99 Colossus
 31820 | -1/Access          | Core integrity fell below 50%
 31831 | -1/Access          | Lost 6 parts (1p2n2u1w)
 31836 | -1/Access          | Core integrity fell below 20%
 31842 | -1/Access          | Energy Cycler disabled
 31854 | -1/Access          | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
31829_ Penetrated by Slug. <x4>
31832_ Slug penetrates Wall.
31832_ Slug penetrates Energy Cycler.
31835_ Penetrated by Slug.
31835_ Slug penetrates Wall. <x2>
31836_ Slug penetrates Door.
31839_ Slug penetrates Wall.
31842_ U-05 Engineer builds a Door.
31842_ ALERT: Power surge detected, dispatching
  additional patrols.
31842_ Energy Cycler explodes.
31842_ Enh. Nova Cannon destroyed.
31842_ Destroyed Enh. Nova Cannon.
31842_ T-07 Excavator destroyed.
31844_ Slug penetrates Wall.
31845_ VY CTMK2RG Y,YQAHTA7I3ZZL,QEV  AHOJEZA
31849_ Penetrated by Slug. <x2>
31851_ Slug penetrates Wall.
31852_ Penetrated by Slug.
31852_ Slug penetrates Wall.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????#              #       ## |
| ?????????????????????????#              ########## |
| ?????????????????????????#              ########## |
| ?????????????????????????#              ########## |
| ?????????????????????????#                         |
| ?????????????????????????#                         |
| ?????????????????????????#             ^           |
| ?????????????????????????#                ^        |
| ??????????????????????????                         |
| ??????????????????????????                         |
| ????????   ???????????????            ]            |
| ????????   ????????????????                     %= |
| ????????   ????????????????                   #+## |
| ????????   ?????????????????                  #    |
| ????????   ?????????????????                  #    |
| ????????   ??????????????????##               #    |
| ???????? [ ???????????????????#               #    |
|  ???????=%*???????????????????#               #    |
|  ??????? = ???????????????????#               #!   |
|   ?? ???   ???????????????????#       #####++##### |
|   ?  ???# #???????????????????#       ##           |
| ####?#??# #???????????????????#       ##           |
| #??#?##?# #???????????????????+       ##           |
| #?####### #??######???????????#       ##           |
| ###    ## ####    #############       ##   =       |
| ###            "         @           p #   *!      |
| ###  "     kw                        p +   |       |
| ###=   #######    #################### #           |
| ####  ###????##+###??????????????????# #           |
| ####  ####????   ????????????????????# #           |
| ####  ####????    ???????????????????# #           |
| #?##  ##?????#     ??????????????????# #           |
| ####  #??????#     ??????????????????  #######"""" |
| ####  ##??##?#      ?????????????????   ?????  #   |
| ####  ########       ????????????????   ?????  #   |
| % =          #        ???????????????   ?????  +?  |
| * !          +        ???????????????!! ?????  #?  |
| ##/###########        #??????????????!! ????   #?? |
|      #####???##########??????????????!! ????  ##?? |
|     ?????????? ??????????????????????   ????  ???? |
|      #? ?  ?  ???"?" ????????????????   ????  ???? |
|      ###?  ?           ??????????????   ???   ???? |
|      ####     ?    ?  ? ???????????????????   ???? |
|   ? ?####     ?    ?    ? #????????????????   ???? |
|      ####           ?   ? ?????????????????   ???? |
|      ####                 #?????????????????  ???? |
|      ########?###+########??##???????????????????? |
|      #########               ? ??????????????????? |
|      ###?#####             ?   ??????????????????? |
|      ######?##             ?   ??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           166
Coolant Potential          80
Energy Generation          73
Energy Capacity            640
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       1010
ECM Strength               1
Jamming Range              12
Power Amplification        30
Base Temperature (-)       100
Armor Coverage             1200
Resistance: TH             30
Resistance: EX             50
Propulsion Shielding       66
Utility Shielding          66
Point Defense Rating       160
Weapon Cycling             25
Phase Shifting             10
Evasion (%)                55
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           6
Particle Charging          20
Offensive Hacking          14

 Item Schematics 
-----------------
         Hcp. Storage Unit | -8/Materials  | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
       Biomechanical Wings | -7/Data Miner | Free
       Gravity Neutralizer | -7/Data Miner | Free
      Prc. Rocket Launcher | -7/Data Miner | Free
    Field Propulsion Drive | -7/Data Miner | Free
  Imp. Transmission Jammer | -7/Data Miner | Free
                  Wave Gun | -7/Data Miner | Free
              Adv. VSS Leg | -7/Data Miner | Free
         Assault Drone Bay | -5/Zhirov     | Free
            Exp. Heat Sink | -5/Zhirov     | Free
        Exp. Optical Array | -5/Zhirov     | Free
          Imp. Arc Thrower | -5/Zhirov     | Free

 Robot Schematics 
------------------
       E-15 Imp | -7/Data Miner | Free
     S-27 Virus | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
  Y-54 Guardian | -7/Data Miner | Free
  Y-64 Sentinel | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Repaired
----------
                 Aluminum Leg | 35% | -10/Materials 
                 Aluminum Leg | 48% | -10/Materials 
             Seismic Detector | 45% | -10/Materials 
               Imp. Heat Sink | 57% | -9/Materials  
               Imp. Heat Sink | 35% | -9/Materials  
                  Lgt. Treads | 70% | -9/Materials  
                  Lgt. Treads | 70% | -9/Materials  
 Lgt. Angular Momentum Engine | 31% | -8/Materials  
                  Lgt. Treads | 71% | -8/Materials  
    Imp. Medium Armor Plating | 24% | -8/Materials  
                  Arm. Treads | 21% | -8/Storage    
        Imp. Deuterium Engine | 47% | -8/Storage    
              Adv. Beam Rifle | 61% | -8/Storage    
              Adv. Beam Rifle | 72% | -8/Storage    

 Alien Tech Used 
-----------------
Integrated Reactor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MobileLightExtrapolator
  Manual?         0
Play Time         05:13:47
  Cumulative      38.3 hours
  Start           2025.04.29 @ 21:50:53
  End             2025.04.30 @ 03:04:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          12
  Rogue           12
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           0/0/1/0/0/0/2/0/0/0
Lore%             32
Gallery%          36
Achievement%      63
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: abc30ae8-d143-4a73-ac07-3a6d3b1bfde1