Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 16:00:11 Player: Two Silent Monoliths Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2090) 2090 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4535 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 475/550 Matter 51/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 55 | 6 5 40 . 4 Power 8 | 1 . 7 . . Engine 8 | 1 . 7 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 10 . . Treads 12 | 2 . 10 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 5 3 . . Device 3 | . 2 1 . . Storage 4 | 1 2 1 . . Processor 1 | . 1 . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 2 . 20 . 4 Energy Gun 3 | . . 3 . . Energy Cannon 3 | . . 3 . . Ballistic Gun 13 | 2 . 9 . 2 Ballistic Cannon . | . . . . . Launcher 7 | . . 5 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 5 . . Parts Lost 2 | . . 1 . 1 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 98 100 78 Engine 11 | . 14 10 11 9 Treads 31 | . 28 32 33 24 Device 2 | . 6 2 . . Storage 11 | . 14 11 11 9 Processor 10 | . 7 11 11 9 Hackware 6 | . . 7 11 9 Energy Cannon 1 | . . 1 . . Ballistic Gun 15 | . 28 14 . 10 Launcher 6 | . . 5 22 7 Peak Build Rating 21 | 6 7 20 19 21 Average Rating 15 | 3 6 17 18 19 On Entrance 10 | . 6 7 18 19 Naked Turns . | . . . . . Heaviest Build 56 | 12 28 56 56 56 Greatest Support 63 | 40 40 63 60 60 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 16 | 7 12 17 20 20 Most Carried 18 | 4 5 15 16 18 Average Carried 9 | 2 3 10 14 16 Final Capacity 20 | 8 15 20 20 20 Final Carried 16 | 1 5 14 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1617 | 208 330 809 118 152 Remotely 10 | . 10 . . . Salvage Created 2166 | . 261 1506 45 354 Parts 147 | . 21 98 9 19 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 53 | . 9 33 5 6 Guns 30 | . 9 18 . 3 Cannons 1 | . . 1 . . AOE 22 | . . 14 5 3 Classes Destroyed 9 | . 3 6 . . Worker 4 | . . 3 . 1 Builder 2 | . . 1 . 1 Recycler 4 | . . 3 . 1 Mechanic 1 | . . 1 . . Operator 3 | . . 2 . 1 Watcher 8 | . 2 5 . 1 Swarmer 12 | . 6 3 3 . Grunt 31 | . 3 21 2 5 Sentry 10 | . . 9 . 1 Best Kill Streak 17 | . 3 17 3 9 Combat Bots Only 10 | . 3 10 3 3 Max Kills in Single Turn 5 | . 1 5 3 2 Gunslinging . | . . . . . Exploded 3 | . . 3 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 199 | . 32 114 7 46 Missed 61 | . 9 33 3 16 Damage Taken 2088 | . 209 1211 131 537 Core 329 | . 36 211 7 75 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 156 | . . 156 . . Core Remaining (%) 76 | 100 85 . 45 . Volleys Fired 139 | . 38 74 3 24 Largest 2 | . 2 2 2 2 Hottest 120 | . 40 120 66 66 Shots Fired 264 | . 76 134 6 48 Gun 205 | . 76 97 . 32 Cannon 16 | . . 16 . . Launcher 43 | . . 21 6 16 Special . | . . . . . Kinetic 205 | . 76 97 . 32 Thermal 16 | . . 16 . . Explosive 43 | . . 21 6 16 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 6 16 3 3 Robot Miss Streak 7 | . 7 6 2 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 5 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 128 | . 34 72 3 19 Core Hits 134 | . 15 79 10 30 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4088 | . 450 2498 411 729 Guns 1681 | . 450 919 . 312 Cannons 183 | . . 183 . . Explosions 2224 | . . 1396 411 417 Melee . | . . . . . Ramming . | . . . . . Kinetic 1681 | . 450 919 . 312 Thermal 253 | . . 253 . . Explosive 2154 | . . 1326 411 417 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 . Average Corruption 3 | . . 3 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . 21 7 . Message Errors 7 | . . 6 1 . Matter Fused 5 | . . 3 2 . Heat Flow Errors 3 | . . 2 1 . Energy Discharges 6 | . . 4 2 . Data Loss (minor) 4 | . . 3 1 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 15 | . . 15 . . Projectiles . | . . . . . Explosions 15 | . . 15 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 304 | . . 149 80 75 Shots 11 | . . 6 3 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | . . 177 111 15 Average Temperature 54 | . . 64 44 7 Received Heat Transfer 840 | . 42 537 27 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 346 | . . 346 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 642 | . 184 642 364 432 Initial 250 | . . . 250 96 Average 322 | . 63 433 270 256 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 29 | 100 100 6 . 47 Level 1 28 | . . 26 99 31 Level 2 42 | . . 66 . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 4 . 3 Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 1 | . . 1 . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 13 45 5 12 Peak Tracking Total 12 | . 4 12 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . . 3 2 5 Max in Single Turn 2 | . . 1 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . . 8 . 1 Terminals 6 | . . 5 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 34 | . . 32 . 2 Successful 25 | . . 23 . 2 Failed 9 | . . 9 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . . 13 . 2 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 15 | . . 15 . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 6 . 2 Record 5 | . . 3 . 2 Branch Access Points 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Security Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . 13 . . Insert Component 6 | . . 6 . . Analyze 7 | . . 7 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . . 6 . 1 Full Trace Events 5 | . . 5 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 6 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 77 | . . 77 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 6 . . Part Schematics Acquired 6 | . . 6 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3902 | 69 810 2394 424 205 Spaces Moved 2053 | 41 427 1254 259 72 Core 8 | 8 . . . . Treads 2045 | 33 427 1254 259 72 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 138 160 160 160 177 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 57 94 69 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 345 | . . 149 71 125 Melee . | . . . . . Projectile 3 | . . 3 . . AOE 342 | . . 146 71 125 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2403 | 53 476 1508 263 103 Wait 77 | . . 77 . . Move 2049 | 40 426 1253 258 72 Hop . | . . . . . Pick Up 54 | 7 6 38 2 1 Fast Attach . | . . . . . Attach 21 | 6 1 13 . 1 Detach 3 | . . 2 . 1 Swap 34 | . 4 27 . 3 Drop 26 | . 1 24 . 1 Fire 139 | . 38 74 3 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Discovered new exit (range 5) 790 | -10/Materials | Identified exit to Mines 878 | -10/Materials | Identified exit to Materials 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1095 | -9/Materials | Destroyed 10 combat bots 1326 | -9/Materials | Discovered new exit (range 5) 1332 | -9/Materials | Identified exit to Mines 1551 | -9/Materials | Discovered new exit (range 16) 1640 | -9/Materials | Identified exit to Storage 1956 | -9/Materials | Discovered new exit (range 13) 1973 | -9/Materials | Identified exit to Materials 2083 | -9/Materials | Discovered exit to Materials (range 16) 2197 | -9/Materials | Discovered exit to Materials (range 16) 2480 | -9/Materials | First assault squad dispatched 2512 | -9/Materials | Core integrity fell below 50% 2585 | -9/Materials | Repaired Lgt. Treads 2638 | -9/Materials | Repaired Hvy. Ion Engine 3274 | -9/Materials | Entered Mines 3275 | -9/Mines | Learned location of Storage (-9) 3543 | -9/Mines | Discovered exit to Materials (range 12) 3688 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3698 | -9/Mines | Entered Materials 3698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3798 | -8/Materials | Garrison activated, responded to threat 3903 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????# # #?????????? "?????????? | | ????????????# " #????????? "?????????? | | ????????????# # #???????? 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EM Shotgun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MediumFlightFlail Manual? 0 Play Time 00:35:26 Cumulative 6.3 hours Start 2024.12.12 @ 15:22:12 End 2024.12.12 @ 16:00:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 027032ad-92d9-4ffa-a144-0f844344bf99