Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.07 @ 14:52:13 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (761) 761 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2001 Bonus ------- None Cogmind --------- Core Integrity 373/400 Matter 189/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (10) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Hacking Suite Improved Medium Laser Improved Medium Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Hacking Suite Improved Medium Laser Improved Medium Laser Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Structural Scanner Storage Medium Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon . | . . . Parts Attached 16 | 7 3 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 5 | 1 3 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 10 | . 12 10 Treads 29 | . 25 29 Device 7 | . . 8 Storage 10 | . 12 10 Protection 21 | . 23 21 Ballistic Gun 20 | . 25 20 Peak Build Rating 19 | 7 10 19 Average Rating 14 | 5 9 15 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 40 | 22 33 40 Greatest Support 63 | 40 40 63 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 9 | 8 10 10 Most Carried 10 | 1 4 10 Average Carried 7 | . 3 8 Final Capacity 10 | 10 10 10 Final Carried 10 | 1 4 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 692 | 250 15 427 Remotely . | . . . Salvage Created 1063 | 26 15 1022 Parts 91 | 4 4 83 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . . 18 Guns 18 | . . 18 Classes Destroyed 9 | 1 1 7 Worker 3 | . . 3 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 2 | . . 2 Operator 1 | . . 1 Watcher 6 | . 1 5 Swarmer 3 | . . 3 Grunt 8 | . . 8 Sentry 7 | . . 7 Best Kill Streak 5 | 1 1 5 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 84 | . . 84 Missed 27 | . . 27 Damage Taken 424 | . . 424 Core 27 | . . 27 Absorbed by Shields . | . . . Ignored by Resistances 276 | . . 276 Core Remaining (%) 100 | 100 100 . Volleys Fired 75 | 2 2 71 Largest 2 | 2 2 2 Hottest 43 | 40 40 43 Shots Fired 150 | 4 4 142 Gun 150 | 4 4 142 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 150 | 4 4 142 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 1 4 20 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 113 | 1 3 109 Core Hits 51 | 1 3 47 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1604 | 14 43 1547 Guns 1581 | 14 38 1529 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 23 | . 5 18 Kinetic 1581 | 14 38 1529 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . 2 3 Targets Rammed 6 | . 2 4 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 25 | . . 25 Average Temperature 5 | . . 5 Received Heat Transfer 246 | . . 246 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 303 | 5 32 303 Initial 9 | . 2 9 Average 105 | 2 7 128 Maximum Alert Level 1 | . . 1 Low Security (%) 76 | 100 100 71 Level 1 23 | . . 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 1 27 Peak Tracking Total 4 | . . 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 1 9 Terminals 8 | . 1 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 39 | . 6 33 Successful 31 | . 5 26 Failed 8 | . 1 7 Catastrophic . | . . . Database Lockouts . | . . . Manual 29 | . 6 23 Terminals 32 | . 6 26 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 16 | . 3 13 Record 1 | . . 1 Robot Analysis 2 | . 1 1 Prototype ID Bank 5 | . . 5 Locate Traps 4 | . 1 3 Transport Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 2 8 Terminals 9 | . 2 7 Botnet 3 | . 1 2 Skim 6 | . 1 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 9 | . 1 8 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . . 2 Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1234 | 77 148 1009 Spaces Moved 575 | 39 82 454 Core 2 | 2 . . Treads 573 | 37 82 454 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 20 61 Regions Visited 2 Branch Regions . Pre-discovered Areas 4 | . . 4 Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 733 | 48 93 592 Wait 47 | . . 47 Move 573 | 38 81 454 Hop . | . . . Pick Up 10 | 1 3 6 Fast Attach 13 | 7 3 3 Attach 1 | . . 1 Detach 1 | . . 1 Swap 2 | . . 2 Drop 5 | . 2 3 Fire 75 | 2 2 71 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 2 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 162 | -10/Materials | Identified exit to Materials 162 | -10/Materials | Discovered exit to Materials (range 16) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Hacker-Mutant 770 | -9/Materials | Identified exit to Materials 793 | -9/Materials | Identified exit to Mines 793 | -9/Materials | Discovered exit to Mines (range 9) 846 | -9/Materials | Loaded intel: 18 interactive machine locations 913 | -9/Materials | Learned 4 Materials zone layouts 969 | -9/Materials | Learned location of Recycling (-8) 1014 | -9/Materials | Loaded intel: 12 terminal locations 1115 | -9/Materials | Learned location of Zion (-7) 1235 | -9/Materials | Self-destructed Last Messages --------------- decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. >>Traps(Locate) Found 5 traps in 1 array: 5x EMP Trap Map updated. 01153_ Critical hit (Burn: +37). 01153_ Y-45 Defender destroyed. 01160_ >> SKIM: Loading 1 Materials exit... 01164_ Dropped Assault Rifle. 01165_ Acquired Autogun. 01196_ K-01 Serf cleans the Terminal. 01197_ R-06 Scavenger collects Lgt. Ion Engine. 01199_ K-01 Serf cleans the Terminal. 01200_ R-06 Scavenger collects Aluminum Leg. 01217_ >> SKIM: World map confirmed: -8/Recycling. 01217_ >> SKIM: Data seek routine purged. 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Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoBottomlessStick Manual? 0 Play Time 00:10:53 Cumulative 510.2 hours Start 2024.10.07 @ 14:42:09 End 2024.10.07 @ 14:52:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 71 Rogue 6 Adventurer 6 Explorer 59 Win Type - Total 35 Types 13/7/2/5/1/1/1/3/2 Lore% 85 Gallery% 85 Achievement% 90 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e748aecc-3df1-4d7d-bd94-2992208e6860