Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 21:32:21 Player: Terminus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (512) 2560 Value Destroyed (28135) 28135 Prototype IDs (54) 1080 Alien Tech Used (11) 2200 Bonus (31253) 31253 TOTAL SCORE: 77328 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11348 Follower Combat Kills 1863 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 910 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1268 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 349/350 System Corruption 15% Temperature Cool (27) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Advanced Target Analyzer SHELL Armor Transdimensional Reconstructor Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Graviton Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Energy Well Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Weapon Cycler SHELL Armor Graphene Brace Experimental Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Graviton Reactor Graviton Reactor High-density Centrium Leg Experimental Cooling System Experimental Energy Well Advanced Target Analyzer Quantum Capacitor Advanced Force Field Transdimensional Reconstructor Long-range Phase Cannon Long-range Phase Cannon Enhanced Nova Cannon Neutron Missile Launcher [Rating: 233] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads High-density Centrium Heavy Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Ion Cannon Energy Gun Sigix Sheargun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Neutron Missile Launcher Impact Weapon Core Stripper Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . 1 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 504 | 6 17 . 25 10 . . 19 41 12 10 1 2 16 9 2 4 . 31 . 14 11 5 . 3 4 5 24 4 3 24 . 14 26 14 49 51 17 31 Power 51 | 1 2 . 1 . . . 3 1 2 . . . 3 1 . . . 3 . 3 . . . 1 1 2 2 . . 3 . 1 . 1 5 7 5 3 Engine 13 | 1 2 . 1 . . . 3 1 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . 1 . . . . 3 . 3 . . . 1 . . . . . 1 . . . . . 1 . . Reactor 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 . 1 . 1 5 6 5 3 Propulsion 93 | 2 5 . 4 2 . . 10 8 2 . . . 2 1 . 4 . 4 . 1 3 2 . 1 2 . 4 2 . 6 . 1 3 1 10 8 . 5 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 91 | 2 5 . 4 2 . . 10 8 2 . . . 2 1 . 4 . 4 . 1 3 2 . 1 2 . 4 2 . 6 . 1 3 1 10 8 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 236 | 1 5 . 7 2 . . 4 26 5 5 . . 8 5 2 . . 20 . 5 6 3 . 1 1 1 12 2 3 14 . 8 12 7 26 23 7 15 Device 154 | . 2 . 4 2 . . 2 13 3 2 . . 5 3 1 . . 10 . 4 3 2 . . 1 1 9 2 3 10 . 6 6 7 22 20 2 9 Storage 12 | 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 1 . 2 . 2 1 Processor 12 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . 3 . . . . 1 1 2 1 Hackware 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 Protection 52 | . 2 . 2 . . . 2 10 2 3 . . 3 2 1 . . 8 . 1 2 1 . . . . 1 . . 1 . 1 4 . 1 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 5 . 13 6 . . 2 6 3 5 1 2 3 2 . . . 4 . 5 2 . . . . 2 6 . . 1 . 4 11 5 8 13 5 8 Energy Gun 19 | 1 1 . 4 . . . . . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 4 1 3 Energy Cannon 73 | . . . 5 4 . . 2 5 2 3 1 1 1 2 . . . 3 . 5 1 . . . . 2 5 . . 1 . 3 9 3 4 3 4 4 Ballistic Gun 9 | 1 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . 2 . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 2 2 3 6 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 . . . 1 . . . . . . . . . . . . 4 . 1 . . 1 . 3 . . 7 . 2 9 . 4 3 2 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Parts Lost 93 | . 7 . 1 1 . . . 3 5 4 . 1 4 1 . . . 10 . . 3 . . 1 1 . 2 . . . . . . . 3 16 2 28 Power 20 | . 1 . . . . . . . 2 . . . 2 . . . . 2 . . . . . 1 1 . . . . . . . . . 2 4 . 5 Propulsion 16 | . 2 . . . . . . . 1 . . . . 1 . . . 1 . . 3 . . . . . . . . . . . . . . 3 . 5 Utility 35 | . 1 . 1 1 . . . 1 . 3 . 1 1 . . . . 4 . . . . . . . . 1 . . . . . . . 1 6 2 12 Weapon 22 | . 3 . . . . . . 2 2 1 . . 1 . . . . 3 . . . . . . . . 1 . . . . . . . . 3 . 6 Highest Loss Streak 28 | . 6 . 1 1 . . . 2 3 4 . 1 2 1 . . . 6 . . 3 . . 1 1 . 1 . . . . . . . 2 9 1 28 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 96 100 100 99 100 100 99 99 99 99 100 100 98 99 100 100 100 99 100 99 99 100 100 99 99 99 99 100 100 99 94 89 83 77 78 72 87 81 Engine 5 | . 13 14 11 11 11 11 8 7 7 7 7 7 7 13 13 13 13 3 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 2 . . . . 6 11 11 11 11 11 10 7 3 . . . . 5 . . . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 10 10 10 9 5 4 4 8 8 6 10 10 Leg 23 | . 27 28 22 22 22 22 26 23 22 23 23 23 26 25 26 26 26 22 23 23 22 23 23 23 26 26 25 26 26 26 26 23 22 20 20 16 20 18 Device 16 | . 5 . 16 21 22 22 18 22 22 22 23 23 18 18 19 20 20 16 17 17 17 17 17 17 20 20 20 21 21 20 15 22 13 13 12 11 14 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 8 Processor 9 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 17 17 17 17 17 17 17 15 15 15 15 15 15 15 14 14 13 13 12 19 18 Hackware 2 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . . . 1 4 4 4 3 . . Protection 3 | . 6 14 5 . . . 9 . . . . . 1 1 . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 5 2 3 4 4 3 4 3 Energy Gun 1 | . 4 . 4 . . . . . . 2 . . 3 . . . . . 5 . . . . . . . . . . . . . . . . 5 5 3 Energy Cannon 15 | . . . 15 33 33 33 26 22 22 20 23 22 16 19 20 20 20 16 11 16 16 17 17 17 15 15 15 15 15 15 15 13 12 7 7 3 6 6 Ballistic Gun 2 | . 22 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 158 | 14 30 30 47 49 49 49 61 62 60 54 51 51 65 71 71 68 68 73 63 78 80 80 79 79 84 92 93 91 91 92 88 105 123 155 158 150 151 148 Greatest Support 160 | 20 20 20 23 23 23 23 45 60 60 60 60 60 78 78 73 74 72 79 79 83 85 80 80 80 113 113 113 114 114 141 141 141 141 141 144 160 160 160 Greatest Overweight (x) 2 | 1 1 1 2 2 2 2 2 1 1 . . . . 1 . . . 1 . . 1 1 . . . . 1 . . . . . 1 1 1 2 . . Average Overweight (x) . | . . 1 1 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Capacity 15 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 16 Most Carried 17 | 2 9 11 15 15 15 15 15 15 15 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 Average Carried 13 | 1 6 10 14 14 15 15 14 14 12 11 13 14 14 15 14 14 14 14 14 14 14 14 15 14 13 14 14 15 14 14 15 14 14 14 14 12 15 14 Final Capacity 17 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 7 Final Carried 17 | 2 7 11 15 15 15 15 15 15 12 13 13 15 15 15 15 14 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 13 17 6 Class Distribution -------------------- 24% | Scavenger-Gunner 15% | Scavenger-Mutant 11% | Gunner 10% | Skirmisher 7% | Scavenger-Skirmisher 4% | Tank 4% | Alien-Gunner 4% | Mutant 3% | Derelict-Skirmisher 3% | Generator-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Gunner | -5/Factory Scavenger-Mutant | -5/Waste Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 7220 | 260 344 . 467 139 . . 199 446 190 80 . 30 126 107 53 40 . 269 . 200 197 69 . 34 35 87 408 74 123 249 . 190 271 293 771 924 177 368 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29505 | . 663 . 1205 328 . 56 1655 1256 250 223 . . 641 375 208 . . 2229 . 677 993 394 34 303 219 490 1679 244 84 473 . 679 957 1733 3874 3186 2991 1406 Parts 1213 | . 47 . 61 21 . 1 97 67 7 10 . . 22 5 7 . . 80 . 28 30 12 . 13 1 4 78 10 . 14 . 31 38 58 138 178 121 34 Haulers Intercepted 36 | . 2 . 4 . . . 4 3 . . . . . . . . . 1 . 4 1 . . 1 1 . 3 . . . . 1 1 2 1 2 5 . Recyclers Shooed 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 6 11 . 6 . . 3 2 3 . . . . . . . . . . 9 . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 385 | . 13 . 15 12 . 1 22 19 8 6 . . 5 6 3 . . 29 . 5 13 5 . 3 1 . 18 3 1 6 . 9 16 31 55 40 27 13 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 52 | . 13 . 9 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 9 17 2 Cannons 196 | . . . 5 5 . 1 21 16 3 6 . . 3 5 3 . . 25 . 5 5 2 . 3 . . 13 2 1 3 . 5 5 13 21 14 10 1 AOE 100 | . . . . 7 . . . 3 5 . . . . . . . . . . . 4 . . . . . 2 . . . . 4 11 14 30 12 . 8 Classes Destroyed 28 | . 7 . 3 . . 1 1 1 1 . . . . 1 1 . . 2 . . 1 . . . . . 1 . . 2 . . . 1 3 2 . . Worker 10 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 1 2 . Builder 10 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 36 | . 2 . 4 . . . 4 3 . . . . . . . . . 1 . 4 1 . . 1 1 . 3 . . . . 1 1 2 1 2 5 . Recycler 16 | . 1 . 2 . . . 2 1 . . . . 2 . . . . 5 . . . . . . . . . . . . . . 1 . . 1 1 . Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Operator 9 | . 2 . . . . . . 1 . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . 1 1 . Watcher 39 | . 2 . 3 . . . 5 4 . . . . 2 . . . . 3 . . 1 . . 1 1 . 6 . . . . 1 2 1 . 3 3 1 Swarmer 54 | . 6 . . 7 . . 4 3 . 4 . . . . . . . 9 . . 4 . . . . . . . . . . 4 4 4 . . 2 3 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . Grunt 131 | . 7 . 11 5 . . 9 5 2 1 . . . . 3 . . 1 . 1 2 2 . 1 1 . 6 3 1 2 . . 10 12 24 14 7 1 Brawler 12 | . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 6 . . . Duelist 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 36 | . . . 4 . . . 6 4 1 1 . . 2 . . . . . . 2 4 . . . . . 2 . . . . 3 . 2 . 3 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Hunter 38 | . . . . . . 1 2 2 . . . . 3 . . . . 6 . . . . . 1 . . . . . 1 . 2 . . 7 2 8 3 Programmer 62 | . . . . . . . . 5 . . . . . . . . . 9 . 2 . . . . . . 10 . . . . . 2 4 9 13 7 1 Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 6 | . . . . . . . . . . . . . . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 . 5 4 . 1 6 4 8 6 . . 4 3 3 . . 14 . 2 4 3 . 3 2 . 6 3 1 4 . 4 6 14 13 11 10 8 Combat Bots Only 14 | . 3 . 3 4 . 1 5 3 8 6 . . 2 3 3 . . 12 . 2 4 3 . 3 1 . 6 3 1 4 . 4 6 14 13 8 9 8 Max Kills in Single Turn 7 | . 2 . 2 3 . 1 2 2 2 1 . . 1 1 1 . . 2 . 1 4 2 . 1 1 . 5 1 1 1 . 3 4 4 7 3 3 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 3 . . . 2 2 . . . . . . . . . . . 4 . . . . . 2 . . . . 3 4 4 7 3 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 36646 | . 1006 . 545 400 . 11 773 922 851 639 . 144 650 282 18 . 26 2598 . 139 896 66 . 254 207 . 866 239 129 671 . 335 337 2223 2470 5302 1460 12187 Core 3978 | . 217 . 13 69 . . 168 89 98 44 . 34 68 20 . . . 223 . 23 132 . . 33 . . 162 38 20 89 . 22 . 142 120 550 42 1562 Absorbed by Shields 7202 | . . . . . . . . . . . . . . . . . . . . . 55 64 . . . . . . . 69 . 289 143 234 1069 1102 1523 2654 Reduced by Siege Mode 286 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 286 Regen/Repaired (Parts) 10110 | . 158 . . . . . 263 . . . . . . . . . . 270 . . . . . . . . 148 . . . . . 157 891 2022 4795 713 693 Core Remaining (%) 66 | 100 . 13 . . . 79 69 . . . . 62 . . . . 89 . . . . . . 58 . . . . . . 73 . 98 . . 26 . . Volleys Fired 1279 | . 87 1 53 15 . 3 61 60 16 15 . 2 25 20 12 . . 96 19 27 40 12 1 10 9 7 65 6 5 18 8 40 46 79 96 148 88 89 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 . 3 3 3 3 . . 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 3 2 2 3 3 3 Hottest 330 | . 60 40 192 180 . 185 185 185 200 208 . 208 228 250 250 . . 250 250 278 168 168 98 168 168 168 168 160 160 160 160 160 320 320 320 320 330 330 Shots Fired 2772 | . 160 2 159 37 . 9 181 162 29 33 . 6 68 54 24 . . 223 19 60 112 36 2 30 26 22 169 19 13 46 20 70 78 88 98 243 261 213 Gun 747 | . 160 2 105 . . . . . . 6 . . 10 . . . . 4 . . . . . . . . . . . . . . . . . 140 157 163 Cannon 1972 | . . . 54 33 . 9 181 156 21 27 . 6 58 54 24 . . 219 19 60 111 36 2 30 26 22 169 19 13 46 20 68 73 84 92 92 104 44 Launcher 53 | . . . . 4 . . . 6 8 . . . . . . . . . . . 1 . . . . . . . . . . 2 5 4 6 11 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 213 | . 119 2 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2005 | . . . 67 33 . 9 181 156 21 33 . 6 68 54 24 . . 223 19 60 111 36 2 30 26 22 169 19 13 46 20 68 73 84 92 92 104 44 Explosive 53 | . . . . 4 . . . 6 8 . . . . . . . . . . . 1 . . . . . . . . . . 2 5 4 6 11 . 6 Electromagnetic 41 | . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 157 163 Robot Hit Streak 36 | . 10 1 16 12 . 14 15 17 5 5 . 4 13 8 4 . . 13 . 13 30 23 9 13 3 21 27 4 14 9 . 16 14 18 18 29 36 26 Robot Miss Streak 6 | . 3 1 3 1 . 1 4 3 4 3 . 1 2 3 1 . . 3 . 2 3 1 1 3 3 . 4 3 . 3 . 1 2 2 3 3 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 1700 | . 106 1 101 22 . 8 105 98 13 14 . 4 46 31 8 . . 102 . 35 78 27 1 19 12 19 95 10 10 24 . 31 38 47 68 166 173 188 Core Hits 903 | . 36 . 34 18 . 2 49 46 26 7 . 3 23 11 5 . . 53 . 16 30 11 1 19 3 3 47 6 2 9 . 22 27 37 88 105 86 78 Critical Kills 30 | . . . . . . . 1 . . . . . . . 1 . . 4 . . . 2 1 . . 1 3 . . 2 . . 1 2 2 5 2 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 54 | . 2 . . . . . 1 . . . . . . . 1 . . 4 . . . 2 1 . . 1 3 . . 2 . . 1 2 2 6 22 4 Meltdown 30 | . . . . . . . 1 . . . . . . . 1 . . 4 . . . 2 1 . . 1 3 . . 2 . . 1 2 2 5 2 3 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 1 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77861 | . 1228 15 1845 975 . 199 3010 2732 1147 330 . 104 1081 915 221 . . 3464 . 1348 3008 978 55 1166 441 623 3892 400 326 862 . 1830 3823 7038 10314 9757 7357 7377 Guns 14685 | . 1137 10 986 . . . . . . . . . 186 . . . . 21 . . . . . . . . . . . . . . . . . 2926 4522 4897 Cannons 42231 | . . . 845 520 . 199 3007 2520 217 330 . 95 885 915 221 . . 3225 . 1265 2686 978 55 697 441 623 3229 400 326 862 . 1042 1623 3973 4022 3476 2771 783 Explosions 20645 | . 91 . . 431 . . . 208 911 . . . . . . . . 182 . 61 302 . . 459 . . 663 . . . . 788 2180 3065 6292 3315 . 1697 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 300 | . . 5 14 24 . . 3 4 19 . . 9 10 . . . . 36 . 22 20 . . 10 . . . . . . . . 20 . . 40 64 . Kinetic 1590 | . 747 10 833 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 48937 | . . . 998 520 . 199 3007 2520 217 330 . 95 1071 915 221 . . 3428 . 1302 2686 978 55 781 441 623 3743 400 326 862 . 1042 1962 5859 6529 4273 2771 783 Explosive 13900 | . 91 . . 431 . . . 208 911 . . . . . . . . . . . 302 . . . . . 149 . . . . 788 1841 1179 3785 2518 . 1697 Electromagnetic 789 | . 390 . . . . . . . . . . . . . . . . . . 24 . . . 375 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12345 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2926 4522 4897 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . 1 . . . . . 1 1 1 1 . 4 20 20 21 23 23 25 11 11 16 16 16 16 . . 1 3 5 18 2 15 Average Corruption 8 | . . . . . . . 1 . . . . . 1 1 1 1 . 1 13 20 20 22 23 23 10 11 13 16 16 16 . . 1 2 2 9 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . 4 . . . . Effects 503 | . . . . . . . 8 . . . . . 8 2 5 1 . 18 6 36 60 17 2 15 4 18 87 22 40 2 . . 3 12 25 77 10 25 Message Errors 103 | . . . . . . . 2 . . . . . . 1 1 1 . 4 1 10 12 6 . 4 1 3 16 1 9 . . . 1 2 3 18 1 6 Matter Fused 113 | . . . . . . . 2 . . . . . 2 1 3 . . 4 1 6 10 3 . 2 1 3 23 9 9 1 . . . 3 8 16 1 5 Heat Flow Errors 54 | . . . . . . . 1 . . . . . 1 . 1 . . 2 . 4 10 4 . 1 . 2 6 2 5 . . . . . 4 11 . . Energy Discharges 72 | . . . . . . . 2 . . . . . 2 . . . . 3 . 6 4 . 1 1 1 5 16 2 6 1 . . 1 . 4 12 5 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Data Loss (minor) 66 | . . . . . . . 1 . . . . . . . . . . 4 2 4 11 4 . 3 . 4 13 3 3 . . . 1 3 5 4 1 . Data Loss (major) 32 | . . . . . . . . . . . . . 1 . . . . 1 . 3 2 . . 1 . . 4 3 6 . . . . 1 1 4 . 5 Misfires 17 | . . . . . . . . . . . . . 1 . . . . . . 1 3 . 1 1 . 1 3 1 1 . . . . 2 . 2 . . Alerts 12 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 3 1 . . . . . . . 5 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 29 | . . . . . . . . . . . . . . . . . . . 2 2 7 . . 1 1 . 3 . 1 . . . . . . 5 1 6 Overload Shots 14 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . . Effects 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3141 | . . . . 38 . 20 10 53 28 2 . . 5 24 10 . . 138 . 10 63 32 . . . . 94 . 31 14 . 49 232 883 785 465 155 . Projectiles 2062 | . . . . 20 . 20 10 5 . 2 . . 5 24 10 . . 72 . 10 63 32 . . . . 7 . 31 14 . . 116 655 467 357 142 . Explosions 1054 | . . . . 18 . . . 48 17 . . . . . . . . 65 . . . . . . . . 87 . . . . 49 116 228 318 108 . . Melee 25 | . . . . . . . . . 11 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 13 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2514 | . . . . 65 . . . 270 88 . . . . . . . . 77 . . . . . 149 . . 196 . . . . . . 250 738 132 . 549 Shots 39 | . . . . 2 . . . 5 4 . . . . . . . . 3 . . . . . 2 . . 3 . . . . . . 3 9 2 . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . . 1 4 4 . . 3 1 2 . . 1 1 . . . . 3 . 2 2 . . 1 . . . . . . . . 1 . . 2 2 . Kicked 30 | . . 1 4 4 . . 3 1 2 . . 1 1 . . . . 3 . 2 2 . . 1 . . . . . . . . 1 . . 2 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 78 6 255 160 . 66 207 90 7 267 . 36 138 296 198 . . 306 18 195 207 176 . 101 . 136 189 216 205 . . . 292 10 182 260 334 348 Average Temperature 78 | . 29 4 55 71 . 31 36 22 6 98 . 21 31 148 86 . . 99 12 87 54 41 . 62 . 75 75 49 88 . . . 177 4 85 64 99 106 Received Heat Transfer 3132 | . 273 . 210 138 . . 243 126 57 30 . 66 36 156 9 . . 326 . 27 157 16 . . . . 117 69 18 58 . 16 62 169 206 271 122 154 Effects 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Robots Melted 49 | . . . 1 . . . 2 1 . . . . 1 1 1 . . 6 . . 4 3 1 1 1 1 3 1 . 3 . . 1 4 3 5 2 3 Combat Hostiles 36 | . . . 1 . . . 1 . . . . . 1 1 . . . 3 . . 4 3 . . 1 1 3 1 . 3 . . . 4 3 4 . 2 Parts Melted 176 | . . . 3 4 . . 14 12 . . . . 6 6 2 . . 21 . 3 11 2 4 2 1 3 14 2 2 9 . 4 8 6 8 12 10 7 Heat Transferred 56011 | . . . 1813 814 . 296 4477 3663 372 583 . 148 2089 1650 400 . . 5479 . 1122 4050 1500 100 1250 700 950 4803 548 461 1185 . 1470 1660 3590 4440 3053 2553 792 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . 2 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2945 | . 250 3 322 298 . 46 282 444 . . . . 173 . . . . 814 324 378 366 648 269 1098 822 251 560 . . . . 317 502 2098 2945 1710 1925 1343 Initial 1608 | . . 3 . 100 . . 17 72 . . . . . . . . . 56 284 226 76 196 259 93 537 249 38 . . . . . 177 282 1116 1608 1025 1176 Average 522 | . 109 1 154 168 . 43 127 218 . . . . 61 . . . . 296 302 257 211 380 267 543 629 201 243 . . . . 111 203 1102 2108 1415 1574 1220 Maximum Alert Level 5 | . 1 . 1 1 . . 1 2 . . . . . . . . . 3 1 1 1 2 1 3 3 1 2 . . . . 1 2 5 5 5 5 4 Low Security (%) 41 | 100 78 100 48 59 . 100 79 57 . . . . 100 . . . . 34 . 23 51 12 . 5 . 24 30 . . . . 77 51 . . . . . Level 1 28 | . 21 . 51 40 . . 20 26 . . . . . . . . . 39 100 76 48 67 100 1 . 75 63 . . . . 22 41 16 . . . . Level 2 6 | . . . . . . . . 16 . . . . . . . . . 21 . . . 19 . 81 91 . 5 . . . . . 7 25 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . 3 . . . . . 10 8 . . . . . . . . 14 . 2 7 4 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 15 83 40 95 Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 84 13 51 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 123 | . 2 . 4 1 . . 1 8 . . . 1 2 . . . . 11 . 6 2 . . 5 2 . 10 . . . . 4 3 2 21 14 19 5 Investigation 22 | . 1 . 2 1 . . . 2 . . . . 2 . . . . 2 . 2 1 . . . 1 . 2 . . . . 2 . . 1 1 1 1 Extermination 32 | . . . . . . . . 4 . . . . . . . . . 5 . 1 . . . 1 . . 5 . . . . 1 1 . 4 6 3 1 Reinforcement 33 | . 1 . 2 . . . 1 1 . . . . . . . . . 4 . 3 1 . . 4 1 . 3 . . . . 1 2 2 1 . 3 3 Assault 26 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 12 7 6 . Garrison 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . 4 6 4 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 12 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 2 . . . . . 1 1 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 31 | . 2 . 3 . . . 2 2 . . . . 2 . . . . 2 . . 3 1 . . . . . . . . . . 1 9 . 2 . 2 Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 47 . 10 . . 9 30 . . Distress Signals 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 47 . 10 . . 9 30 . . Times Spotted 655 | . 24 . 28 16 . 1 33 28 7 8 . 11 8 6 6 . 5 38 6 5 22 16 . 13 5 . 29 3 3 60 . 10 16 30 65 75 40 38 Peak Tracking Total 15 | . 4 . 5 4 . 1 4 4 7 5 . 10 3 3 4 . 5 8 6 1 5 5 . 6 1 . 3 3 3 15 . 4 7 5 12 10 7 11 Tactical Retreats 21 | . 1 . 2 1 . . 2 1 1 . . . . . 2 . . 1 . . . . . 1 . . . . 1 1 . 1 . 1 2 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . 2 . . . . . 1 . . . . . 2 . . . . 1 . . 3 . . . 3 . . . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 13 1 . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 116 | . 1 . 2 . . . 3 6 . . . . 1 . . . . 12 . 2 3 1 . 8 7 . 18 . . . . 2 11 6 12 19 2 . Max in Single Turn 10 | . 1 . 1 . . . 1 3 . . . . 1 . . . . 4 . 1 2 . . 8 4 . 10 . . . . 1 3 1 3 2 1 . Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 103 | . 7 . 9 1 1 . 11 8 1 . 4 . 7 . . . . 3 . 4 2 . . 2 3 . 5 . . 1 . 7 8 . 6 7 3 3 Terminals 71 | . 6 . 8 . . . 7 5 . . . . 2 . . . . 1 . 4 2 . . 2 2 . 3 . . . . 7 7 . 3 6 3 3 Fabricators 8 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations 9 | . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 2 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 368 | . 23 . 36 1 6 . 39 19 1 . 25 . 15 . . . . 11 . 10 5 . . 8 11 . 29 . . 4 . 24 30 . 21 28 13 9 Successful 203 | . 15 . 18 1 6 . 33 11 1 . 25 . 9 . . . . 7 . 3 1 . . 2 3 . 12 . . 4 . 4 15 . 9 15 5 4 Failed 165 | . 8 . 18 . . . 6 8 . . . . 6 . . . . 4 . 7 4 . . 6 8 . 17 . . . . 20 15 . 12 13 8 5 Catastrophic 30 | . 2 . 2 . . . . . . . . . 1 . . . . 1 . 3 . . . 1 4 . 2 . . . . 5 3 . 1 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 13 . 24 . . . 22 8 . . . . 4 . . . . 2 . 7 1 1 . 2 9 . 19 . . 1 . 13 14 . 3 16 1 2 Terminals 257 | . 17 . 35 . . . 23 14 . . . . 6 . . . . 2 . 10 5 . . 8 9 . 22 . . . . 24 25 . 9 26 13 9 Fabricators 15 | . . . . . . . . 4 . . . . 5 . . . . 2 . . . . . . 2 . 2 . . . . . . . . . . . Repair Stations 44 | . 6 . . . . . 11 . . . . . 2 . . . . 7 . . . . . . . . 5 . . . . . 5 . 8 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 2 . . Terminal Hacks 113 | . 5 . 10 1 6 . 10 5 1 . 25 . 2 . . . . . . 1 1 . . 1 1 . 6 . . 4 . 2 10 . 2 12 4 4 Record 25 | . . . 1 . 6 . . . . . 11 . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . 2 Part Schematic 11 | . . . . . . . . 1 . . 8 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 6 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Branch Access Points 6 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 11 | . 2 . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . . . 2 . . . 1 1 . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . 1 . . 2 1 . Unreport Threat 11 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 5 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 10 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . 4 . . . . 3 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Build 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 31 | . 6 . . . . . 10 . . . . . 1 . . . . 5 . . . . . . . . 2 . . . . . 1 . 6 . . . Scan Component 17 | . 3 . . . . . 5 . . . . . 1 . . . . 3 . . . . . . . . 1 . . . . . 1 . 3 . . . Repair 14 | . 3 . . . . . 5 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 41 | . 4 . 8 . . . 9 1 . . . . 2 . . . . . . 2 . . . 1 2 . 2 . . . . 2 4 . 1 2 1 . Terminals 38 | . 4 . 7 . . . 9 1 . . . . 1 . . . . . . 2 . . . 1 1 . 2 . . . . 2 4 . 1 2 1 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Botnet 31 | . 4 . 6 . . . 6 1 . . . . . . . . . . . 2 . . . 1 1 . 1 . . . . 1 4 . 1 2 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Used 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 82 | . 6 . 8 . . . 8 7 . . . . 6 . . . . 3 . 4 2 . . 2 3 . 4 . . . . 7 8 . 4 5 3 2 Full Trace Events 17 | . 1 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 1 1 . . 8 . 1 . . 13 . . . . . . . . . . . . . . . . 1 . . . . . Parts Built 7 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 618 | . . . . . . . . 272 . . . . 84 . . . . 58 . . . . . . . . 204 . . . . . . . . . . . Total Part Build Rating 46 | . . . . . . . . 16 . . . . 8 . . . . 14 . . . . . . . . 8 . . . . . . . . . . . Parts Repaired 14 | . 3 . . . . . 5 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 3 . . . Time 737 | . 78 . . . . . 178 . . . . . . . . . . 106 . . . . . . . . 51 . . . . . . . 324 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 3 . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 1 . . . . 2 . . . . . . 4 . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 51 | . . 5 . 1 . . . . 1 . . 1 1 2 . 4 . . . . 18 5 . . . . 1 . . 5 . 1 . . . . . 6 Largest Group 8 | . . 5 5 1 . . . . 1 1 . 1 1 2 2 5 5 4 . . 8 7 7 6 5 2 2 . . 5 . 1 1 . . . . 5 Highest-Rated Group 670 | . . 85 85 31 . . . . 32 32 . 96 10 62 62 140 140 106 . . 334 670 670 511 466 192 192 . . 268 . 26 26 . . . . 59 Highest-Rated Ally 159 | . . 31 31 31 . . . . 32 32 . 96 10 31 31 31 31 31 . . 159 159 159 96 96 96 96 . . 65 . 26 26 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 387 | . . . 50 11 . . . . . 2 . 6 . . 20 . 18 7 . . 88 61 . 40 26 . 36 . . 19 . . . . . . . 3 Total Damage 9545 | . . . 609 209 . . . . . 83 . 180 . . 250 . 280 109 . . 1872 1495 . 1599 925 . 1044 . . 838 . . . . . . . 52 Kills 62 | . . . 7 4 . . . . . 2 . 1 . . 1 . 4 . . . 13 11 . 10 3 . 3 . . 3 . . . . . . . . Allies Corrupted 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . 2 . 1 . 2 2 2 . . . . . . . . . . . 3 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 36440 | 52 1503 1147 1978 1790 396 78 1898 1935 922 786 105 803 877 482 668 1689 334 1966 126 800 1162 336 61 314 442 529 2093 560 898 1174 164 716 995 847 1713 2282 1127 692 Spaces Moved 19672 | 43 613 598 815 656 153 27 696 893 578 550 80 544 462 315 495 1390 263 1081 73 531 635 108 44 190 316 374 1148 406 570 799 123 468 551 530 711 1033 543 267 Core 34 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 19637 | 23 613 598 815 656 153 27 696 893 578 550 80 544 462 315 495 1390 263 1081 73 531 635 108 44 190 316 374 1148 406 570 799 123 468 551 530 711 1033 543 252 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 260 260 190 126 130 130 130 130 125 122 122 120 120 112 112 112 112 120 120 120 122 122 122 122 122 110 110 110 110 110 106 108 120 50 Average Speed 139 | 92 180 190 205 258 260 260 190 166 130 130 130 130 125 125 122 120 120 114 112 112 117 138 120 120 122 122 122 122 122 115 110 110 110 110 143 136 120 116 Slowest Speed 260 | 120 190 190 260 260 260 260 260 193 200 130 130 130 127 193 122 122 120 190 112 112 193 190 120 120 122 122 192 122 122 122 110 110 177 180 186 245 120 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 51 | 5 85 98 63 96 54 14 69 23 67 55 69 69 16 51 79 85 42 32 63 14 85 48 56 28 13 95 35 57 71 66 25 19 86 23 65 59 15 13 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 9 | . . . 1 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . . 2 1 . . . . . . . . . Known Exits Taken 29 | . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . . . . 2 7 . 1 . 3 2 3 2 . . . . . . . . . . . 4 . 2 . . . . . . . Spaces Dug 247 | . . . . 21 . . 1 7 17 4 . . . 1 4 . . 27 5 7 . . . . . . 8 . 1 . 13 12 13 3 79 12 12 . Terrain Destroyed 1716 | . 11 . 1 40 . 1 30 85 62 6 . . . 8 9 . . 161 18 19 19 3 . 140 33 3 114 4 3 7 20 42 102 330 263 113 63 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 492 | . . . 1 2 . 1 30 7 4 6 . . . 8 9 . . 64 18 19 19 3 . 3 4 3 58 4 3 7 20 29 22 27 13 40 62 6 AOE 1223 | . 11 . . 38 . . . 78 58 . . . . . . . . 97 . . . . . 137 29 . 56 . . . . 13 80 303 250 73 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 26575 | 52 860 607 1005 720 152 29 1141 1219 716 593 80 634 700 360 540 1407 282 1628 97 683 962 272 51 256 353 432 1714 461 762 1022 136 610 867 691 1290 1735 903 553 Wait 4462 | 2 135 4 61 25 . . 329 192 103 10 . 84 180 7 26 7 17 387 4 95 155 140 7 49 19 36 443 44 180 102 6 80 220 64 404 461 232 152 Move 19635 | 42 612 597 814 655 152 26 695 892 577 549 79 543 461 314 494 1389 262 1081 72 530 634 107 43 189 316 373 1147 405 569 798 122 467 550 529 710 1031 542 267 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 2 8 4 19 4 . . 13 12 1 7 . 2 8 1 3 1 2 19 1 3 3 2 . 1 4 4 11 . 1 3 . 3 1 3 11 15 9 3 Fast Attach 154 | 6 6 . 6 . . . 10 2 1 . . . 4 2 . 3 . 5 . 9 1 3 . . 1 3 12 . 2 13 . 2 16 1 12 18 9 7 Attach 114 | . 6 . 4 1 . . 2 5 5 4 . . 5 . . . . 12 . . 2 . . 1 3 1 3 . . 1 . 3 . 2 8 23 4 19 Detach 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 2 7 3 5 Swap 247 | . 5 . 15 9 . . 7 34 6 6 1 2 7 7 2 1 . 14 . 5 8 2 . 2 . 1 9 4 1 10 . 9 10 11 30 20 4 5 Drop 266 | . 1 . 29 7 . . 21 21 . 2 . . 6 3 3 6 1 11 1 12 4 5 . 3 1 7 24 2 3 25 . 4 21 2 16 9 10 6 Fire 1279 | . 87 1 53 15 . 3 61 60 16 15 . 2 25 20 12 . . 96 19 27 40 12 1 10 9 7 65 6 5 18 8 40 46 79 96 148 88 89 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . . 1 4 4 . . 3 1 2 . . 1 1 . . . . 3 . 2 2 . . 1 . . . . . . . . 1 . . 2 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . . 1 . . Rewire 173 | . . . . . . . . . 5 . . . . 6 . . . . . . 109 1 . . . . . . 1 51 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Core integrity fell below 50% 580 | -10/Materials | Core integrity fell below 20% 590 | -10/Materials | Lost 6 parts (1p2n3w) 772 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Build established: Scavenger-Mutant 1127 | -10/Materials | Identified exit to Mines 1327 | -10/Materials | Repaired Ion Engine 1354 | -10/Materials | Repaired Aluminum Leg 1382 | -10/Materials | Repaired Lgt. Assault Rifle 1556 | -10/Materials | Entered Mines 1668 | -10/Mines | Found a hidden stash of uninstalled traps 1860 | -10/Mines | Discovered new exit (range 12) 1912 | -10/Mines | Identified exit to Materials 1954 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2391 | -10/Mines | Learned Materials garrison access intel 2703 | -10/Mines | Entered Materials 2703 | -9/Materials | Accompanied by 5 allies 2703 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2708 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2988 | -9/Materials | Discovered new exit (range 6) 3000 | -9/Materials | Build established: Scavenger-Tank 3163 | -9/Materials | Discovered new exit (range 14) 3967 | -9/Materials | Discovered new exit (range 16) 4028 | -9/Materials | Build established: Gunner 4160 | -9/Materials | Identified exit to Mines 4160 | -9/Materials | Identified exit to Storage 4212 | -9/Materials | Discovered new exit (range 16) 4681 | -9/Materials | Entered Mines 5036 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5081 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5086 | -9/Mines | Found Prototype Device 5398 | -9/Mines | Discovered new exit (range 4) 5401 | -9/Mines | Received a Mining Laser from a helpful Derelict 5651 | -9/Mines | Discovered new exit (range 3) 5771 | -9/Mines | Met a Derelict shopkeep closing up shop 5993 | -9/Mines | Learned location of Zion (-6) 6461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6461 | -9/Mines | Discovered new exit (range 5) 6471 | -9/Mines | Entered Exiles 6534 | -9/Exiles | Met 8R-AWN 6573 | -9/Exiles | Met EX-HEX 6703 | -9/Exiles | Met EX-DEC 6835 | -9/Exiles | Discovered new exit (range 14) 6867 | -9/Exiles | Entered Mines 6929 | -8/Mines | Discovered new exit (range 8) 6945 | -8/Mines | Entered Materials 6945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6946 | -8/Materials | Loaded intel: 1 garrison access location 7380 | -8/Materials | Repaired Ion Cannon 7419 | -8/Materials | Repaired Ion Cannon 7453 | -8/Materials | Repaired Imp. Aluminum Leg 7486 | -8/Materials | Repaired Imp. Ion Engine 7947 | -8/Materials | Build established: Tank 8084 | -8/Materials | Repaired Carbon-fiber Leg 8129 | -8/Materials | Discovered new exit (range 16) 8514 | -8/Materials | Identified Exp. Sensor Array 8814 | -8/Materials | Discovered new exit (range 16) 8843 | -8/Materials | Entered Factory 8843 | -7/Factory | Evolved 2 slots: Utility x2 8926 | -7/Factory | Identified exit to Lower Caves 8972 | -7/Factory | Garrison activated, responded to threat 9157 | -7/Factory | Build established: Skirmisher 9397 | -7/Factory | Discovered new exit (range 12) 9442 | -7/Factory | Identified exit to Factory 9719 | -7/Factory | Build established: Scavenger-Skirmisher 10237 | -7/Factory | Fabricated Exp. Sensor Array? 10438 | -7/Factory | Fabricated Exp. Sensor Array? 10553 | -7/Factory | Discovered exit to Factory (range 11) 10625 | -7/Factory | Build established: Skirmisher 10778 | -7/Factory | Entered Lower Caves 10878 | -7/Lower Caves | Spotted B-75 Beast 11154 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11226 | -7/Lower Caves | Lost 3 parts (1p1n1w) 11228 | -7/Lower Caves | Destroyed 8 combat bots 11442 | -7/Lower Caves | Discovered new exit (range 14) 11443 | -7/Lower Caves | Encountered a Warlord checkpoint 11457 | -7/Lower Caves | Identified exit to Lower Caves 11700 | -7/Lower Caves | Entered another Lower Caves area 11700 | -7/Lower Caves | Accompanied by 1 ally 11705 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11759 | -7/Lower Caves | Lost 4 parts (3u1w) 11844 | -7/Lower Caves | Identified exit to Data Miner 11962 | -7/Lower Caves | Encountered a Warlord checkpoint 12168 | -7/Lower Caves | Spotted B-75 Beast 12486 | -7/Lower Caves | Entered Data Miner 12488 | -7/Data Miner | Discovered new exit (range 6) 12513 | -7/Data Miner | Met Data Miner 12537 | -7/Data Miner | Learned location of Section 7 (-2) 12537 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12556 | -7/Data Miner | Received God Mode back door access code from Data Miner 12589 | -7/Data Miner | Identified exit to Proximity Caves 12591 | -7/Data Miner | Entered Proximity Caves 12609 | -6/Proximity Caves | Spotted B-75 Beast 12611 | -6/Proximity Caves | Escorted by Enhanced Grunt 12639 | -6/Proximity Caves | Allies destroyed B-75 Beast 12726 | -6/Proximity Caves | Learned 4 Factory zone layouts 13379 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13389 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13394 | -6/Proximity Caves | Entered Factory 13394 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13395 | -6/Factory | Identified exit to Factory 14011 | -6/Factory | Discovered new exit (range 15) 14042 | -6/Factory | Identified exit to Lower Caves 14238 | -6/Factory | Fabricated Plasma Cannon (x2) 14271 | -6/Factory | Entered Lower Caves 14458 | -6/Lower Caves | Encountered a Warlord checkpoint 14484 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14496 | -6/Lower Caves | Identified exit to Lower Caves 14619 | -6/Lower Caves | Attacked by a faux Warlord 14692 | -6/Lower Caves | Learned location of 1 exit from Factory 14753 | -6/Lower Caves | Entered another Lower Caves area 14753 | -6/Lower Caves | Accompanied by 2 allies 15102 | -6/Lower Caves | Learned Factory stockpile data 15391 | -6/Lower Caves | Discovered new exit (range 7) 15406 | -6/Lower Caves | Learned Factory stockpile data 15419 | -6/Lower Caves | Identified exit to Zion 15421 | -6/Lower Caves | Entered Zion 15421 | -6/Zion | Accompanied by 1 ally 15478 | -6/Zion | System corruption cleaned by Quarantine Array 15553 | -6/Zion | Received a hallucinogenic algorithm 15572 | -6/Zion | Discovered new exit (range 13) 15726 | -6/Zion | Identified exit to Deep Caves 16052 | -6/Zion | Learned Factory trap positions 16092 | -6/Zion | Learned 12 Factory zone layouts 16286 | -6/Zion | Build established: Derelict-Skirmisher 16422 | -6/Zion | Learned location of Warlord (-4) 16942 | -6/Zion | Gained Derelict followers 17010 | -6/Zion | Gained Derelict followers 17101 | -6/Zion | Identified exit to Proximity Caves 17110 | -6/Zion | Entered Proximity Caves 17110 | -5/Proximity Caves | Accompanied by 5 allies 17394 | -5/Proximity Caves | Discovered exit to Factory (range 3) 17444 | -5/Proximity Caves | Entered Factory 17444 | -5/Factory | Accompanied by 4 allies 17444 | -5/Factory | Evolved 2 slots: Utility x2 17445 | -5/Factory | Identified exit to Upper Caves 17446 | -5/Factory | Identified exit to Factory 17447 | -5/Factory | Loaded intel: 101 trap records 17514 | -5/Factory | Incoming investigation squad redirected 17542 | -5/Factory | Fabricated Myomer Leg? 17876 | -5/Factory | P-70 Sage assimilated allied JT-TNS(l) 17878 | -5/Factory | P-70 Sage assimilated allied PE-TSD(i) 18210 | -5/Factory | Destroyed 12 combat bots 18254 | -5/Factory | Lost 6 parts (1p1n2u2w) 18372 | -5/Factory | Repaired Plasma Cannon 18438 | -5/Factory | Repaired Myomer Leg 18515 | -5/Factory | Discovered exit to Factory (range 10) 19410 | -5/Factory | Sucked down chute 19410 | -5/Factory | Entered Waste 19425 | -5/Waste | EMP discharged 19425 | -5/Waste | System corruption reached 10% 19455 | -5/Waste | Spotted C-40 Crusher 19472 | -5/Waste | Spotted C-40 Crusher 19492 | -5/Waste | Found Broken Adv. Powered Armor 19499 | -5/Waste | Spotted C-40 Crusher 19501 | -5/Waste | Spotted C-40 Crusher 19524 | -5/Waste | Spotted C-40 Crusher 19525 | -5/Waste | EMP discharged 19526 | -5/Waste | Discovered new exit (range 10) 19526 | -5/Waste | Spotted C-40 Crusher 19535 | -5/Waste | Identified exit to Factory 19536 | -5/Waste | Entered Factory 19605 | -5/Factory | Incoming investigation squad redirected 20318 | -5/Factory | Discovered new exit (range 14) 20335 | -5/Factory | Identified exit to Extension 20336 | -5/Factory | Entered Extension 20381 | -5/Extension | Incoming investigation squad redirected 20502 | -5/Extension | Rescued a captive Derelict 20503 | -5/Extension | Rescued a captive Derelict 20535 | -5/Extension | Build established: Scavenger-Gunner 20562 | -5/Extension | Rescued a captive Derelict 20562 | -5/Extension | Rescued a captive Derelict 20584 | -5/Extension | Rescued a captive Derelict 20595 | -5/Extension | Rescued a captive Derelict 20596 | -5/Extension | Rescued a captive Derelict 20831 | -5/Extension | Rescued a captive Derelict 20832 | -5/Extension | Rescued a captive Derelict 21058 | -5/Extension | Spotted B-75 Beast 21068 | -5/Extension | Destroyed B-75 Beast 21074 | -5/Extension | Spotted B-75 Beast 21096 | -5/Extension | Destroyed B-75 Beast 21122 | -5/Extension | Lost 3 parts (3n) 21190 | -5/Extension | Rescued a captive Derelict 21192 | -5/Extension | Rescued a captive Derelict 21251 | -5/Extension | Rescued a captive Derelict 21353 | -5/Extension | Rescued A7 21372 | -5/Extension | Rescued a captive Derelict 21447 | -5/Extension | Discovered exit to Factory (range 10) 21449 | -5/Extension | Discovered new exit (range 6) 21491 | -5/Extension | Identified exit to Cetus 21498 | -5/Extension | Entered Cetus 21498 | -5/Cetus | Accompanied by 7 allies (A7) 21503 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21521 | -5/Cetus | Spotted Cetus Guard 21521 | -5/Cetus | Spotted Cetus Guard 21523 | -5/Cetus | Spotted Cetus Guard 21525 | -5/Cetus | Spotted Cetus Guard 21528 | -5/Cetus | Destroyed Cetus Guard 21536 | -5/Cetus | Destroyed Cetus Guard 21541 | -5/Cetus | Allies destroyed Cetus Guard 21545 | -5/Cetus | Destroyed Cetus Guard 21662 | -5/Cetus | Started Cetus Manufacturing Module 21687 | -5/Cetus | Manufactured an Enhanced Grunt 21712 | -5/Cetus | Manufactured an Enhanced Grunt 21737 | -5/Cetus | Manufactured an Enhanced Grunt 21762 | -5/Cetus | Manufactured an Enhanced Grunt 21787 | -5/Cetus | Manufactured an Enhanced Grunt 21812 | -5/Cetus | Discovered new exit (range 16) 21830 | -5/Cetus | Identified exit to Archives 21834 | -5/Cetus | Entered Archives 21834 | -5/Archives | Accompanied by 7 allies (A7) 21866 | -5/Archives | Met Zhirov 21872 | -5/Archives | Reinforcements dispatched to Archives 21877 | -5/Archives | Discovered new exit (range 13) 21890 | -5/Archives | Identified exit to Hub_04(d) 21895 | -5/Archives | Entered Hub_04(d) 21895 | -5/Hub_04(d) | Accompanied by 6 allies 21921 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 22008 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 22066 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 22197 | -5/Hub_04(d) | Network Hub disabled 22201 | -5/Hub_04(d) | Disrupted transfer network 22209 | -5/Hub_04(d) | Spotted Lightning 22209 | -5/Hub_04(d) | Entered Factory 22209 | -4/Factory | Accompanied by 5 allies 22209 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22288 | -4/Factory | Incoming investigation squad redirected 22559 | -4/Factory | System corruption reached 10% 22651 | -4/Factory | Sucked down chute 22651 | -4/Factory | Entered Waste 22651 | -4/Waste | The area was eerily silent 22695 | -4/Waste | 2 allies followed down the chute 23092 | -4/Waste | Discovered new exit (range 12) 23174 | -4/Waste | Identified exit to Factory 23180 | -4/Waste | Entered Factory 23180 | -4/Factory | Accompanied by 2 allies 23286 | -4/Factory | Discovered new exit (range 15) 23303 | -4/Factory | Identified exit to Research 24479 | -4/Factory | Identified exit to Upper Caves 24972 | -4/Factory | Repaired Broken Enh. Nova Cannon? 25141 | -4/Factory | Fabricated Exp. Sensor Array? 25273 | -4/Factory | Entered Upper Caves 25513 | -4/Upper Caves | Learned location of Armory (-3) 25647 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 25658 | -4/Upper Caves | Spotted B-86 Titan 25716 | -4/Upper Caves | Discovered new exit (range 9) 25725 | -4/Upper Caves | Identified exit to Upper Caves 25833 | -4/Upper Caves | Entered another Upper Caves area 25968 | -4/Upper Caves | Discovered exit to Research (range 11) 26611 | -4/Upper Caves | Discovered new exit (range 6) 26617 | -4/Upper Caves | Identified exit to Warlord 26731 | -4/Upper Caves | Entered Warlord 26773 | -4/Warlord | System corruption cleaned by Quarantine Array 26979 | -4/Warlord | Met Warlord 26990 | -4/Warlord | Opened Warlord's prototype stash 26998 | -4/Warlord | Found Prototype Reactor 27004 | -4/Warlord | Warlord's base attacked by MAIN.C 27008 | -4/Warlord | Found Prototype Device 27008 | -4/Warlord | Identified Exp. Phase Shifter 27088 | -4/Warlord | Spotted B-90 Cyclops 27340 | -4/Warlord | Warlord forces counterattacked 27355 | -4/Warlord | Spotted Executioner 27357 | -4/Warlord | Spotted Executioner 27367 | -4/Warlord | Destroyed Executioner 27390 | -4/Warlord | Found Prototype Processor 27390 | -4/Warlord | Identified Exp. Core Analyzer 27398 | -4/Warlord | Found Prototype Processor 27398 | -4/Warlord | Identified Exp. Targeting Computer 27470 | -4/Warlord | Spotted Striker 27494 | -4/Warlord | Discovered new exit (range 15) 27665 | -4/Warlord | Spotted Striker 27676 | -4/Warlord | Spotted B-90 Cyclops 27679 | -4/Warlord | Warlord base infiltrated, sounded retreat 27684 | -4/Warlord | Spotted Executioner 27904 | -4/Warlord | Spotted Executioner 27904 | -4/Warlord | Identified exit to Proximity Caves 27905 | -4/Warlord | Entered Proximity Caves 28069 | -3/Proximity Caves | Entered Research 28069 | -3/Research | Evolved 2 slots: Utility x2 28075 | -3/Research | Identified Vortex Chain Reactor 28100 | -3/Research | Identified exit to Armory 28100 | -3/Research | Identified exit to Testing 28475 | -3/Research | Found Exp. Targeting Computer 28700 | -3/Research | Spotted B-86 Titan 28728 | -3/Research | Spotted B-86 Titan 28785 | -3/Research | Entered Testing 28785 | -3/Testing | Accompanied by 1 ally 28933 | -3/Testing | Found Prototype Hackware 28933 | -3/Testing | Identified Exp. Hacking Suite 28988 | -3/Testing | Found Prototype Energy Cannon 28988 | -3/Testing | Identified Cld. Nova Cannon 29199 | -3/Testing | Found Prototype Protection 29199 | -3/Testing | Identified Hvy. Regenerative Plating 29211 | -3/Testing | Found Prototype Protection 29211 | -3/Testing | Identified SHELL Armor 29544 | -3/Testing | Found Prototype Energy Cannon 29544 | -3/Testing | Identified Disintegrator 29570 | -3/Testing | Spotted Striker 29575 | -3/Testing | Spotted Striker 29599 | -3/Testing | Found Prototype Energy Cannon 29599 | -3/Testing | Identified Imp. Potential Cannon 29632 | -3/Testing | Spotted PH-2AFUAK7YFO 29741 | -3/Testing | Discovered new exit (range 15) 29760 | -3/Testing | Identified exit to Research 29780 | -3/Testing | Entered Research 29780 | -2/Research | Warlord forces began assault on 0b10 29780 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29890 | -2/Research | Research machine network offline 29929 | -2/Research | Spotted B-90 Cyclops 29935 | -2/Research | Destroyed B-90 Cyclops 30128 | -2/Research | Spotted Striker 30128 | -2/Research | Spotted Striker 30130 | -2/Research | Destroyed Striker 30150 | -2/Research | Borebot progress halted 30162 | -2/Research | Spotted Striker 30163 | -2/Research | Spotted Striker 30167 | -2/Research | Destroyed Striker 30168 | -2/Research | Destroyed Striker 30330 | -2/Research | Spotted Striker 30347 | -2/Research | Borebot progress halted 30354 | -2/Research | Spotted Striker 30355 | -2/Research | Spotted Striker 30357 | -2/Research | Spotted Striker 30358 | -2/Research | Spotted Striker 30363 | -2/Research | Destroyed Striker 30363 | -2/Research | Destroyed Striker 30372 | -2/Research | Destroyed Striker 30385 | -2/Research | Destroyed Striker 30392 | -2/Research | Destroyed Striker 30440 | -2/Research | Destroyed 14 combat bots 30605 | -2/Research | Borebot progress halted 30620 | -2/Research | Discovered new exit (range 7) 30621 | -2/Research | High security lockdown imminent 30626 | -2/Research | Identified exit to Quarantine 30627 | -2/Research | Entered Quarantine 30685 | -2/Quarantine | Found Alien Artifact 30709 | -2/Quarantine | Found Alien Impact Weapon 30877 | -2/Quarantine | First assault squad dispatched 30896 | -2/Quarantine | Garrison activated, responded to threat 30921 | -2/Quarantine | Destroyed 13 combat bots 30945 | -2/Quarantine | Incoming assault squad redirected 31058 | -2/Quarantine | Build established: Generator-Mutant 31338 | -2/Quarantine | Repaired Enh. Biometal Leg? 31356 | -2/Quarantine | Repaired Enh. Biometal Leg? 31432 | -2/Quarantine | Incoming assault squad redirected 31462 | -2/Quarantine | Destroyed 10 combat bots 31476 | -2/Quarantine | Repaired Coolant Network? 31528 | -2/Quarantine | Cryocooling Duct disabled 31543 | -2/Quarantine | Ambient heat levels rising (+20) 31543 | -2/Quarantine | Non-combat units ordered to evacuate 31563 | -2/Quarantine | Found Alien Artifact 31563 | -2/Quarantine | Identified Core Reset Matrix 31563 | -2/Quarantine | Identified Subatomic Replicator 31563 | -2/Quarantine | Identified Core Stripper 31563 | -2/Quarantine | Used Core Reset Matrix 31567 | -2/Quarantine | Detected hypermatrix surge 31567 | -2/Quarantine | Sensed 7 artifacts in vicinity 32029 | -2/Quarantine | Build established: Scavenger-Mutant 32092 | -2/Quarantine | Spotted Fortress 32097 | -2/Quarantine | Destroyed Fortress 32109 | -2/Quarantine | Found Vortex Chain Reactor 32112 | -2/Quarantine | Found Vortex Chain Reactor 32114 | -2/Quarantine | Found Prototype Device 32114 | -2/Quarantine | Identified Exp. EM Disruption Field 32125 | -2/Quarantine | Found Prototype Device 32126 | -2/Quarantine | Identified Exp. Force Field 32146 | -2/Quarantine | Incoming assault squad redirected 32154 | -2/Quarantine | Incoming assault squad redirected 32203 | -2/Quarantine | Discovered new exit (range 5) 32206 | -2/Quarantine | Identified exit to Section 7 32340 | -2/Quarantine | Entered Section 7 32341 | -2/Section 7 | Sensed 19 artifacts in vicinity 32355 | -2/Section 7 | Found Integrated Dissipator 32355 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32421 | -2/Section 7 | Spotted B-90 Cyclops 32443 | -2/Section 7 | Destroyed B-90 Cyclops 32508 | -2/Section 7 | Found Integrated Reactor 32508 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32814 | -2/Section 7 | Build established: Generator-Mutant 32831 | -2/Section 7 | Incoming investigation squad redirected 32887 | -2/Section 7 | Spotted Executioner 32888 | -2/Section 7 | Spotted Executioner 32895 | -2/Section 7 | Spotted Alpha 7 32931 | -2/Section 7 | Destroyed Alpha 7 32951 | -2/Section 7 | Destroyed Executioner 32955 | -2/Section 7 | Destroyed Executioner 32972 | -2/Section 7 | Found Exp. Targeting Computer 32976 | -2/Section 7 | Destroyed 8 combat bots 32979 | -2/Section 7 | Found Exp. Core Analyzer 32983 | -2/Section 7 | Lost 9 parts (2p3n2u2w) 33078 | -2/Section 7 | Found Transdimensional Reconstructor 33083 | -2/Section 7 | Found Transdimensional Reconstructor 33087 | -2/Section 7 | Found Transdimensional Reconstructor 33090 | -2/Section 7 | First assault squad dispatched 33112 | -2/Section 7 | Incoming assault squad redirected 33232 | -2/Section 7 | Destroyed 7 combat bots 33357 | -2/Section 7 | Incoming assault squad redirected 33397 | -2/Section 7 | System corruption reached 10% 33417 | -2/Section 7 | Found Sigix Sheargun 33421 | -2/Section 7 | Found Sigix Sheargun 33424 | -2/Section 7 | Found Sigix Sheargun 33463 | -2/Section 7 | Warped through subspace 33464 | -2/Section 7 | Core integrity fell below 50% 33488 | -2/Section 7 | Incoming assault squad redirected 33507 | -2/Section 7 | Spotted B-99 Colossus 33560 | -2/Section 7 | Lost 3 parts (2p1w) 33561 | -2/Section 7 | Found Integrity Redistributor 33596 | -2/Section 7 | Found LRC Energy Well 33596 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 33603 | -2/Section 7 | Found LRC Insulator 33603 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 33606 | -2/Section 7 | Found LRC Storage 33606 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33618 | -2/Section 7 | Incoming assault squad redirected 33636 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 33642 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+310) 33644 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-462) 33935 | -2/Section 7 | Build established: Alien-Gunner 34116 | -2/Section 7 | Warped through subspace 34243 | -2/Section 7 | Found Prototype Launcher 34244 | -2/Section 7 | Identified Point Singularity Launcher 34597 | -2/Section 7 | Crushed by falling debris 34618 | -2/Section 7 | Discovered new exit (range 5) 34621 | -2/Section 7 | Identified exit to Access 34622 | -2/Section 7 | Incoming assault squad redirected 34622 | -2/Section 7 | Entered Access 34622 | -1/Access | Evolved 2 slots: Utility x2 34637 | -1/Access | Found Unknown Device 34637 | -1/Access | Identified Quantum Capacitor 34725 | -1/Access | Garrison activated, responded to threat 34898 | -1/Access | First assault squad dispatched 34923 | -1/Access | Garrison activated, responded to threat 34945 | -1/Access | Incoming assault squad redirected 35003 | -1/Access | Destroyed 9 combat bots 35144 | -1/Access | Incoming assault squad redirected 35444 | -1/Access | Incoming assault squad redirected 35449 | -1/Access | Incoming assault squad redirected 35484 | -1/Access | Build established: Generator-Gunner 35559 | -1/Access | Discovered new exit (range 7) 35566 | -1/Access | Identified exit to Command 35749 | -1/Access | Entered Command 35807 | -1/Command | Disengaged cave seal 35807 | -1/Command | Derelicts emerged from the dark tunnel 35807 | -1/Command | Welcomed Warlord to Command 36085 | -1/Command | Spotted M Guard 36087 | -1/Command | Destroyed M Guard 36087 | -1/Command | Spotted Combat Programmer 36087 | -1/Command | Spotted Combat Programmer 36090 | -1/Command | Warlord commented on Warlord statues 36092 | -1/Command | Spotted M Guard 36118 | -1/Command | Destroyed Combat Programmer 36140 | -1/Command | Destroyed M Guard 36140 | -1/Command | All MAIN.C guards destroyed 36196 | -1/Command | Met MAIN.C 36199 | -1/Command | 0b10 Conduit disabled 36266 | -1/Command | System corruption reached 10% 36267 | -1/Command | Destroyed MAIN.C Shell 36269 | -1/Command | MAIN.C activated Command garrisons 36323 | -1/Command | Found Prototype Protection 36323 | -1/Command | Identified Centrium Heavy Armor Plating 36354 | -1/Command | Found Centrium Heavy Armor Plating 36389 | -1/Command | Destroyed 8 combat bots 36416 | -1/Command | Core integrity fell below 50% 36428 | -1/Command | Emitted hypermatrix ping 36433 | -1/Command | Assembled emerged from beneath the floor 36434 | -1/Command | Released all parts (7) 36438 | -1/Command | Core integrity fell below 20% 36441 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 36433_ Assembled emerge from beneath the floor. 36434_ Hdn. Centrium Leg destroyed. 36434_ Knocked back. 36434_ as-01488 destroyed. 36434_ Released Exp. Energy Well. 36434_ Released Exp. Core Analyzer. 36434_ Released Exp. Targeting Computer. 36434_ Released Adv. Energy Well. 36434_ Released Graphene Brace. 36434_ Released Hdn. Centrium Leg. 36436_ as-97983 destroyed. 36436_ as-13670 destroyed. 36436_ as-26163 destroyed. 36436_ as-34568 destroyed. 36436_ as-80586 destroyed. 36438_ Slug penetrates ZY-L1N. 36438_ Penetrated by Slug. 36440_ Slug penetrates H-88 Terminator. 36440_ Penetrated by Slug. 36441_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###################??????????????????????????????? | | """" """" #??????????????????????????????? | | "" #?###??????????????????????????? | | " ###;###################????????? | | " / #????????? | | [% /%pg #????????? | | /Wg @ h hh #????????? | | " % = ################### #????????? | | = = #?????????????????# #????????? | | = #?????????????????# ##?#####?# | | % %!!! #?????????????????# T#?# #?# | | #?????????????????# ++#### ### | | %#?????????????????# | | #?????????????????# ] | | " #?????????????????# | | #?????????????????# | | " #?????????????????# ] | | """" #?????????????????# # # | | " #?????????????????######## ## | | "" """"" " #????????????????????????##### | | " """ " " """"""#????????????????????????????## | | """ " " " #?????????????????????????????## | | ###################??????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 80 Energy Generation 87 Energy Capacity 2170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: TH 10 Resistance: EM 75 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Core Analysis 12 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Plasma Cannon | x2 | -6/Factory Myomer Leg | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Core Stripper Integrated Dissipator Integrated Reactor Transdimensional Reconstructor Sigix Sheargun LRC Energy Well LRC Insulator LRC Storage Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed BlastMatterSegregator Manual? 0 Play Time 04:16:59 Cumulative 1488.4 hours Start 2022.05.18 @ 14:48:57 End 2022.05.18 @ 21:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 523 Rogue 523 Adventurer 0 Explorer 0 Win Type - Total 105 Types 22/12/43/6/1/2/17/1/1 Lore% 97 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e789cfe-3754-4d92-8f90-e40fbdc28c13