Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 17:31:58 Player: albenzo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (2643) 2643 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (5687) 5687 TOTAL SCORE: 16810 Bonus ------- Follower Combat Kills 87 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 191/300 Energy 164/325 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY (16) ----- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Makeshift Salvage Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Improved Reaction Control System Improved Utility Shielding System Shield Authchip [Propulsion] A0-MCA's Component Scanner Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (10) --- Fission Core Advanced ECM Suite Improved Core Shielding Improved Utility Shielding Enhanced Quantum Rifle Enhanced Nova Cannon Advanced Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Heavy Siege Treads Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Makeshift Salvage Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Reaction Control System Improved Utility Shielding System Shield Authchip [Propulsion] A0-MCA's Component Scanner > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Particle Reactor Advanced Transmission Jammer Advanced ECM Suite Improved Core Shielding Improved Utility Shielding Force Field Hacking Drone Bay Nova Cannon Advanced Datajack Plasma Cutter [Rating: 114] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Tech Extrapolator Hackware System Shield Protection Enhanced Scrap Shield Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Junk Cannon Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 2 . Utility 14 | . . . . . 6 . . . . 2 . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 182 | 4 19 21 4 8 24 8 3 3 14 21 12 1 12 14 5 9 Power 7 | . 3 2 . . . . . . . . . . 1 . . 1 Engine 4 | . 3 1 . . . . . . . . . . . . . . Core 2 | . . 1 . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 33 | 2 2 5 2 . 5 . 1 . 1 4 1 . 7 2 1 . Treads 9 | 2 . 1 . . 3 . 1 . 1 . . . . . 1 . Leg 2 | . 2 . . . . . . . . . . . . . . . Wheel 10 | . . 4 2 . 2 . . . . . 1 . 1 . . . Hover 2 | . . . . . . . . . . . . . 1 1 . . Flight 10 | . . . . . . . . . . 4 . . 5 1 . . Utility 82 | 2 5 5 2 3 10 3 . . 8 16 8 1 4 7 2 6 Device 47 | 2 3 2 1 1 9 2 . . 5 8 3 1 1 4 2 3 Storage 5 | . 2 1 . 1 . . . . . . . . . 1 . . Processor 13 | . . . 1 1 1 . . . . 3 3 . 3 1 . . Hackware 2 | . . . . . . . . . . 1 1 . . . . . Protection 15 | . . 2 . . . 1 . . 3 4 1 . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | . 9 9 . 5 9 5 2 3 5 1 3 . . 5 2 2 Energy Gun 18 | . 7 5 . 2 2 1 . . . . . . . . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . 2 1 . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . 1 . . . . . . Launcher 8 | . 1 1 . . 1 2 . . 3 . . . . . . . Special Weapon 10 | . . . . 2 3 . 2 1 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 . . 1 3 . . 1 . . . . . . . . Piercing Weapon 9 | . . . . . . 2 . 1 1 . 2 . . 2 . 1 Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . 1 Unidentified Prototypes 5 | . . 1 . 1 . 1 . . 1 1 . . . . . . Parts Lost 26 | . 7 3 . . . 1 . . . 12 . . 2 1 . . Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 10 | . 1 1 . . . . . . . 7 . . 1 . . . Utility 7 | . 1 1 . . . . . . . 4 . . 1 . . . Weapon 8 | . 4 1 . . . 1 . . . 1 . . . 1 . . Highest Loss Streak 12 | . 4 2 . . . 1 . . . 12 . . 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 76 70 69 69 77 71 72 85 82 51 76 84 97 87 88 Engine 2 | . 14 6 . . . . . . . . . . . . . . Core 5 | . . 5 10 10 5 5 5 5 5 4 . . . 4 4 1 Treads 9 | . 18 4 . . 2 16 19 22 26 22 . . . . . . Leg 2 | . 9 9 . . . . . . . . . . . . . . Wheel 7 | . . 9 20 20 11 5 2 . . . 2 5 4 . . . Flight 1 | . . . . . . . . . . . . . 7 14 17 16 Device 15 | . 12 4 10 10 27 22 22 22 21 25 9 16 14 20 17 22 Storage 5 | . 14 4 10 9 5 5 5 5 5 4 . . . 3 4 4 Processor 7 | . . . . 10 11 5 5 5 5 5 21 23 29 28 26 24 Hackware 1 | . . . . . . . . . . . 7 11 10 9 8 8 Protection 3 | . . 7 . . . 5 5 5 5 5 2 5 5 1 3 5 Energy Gun 7 | . 27 20 10 6 1 7 . . . . . . . . . . Ballistic Gun 1 | . . 3 10 2 . . . . . . . . . . . . Special Weapon 1 | . . . . . 2 . 4 5 2 . . . . 2 . . Piercing Weapon 1 | . . . . . . 2 . . 2 4 5 11 9 3 4 4 Peak Build Rating 114 | 9 10 42 42 47 74 81 85 89 98 106 66 67 87 106 114 113 Average Rating 56 | 7 9 22 37 34 63 79 82 85 91 97 45 66 79 99 99 108 On Entrance 981 | 6 8 10 41 29 47 73 79 85 89 90 19 66 67 74 96 102 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 17 96 95 101 113 119 122 125 132 142 12 13 19 29 34 37 Greatest Support 134 | 40 40 40 32 32 52 16 106 106 134 134 28 28 38 37 37 37 Greatest Overweight (x) 7 | . . 5 5 3 7 7 7 1 1 1 3 4 4 . 2 . Average Overweight (x) 1 | . . 2 3 1 3 6 3 1 . . . 3 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 Average Capacity 18 | 8 8 12 25 24 25 25 25 25 25 23 5 5 5 9 10 10 Most Carried 25 | 8 8 25 25 25 25 25 25 25 25 25 5 5 5 10 10 9 Average Carried 17 | 7 7 9 21 21 22 24 23 24 23 22 4 4 4 9 9 8 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 5 5 5 5 10 10 10 Final Carried 25 | 8 8 25 10 25 23 25 24 25 25 5 5 5 5 10 10 8 Class Distribution -------------------- 79% | Mutant 6% | Derelict-Assassin 4% | Derelict-Mutant 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -4/Factory Derelict-Scout | -3/Research Scout | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Matter Collected 2232 | 230 136 314 36 61 280 181 30 30 194 116 212 136 80 110 86 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3701 | 186 421 487 166 . 563 436 46 . 433 162 69 160 464 22 86 . Parts 169 | 19 25 38 5 . 22 8 . . 19 11 . 3 16 1 2 . Haulers Intercepted 4 | . . . . . 2 . . . 1 . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . 15 . . . 5 . 2 11 . . 1 . . . . Prevented 3 | . . 2 . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 64 | . 11 14 . . 9 10 1 . 16 3 . . . . . . Melee 3 | . . . . . . . . . 1 2 . . . . . . Guns 22 | . 8 11 . . 1 2 . . . . . . . . . . Cannons 4 | . . . . . 2 . . . 1 1 . . . . . . AOE 26 | . 2 3 . . 2 7 . . 12 . . . . . . . Classes Destroyed 14 | 2 4 2 . . 2 . 1 . 1 . . 1 . 1 . . Worker 3 | . 2 . . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . Tunneler 10 | 6 2 . . . . . . . . . . . 2 . . . Hauler 4 | . . . . . 2 . . . 1 . . . . . 1 . Recycler 6 | 1 . . 2 . . . . . . . . . 3 . . . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 . . . Swarmer 31 | . 6 6 . . 3 7 . . 9 . . . . . . . Grunt 16 | . 5 . . . 4 2 . . 5 . . . . . . . Sentry 2 | . . . . . . . . . 1 1 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 6 | . . . . . 2 1 . . 1 2 . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 6 | 2 6 6 2 . 5 4 1 . 6 1 . . 4 1 1 . Combat Bots Only 6 | . 3 6 . . 5 4 1 . 6 1 . . . . . . Max Kills in Single Turn 5 | 1 5 2 1 . 1 2 1 . 5 1 . 1 1 1 1 . Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded 5 | . 2 1 . . 1 2 . . 5 . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 629 | . 67 103 . . 32 34 3 . 59 271 . . 26 34 . . Missed 233 | . 15 45 . . 13 11 1 . 15 97 . . 14 22 . . Damage Taken 6833 | . 715 743 . . 299 446 36 . 869 3151 53 . 247 274 . . Core 1300 | . 137 52 . . 50 12 . . 19 858 40 . 59 73 . . Absorbed by Shields 112 | . . . . . 20 . . . . 92 . . . . . . Redirected to Shielding 89 | . . . . . . . . . . . . . 23 66 . . Regen/Repaired (Parts) 462 | . . . . . 6 . . 456 . . . . . . . . Core Remaining (%) 76 | 100 . . . 24 . . . . 90 . . 10 94 94 100 100 Volleys Fired 173 | 15 30 40 3 . 25 18 2 . 21 3 . . . 9 7 . Largest 2 | 2 2 2 2 . 2 2 1 . 1 1 . . . 1 1 . Hottest 170 | 90 90 90 90 . 170 170 . . 39 53 . . . 113 113 . Shots Fired 259 | 30 56 69 6 . 32 24 2 . 21 3 . . . 9 7 . Gun 182 | 30 56 58 6 . 14 18 . . . . . . . . . . Cannon 26 | . . 8 . . . . . . . 3 . . . 8 7 . Launcher 24 | . . 3 . . 2 6 . . 13 . . . . . . . Special 27 | . . . . . 16 . 2 . 8 . . . . 1 . . Kinetic 14 | . . 8 3 . . . . . . 3 . . . . . . Thermal 80 | 30 . . 3 . 14 18 . . . . . . . 8 7 . Explosive 24 | . . 3 . . 2 6 . . 13 . . . . . . . Electromagnetic 114 | . 56 58 . . . . . . . . . . . . . . Impact 26 | . . . . . 16 . 2 . 8 . . . . . . . Robot Hit Streak 37 | 9 5 36 37 . 12 5 2 . 10 4 . . . 5 . . Robot Miss Streak 3 | 2 3 3 1 . 3 2 . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 205 | 20 29 60 4 . 23 16 1 . 13 13 1 4 15 2 3 1 Core Hits 134 | 8 15 37 2 . 8 19 . . 23 9 1 3 7 1 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 14 | 1 2 . . . 2 3 . . . 2 . 1 2 . 1 . Burn 5 | 1 . . . . 1 3 . . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . Impale 4 | . . . . . . . . . . . . 1 2 . 1 . Melee Attacks 151 | . 1 . . . 10 5 . 2 6 41 1 5 36 24 10 10 Impact . | . . . . . . . . . . . . . . . . . Slashing 43 | . 1 . . . 10 . . 1 3 28 . . . . . . Piercing 106 | . . . . . . 5 . 1 3 13 1 5 36 24 10 8 Sneak Attacks 14 | . . . . . 2 . . . 1 . . 3 7 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 4 . . 4 . . . Damage Inflicted 8445 | 233 881 1071 85 . 1585 773 70 . 2071 465 66 215 757 28 145 . Guns 1819 | 233 462 645 85 . 162 232 . . . . . . . . . . Cannons 275 | . . 187 . . . . . . . 88 . . . . . . Explosions 2519 | . 419 239 . . 124 391 . . 1346 . . . . . . . Melee 1974 | . . . . . 137 150 . . 118 358 66 215 757 28 145 . Ramming 19 | . . . . . . . . . . 19 . . . . . . Kinetic 298 | . . 187 23 . . . . . . 88 . . . . . . Thermal 1150 | 233 419 42 62 . 162 232 . . . . . . . . . . Explosive 2058 | . . 197 . . 124 391 . . 1346 . . . . . . . Electromagnetic 1107 | . 462 645 . . . . . . . . . . . . . . Impact 1839 | . . . . . 1162 . 70 . 607 . . . . . . . Slashing 434 | . . . . . 137 . . . 118 179 . . . . . . Piercing 1540 | . . . . . . 150 . . . 179 66 215 757 28 145 . Highest Corruption 11 | . . . . . . . . . . 11 11 11 . . . . Average Corruption 10 | . . . . . . . . . . 6 11 11 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . 3 16 17 . . . . Message Errors 16 | . . . . . . . . . . 1 8 7 . . . . Matter Fused 9 | . . . . . . . . . . 1 5 3 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . Energy Discharges 5 | . . . . . . . . . . . 1 4 . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 1 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1333 | . 180 14 . . 512 37 35 . 273 4 . 22 220 . 36 . Projectiles 761 | . . 14 . . 512 . 35 . 200 . . . . . . . Explosions 254 | . 180 . . . . 1 . . 73 . . . . . . . Melee 318 | . . . . . . 36 . . . 4 . 22 220 . 36 . Knockbacks 13 | . . 1 . . 8 . 1 . 3 . . . . . . . Impact 11 | . . . . . 7 . 1 . 3 . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 315 | . 154 . . . . 60 . . 92 9 . . . . . . Shots 6 | . 3 . . . . 1 . . 2 . . . . . . . Rammed 6 | . . . . . . . . . . 6 . . . . . . Targets Rammed 6 | . . . . . . . . . . 6 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 307 | 180 264 3 60 . 120 66 . . 5 . 307 252 10 240 192 . Average Temperature 85 | 62 110 3 28 . 57 23 . . 3 . 167 132 10 105 75 . Received Heat Transfer 888 | . 216 174 . . 42 99 . . 180 68 . . 67 42 . . Effects 4 | . 3 . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . 4 . 1 . 2 . . . . . . . Combat Hostiles 8 | . 1 . . . 4 . 1 . 2 . . . . . . . Parts Fried 14 | . 4 4 . . 3 . 2 . 1 . . . . . . . Impact Corruptions 20 | . . . . . 13 . 3 . 4 . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 8 | . . . . . 1 7 . . . . . . . . . . Heat Transferred 2693 | 718 400 50 75 . 550 900 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Peak Influence 276 | 35 258 . 17 . 162 . . . . 113 . . 276 206 204 188 Initial 144 | . 22 . . . . . . . . 56 . . . 144 101 122 Average 69 | 19 89 . 3 . 48 . . . . 51 . . 50 163 136 146 Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 1 1 . Low Security (%) 94 | 100 89 . 100 . 100 . . . . 100 . . 92 76 96 100 Level 1 5 | . 10 . . . . . . . . . . . 7 23 3 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 . . . . 1 . . 1 3 . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . 1 . . 1 1 . . Reinforcement 3 | . 1 . . . . . . . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Distress Signals 6 | . 2 . . . . . . . . . . . 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 156 | . 24 17 . . 10 9 1 . 18 28 . . 21 22 4 2 Peak Tracking Total 16 | . 6 4 . . 4 4 1 . 5 16 . . 9 16 3 2 Tactical Retreats 15 | . 2 2 . . 1 . . . . 1 . . 6 2 1 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . . . . . . 1 . . . . . . Triggered 3 | . . . . . . . . . 2 1 . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Machines Disabled 5 | . 4 1 . . . . . . . . . . . . . . Max in Single Turn 4 | . 4 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Machines Accessed 34 | . 5 3 3 8 7 1 . . . 1 2 . 3 . 1 . Terminals 12 | . 5 . 3 . 3 . . . . . . . 1 . . . Fabricators 3 | . . . . . 2 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . Total Hacks 101 | . 16 7 7 36 21 1 . . . 1 8 . 3 . 1 . Successful 71 | . 7 7 2 36 8 1 . . . 1 8 . 1 . . . Failed 30 | . 9 . 5 . 13 . . . . . . . 2 . 1 . Catastrophic 6 | . . . 2 . 2 . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 8 . 2 . 11 . . . . . . . 2 . . . Terminals 38 | . 16 . 7 . 14 . . . . . . . 1 . . . Fabricators 4 | . . . . . 3 . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . 1 . . . . 1 . Terminal Hacks 61 | . 4 7 2 36 3 1 . . . . 8 . . . . . Record 48 | . . 5 . 36 . . . . . . 7 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 3 . . . 4 . . . . . . . 1 . . . Terminals 7 | . 3 . . . 4 . . . . . . . . . . . Botnet 5 | . 2 . . . 3 . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . 3 . 7 . . . . . . . 2 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . 7 5 5 3 24 2 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Total Allies 8 | . . . . . . . . 5 . . 2 . . . . 1 Largest Group 5 | . . . . . . . . 5 5 . 2 . . . . 1 Highest-Rated Group 135 | . . . . . . . . 135 135 . 62 . . . . 45 Highest-Rated Ally 45 | . . . . . . . . 31 31 . 31 . . . . 45 Total Orders 9 | . . . . . . . . . . 3 . . 1 3 1 1 EXPLORE 3 | . . . . . . . . . . 2 . . 1 . . . RETURN 6 | . . . . . . . . . . 1 . . . 3 1 1 Ally Attacks 17 | . . . . . . . . . 17 . . . . . . . Total Damage 291 | . . . . . . . . . 291 . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 4 . 2 . . 1 . 1 . . . . . Drone Launches 12 | . . . . . . . . . . 4 . . 2 3 1 2 Drone Recoveries 8 | . . . . . . . . . . 3 . . . 3 1 1 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Turns Passed 16266 | 221 1023 2987 532 2696 973 1135 754 1729 953 880 389 473 652 452 293 124 Spaces Moved 10181 | 97 579 1672 324 2016 519 474 334 721 496 514 419 187 692 542 428 167 Core 709 | . . . . . . . . . . 127 373 151 2 . 56 . Treads 2317 | 97 327 103 . . . . 188 721 496 385 . . . . . . Legs 831 | . 252 579 . . . . . . . . . . . . . . Wheels 4759 | . . 990 324 2016 519 474 146 . . . 46 36 208 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1565 | . . . . . . . . . . 2 . . 482 542 372 167 Fastest Speed 32 | 160 120 110 130 100 105 190 205 236 157 40 50 100 33 32 32 32 Average Speed 138 | 160 142 166 151 129 144 204 222 236 159 132 69 221 58 34 48 32 Slowest Speed 260 | 160 160 260 175 145 205 205 236 236 236 240 200 250 250 35 150 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 1 4 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 61 64 45 94 14 64 50 82 77 21 51 15 17 17 14 6 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 12 | . . 2 . 6 . 1 . 1 . . 2 . . . . . Known Exits Taken 9 | . . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 26 | . . 2 . 4 . 3 8 5 1 . 3 . . . . . Spaces Dug 125 | . . . . . 10 24 1 . 16 20 . . 9 27 11 7 Terrain Destroyed 368 | . 45 30 . . 42 46 1 . 127 20 . . 9 27 14 7 Melee 73 | . . . . . 8 2 . . 1 20 . . 9 19 7 7 Projectile 20 | . . . . . 4 . 1 . . . . . . 8 7 . AOE 275 | . 45 30 . . 30 44 . . 126 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Fac Res Res Acc Total 11972 | 134 721 1811 362 2122 698 606 346 747 623 654 515 242 904 762 498 227 Wait 984 | 11 63 26 19 . 95 96 . 14 76 49 78 50 163 167 36 41 Move 10151 | 96 578 1671 323 2015 518 473 333 720 495 513 418 186 689 532 425 166 Hop 6 | . . . . . . . . . . . . . 1 4 1 . Pick Up 145 | 5 14 15 5 61 10 3 2 4 4 3 3 1 2 8 5 . Fast Attach 68 | 1 5 12 3 6 5 1 1 1 4 2 9 . 11 6 1 . Attach 52 | . 5 3 1 1 13 1 2 2 4 10 3 . . 2 2 3 Detach 36 | . 1 7 . 5 6 2 2 1 2 5 1 . . 1 2 1 Swap 62 | 3 9 6 . 1 6 6 . . 6 9 . 1 1 6 2 6 Drop 140 | 3 15 20 8 33 10 1 4 3 6 18 2 . 8 2 7 . Fire 173 | 15 30 40 3 . 25 18 2 . 21 3 . . . 9 7 . Melee 136 | . 1 . . . 10 5 . 2 5 35 1 4 29 24 10 10 Ram 6 | . . . . . . . . . . 6 . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . 1 . . . . . . . 1 . . . . . . Miscellaneous 10 | . . 10 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 222 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 590 | -10/Materials | Lost 4 parts (1p1u2w) 686 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Identified exit to Mines 912 | -10/Materials | Core integrity fell below 50% 1002 | -10/Materials | Discovered new exit (range 4) 1239 | -10/Materials | Discovered new exit (range 3) 1245 | -10/Materials | Entered Subcaves 1772 | -10/Subcaves | Discovered new exit (range 7) 1820 | -10/Subcaves | Learned location of Zion (-6) 1820 | -10/Subcaves | Met a Zionite searching for "candidates" 1939 | -10/Subcaves | Visited Clippyterm 1944 | -10/Subcaves | Learned location of Extension (-6) 2008 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2021 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2610 | -10/Subcaves | Build established: Subdweller-Mutant 2694 | -10/Subcaves | A Subdweller sparked back to life 2694 | -10/Subcaves | A Subdweller sparked back to life 2694 | -10/Subcaves | A Subdweller sparked back to life 2732 | -10/Subcaves | Found Prototype Power Core 2732 | -10/Subcaves | Identified Meta Core 2734 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2744 | -10/Subcaves | Discovered new exit (range 14) 3015 | -10/Subcaves | Build established: Mutant 3456 | -10/Subcaves | Found SUBCON Basin 4232 | -10/Subcaves | Entered Recycling 4612 | -8/Recycling | Scanned before Scraplab entrance 4651 | -8/Recycling | Discovered new exit (range 2) 4665 | -8/Recycling | Entered Scraplab 4764 | -8/Recycling | Entered Scraptown 5249 | -8/Scraptown | Discovered new exit (range 11) 5323 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5325 | -8/Scraptown | Learned 12 Research zone layouts 5326 | -8/Scraptown | Learned Research terminal intel 5397 | -8/Scraptown | Visited UFD Registry 5397 | -8/Scraptown | Registered with UFD as "Kinetidome" 5398 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 5415 | -8/Scraptown | Visited TADAMA 5428 | -8/Scraptown | Visited IN-MT5's Study 5454 | -8/Scraptown | Visited Cyclists 5472 | -8/Scraptown | Entered Cyclist Reading Room 5502 | -8/Scraptown | Visited Fellowship of the Rings 5530 | -8/Scraptown | Visited CPS Storage 5553 | -8/Scraptown | Visited Symbiants 5586 | -8/Scraptown | Visited Assassins FH 5886 | -8/Scraptown | Visited Cartography Club 5922 | -8/Scraptown | Found Surveybot 17 Chip 6186 | -8/Scraptown | Learned location of Lower Caves (-6) 6186 | -8/Scraptown | Learned location of Upper Caves (-5) 6186 | -8/Scraptown | Learned location of Proximity Caves (-5) 6186 | -8/Scraptown | Learned 8 Materials zone layouts 6186 | -8/Scraptown | Learned 16 Materials zone layouts 6186 | -8/Scraptown | Learned 24 Factory zone layouts 6186 | -8/Scraptown | Learned 4 Access zone layouts 6186 | -8/Scraptown | Learned 16 Upper Caves zone layouts 6186 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 6186 | -8/Scraptown | Learned Materials emergency access door positions 6186 | -8/Scraptown | Learned location of 1 exit from Factory 6186 | -8/Scraptown | Learned location of 3 exits from Factory 6186 | -8/Scraptown | Learned location of 2 exits from Research 6186 | -8/Scraptown | Identified exit to Factory 6210 | -8/Scraptown | Found Deep Structural Scanner 6309 | -8/Scraptown | Visited Abandonware Association 6323 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6323 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 6355 | -8/Scraptown | Visited Observation Area 6409 | -8/Scraptown | Visited Curators Association 6480 | -8/Scraptown | Visited Supply Room 6500 | -8/Scraptown | Visited A0-MCA Data Center 6507 | -8/Scraptown | Given a C+ rating by A0-MCA 6511 | -8/Scraptown | Found A0-MCA's Component Scanner 6558 | -8/Scraptown | Visited Scrap Suit Storage 6594 | -8/Scraptown | Visited Junk Cannon Lab 6604 | -8/Scraptown | Found Prototype Special Weapon 6604 | -8/Scraptown | Identified Junk Cannon 6709 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7200 | -8/Scraptown | Found Scrap Suit 7202 | -8/Scraptown | Found Scrap Suit 7206 | -8/Scraptown | Found Scrap Suit 7208 | -8/Scraptown | Found Scrap Suit 7460 | -8/Scraptown | Entered Factory 7460 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 7461 | -6/Factory | Identified exit to Factory 7461 | -6/Factory | Identified exit to Extension 7462 | -6/Factory | Identified exit to Lower Caves 8322 | -6/Factory | Garrison activated, responded to threat 8433 | -6/Factory | Entered Lower Caves 8435 | -6/Lower Caves | UFD Scientist delivered a prototype 8439 | -6/Lower Caves | Found Prototype Protection 8439 | -6/Lower Caves | Identified Enh. Scrap Shield 9226 | -6/Lower Caves | Discovered new exit (range 15) 9263 | -6/Lower Caves | Learned Factory emergency access door positions 9568 | -6/Lower Caves | Entered another Lower Caves area 9692 | -6/Lower Caves | Encountered a Warlord checkpoint 10212 | -6/Lower Caves | Discovered new exit (range 12) 10322 | -6/Lower Caves | Entered Zion 10405 | -6/Zion | Discovered new exit (range 15) 10516 | -6/Zion | Given the Hacking Drone Bay 10521 | -6/Zion | Found Prototype Device 10703 | -6/Zion | Learned location of Armory (-3) 10864 | -6/Zion | Visited the Megawrench Repair Shop 10864 | -6/Zion | Megawrench repaired 9 parts 11040 | -6/Zion | Tech Extrapolator generated special schematic: Heat Bomb Trap 11057 | -6/Zion | Gained Derelict followers 11246 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11305 | -6/Zion | Turned away by Imprinter 12051 | -6/Zion | Entered Proximity Caves 12051 | -5/Proximity Caves | Accompanied by 5 allies 12106 | -5/Proximity Caves | Lost 6 allies 12140 | -5/Proximity Caves | Found Imp. Powered Armor 12186 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Energy Deflector 12465 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12746 | -5/Proximity Caves | Spotted B-75 Beast 12782 | -5/Proximity Caves | Discovered exit to Factory (range 19) 12828 | -5/Proximity Caves | Learned 12 Factory zone layouts 13004 | -5/Proximity Caves | Entered Factory 13004 | -5/Factory | Evolved 2 slots: Utility x2 13004 | -5/Factory | Identified Hacking Drone Bay 13023 | -5/Factory | Identified exit to Upper Caves 13291 | -5/Factory | Build established: Derelict-Mutant 13790 | -5/Factory | Cargo convoy interrupted 13826 | -5/Factory | Core integrity fell below 50% 13846 | -5/Factory | Lost 12 parts (7n4u1w) 13859 | -5/Factory | System corruption reached 10% 13866 | -5/Factory | Core integrity fell below 20% 13884 | -5/Factory | Entered Upper Caves 13885 | -5/Upper Caves | Identified exit to Upper Caves 14011 | -5/Upper Caves | Learned 8 Research zone layouts 14011 | -5/Upper Caves | Learned Armory emergency access door positions 14011 | -5/Upper Caves | Learned Factory stockpile data 14011 | -5/Upper Caves | Learned Factory terminal intel 14012 | -5/Upper Caves | A Commander dispatched an escort 14273 | -5/Upper Caves | Entered another Upper Caves area 14273 | -5/Upper Caves | Accompanied by 2 allies 14274 | -5/Upper Caves | Commander's escort returned to base 14274 | -5/Upper Caves | Commander's escort returned to base 14374 | -5/Upper Caves | Discovered new exit (range 14) 14386 | -5/Upper Caves | Build established: Derelict-Assassin 14723 | -5/Upper Caves | Identified exit to Factory 14746 | -5/Upper Caves | Entered Factory 14746 | -4/Factory | Evolved 2 slots: Utility x2 14747 | -4/Factory | Identified exit to Research 14749 | -4/Factory | Loaded intel: 26 terminal locations 15398 | -4/Factory | Entered Research 15398 | -3/Research | Evolved 2 slots: Utility x2 15399 | -3/Research | Identified exit to Research 15400 | -3/Research | Identified exit to Testing 15401 | -3/Research | Loaded intel: 22 terminal locations 15820 | -3/Research | Build established: Derelict-Scout 15850 | -3/Research | Entered another Research area 15850 | -2/Research | Evolved 2 slots: Propulsion x2 16077 | -2/Research | Identified exit to Quarantine 16079 | -2/Research | Identified exit to Access 16143 | -2/Research | Entered Access 16143 | -1/Access | Evolved 2 slots: Utility x2 16265 | -1/Access | Discovered new exit (range 6) 16266 | -1/Access | Identified exit to Surface 16267 | *** | Escaped! Last Messages --------------- 16236_ Command string: \\CLNN 16236_ HACKBUD.EXE: Welcome to the fold, Director 10a! 16238_ Director 10a reveals location of Stasis Trap. 16244_ Hacking Drone released from Hacking Drone Bay. 16247_ Hacking Drone attempts to hack Terminal... >>Trojan(Botnet) Terminal linked with 0 systems. Awaiting botnet instructions. 16248_ Hacking Drone attempts to hack Terminal... 16248_ Hacking Drone reports that hacking Terminal no longer safe. 16250_ Hacking Drone retrieved by Hacking Drone Bay. 16258_ Connecting with Terminal... 16260_ Hacking Drone released from Hacking Drone Bay. 16263_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. 16264_ Hacking Drone unable to find more targets on Terminal. 16265_ The Access Shell folds into the floor. 16265_ EXIT=FOUND 16266_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# k????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# k####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# A n "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# o "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # #???????????????????????????????????? | | # "" "" + #???##########??????????????????????? | | # ""T"" # #?? #??????????????????????? | | # """ # #?? #??????????????????????? | | # # #? " #??????????????????????? | | # # #? "" #??????????????????????? | | ########### # "" #??????????????????????? | | ??????????# # "" #??????????????????????? | | #####?????# + "" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Additional Mass Support 9 Armor Coverage 1425 Core Shielding 30 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Salvage Targeting 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Machine Rigger | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Structural Scanner | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Thermal Plating | -8/Scraptown | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Lower Caves | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Generic] | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Scout] | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Lower Caves | Extrapolated Enh. Flamer | -6/Lower Caves | Extrapolated Mak. ECM Suite | -6/Lower Caves | Extrapolated Mak. Medium Armor Plating | -6/Lower Caves | Extrapolated Mak. Ablative Armor | -6/Zion | Extrapolated Plasma Flamer | -6/Zion | Extrapolated Mak. Power Source | -6/Zion | Extrapolated Mak. Shrapnel Gun | -6/Zion | Extrapolated Heat Bomb Trap | -6/Zion | Extrapolated Hvy. Battle Rifle | -6/Zion | Extrapolated Mak. Terrain Scan Processor | -6/Zion | Extrapolated Imp. Component Analysis Suite | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Mak. Heavy Armor Plating | -6/Zion | Extrapolated Mak. Targeting Computer | -5/Proximity Caves | Extrapolated Energy Deflector | -5/Proximity Caves | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Humpback | -5/Factory | Extrapolated Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingTargetingFilter Manual? 0 Play Time 02:40:47 Cumulative 150.1 hours Start 2024.08.07 @ 22:49:48 End 2024.08.08 @ 17:31:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 7/0/3/0/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 415f249f-cfc8-4114-93fa-bca57d7833ce