Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 13:22:47 Player: Arzon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (4354) 4354 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1208) 1208 TOTAL SCORE: 9987 Bonus ------- High Alert Combat Kills 208 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 200/200 System Corruption 14% Temperature Cool (30) Movement Treading (166) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (20) --- Light Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Gatling Laser Gatling Laser Gatling Laser Mini Assault Cannon Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Ion Engine Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Gatling Laser Gatling Laser Ion Cannon Ion Cannon [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . . . 3 . . 1 Weapon . | . . . . . . . . . Parts Attached 153 | 5 9 10 3 1 48 13 34 30 Power 25 | 1 2 2 . . 7 4 4 5 Engine 18 | 1 2 2 . . 6 . 3 4 Core 7 | . . . . . 1 4 1 1 Reactor . | . . . . . . . . . Propulsion 35 | 1 3 3 2 . 12 2 6 6 Treads 25 | . . . . . 12 2 6 5 Leg 10 | 1 3 3 2 . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 1 1 2 1 1 14 2 9 9 Device 16 | . . 1 . . 5 2 2 6 Storage 7 | 1 . . 1 1 2 . 1 1 Processor 5 | . 1 . . . 3 . 1 . Hackware 5 | . . . . . 1 . 3 1 Protection 7 | . . 1 . . 3 . 2 1 Artifact . | . . . . . . . . . Weapon 53 | 2 3 3 . . 15 5 15 10 Energy Gun 34 | 2 2 1 . . 12 3 8 6 Energy Cannon 12 | . . . . . 3 1 5 3 Ballistic Gun 2 | . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 4 | . . 1 . . . 1 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 8 | . . . . . . . . 8 Parts Lost 29 | . 3 4 . . 3 3 3 13 Power 11 | . 1 1 . . 2 2 2 3 Propulsion 4 | . . . . . . . . 4 Utility 6 | . . 1 . . 1 1 1 2 Weapon 8 | . 2 2 . . . . . 4 Highest Loss Streak 7 | . 3 4 . . 1 2 1 7 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 95 | . 80 92 100 100 98 99 96 86 Engine 9 | . 13 10 14 14 15 1 6 7 Core 5 | . . . . . 2 16 8 3 Treads 11 | . . . . . 10 18 18 14 Leg 8 | . 20 28 28 28 7 . . . Device 6 | . . . 14 14 5 9 6 6 Storage 9 | . 14 14 14 14 8 9 9 7 Processor 13 | . 3 3 . . 18 18 17 13 Hackware 8 | . . . . . 9 9 10 15 Protection 1 | . . 5 . . 2 . . 1 Energy Gun 13 | . 19 14 28 28 12 11 9 10 Energy Cannon 3 | . . . . . 5 5 7 1 Ballistic Gun 1 | . 7 13 . . . . . . Peak Build Rating 51 | 5 8 14 32 33 51 41 38 46 Average Rating 33 | 4 5 7 26 32 39 37 35 38 On Entrance 22 | . 5 8 14 32 33 37 34 38 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 14 16 30 50 63 42 45 71 Greatest Support 68 | 10 20 20 60 60 60 42 44 68 Greatest Overweight (x) 17 | 1 1 . . . 1 1 1 17 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 15 20 20 15 15 20 Average Capacity 15 | 7 8 8 11 19 15 15 15 19 Most Carried 20 | 5 8 8 10 16 19 15 15 20 Average Carried 13 | 3 5 7 8 13 14 14 13 15 Final Capacity 20 | 8 8 8 15 20 15 15 15 20 Final Carried 16 | 5 8 8 10 15 14 15 14 16 Class Distribution -------------------- 69% | Mutant 16% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 2208 | 250 164 75 60 70 716 140 341 392 Remotely . | . . . . . . . . . Salvage Created 5296 | . 293 97 . 28 1767 608 906 1597 Parts 246 | . 17 8 . 1 98 26 46 50 Haulers Intercepted 12 | . 1 . . . 5 . 5 1 Recyclers Shooed 7 | . . . . . 3 . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 84 | . 4 3 . 1 25 16 16 19 Guns 66 | . 4 2 . 1 18 15 12 14 Cannons 14 | . . 1 . . 6 1 4 2 AOE 1 | . . . . . . . . 1 Classes Destroyed 16 | . 6 . . . 3 1 3 3 Worker 4 | . . . . . 1 . . 3 Builder 2 | . 1 . . . . . 1 . Hauler 12 | . 1 . . . 5 . 5 1 Recycler 13 | . 1 . . . 4 . . 8 Mechanic 2 | . . . . . . . 1 1 Operator 1 | . . . . . . . . 1 Watcher 11 | . 2 . . . 5 . 4 . Swarmer 17 | . 3 . . . 3 3 5 3 Grunt 42 | . 1 3 . 1 12 10 5 10 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . 1 1 . Sentry 14 | . . . . . 8 2 3 1 Demolisher 1 | . . . . . . . 1 . Specialist 2 | . . . . . 2 . . . Hunter 4 | . . . . . . . 1 3 Programmer 1 | . . . . . . . . 1 Best Kill Streak 9 | . 3 2 . 1 4 6 9 9 Combat Bots Only 6 | . 3 2 . 1 3 6 5 3 Max Kills in Single Turn 3 | . 2 1 . 1 2 2 3 2 Gunslinging 1 | . 1 . . . 1 1 . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 551 | . 62 33 . 7 91 97 79 182 Missed 154 | . 10 5 . 5 26 31 25 52 Damage Taken 6409 | . 430 441 . 24 1170 1008 948 2388 Core 1426 | . 102 63 . 12 265 117 154 713 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 219 | . . . . . 219 . . . Core Remaining (%) 43 | 100 . . . 29 . . 2 . Volleys Fired 332 | . 37 21 . 3 79 52 69 71 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 160 | . 90 140 . 105 160 160 160 160 Shots Fired 619 | . 74 32 . 6 155 103 130 119 Gun 440 | . 74 29 . 6 96 67 63 105 Cannon 170 | . . . . . 59 36 61 14 Launcher . | . . . . . . . . . Special 9 | . . 3 . . . . 6 . Kinetic 50 | . 28 17 . . . . . 5 Thermal 526 | . 30 15 . 6 149 103 124 99 Explosive . | . . . . . . . . . Electromagnetic 37 | . 16 . . . 6 . . 15 Robot Hit Streak 28 | . 8 9 . 1 28 15 13 25 Robot Miss Streak 6 | . 4 3 . 1 5 4 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 . . . 3 1 3 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 Shots Hit Robots 445 | . 39 23 . 2 122 47 102 110 Core Hits 274 | . 12 9 . 1 81 38 54 79 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . . 2 . . . Burn 2 | . 1 . . . 1 . . . Meltdown 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9515 | . 497 272 . 23 2599 1159 2217 2748 Guns 6840 | . 497 222 . 23 1720 1022 1129 2227 Cannons 2401 | . . . . . 874 137 1073 317 Explosions 202 | . . . . . . . . 202 Melee . | . . . . . . . . . Ramming 24 | . . 2 . . 5 . 15 2 Kinetic 487 | . 225 116 . . . . . 146 Thermal 8651 | . 199 154 . 23 2507 1159 2202 2407 Explosive . | . . . . . . . . . Electromagnetic 353 | . 73 . . . 87 . . 193 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 14 Average Corruption 5 | . . . . . . . 1 10 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . . . . 17 33 Message Errors 9 | . . . . . . . 7 2 Matter Fused 10 | . . . . . . . 4 6 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 7 | . . . . . . . 2 5 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 4 | . . . . . . . . 4 Alerts 1 | . . . . . . . . 1 Weapon Failures 6 | . . . . . . . 2 4 Overload Shots . | . . . . . . . . . Overflow Damage 320 | . . . . . 19 2 1 298 Projectiles 22 | . . . . . 19 2 1 . Explosions 298 | . . . . . . . . 298 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 579 | . . . . . . . . 579 Shots 8 | . . . . . . . . 8 Rammed 3 | . . . . . 1 . 1 1 Targets Rammed 5 | . . 1 . . 2 . 1 1 Kicked 2 | . . 1 . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 725 | . 140 466 . 12 725 250 477 581 Average Temperature 114 | . 49 243 . 6 136 47 128 108 Received Heat Transfer 2103 | . 24 288 . 12 495 435 432 417 Effects 34 | . . 4 . . 19 . 1 10 Shutdowns 10 | . . 1 . . 4 . 1 4 Energy Bleed 2 | . . 1 . . 1 . . . Interference 11 | . . 1 . . 9 . . 1 Matter Decay 2 | . . . . . 2 . . . Short Circuit 3 | . . . . . 2 . . 1 Damage (minor) 1 | . . 1 . . . . . . Damage (major) 3 | . . . . . . . . 3 Damage (core) 2 | . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . 1 . . 2 Parts Melted 37 | . 1 2 . . 17 7 2 8 Heat Transferred 18091 | . 666 350 . 50 5251 2501 4314 4959 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 976 | . 115 56 . 60 365 976 670 447 Initial 466 | . . 19 . . . 228 466 265 Average 335 | . 37 30 . 13 234 682 565 275 Maximum Alert Level 3 | . . . . . 1 3 2 2 Low Security (%) 30 | 100 100 100 . 100 29 . . 14 Level 1 36 | . . . . . 70 8 . 79 Level 2 22 | . . . . . . 38 100 5 Level 3 10 | . . . . . . 52 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 1 . . 3 . 4 6 Investigation 4 | . . 1 . . 1 . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . 1 . . . 1 . . 2 Assault 1 | . . . . . . . 1 . Garrison 4 | . . . . . 1 . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 8 | . 1 . . . 2 . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 10 7 . 4 36 20 31 23 Peak Tracking Total 7 | . 4 4 . 2 7 5 6 5 Tactical Retreats 5 | . . 1 . . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 7 | . 1 . . . 3 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . . 3 1 . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . . 4 1 . . . Triggered 4 | . . . . 3 1 . . . Most Traps Carried 5 | . . . . 5 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 13 | . . . . . . 4 . 9 Max in Single Turn 9 | . . . . . . 1 . 9 Garrison Access 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 33 | . 1 3 1 . 13 4 5 6 Terminals 20 | . 1 . . . 7 4 5 3 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . . . 2 . . 1 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 128 | . 2 3 1 . 81 4 21 16 Successful 87 | . . 3 1 . 59 3 12 9 Failed 41 | . 2 . . . 22 1 9 7 Catastrophic 3 | . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 58 | . 2 . . . 23 4 21 8 Fabricators 4 | . . . . . . . . 4 Repair Stations 25 | . . . . . 21 . . 4 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 34 | . . . . . 34 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 34 | . . 3 1 . 11 3 12 4 Record 7 | . . . . . 6 . 1 . Prototype ID Bank 3 | . . . . . 1 . 2 . Open Door 3 | . . 3 . . . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 3 | . . . . . 1 1 . 1 Terminal Index 1 | . . . . . . . 1 . Alert Level 4 | . . . . . 2 . 2 . Locate Traps 3 | . . . . . . . 2 1 Security Status 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Assault Status 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 15 | . . . . . 14 . . 1 Scan Component 9 | . . . . . 8 . . 1 Repair 6 | . . . . . 6 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 32 | . . . . . 32 . . . Insert Component 16 | . . . . . 16 . . . Analyze 16 | . . . . . 16 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 1 . . . 9 3 5 6 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 189 | . . . . . . . . 189 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 6 | . . . . . 6 . . . Time 258 | . . . . . 258 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 16 | . . . . . 16 . . . Part Schematics Acquired 16 | . . . . . 16 . . . Parts Damaged 2 | . . . . . 2 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 3 | . . . . . . . 3 . Non-combat 1 | . . . . . . . 1 . Combat 2 | . . . . . . . 2 . Robot Hacks Applied 5 | . . . . . . . 5 . parse_system 1 | . . . . . . . 1 . block_reporting 1 | . . . . . . . 1 . summon_haulers 1 | . . . . . . . 1 . amplify_resonance 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 11 | . . . . . . 9 2 . Machine Destruction 11 | . . . . . . 9 2 . Attached 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 16 | . . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . . 16 . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . Total Damage 16 | . . . . . . . 16 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 10885 | 76 588 747 492 590 3192 2060 1421 1719 Spaces Moved 5766 | 43 297 549 490 600 1734 868 601 584 Core 47 | 14 . . . . . . . 33 Treads 2909 | . . . . . 922 868 601 518 Legs 2810 | 29 297 549 490 600 812 . . 33 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 157 145 145 Average Speed 149 | 144 147 120 97 90 138 209 159 219 Slowest Speed 900 | 190 190 120 120 90 250 250 225 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 41 86 91 89 95 48 50 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 15 | . . 1 . . 1 . 4 9 Melee . | . . . . . . . . . Projectile 7 | . . 1 . . 1 . 4 1 AOE 8 | . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 7309 | 57 374 601 508 645 2353 983 914 874 Wait 786 | . 18 4 . 25 385 22 178 154 Move 5758 | 42 296 548 489 599 1733 867 600 584 Hop . | . . . . . . . . . Pick Up 172 | 10 12 11 9 9 65 10 19 27 Fast Attach . | . . . . . . . . . Attach 60 | 5 7 4 . . 18 2 8 16 Detach 1 | . . . . . 1 . . . Swap 93 | . 2 6 3 1 30 11 26 14 Drop 86 | . 2 6 7 4 39 8 13 7 Fire 332 | . 37 21 . 3 79 52 69 71 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . 1 . . 1 . . . Crush 3 | . . . . . 1 . 1 1 Escape Stasis 2 | . . . . . . 2 . . Rewire 1 | . . . . . . 1 . . Trap 5 | . . . . 4 1 . . . Miscellaneous 8 | . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Lost 3 parts (1p2w) 481 | -10/Materials | Discovered new exit (range 9) 629 | -10/Materials | Discovered new exit (range 6) 665 | -10/Materials | Entered Mines 681 | -10/Mines | Met a Derelict bent on vengeance 830 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 967 | -10/Mines | Discovered new exit (range 11) 1161 | -10/Mines | Core integrity fell below 50% 1201 | -10/Mines | Lost 4 parts (1p1u2w) 1216 | -10/Mines | Discovered new exit (range 8) 1270 | -10/Mines | Learned location of Zion (-7) 1299 | -10/Mines | Found the Drone Emporium 1336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1337 | -10/Mines | Discovered new exit (range 5) 1367 | -10/Mines | Met a Derelict shopkeep closing up shop 1412 | -10/Mines | Entered Exiles 1444 | -10/Exiles | Met 8R-AWN 1464 | -10/Exiles | Met EX-HEX 1500 | -10/Exiles | Met EX-BIN 1514 | -10/Exiles | Aligned with FarCom system 1516 | -10/Exiles | Build established: Scavenger-Mutant 1516 | -10/Exiles | Given EX-Vault access code 1543 | -10/Exiles | Opened EX-Vault 1555 | -10/Exiles | Found Potential Leg 1557 | -10/Exiles | Found Potential Leg 1587 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1613 | -10/Exiles | Met EX-DEC 1717 | -10/Exiles | Visited The Gauntlet 1858 | -10/Exiles | Build established: Mutant 1895 | -10/Exiles | Discovered new exit (range 11) 1904 | -10/Exiles | Left Exiles lab with Potential Leg 1904 | -10/Exiles | Entered Mines 1951 | -9/Mines | Found a hidden stash of uninstalled traps 2011 | -9/Mines | Assembled infested the area 2016 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2250 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2298 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2361 | -9/Mines | Discovered new exit (range 5) 2494 | -9/Mines | Entered Materials 2494 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2846 | -8/Materials | Garrison activated, responded to threat 3182 | -8/Materials | Discovered new exit (range 15) 3612 | -8/Materials | Discovered new exit (range 11) 3810 | -8/Materials | Identified exit to Factory 4044 | -8/Materials | Repaired Corrupted Adv. Treads 4097 | -8/Materials | Repaired Broken Adv. Treads 4142 | -8/Materials | Repaired Imp. Heat Sink 4581 | -8/Materials | Discovered exit to Factory (range 4) 5178 | -8/Materials | Identified exit to Garrison 5438 | -8/Materials | Repaired Lgt. Deuterium Engine 5558 | -8/Materials | Repaired Arm. Treads 5597 | -8/Materials | Repaired Arm. Treads 5686 | -8/Materials | Entered Garrison 5791 | -8/Garrison | Triggered checkpoint 5806 | -8/Garrison | Core integrity fell below 50% 6019 | -8/Garrison | Discovered new exit (range 75) 6019 | -8/Garrison | Discovered new exit (range 90) 6019 | -8/Garrison | Discovered new exit (range 37) 6270 | -8/Garrison | Triggered checkpoint 6316 | -8/Garrison | Garrison Relay disabled 6596 | -8/Garrison | Build established: Scavenger-Mutant 6606 | -8/Garrison | Triggered checkpoint 6674 | -8/Garrison | Garrison Relay disabled 6841 | -8/Garrison | Identified exit to Materials 7004 | -8/Garrison | Installed Relay Interface Framework 7449 | -8/Garrison | Build established: Mutant 7717 | -8/Garrison | Spotted B-75 Beast 7746 | -8/Garrison | Entered Materials 7866 | -8/Materials | Garrison activated, responded to threat 8147 | -8/Materials | Core integrity fell below 20% 9167 | -8/Materials | Entered Factory 9167 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9206 | -7/Factory | Identified exit to DSF 9430 | -7/Factory | Build established: Hacker-Mutant 9904 | -7/Factory | Lost 7 parts (2p3n2w) 10093 | -7/Factory | Core integrity fell below 50% 10120 | -7/Factory | Lost 3 parts (1p1n1w) 10138 | -7/Factory | System corruption reached 10% 10161 | -7/Factory | Core integrity fell below 20% 10632 | -7/Factory | Fabricated Arm. Treads (x2) 10886 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- ETC: 116 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. System corrupted: Matter fused (-10). ALERT: Rogue bot located, Programmers report to Factory Zone 1S. O-24 Administrator destroyed. R-06 Scavenger collects Lgt. Treads. Particle Gun melted. G-47 Trooper destroyed. Acquired 18 matter. R-06 Scavenger collects Prototype Launcher. K-01 Serf collects debris. System corrupted: Energy discharge (-74). K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. System corrupted: Gatling Laser failed to cycle. K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????# +?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????????????## #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#T #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ######????????????? | | ?????????????????????????# #""""#????????????? | | ?????????????????????????# #""F"###??????????? | | ?????????????????????????# % #######????? | | ?????????????????????????# ^[ # """ ###### | | ???????????????????######## ^ ^ # """ # | | ???????????????????#= @# """ ""% + """ # | | ???????????????????# ! =p% """ """ # # | | ???????????????????# !!! #^ """ """ # # | | ???????????????????# "F"" # """ """ # # ! | | ???????????????????# """" # % % ####### ! | | ???????????????????# # """ """ ####### [[[ | | ???????????????????########*]"""T""" + [ | | ??????????????????????????#]#########+## #### ! | | ??????????????????????????#]#?????? g # #??# | | ??????????????????????????#]#?????"""" # #??# | | ?????????????????????????##%##??? """" # #??# | | ??????????????????######## % #??# """" # #??###### | | ????????????????# T #??# """" # #???????? | | ??????????????????##### ## #??#?? # #???????? | | ??????????????????????#??##+##????????## #???????? | | ?????????????????????????? ??????????? ????????? | | ?????????????????????????? ??????????? ????????? | | ?????????????????????????? ""??????????? ????????? | | ?????????????????????????? ""??????????? ????????? | | ?????????????????????????? ????????????? ????????? | | ?????????????????????????? ????????????? ????????? | | ?????????????????????????? ????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 33 Authchip Count 2 Item Schematics ----------------- Gatling Laser | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Close Call Just What I Needed Challenges ------------ None Game ------ Seed ArcArmoredDissipator Manual? 0 Play Time 02:31:01 Cumulative 13.1 hours Start 2024.11.17 @ 10:45:24 End 2024.11.17 @ 13:22:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32038c54-b2a4-4654-a7ca-7c1fde296f5c