Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 14:46:06 Player: Jim Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (928) 928 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 2690 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Power Shielding Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Small Storage Unit Medium Storage Unit Large Matter Pod (39) Structural Scanner Power Shielding Power Shielding Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Visual Processing Unit Power Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Medium Storage Unit Large Matter Pod Structural Scanner Power Shielding Power Shielding Power Shielding Power Shielding Medium Armor Plating Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Power Shielding Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 26 | 2 6 17 1 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads . | . . . . Leg 2 | . . 2 . Wheel 5 | 2 1 2 . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | . 2 6 . Device 1 | . 1 . . Storage 2 | . 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 8 | . 2 6 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | . 1 4 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 17 | . 2 9 6 Power 3 | . 1 1 1 Propulsion 8 | . 1 4 3 Utility 1 | . . 1 . Weapon 5 | . . 3 2 Highest Loss Streak 5 | . 1 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 92 60 Engine 10 | . 12 10 4 Leg 10 | . . 13 10 Wheel 10 | . 27 5 . Device 2 | . 10 . . Storage 16 | . 14 18 9 Processor 4 | . . 5 9 Protection 12 | . . 16 18 Ballistic Gun 20 | . 27 19 9 Naked Turns . | . . . . Heaviest Build 38 | 11 29 38 33 Greatest Support 32 | 32 32 26 20 Greatest Overweight (x) 11 | . 1 11 8 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 14 | 6 11 14 13 Average Carried 10 | 6 9 10 12 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 6 11 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 835 | 189 182 444 20 Remotely . | . . . . Salvage Created 940 | . 234 672 34 Parts 74 | . 23 47 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 7 18 2 Guns 24 | . 5 17 2 AOE 3 | . 2 1 . Classes Destroyed 6 | . 2 4 . Builder 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . . 4 2 Grunt 16 | . 7 9 . Sentry 5 | . . 5 . Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2287 | . 317 996 974 Core 835 | . 60 223 552 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 44 6 Core Remaining (%) 73 | 100 76 44 . Volleys Fired 112 | . 27 70 15 Largest 2 | . 2 2 2 Hottest 70 | . 50 70 46 Shots Fired 192 | . 54 121 17 Gun 182 | . 50 115 17 Cannon . | . . . . Launcher 10 | . 4 6 . Special . | . . . . Kinetic 168 | . 50 101 17 Thermal 14 | . . 14 . Explosive 10 | . 4 6 . Electromagnetic . | . . . . Robot Hit Streak 21 | . 10 21 4 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 128 | . 42 77 9 Core Hits 56 | . 18 35 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 5 . Burn 3 | . . 3 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1894 | . 708 1060 126 Guns 1450 | . 419 905 126 Cannons . | . . . . Explosions 424 | . 287 137 . Melee . | . . . . Ramming 20 | . 2 18 . Kinetic 1285 | . 419 740 126 Thermal 165 | . . 165 . Explosive 424 | . 287 137 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | . 26 76 . Shots 5 | . 2 3 . Rammed 7 | . 1 2 4 Targets Rammed 10 | . 1 5 4 Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 75 | . 18 75 . Average Temperature 20 | . 6 26 . Received Heat Transfer 465 | . 165 300 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 703 | . . 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 472 | . 281 472 194 Initial 149 | . . 118 149 Average 260 | . 128 319 159 Maximum Alert Level 2 | . 1 2 . Low Security (%) 30 | 100 76 5 100 Level 1 66 | . 23 89 . Level 2 3 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 5 2 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 14 25 10 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1703 | 5 389 1161 148 Spaces Moved 933 | 2 288 604 39 Core 10 | . . 1 9 Treads . | . . . . Legs 377 | . . 347 30 Wheels 546 | 2 288 256 . Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 100 90 95 190 Average Speed 141 | 100 102 153 246 Slowest Speed 600 | 100 115 600 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 48 44 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . 20 35 . Melee . | . . . . Projectile . | . . . . AOE 55 | . 20 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1113 | 3 329 720 61 Wait 14 | . 1 12 1 Move 930 | 1 287 603 39 Hop . | . . . . Pick Up 18 | . 6 11 1 Fast Attach 5 | . 2 2 1 Attach 11 | . 2 9 . Detach 1 | . 1 . . Swap 10 | 2 2 6 . Drop 2 | . . 2 . Fire 112 | . 27 70 15 Melee . | . . . . Ram 7 | . 1 2 4 Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Lost 4 parts (2n2w) 691 | -9/Materials | Lost 4 parts (1p1n1u1w) 1289 | -9/Materials | Core integrity fell below 50% 1498 | -9/Materials | Discovered new exit (range 12) 1556 | -9/Materials | Entered another Materials area 1556 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1667 | -8/Materials | Core integrity fell below 50% 1681 | -8/Materials | Core integrity fell below 20% 1687 | -8/Materials | Lost 5 parts (1p2n2w) 1704 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01686_ U-05 Engineer lays Concrete. 01687_ Acquired Corrupted Flight Unit. 01687_ Integrated Corrupted Flight Unit (+6). 01687_ U-05 Engineer lays Concrete. 01689_ Slug penetrates Wall. 01689_ U-05 Engineer lays Concrete. 01692_ Flight Unit destroyed. 01692_ U-05 Engineer lays Concrete. 01697_ T-07 Excavator is excavating. 01697_ U-05 Engineer lays Concrete. 01699_ K-01 Serf collects debris. 01700_ U-05 Engineer lays Concrete. 01700_ T-07 Excavator is excavating. 01701_ Slug penetrates Wall. 01701_ U-05 Engineer lays Concrete. 01702_ YIXFY7HDJJGHWJARGTVXF1NR75KMLKW 01702_ U-05 Engineer lays Concrete. 01703_ K-01 Serf collects debris. 01703_ U-05 Engineer lays Concrete. 01704_ Slug penetrates Wall. 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