Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 10:18:55 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (271) 271 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3076 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 2/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Cooling System Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Transport Network Coupler Hacking Suite > --- WEAPON ----------- Assault Rifle Great Maul > --- INVENTORY -------- Improved Flight Unit Trap Scanner Long-range Tractor Beam Light Assault Rifle EMP Blaster [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Transport Network Coupler Device Improved Terrain Scanner Processor Transport Network Coupler Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 32 | 3 5 9 4 7 4 Power 4 | . 1 2 1 . . Engine 4 | . 1 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 2 4 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 4 . 1 . Utility 8 | 1 . 1 1 3 2 Device 5 | 1 . . . 2 2 Storage . | . . . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 2 2 3 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon 5 | . . 1 1 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . . 1 6 1 3 Power 2 | . . 1 1 . . Propulsion 6 | . . . 5 1 . Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . 1 4 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 48 | . 53 86 66 30 5 Engine 3 | . 2 8 7 . . Flight 13 | . 8 41 24 1 . Device 8 | . 14 11 5 8 . Processor 7 | . . 3 9 11 . Hackware 4 | . . . 9 6 . Energy Gun 1 | . 11 . . . . Ballistic Gun 7 | . 16 22 5 . . Impact Weapon 1 | . . . 2 1 5 Naked Turns 11 | . . . . 5 6 Heaviest Build 16 | 3 7 16 16 7 4 Greatest Support 16 | 3 8 16 16 5 3 Greatest Overweight (x) 2 | . . 1 . 2 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 Average Carried 4 | . 1 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 . Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 421 | 25 55 226 24 61 30 Remotely 30 | . . . . . 30 Salvage Created 456 | 25 67 254 31 61 18 Parts 34 | 2 5 22 3 1 1 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 14 | . 5 5 2 1 1 Guns 10 | . 4 5 1 . . AOE 3 | . 1 . 1 . 1 Classes Destroyed 5 | 1 1 3 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . . 2 . . . Swarmer 11 | . 5 3 2 . 1 Grunt 1 | . . 1 . . . Sentry 2 | . . 1 . 1 . Best Kill Streak 4 | 1 3 4 2 1 1 Combat Bots Only 4 | . 3 4 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 1932 | . 197 180 520 237 798 Core 1200 | . 105 39 353 181 522 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 58 90 35 . . Volleys Fired 47 | 2 18 21 4 . 2 Largest 2 | 2 2 2 2 . 1 Hottest 60 | 60 60 40 53 . 36 Shots Fired 92 | 4 36 42 8 . 2 Gun 86 | 4 36 42 4 . . Cannon . | . . . . . . Launcher 6 | . . . 4 . 2 Special . | . . . . . . Kinetic 66 | 2 18 42 4 . . Thermal 20 | 2 18 . . . . Explosive 1 | . . . . . 1 Electromagnetic 5 | . . . 4 . 1 Robot Hit Streak 7 | 2 5 6 7 . 1 Robot Miss Streak 4 | 1 4 3 4 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 52 | 2 19 25 3 2 1 Core Hits 25 | 1 4 12 3 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 3 | . . . . 3 . Impact 3 | . . . . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 974 | 20 191 265 67 75 356 Guns 502 | 20 191 265 26 . . Cannons . | . . . . . . Explosions 393 | . . . 37 . 356 Melee 75 | . . . . 75 . Ramming 4 | . . . 4 . . Kinetic 369 | 9 69 265 26 . . Thermal 133 | 11 122 . . . . Explosive 282 | . . . . . 282 Electromagnetic 111 | . . . 37 . 74 Impact 75 | . . . . 75 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 3 | . . . . 3 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . . . 4 . 66 Shots 3 | . . . 1 . 2 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 23 | 10 20 23 11 . 11 Average Temperature 7 | 7 9 5 11 . 5 Received Heat Transfer 498 | . . 27 153 102 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | 25 275 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 294 | 5 138 294 204 235 206 Initial 174 | . 3 57 124 90 174 Average 130 | 1 72 171 158 123 179 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 87 | 100 100 68 95 88 97 Level 1 12 | . . 31 4 11 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 2 4 1 . Investigation 4 | . . 1 2 1 . Extermination . | . . . . . . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 6 13 23 6 7 Peak Tracking Total 21 | . 3 13 21 5 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 8 | . 1 2 2 3 . Terminals 5 | . 1 2 1 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 4 6 6 7 . Successful 11 | . 1 3 3 4 . Failed 12 | . 3 3 3 3 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 17 | . 4 6 4 3 . Terminals 17 | . 4 6 4 3 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 1 2 . 1 . Robot Analysis 3 | . 1 2 . . . Terminal Index 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . . 1 2 1 . Terminals 3 | . . 1 2 . . Track 1 | . . 1 . . . Botnet 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators 1 | . . . . 1 . Fabnet 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 2 1 . Full Trace Events 4 | . 1 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 786 | 22 106 168 82 363 45 Spaces Moved 1036 | 22 101 236 161 486 30 Core 374 | 22 35 3 1 283 30 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 662 | . 66 233 160 203 . Fastest Speed 29 | 50 37 29 29 35 100 Average Speed 42 | 50 41 31 34 46 100 Slowest Speed 150 | 50 50 100 50 150 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . 10 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 25 38 29 18 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 11 | . . . . 1 10 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1277 | 27 129 293 171 614 43 Wait 139 | . 3 13 . 116 7 Move 1009 | 21 100 235 141 482 30 Hop 12 | . . . 10 2 . Pick Up 11 | 1 2 5 2 1 . Fast Attach 17 | 3 4 5 2 3 . Attach 11 | . . 1 2 4 4 Detach 8 | . 1 1 3 3 . Swap 5 | . 1 3 1 . . Drop 14 | . . 9 5 . . Fire 47 | 2 18 21 4 . 2 Melee 3 | . . . . 3 . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 5) 129 | -10/Materials | Entered another Materials area 129 | -9/Materials | Evolved 2 slots: Propulsion x2 225 | -9/Materials | Discovered new exit (range 16) 284 | -9/Materials | Discovered new exit (range 16) 297 | -9/Materials | Entered another Materials area 297 | -8/Materials | Evolved 2 slots: Utility x2 376 | -8/Materials | Core integrity fell below 50% 377 | -8/Materials | Discovered new exit (range 5) 379 | -8/Materials | Entered Factory 379 | -7/Factory | Evolved 2 slots: Propulsion x2 409 | -7/Factory | Lost 4 parts (1p3n) 546 | -7/Factory | Build established: Mutant 722 | -7/Factory | Released all parts (4) 742 | -7/Factory | Identified exit to Garrison 742 | -7/Factory | Entered Garrison 772 | -7/Garrison | Triggered checkpoint 776 | -7/Garrison | Core integrity fell below 50% 783 | -7/Garrison | Core integrity fell below 20% 787 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00722_ Released Hacking Suite. 00728_ Destroyed Imp. Heat Sink. 00728_ Y-54 Guardian system corrupted by crushing effect. 00729_ Y-54 Guardian system terminally corrupted. 00731_ Acquired 61 matter. 00742_ Connecting with Garrison Access... >>Unlock Access door unlocked. 00742_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00772_ Beams of light sweep through the air. An alarm sounds. 00775_ Great Maul destroyed. 00778_ S-27 Virus destroyed. 00779_ Missile Launcher destroyed. 00781_ Critical hit (Burn: +37). 00783_ Shock Bomb Launcher destroyed. 00785_ S-27 Virus destroyed. 00787_ Acquired 13 matter. 00787_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###??? ???????????????? | | ????????????????????????# #??? #??????????????? | | ???????????????????????? #??? #??????????????? | | ???????????????????????? #??? #??????????????? | | ???????????????????????? #??? #??????????????? | | ????????????????????????# #??? #??????????????? | | ????????????????????????# #??? #??????????????? | | ????????????????????????# #??# #??????????????? | | ????????????????????????# #??# #??????????????? | | ??????????????????????### #??# #??????????????? | | ??????????????????????#g s #### #??????????????? | | ??????????????????????#g ## #??????????????? | | ??????????????????????#g @ ## #??????????????? | | ??????????????????????### * ### #??????????????? | | ???????????????????????? = ### #??????????????? | | ???????????????????????? s #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????######## #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ???????????????????????#????### #??????????????? | | ???????????????????????#""""# #??????????????? | | ???????????????????????#" #??????????????? | | ???????????????????????#""""# #??????????????? | | ???????????????????????####?#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 157 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerThrowingDerivative Manual? 0 Play Time 00:13:51 Cumulative 623.8 hours Start 2022.06.20 @ 10:05:42 End 2022.06.20 @ 10:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 498 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d1f1424-3c29-46d5-a01f-d854df473654