Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 17:19:47 Player: PYNTER Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (838) 838 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 2605 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 238 Friendly Fire -45 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 140/140 System Corruption 0% Temperature Cool (75) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (4) ------- Beam Rifle Assault Rifle Katana > --- INVENTORY (4) ---- Advanced Visual Processing Unit Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- Light Nuclear Core Advanced Visual Processing Unit Sensor Array Improved ECM Suite [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Katana Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 63 | 8 2 13 40 . Power 6 | 1 . 1 4 . Engine 5 | 1 . 1 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 4 . 3 10 . Treads 8 | 3 . 2 3 . Leg 3 | 1 . . 2 . Wheel . | . . . . . Hover 5 | . . 1 4 . Flight 1 | . . . 1 . Utility 9 | 1 2 2 4 . Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor 4 | . 1 1 2 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 31 | 2 . 7 22 . Energy Gun 11 | 1 . 2 8 . Energy Cannon 6 | . . . 6 . Ballistic Gun 10 | 1 . 3 6 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . 5 10 . Power 2 | . . 1 1 . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon 10 | . . 3 7 . Highest Loss Streak 3 | . . 2 3 . Average Slot Usage (%) 83 | . 97 77 82 77 Engine 7 | . 14 7 6 11 Core 3 | . . . 4 . Treads 8 | . 28 16 3 11 Leg 1 | . . . 2 . Hover 6 | . . 5 8 . Device 5 | . 5 1 5 11 Storage 2 | . 14 3 . . Processor 11 | . 5 10 12 11 Protection 3 | . . 11 3 . Energy Gun 11 | . 14 4 12 11 Energy Cannon 2 | . . . 4 . Ballistic Gun 10 | . 14 13 9 11 Slashing Weapon 6 | . . . 8 11 Naked Turns . | . . . . . Heaviest Build 18 | 11 12 12 18 13 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 5 | . . . 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 5 6 4 4 4 Most Carried 4 | 2 2 4 4 2 Average Carried 2 | . 2 2 2 2 Final Capacity 6 | 6 6 4 4 4 Final Carried 2 | 2 2 2 2 2 Class Distribution -------------------- 41% | Mutant 23% | Scavenger-Gunner 20% | Scavenger-Mutant 11% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 993 | 203 114 181 495 . Remotely 120 | . 114 6 . . Salvage Created 1161 | . 133 121 907 . Parts 75 | . 7 6 62 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 29 | . 3 3 23 . Melee 1 | . . . 1 . Guns 22 | . 3 3 16 . Cannons 6 | . . . 6 . Classes Destroyed 7 | . 1 2 4 . Worker 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 12 | . . . 12 . Grunt 7 | . 3 1 3 . Sentry 9 | . . 1 8 . Assembled 1 | . . 1 . . Best Kill Streak 6 | . 3 2 6 . Combat Bots Only 6 | . 3 2 6 . Max Kills in Single Turn 3 | . 1 1 3 . Gunslinging 2 | . . . 2 . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2454 | . 172 749 1409 124 Core 611 | . 33 174 384 20 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 122 | . 17 20 82 3 Largest 4 | . 2 2 4 2 Hottest 240 | . 60 60 240 76 Shots Fired 212 | . 34 25 147 6 Gun 192 | . 34 25 127 6 Cannon 20 | . . . 20 . Launcher . | . . . . . Special . | . . . . . Kinetic 111 | . 17 20 71 3 Thermal 80 | . 17 5 55 3 Explosive . | . . . . . Electromagnetic 21 | . . . 21 . Robot Hit Streak 12 | . 7 7 12 7 Robot Miss Streak 4 | . 3 2 4 1 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 2 | . . . 2 . Shots Hit Robots 142 | . 24 18 95 5 Core Hits 60 | . 7 9 44 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1807 | . 202 183 1355 67 Guns 1497 | . 202 183 1045 67 Cannons 192 | . . . 192 . Explosions . | . . . . . Melee 118 | . . . 118 . Ramming . | . . . . . Kinetic 733 | . 70 151 475 37 Thermal 705 | . 132 32 511 30 Explosive . | . . . . . Electromagnetic 251 | . . . 251 . Impact . | . . . . . Slashing 118 | . . . 118 . Piercing . | . . . . . Highest Corruption 8 | . . 8 . . Average Corruption 7 | . . 7 . . Corruption Purged . | . . . . . Effects 8 | . . 8 . . Message Errors 2 | . . 2 . . Matter Fused 5 | . . 5 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 503 | . 170 89 503 69 Average Temperature 98 | . 75 32 114 37 Received Heat Transfer 657 | . 96 162 333 66 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Interference 4 | . . . 4 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1633 | . 300 75 1184 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 624 | . 114 103 624 202 Average Influence 278 | . 48 53 399 202 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 38 | 100 100 100 12 . Level 1 24 | . . . 30 100 Level 2 36 | . . . 57 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 5 10 47 3 Peak Tracking Total 5 | . 3 5 5 3 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 6 | . 1 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 1 . 4 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 . 10 . Successful 7 | . 2 . 5 . Failed 6 | . 1 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Locate Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Recall Assault 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 5 | . . 2 . 3 Largest Group 3 | . . 2 2 3 Highest-Rated Group 46 | . . 46 46 40 Highest-Rated Ally 31 | . . 31 31 16 Total Orders . | . . . . . Ally Attacks 45 | . . 10 29 6 Total Damage 614 | . . 146 421 47 Kills 11 | . . 2 8 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1858 | 83 260 228 1182 105 Spaces Moved 1042 | 49 131 124 678 60 Core 68 | 9 . . 59 . Treads 415 | 38 131 59 127 60 Legs 85 | 2 . . 83 . Wheels . | . . . . . Hover 471 | . . 65 406 . Flight 3 | . . . 3 . Fastest Speed 50 | 50 160 80 56 160 Average Speed 125 | 138 160 118 116 160 Slowest Speed 300 | 160 160 160 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 26 29 64 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1406 | 62 150 186 945 63 Wait 118 | . . 15 103 . Move 1038 | 48 130 123 677 60 Hop . | . . . . . Pick Up 8 | 2 . 1 5 . Fast Attach 54 | 8 2 9 35 . Attach 8 | . . 4 4 . Detach 25 | 2 1 8 14 . Swap 1 | . . . 1 . Drop 27 | 2 . 6 19 . Fire 122 | . 17 20 82 3 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 344 | -10/Materials | Entered Mines 345 | -10/Mines | Assembled infested the area 349 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 460 | -10/Mines | Core integrity fell below 50% 510 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Core integrity fell below 20% 572 | -10/Mines | Entered Materials 572 | -9/Materials | Accompanied by 2 allies 572 | -9/Materials | Evolved 2 slots: Weapon x2 578 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 704 | -9/Materials | Discovered new exit (range 11) 1155 | -9/Materials | Core integrity fell below 50% 1230 | -9/Materials | Build established: Scavenger-Gunner 1304 | -9/Materials | Repaired Hvy. EM Pulse Gun 1453 | -9/Materials | Lost 3 parts (1p2n) 1616 | -9/Materials | Core integrity fell below 20% 1622 | -9/Materials | Lost 3 parts (3w) 1739 | -9/Materials | Discovered new exit (range 8) 1751 | -9/Materials | Identified exit to Mines 1754 | -9/Materials | Entered Mines 1759 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1814 | -9/Mines | Learned Materials garrison access intel 1845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1859 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Mercenary 2a: "Hello LRC-V3. What is your command?" Trooper 2b: "Hello LRC-V3. What is your command?" Acquired derelict log, extracted data. Data stored: Materials garrison access intel. A derelict emerges from the shadows. 4D-QK4(g): "Some of my friends down here think you need a mining laser when you travel the depths." 4D-QK4(g): "Pshh... whatever." 4D-QK4(g): "Everyone knows a good old rocket launcher goes a long way." T-07 Excavator destroyed. 4D-QK4(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 4D-QK4(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 4D-QK4(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 4D-QK4(g) slips back into the shadows. K-01 Serf collects debris. R-06 Scavenger collects Wheel. G-34 Mercenary destroyed. 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