Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 11:53:11 Player: lepire Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (1941) 1941 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4496 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 100/100 System Corruption 9% Temperature Critical (556) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Armor Plating [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 40 | 7 8 2 8 2 13 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 1 1 1 3 Treads 6 | 2 . . 1 . 3 Leg . | . . . . . . Wheel 3 | . 1 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 1 2 . 7 Device 3 | 1 . . 1 . 1 Storage 1 | 1 . . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 6 | . . 1 . . 5 Artifact . | . . . . . . Weapon 15 | 2 6 . 4 . 3 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 4 . 1 . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 18 | . 1 . 1 2 14 Power 3 | . 1 . 1 . 1 Propulsion 5 | . . . . 1 4 Utility 3 | . . . . . 3 Weapon 7 | . . . . 1 6 Highest Loss Streak 7 | . 1 . 1 2 7 To Critical Strikes . | . . . . . . Average Backups 6 | 2 7 8 7 6 4 Power . | . 1 1 1 1 . Propulsion . | . 1 1 1 . . Utility 1 | . 1 2 1 1 1 Weapon 3 | . 3 4 3 3 1 Tool/Special . | . . . . . . Unused Backups 7 | . 1 . 2 1 3 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 4 | . . . 1 1 2 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 96 100 69 Engine 10 | . 13 14 10 11 6 Treads 14 | . 17 14 11 19 10 Wheel 7 | . 10 14 11 2 4 Device 3 | . 14 . . . 2 Storage 10 | . 14 14 11 11 5 Processor 6 | . . . 8 11 8 Protection 8 | . . 14 11 11 8 Ballistic Gun 28 | . 27 28 32 31 18 Peak Build Rating 29 | 7 10 11 17 19 29 Average Rating 15 | 5 9 11 15 17 21 On Entrance 10 | . 7 10 11 16 19 Naked Turns . | . . . . . . Heaviest Build 49 | 14 17 19 26 28 49 Greatest Support 40 | 40 40 10 20 40 40 Greatest Overweight (x) 15 | . 1 1 2 2 15 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 1 7 8 7 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 7 1 Class Distribution -------------------- 35% | Tank 31% | Scavenger-Tank 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2532 | 284 378 41 952 324 553 Remotely . | . . . . . . Salvage Created 3234 | 106 450 41 1265 512 860 Parts 202 | 17 30 5 84 29 37 Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 8 | . 3 . 1 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 56 | . 9 . 23 8 16 Guns 40 | . 2 . 20 6 12 Cannons 1 | . . . . . 1 AOE 15 | . 7 . 3 2 3 Classes Destroyed 11 | 2 6 . 2 1 . Worker 5 | . 2 1 1 . 1 Builder 5 | . 1 1 3 . . Tunneler 7 | 3 . . . 4 . Hauler 8 | . 2 . 6 . . Recycler 11 | 1 2 . 3 2 3 Mechanic 1 | . 1 . . . . Watcher 2 | . . . 2 . . Swarmer 23 | . 6 . 14 . 3 Grunt 24 | . 3 . 5 7 9 Duelist 1 | . . . . 1 . Sentry 8 | . . . 4 . 4 Best Kill Streak 7 | 4 6 1 6 4 7 Combat Bots Only 6 | . 5 . 5 3 6 Max Kills in Single Turn 3 | 1 3 1 3 2 3 Gunslinging 2 | . . . 2 . . Exploded 3 | . 3 . 3 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 297 | . 25 . 80 26 166 Missed 62 | . 10 . 22 6 24 Hits 235 | . 15 . 58 20 142 Melee 1 | . . . . 1 . Projectile 234 | . 15 . 58 19 142 Critical Strikes 10 | . . . 2 . 8 Damage Taken 3873 | . 252 . 619 314 2688 Core 718 | . 27 . 85 38 568 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 89 . 69 . Volleys Fired 209 | 9 44 3 62 27 64 Largest 3 | 2 2 2 3 3 3 Hottest 102 | 40 100 46 76 76 102 Shots Fired 495 | 18 86 6 179 71 135 Gun 465 | 18 77 6 176 68 120 Cannon 13 | . . . . . 13 Launcher 15 | . 7 . 3 3 2 Special 2 | . 2 . . . . Kinetic 456 | 18 77 6 176 68 111 Thermal 24 | . 2 . . . 22 Explosive 15 | . 7 . 3 3 2 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 10 2 9 8 13 Robot Miss Streak 6 | 3 6 1 5 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 4 1 . Max Gunslinging Chain 2 | . . . 2 1 . Shots Hit Robots 297 | 9 52 3 103 40 90 Core Hits 140 | 5 26 2 49 20 38 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 1 . 1 Burn 1 | . . . . . 1 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5553 | 111 1180 48 1744 800 1670 Guns 4328 | 111 751 48 1601 553 1264 Cannons 180 | . . . . . 180 Explosions 1045 | . 429 . 143 247 226 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4294 | 111 751 48 1601 553 1230 Thermal 214 | . . . . . 214 Explosive 1045 | . 429 . 143 247 226 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 239 | . 110 . . 49 80 Shots 5 | . 2 . . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 631 | . 32 . 73 109 631 Average Temperature 116 | . 12 . 19 32 228 Received Heat Transfer 1392 | . 33 . 195 129 1035 Effects 29 | . . . . . 29 Shutdowns 5 | . . . . . 5 Energy Bleed 5 | . . . . . 5 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 9 | . . . . . 9 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 555 | . . . . . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 87 | 100 75 100 77 100 100 Level 1 12 | . 24 . 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 301 | 10 224 79 301 135 156 Initial 74 | . . 74 9 58 20 Average 90 | 1 89 55 129 77 61 Influence Increases 1963 | 20 384 10 744 364 441 Destroy 0b10 Robot/C 1120 | . 180 . 460 160 320 Destroy 0b10 Robot/NC 195 | 20 40 10 75 30 20 Destroy Leader 260 | . 44 . 116 30 70 Successful Hack 20 | . 7 . 13 . . Disable Machine 180 | . 75 . 15 90 . Destroy Structure 128 | . 38 . 20 54 16 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 45 | . . . 30 . 15 Influence Decreases 1878 | 20 193 177 617 463 408 Entered New Map 257 | . . 117 15 93 32 Time Decay 1291 | 20 183 60 442 350 236 Lost Part 180 | . 10 . 10 20 140 Purge Threat 150 | . . . 150 . . Squads Dispatched 9 | . 2 . 2 . 5 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 14 . 31 8 22 Peak Tracking Total 7 | . 5 . 6 3 7 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 12 | . 5 . 1 6 . Max in Single Turn 6 | . 2 . 1 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 5 . . Terminals 6 | . 2 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 . 20 . . Successful 11 | . 1 . 10 . . Failed 14 | . 4 . 10 . . Catastrophic 7 | . 2 . 5 . . Database Lockouts . | . . . . . . Manual 7 | . . . 7 . . Terminals 22 | . 5 . 17 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 8 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 4 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2601 | 9 663 . 834 782 313 Optics 1913 | . . . 818 782 313 Terrain 16 | . . . 16 . . Seismic 672 | 9 663 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3357 | 145 663 123 1115 782 529 Spaces Moved 1774 | 67 457 116 494 450 190 Core 11 | 2 . . . . 9 Treads 789 | 65 84 . 253 304 83 Legs . | . . . . . . Wheels 974 | . 373 116 241 146 98 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 110 50 Average Speed 142 | 156 106 95 176 143 164 Slowest Speed 800 | 160 160 95 240 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 35 | 4 49 24 37 80 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 10 | . 10 . . . . Terrain Destroyed 156 | . 56 . 18 67 15 Melee . | . . . . . . Projectile 3 | . 2 . . . 1 AOE 153 | . 54 . 18 67 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2160 | 88 535 123 594 523 297 Wait 56 | . 4 . 11 32 9 Move 1769 | 66 456 115 493 449 190 Hop . | . . . . . . Pick Up 24 | 6 7 1 4 3 3 Fast Attach 21 | 6 1 . 2 . 12 Attach 11 | 1 . . 2 2 6 Detach 4 | . . . 1 . 3 Swap 45 | . 17 2 14 8 4 Drop 21 | . 6 2 5 2 6 Fire 209 | 9 44 3 62 27 64 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Identified exit to Mines 809 | -10/Materials | Entered Mines 859 | -10/Mines | Discovered new exit (range 15) 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1278 | -9/Materials | Build established: Tank 1305 | -9/Materials | Discovered new exit (range 17) 1357 | -9/Materials | Discovered new exit (range 8) 2038 | -9/Materials | Build established: Scavenger-Tank 2047 | -9/Materials | Entered Mines 2089 | -9/Mines | Met a Derelict bent on vengeance 2279 | -9/Mines | Learned location of Storage (-8) 2306 | -9/Mines | Discovered new exit (range 3) 2347 | -9/Mines | Build established: Tank 2679 | -9/Mines | Build established: Scavenger-Tank 2737 | -9/Mines | Discovered new exit (range 13) 2829 | -9/Mines | Entered Materials 2829 | -8/Materials | Evolved 2 slots: Utility x2 3071 | -8/Materials | Garrison activated, responded to threat 3128 | -8/Materials | Lost 3 parts (1n2w) 3142 | -8/Materials | Crushed by falling debris 3173 | -8/Materials | Lost 3 parts (1n2u) 3190 | -8/Materials | Core integrity fell below 50% 3226 | -8/Materials | Core integrity fell below 20% 3237 | -8/Materials | Lost 7 parts (1p2n1u3w) 3359 | -8/Materials | Core destroyed Last Messages --------------- 03346_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 03346_ System corrupted: Hvy. Assault Rifle misfires. 03346_ Destroyed Beam Rifle. 03348_ Overheating: Energy bleed (-22). 03349_ Lgt. Treads broken. 03349_ Overheating: Short circuit. 03349_ Y-45 Defender destroyed. 03352_ Overheating: System interference. 03352_ Hvy. Assault Rifle temporarily disabled. 03353_ Overheating: System interference. 03353_ Core Analyzer temporarily disabled. 03355_ Overheating: Hvy. Assault Rifle damaged (-22). 03355_ Acquired 58 matter. 03356_ Lgt. Treads broken. 03356_ Overheating: Short circuit. 03359_ Overheating: Core damaged (-104). 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