Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 16:32:25 Player: aihara Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (4005) 4005 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 8594 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 124 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 13/100 System Corruption 3% Temperature Cool (39) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators > --- WEAPON ----------- Precision Shock Rifle Gatling Laser Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Weapon Cycler Reaction Control System Improved Medium Armor Plating [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . 1 . 1 1 . . 1 Weapon 2 | . . . 1 . . 1 . . . Parts Attached 114 | 6 2 4 9 1 16 35 1 24 16 Power 10 | 1 . . 1 . 3 2 . 1 2 Engine 7 | 1 . . 1 . 2 2 . . 1 Core 3 | . . . . . 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 3 . 1 3 8 . 2 6 Treads 3 | . . . . . . . . . 3 Leg 18 | . . 3 . 1 3 6 . 2 3 Wheel 4 | 2 . . . . . 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 1 . 5 . 1 7 1 9 3 Device 16 | . . . 3 . 1 4 1 7 . Storage 4 | 1 1 . 2 . . . . . . Processor 6 | . . . . . . 3 . . 3 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 51 | 2 1 1 3 . 9 18 . 12 5 Energy Gun 15 | . . . . . 2 6 . 6 1 Energy Cannon 14 | . . . 3 . 4 2 . 4 1 Ballistic Gun 15 | 2 1 1 . . 1 8 . 1 1 Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 1 2 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 1 | . . . . . . 1 . . . Parts Lost 41 | . . . . . 4 11 1 4 21 Power 5 | . . . . . 1 1 . . 3 Propulsion 10 | . . . . . 1 3 . . 6 Utility 8 | . . . . . 1 1 . 1 5 Weapon 18 | . . . . . 1 6 1 3 7 Highest Loss Streak 19 | . . . . . 3 4 1 1 19 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 8 | 1 5 9 9 10 8 8 9 9 8 Power 1 | . 2 3 2 2 1 1 1 . 1 Propulsion 1 | . 2 2 2 2 . 1 3 3 2 Utility 3 | . . 2 3 3 2 3 3 4 3 Weapon 2 | . 1 1 2 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . . . 3 . 6 8 . 5 . Power 7 | . . . 1 . 3 2 . 1 . Propulsion 3 | . . . . . . 3 . . . Utility 9 | . . . 1 . 2 2 . 4 . Weapon 3 | . . . 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 91 100 95 100 99 91 97 99 91 Engine 6 | . 14 14 11 11 6 4 7 2 5 Core 2 | . . . . . 2 2 . 4 5 Leg 18 | . . 18 22 22 27 11 23 23 18 Wheel 3 | . 28 9 . . . 6 . . . Device 10 | . . . 8 11 17 11 7 8 12 Storage 15 | . 20 28 22 22 18 15 15 10 6 Processor 8 | . . . . . . 10 15 15 19 Energy Gun 7 | . . . . . 6 6 5 15 7 Energy Cannon 8 | . . . 24 33 16 4 3 6 6 Ballistic Gun 8 | . 28 28 6 . 2 12 13 3 . Peak Build Rating 60 | 6 7 8 18 17 28 44 46 48 60 Average Rating 33 | 4 6 7 15 17 22 39 42 44 54 On Entrance 21 | . 6 7 8 17 17 27 44 36 48 Avg Prop Armor Cover (%) 7 | . . . . . . 7 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 14 24 24 40 39 45 44 44 50 52 Greatest Support 90 | 20 20 20 20 20 35 53 51 51 90 Greatest Overweight (x) 2 | 2 1 2 1 1 1 2 . 1 1 Average Overweight (x) . | . . 1 1 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 9 9 10 9 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 7 10 10 10 9 10 10 10 . Class Distribution -------------------- 45% | Gunner 16% | Mutant 14% | Tank 8% | Skirmisher 8% | Gladiator 4% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Matter Collected 2794 | 227 100 99 91 25 296 790 . 817 349 Remotely . | . . . . . . . . . . Salvage Created 4390 | . 148 19 159 126 911 1346 . 1040 641 Parts 223 | . 13 3 9 10 56 71 . 43 18 Haulers Intercepted 6 | . . . 2 . 3 . . 1 . Recyclers Shooed 3 | . . 1 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 85 | . 7 1 1 3 21 22 . 21 9 Melee 6 | . . . . . 1 1 . 2 2 Guns 40 | . 7 1 . . 4 16 . 9 3 Cannons 25 | . . . 1 3 5 4 . 9 3 AOE 10 | . . . . . 9 . . 1 . Classes Destroyed 15 | . 3 . 2 . 2 4 . 1 3 Worker 5 | . . . . . . 3 . 2 . Builder 6 | . . . . . 2 4 . . . Tunneler 3 | . . . . . 2 1 . . . Hauler 6 | . . . 2 . 3 . . 1 . Recycler 5 | . . . . . . 4 . . 1 Operator 1 | . . . . . . . . . 1 Watcher 5 | . 1 . . . 3 . . 1 . Swarmer 19 | . 6 1 . 1 4 3 . 4 . Grunt 37 | . 1 . . 2 13 9 . 7 5 Brawler 2 | . . . . . . . . 2 . Duelist 1 | . . . . . . . . . 1 Sentry 11 | . . . 1 . 4 3 . 2 1 Hunter 6 | . . . . . . 4 . 2 . Programmer 8 | . . . . . . 3 . 4 1 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 10 | . 4 1 1 2 7 10 . 4 2 Combat Bots Only 6 | . 4 1 1 2 6 3 . 4 2 Max Kills in Single Turn 3 | . 2 1 1 1 3 3 . 2 1 Gunslinging 1 | . 1 . . . . 1 . . . Exploded 3 | . . . . . 3 . . 1 . Melee 1 | . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 787 | . 52 7 . 6 85 259 1 129 248 Missed 255 | . 15 4 . 2 28 87 . 50 69 Hits 532 | . 37 3 . 4 57 172 1 79 179 Melee 34 | . . . . . . . 1 2 31 Projectile 498 | . 37 3 . 4 57 172 . 77 148 Critical Strikes 22 | . . . . . . 7 . 2 13 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 8114 | . 293 60 12 34 846 1831 95 1288 3655 Core 1432 | . 78 . . . 117 209 . 161 867 Absorbed by Shields 12 | . . . . . . . . 12 . Regen/Repaired (Parts) 72 | . . . . . 72 . . . . Core Remaining (%) 78 | 100 . 68 . 100 78 . . 47 . Volleys Fired 217 | . 19 4 4 6 46 48 6 39 45 Largest 4 | . 2 2 3 3 3 4 1 4 4 Hottest 259 | . 40 40 189 189 189 176 39 241 259 Shots Fired 571 | . 37 8 12 10 101 161 6 144 92 Gun 334 | . 37 8 2 . 25 132 . 83 47 Cannon 218 | . . . 10 10 67 28 . 58 45 Launcher 19 | . . . . . 9 1 6 3 . Special . | . . . . . . . . . . Kinetic 176 | . 37 8 2 . 9 74 . 37 9 Thermal 228 | . . . . . 39 56 . 59 74 Explosive 19 | . . . . . 9 1 6 3 . Electromagnetic 148 | . . . 10 10 44 30 . 45 9 Robot Hit Streak 19 | . 8 3 3 7 15 14 4 11 19 Robot Miss Streak 10 | . 4 2 3 3 9 10 2 8 2 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 4 | . 2 . . . . 2 . . . Max Gunslinging Chain 2 | . 1 . . . . 2 . . . Shots Hit Robots 425 | . 20 5 7 7 68 135 4 92 87 Core Hits 276 | . 10 3 2 4 46 94 3 67 47 Critical Kills 3 | . . . . . 1 1 . . 1 Critical Parts Destroyed 6 | . . 1 . . 2 2 . 1 . Critical Strikes 14 | . . 1 . 1 3 5 . 2 2 Meltdown 1 | . . . . . . . . . 1 Destroy 4 | . . 1 . . 1 1 . 1 . Corrupt 1 | . . . . 1 . . . . . Smash 4 | . . . . . 2 2 . . . Sever 4 | . . . . . . 2 . 1 1 Melee Attacks 36 | . . . . . 5 18 . 6 7 Impact 17 | . . . . . 5 12 . . . Slashing 19 | . . . . . . 6 . 6 7 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13248 | . 236 73 178 177 3330 3216 1047 2522 2469 Guns 4558 | . 229 68 . . 274 1825 . 1113 1049 Cannons 3882 | . . . 178 177 1194 534 . 729 1070 Explosions 3426 | . . . . . 1742 212 1047 425 . Melee 1312 | . . . . . 112 622 . 255 323 Ramming 70 | . 7 5 . . 8 23 . . 27 Kinetic 2168 | . 229 68 . . 81 1134 . 443 213 Thermal 4466 | . . . . . 734 984 . 954 1794 Explosive 3143 | . . . . . 1632 212 1047 252 . Electromagnetic 2089 | . . . 178 177 763 241 . 618 112 Impact 381 | . . . . . 112 269 . . . Slashing 931 | . . . . . . 353 . 255 323 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 5 2 Average Corruption 3 | . . . . . . 2 3 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . . . 6 4 38 2 Message Errors 9 | . . . . . . 1 . 8 . Matter Fused 13 | . . . . . . 3 4 6 . Heat Flow Errors 7 | . . . . . . . . 7 . Energy Discharges 7 | . . . . . . 1 . 6 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 1 . 8 2 Data Loss (major) 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 349 | . . . . . 111 113 4 97 24 Projectiles 74 | . . . . . 36 2 . 16 20 Explosions 78 | . . . . . . 9 4 65 . Melee 197 | . . . . . 75 102 . 16 4 Knockbacks 11 | . . . . . 1 3 . 6 1 Impact 4 | . . . . . 1 3 . . . Kinetic 7 | . . . . . . . . 6 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 216 | . 3 . . . . 8 51 152 2 Shots 4 | . . . . . . . 2 2 . Rammed 8 | . 2 . . . . 3 . . 3 Targets Rammed 19 | . 2 5 . . 1 4 . . 7 Kicked 11 | . . 5 . . 1 1 . . 4 Crushed . | . . . . . . . . . . Highest Temperature 576 | . . 2 152 69 135 356 22 576 283 Average Temperature 123 | . . 2 61 39 49 107 12 168 105 Received Heat Transfer 2042 | . 12 27 . 6 432 429 . 239 897 Effects 17 | . . . . . . . . 14 3 Shutdowns 3 | . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . 1 . Interference 9 | . . . . . . . . 6 3 Matter Decay 2 | . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . 1 . 2 2 . 1 . Combat Hostiles 3 | . . . . . 2 1 . . . Parts Fried 12 | . . . 1 1 8 1 . 1 . Impact Corruptions 6 | . . . . . 2 4 . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 7 | . . . . . . 1 . 3 3 Heat Transferred 7183 | . . . . . 1112 1647 . 1465 2959 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Maximum Alert Level 2 | . . . . . 2 1 . . 1 Low Security (%) 87 | 100 100 100 100 100 69 75 100 100 97 Level 1 12 | . . . . . 29 24 . . 2 Level 2 . | . . . . . 1 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 404 | . 115 60 63 62 404 264 69 114 210 Initial 156 | . . 34 . . . 156 69 5 45 Average 82 | . 67 15 21 28 128 145 39 42 46 Influence Increases 3097 | . 206 138 97 112 746 717 39 611 431 Destroy 0b10 Robot/C 1820 | . 140 100 60 60 420 440 . 420 180 Destroy 0b10 Robot/NC 160 | . 5 . 15 . 50 60 . 20 10 Destroy Leader 464 | . 32 20 16 20 92 130 . 104 50 Allied During Kill 26 | . . 18 6 2 . . . . . Successful Hack 117 | . 14 . . . 24 39 . . 40 Disable Machine 30 | . . . . . . 15 . 15 . Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 150 | . . . . . 70 3 39 37 1 Lose Combat Pursuer 180 | . 15 . . 30 90 30 . 15 . Influence Decreases 3085 | . 117 227 97 110 403 863 230 525 513 Entered New Map 428 | . . 55 . . 2 189 130 3 49 Time Decay 2094 | . 117 152 77 90 361 564 70 389 274 Lost Part 390 | . . . . . 40 110 10 40 190 Lost Ally 80 | . . 20 20 20 . . 20 . . Purge Threat 93 | . . . . . . . . 93 . Squads Dispatched 26 | . 2 . . . 2 10 . 7 5 Investigation 10 | . 2 . . . . 5 . 2 1 Extermination 6 | . . . . . . 2 . 3 1 Reinforcement 7 | . . . . . 2 3 . 2 . Assault 2 | . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Distress Signals 9 | . . . . . 3 4 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 10 5 2 4 35 37 6 38 22 Peak Tracking Total 12 | . 4 3 2 3 8 6 6 4 12 Tactical Retreats 8 | . 1 . . 1 3 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Traps Triggered 5 | . . . . . . 2 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Disabled 3 | . . . . . . 1 . 1 1 Max in Single Turn 1 | . . . . . . 1 . 1 1 Garrison Access 2 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Accessed 26 | . 3 . . . 4 11 . 3 5 Terminals 17 | . 3 . . . 2 6 . 3 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 3 | . . . . . . 2 . . 1 Scanalyzers 3 | . . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 82 | . 10 . . . 23 29 . 8 12 Successful 38 | . 2 . . . 18 10 . 5 3 Failed 44 | . 8 . . . 5 19 . 3 9 Catastrophic 7 | . 4 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 50 | . 10 . . . 10 15 . 8 7 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . 4 3 . . . Recycling Units 6 | . . . . . . 5 . . 1 Scanalyzers 16 | . . . . . 9 3 . . 4 Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 22 | . 2 . . . 7 6 . 5 2 Record 2 | . . . . . . . . 2 . Emergency Access Points 3 | . . . . . 2 1 . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 5 | . 1 . . . . 2 . 1 1 Disarm Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . Patrol Status 2 | . . . . . 2 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 2 | . . . . . 1 1 . . . Zone Layout 4 | . . . . . . 2 . 1 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 11 | . . . . . 9 1 . . 1 Retrieve Study 11 | . . . . . 9 1 . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 . . . 3 9 . 3 3 Full Trace Events 11 | . 3 . . . . 5 . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 9 | . . . . . 7 1 . . 1 Parts Repaired 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total Allies 4 | . . 3 . . . . 1 . . Largest Group 3 | . . 3 2 1 . . 1 . . Highest-Rated Group 40 | . . 40 24 16 . . 31 . . Highest-Rated Ally 31 | . . 16 16 16 . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . 9 11 1 . . 8 . . Total Damage 353 | . . 105 99 . . . 149 . . Kills 7 | . . 4 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Active Infowar (turns) 938 | . . . 66 . 872 . . . . Sensors 938 | . . . 66 . 872 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Turns Passed 6950 | 51 276 619 202 187 1338 1715 158 1589 815 Spaces Moved 4129 | 45 220 404 87 89 588 1118 109 1053 416 Core 6 | 6 . . . . . . . . . Treads 2 | . . . . . . . . . 2 Legs 3105 | . . 208 87 89 588 557 109 1053 414 Wheels 1016 | 39 220 196 . . . 561 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 190 190 175 100 130 121 113 Average Speed 135 | 85 87 144 190 190 182 120 130 124 134 Slowest Speed 260 | 150 95 260 190 190 190 260 130 200 191 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 46 79 10 20 53 36 75 35 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 210 | . . . . . 113 1 58 37 1 Melee . | . . . . . . . . . . Projectile 15 | . . . . . 7 1 . 6 1 AOE 195 | . . . . . 106 . 58 31 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total 4992 | 54 267 429 116 99 764 1352 120 1216 575 Wait 270 | . 20 8 2 3 78 66 2 52 39 Move 4121 | 44 219 403 86 88 587 1118 108 1052 416 Hop . | . . . . . . . . . . Pick Up 71 | 4 3 3 5 . 13 20 . 13 10 Fast Attach 39 | 6 1 . 3 . 2 8 1 7 11 Attach 41 | . . . 1 . 7 9 . 6 18 Detach 6 | . . . . . . 3 . . 3 Swap 84 | . 2 4 6 1 11 27 2 23 8 Drop 83 | . 1 2 9 1 14 26 1 18 11 Fire 217 | . 19 4 4 6 46 48 6 39 45 Melee 36 | . . . . . 5 18 . 6 7 Ram 8 | . 2 . . . . 3 . . 3 Kick 11 | . . 5 . . 1 1 . . 4 Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Entered Mines 331 | -10/Mines | Discovered new exit (range 16) 352 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -10/Mines | Entered Materials 947 | -9/Materials | Accompanied by 2 allies 947 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 948 | -9/Materials | Identified exit to Storage 1104 | -9/Materials | Discovered new exit (range 9) 1149 | -9/Materials | Entered Mines 1149 | -9/Mines | Accompanied by 1 ally 1326 | -9/Mines | Discovered new exit (range 5) 1333 | -9/Mines | Build established: Gunner 1336 | -9/Mines | Entered Materials 1336 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -8/Materials | Build established: Skirmisher 2172 | -8/Materials | Discovered new exit (range 8) 2239 | -8/Materials | Build established: Scientist-Skirmisher 2292 | -8/Materials | Lost 3 parts (1n1u1w) 2441 | -8/Materials | Discovered new exit (range 15) 2535 | -8/Materials | Repaired Hvy. Rocket Launcher 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2942 | -7/Factory | Lost 3 parts (1n2w) 3304 | -7/Factory | Build established: Gunner 3779 | -7/Factory | Lost 4 parts (1p1n2w) 3931 | -7/Factory | Cargo convoy interrupted 4389 | -7/Factory | Sucked down chute 4389 | -7/Factory | Entered Waste 4390 | -7/Waste | Met a frightened Derelict 4459 | -7/Waste | Spotted C-40 Crusher 4461 | -7/Waste | Spotted C-40 Crusher 4465 | -7/Waste | Spotted C-40 Crusher 4483 | -7/Waste | Spotted C-40 Crusher 4488 | -7/Waste | Spotted C-40 Crusher 4510 | -7/Waste | Spotted C-40 Crusher 4514 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4531 | -7/Waste | Discovered new exit (range 12) 4547 | -7/Waste | Entered Factory 5469 | -7/Factory | Build established: Tank 6028 | -7/Factory | Core integrity fell below 50% 6076 | -7/Factory | Discovered new exit (range 15) 6136 | -7/Factory | Entered another Factory area 6136 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6467 | -6/Factory | Build established: Gladiator 6496 | -6/Factory | Spotted B-75 Beast 6620 | -6/Factory | Destroyed B-75 Beast 6939 | -6/Factory | Core integrity fell below 50% 6948 | -6/Factory | Core integrity fell below 20% 6951 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06929_ Acquired Carbon-fiber Leg+. 06935_ K-01 Serf collects debris. 06939_ Reaction Control System destroyed. 06939_ Hvy. Ion Cannon destroyed. 06939_ K-01 Serf collects debris. 06939_ Imp. Medium Treads destroyed. 06940_ System corrupted: Component data lost. 06940_ Imp. Medium Treads destroyed. 06941_ K-01 Serf collects debris. 06943_ Plasma Rifle destroyed. 06944_ K-01 Serf collects debris. 06944_ Kicked G-67 Veteran. 06945_ Carbon-fiber Leg+ severed. 06945_ Slammed into G-67 Veteran. 06947_ Acquired Microactuators. 06948_ K-01 Serf collects debris. 06949_ Slammed into G-67 Veteran. 06950_ Acquired 12 matter. 06951_ Slammed into G-67 Veteran. 06951_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ??????????????????????????????? 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Rocket Launcher | 15% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Flail | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Greatsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyEtherialSword Manual? 0 Play Time 01:34:27 Cumulative 46.7 hours Start 2026.10.10 @ 04:42:56 End 2026.10.10 @ 16:32:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 866c18c8-8d5b-4e91-ba67-d1ee3ef96564