Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 07:40:34 Player: LYMPH NODE JONES Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2192) 2192 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 5647 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 99/100 System Corruption 15% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Filter Matter Filter Energy Filter Mace Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Gravmag System > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Ion Engine Improved Heat Sink Rocket Launcher Remote Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . 2 . . . . Parts Attached 62 | 6 6 3 17 21 8 . 1 Power 9 | 1 1 1 2 4 . . . Engine 8 | 1 1 1 2 3 . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 4 2 3 . . Treads 1 | . . . . . 1 . . Leg 9 | 2 . . 4 2 1 . . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 12 | 1 2 . 1 7 . . 1 Device 3 | . 1 . 1 . . . 1 Storage 1 | 1 . . . . . . . Processor 3 | . 1 . . 2 . . . Hackware 5 | . . . . 5 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 30 | 2 3 2 10 8 5 . . Energy Gun 6 | . 2 . 2 2 . . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 17 | 2 . 1 5 5 4 . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 2 | . . . . 1 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 17 | . . 1 5 2 3 4 2 Power 1 | . . . . 1 . . . Propulsion 6 | . . . 2 . 3 1 . Utility 2 | . . . . . . 1 1 Weapon 8 | . . 1 3 1 . 2 1 Highest Loss Streak 4 | . . 1 2 2 2 4 2 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 5 5 6 4 3 2 4 Power 1 | . 1 1 1 1 1 . . Propulsion . | . 2 2 . . . . . Utility 1 | . . 1 2 1 . 1 2 Weapon 1 | . 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 11 | 1 . . 5 . . . 5 Power . | . . . . . . . . Propulsion 3 | 1 . . 2 . . . . Utility 6 | . . . 3 . . . 3 Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 99 99 93 96 81 38 10 Engine 10 | . 14 14 11 4 7 1 . Leg 20 | . 28 28 19 18 12 . . Device 8 | . 11 14 11 . . . 4 Storage 8 | . 14 14 11 . . . . Processor 1 | . 1 . . 11 . . . Hackware 7 | . . . . 22 30 18 . Energy Gun 9 | . 20 13 7 5 . . . Energy Cannon 2 | . . . 8 . . . . Ballistic Gun 15 | . 4 4 23 20 24 8 4 Ballistic Cannon 1 | . 3 8 . . . . . Special Weapon 1 | . . . . 3 5 1 . Peak Build Rating 40 | 6 7 8 16 29 40 40 8 Average Rating 13 | 4 6 7 11 24 31 15 5 On Entrance 12 | . 6 7 7 14 27 40 . Avg Prop Armor Cover (%) 9 | . . . . . 8 9 . Naked Turns 91 | . . . . . . 47 44 Heaviest Build 24 | 13 16 17 24 22 21 21 5 Greatest Support 35 | 20 20 20 20 25 35 9 3 Greatest Overweight (x) 6 | . . . 6 . 6 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 5 5 5 5 Most Carried 8 | 4 7 8 8 7 4 4 5 Average Carried 5 | 2 5 5 6 4 3 2 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 4 6 5 8 3 4 2 5 Class Distribution -------------------- 42% | Mutant 22% | Hacker-Gunner 19% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2214 | 248 98 71 827 454 463 53 . Remotely . | . . . . . . . . Salvage Created 3443 | . 423 22 1963 451 584 . . Parts 213 | . 26 4 123 24 36 . . Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 53 | . 6 3 29 9 6 . . Guns 36 | . 3 . 18 9 6 . . Cannons 9 | . 1 . 8 . . . . AOE 6 | . 1 3 2 . . . . Classes Destroyed 12 | . 3 3 3 1 2 . . Worker 10 | . . 1 4 . 5 . . Builder 11 | . . 1 7 1 2 . . Tunneler 1 | . . . . . 1 . . Hauler 3 | . 1 . 2 . . . . Recycler 8 | . . . 5 . 3 . . Operator 3 | . . . 2 1 . . . Watcher 8 | . 3 . 4 1 . . . Swarmer 18 | . . 3 9 3 3 . . Grunt 20 | . 6 . 11 3 . . . Brawler 1 | . . . . 1 . . . Sentry 11 | . . . 9 2 . . . Programmer 3 | . . . . . 3 . . Best Kill Streak 11 | . 4 4 11 6 5 . . Combat Bots Only 6 | . 4 3 6 4 4 . . Max Kills in Single Turn 3 | . 1 2 3 2 2 . . Gunslinging 1 | . . . . 1 1 . . Exploded 2 | . 1 2 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 362 | . 33 5 132 42 69 4 77 Missed 118 | . 14 2 39 6 26 1 30 Hits 244 | . 19 3 93 36 43 3 47 Melee 3 | . . . . . . 3 . Projectile 241 | . 19 3 93 36 43 . 47 Critical Strikes 12 | . . . 3 4 2 3 . Damage Taken 3475 | . 215 62 1132 517 752 173 624 Core 1103 | . 57 20 251 72 106 120 477 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . 69 37 86 . . . Volleys Fired 218 | . 32 17 88 31 49 1 . Largest 4 | . 2 2 4 3 4 1 . Hottest 172 | . 80 73 172 111 112 5 . Shots Fired 630 | . 64 19 314 79 152 2 . Gun 514 | . 52 2 237 77 146 . . Cannon 85 | . 12 1 72 . . . . Launcher 22 | . . 16 5 . . 1 . Special 9 | . . . . 2 6 1 . Kinetic 421 | . 12 1 193 69 146 . . Thermal 3 | . . . . 3 . . . Explosive 22 | . . 16 5 . . 1 . Electromagnetic 175 | . 52 2 116 5 . . . Robot Hit Streak 10 | . 10 3 10 6 6 3 . Robot Miss Streak 13 | . 6 1 6 2 13 . . Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . 1 . . 3 4 . . Max Gunslinging Chain 2 | . 1 . . 1 2 . . Shots Hit Robots 323 | . 44 2 154 54 67 2 . Core Hits 153 | . 16 10 76 21 29 . 1 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 2 . 3 1 . . . Destroy 3 | . . . 2 1 . . . Corrupt 3 | . 2 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6180 | . 697 256 3007 867 1246 78 29 Guns 4210 | . 458 13 1630 867 1242 . . Cannons 1056 | . 141 17 898 . . . . Explosions 845 | . 98 218 451 . . 78 . Melee . | . . . . . . . . Ramming 69 | . . 8 28 . 4 . 29 Kinetic 3336 | . 141 17 1191 745 1242 . . Thermal 384 | . 98 . 258 28 . . . Explosive 489 | . . 218 193 . . 78 . Electromagnetic 1902 | . 458 13 1337 94 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . 2 . 2 15 15 Average Corruption 4 | . . . 2 . 1 9 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . 2 . 3 4 7 Message Errors 3 | . . . . . 1 . 2 Matter Fused 4 | . . . 1 . 2 . 1 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . 1 . . 1 . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 17 | . . 12 5 . . . . Projectiles . | . . . . . . . . Explosions 17 | . . 12 5 . . . . Melee . | . . . . . . . . Knockbacks 5 | . 4 1 . . . . . Impact . | . . . . . . . . Kinetic 5 | . 4 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 292 | . . 46 88 . 101 43 14 Shots 8 | . . 2 4 . 1 1 . Rammed 9 | . . . . . 1 . 8 Targets Rammed 18 | . . 3 6 . 1 . 8 Kicked 9 | . . 3 6 . . . . Crushed . | . . . . . . . . Highest Temperature 254 | . 6 . 225 254 158 231 92 Average Temperature 56 | . 2 . 56 75 45 129 68 Received Heat Transfer 768 | . 120 . 312 306 . . 30 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Robots Corrupted 3 | . 1 . 2 . . . . Combat Hostiles 2 | . 1 . 1 . . . . Parts Fried 7 | . 1 . 6 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 524 | . 100 . 350 74 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 2 . 5 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 74 | 100 100 100 42 40 100 100 100 Level 1 22 | . . . 49 59 . . . Level 2 2 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 485 | . 196 158 485 284 143 38 30 Initial 200 | . . 63 24 200 96 38 . Average 121 | . 41 46 233 215 54 9 2 Influence Increases 2054 | . 267 220 960 247 313 2 45 Destroy 0b10 Robot/C 1060 | . 120 60 580 180 120 . . Destroy 0b10 Robot/NC 220 | . 20 10 120 15 55 . . Destroy Leader 302 | . 38 10 182 42 30 . . Successful Hack 20 | . 14 . . 6 . . . Disable Machine 240 | . 45 90 30 . 75 . . Destroy Structure 137 | . . 50 48 4 33 2 . Lose Combat Pursuer 75 | . 30 . . . . . 45 Influence Decreases 2024 | . 105 320 546 510 415 113 15 Entered New Map 603 | . . 99 38 276 117 73 . Time Decay 1301 | . 105 211 458 214 278 20 15 Lost Part 100 | . . 10 50 20 20 . . Lost Ally 20 | . . . . . . 20 . Squads Dispatched 8 | . 1 . 3 1 3 . . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 1 . 2 1 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . 1 . 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 13 3 38 14 7 6 7 Peak Tracking Total 6 | . 3 3 6 4 3 6 4 Tactical Retreats 3 | . 1 . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 3 | . . . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 9 | . . . . 9 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 17 | . 3 6 3 . 5 . . Max in Single Turn 3 | . 2 3 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 7 | . 2 . 3 2 . . . Terminals 5 | . 2 . 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 6 . 11 7 . . . Successful 14 | . 3 . 5 6 . . . Failed 9 | . 3 . 5 1 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 15 | . 6 . 4 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . 7 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 . 2 5 . . . Record 2 | . 1 . 1 . . . . Robot Analysis 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 3 1 . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 2 | . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 2 2 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . Non-combat 1 | . . . . . 1 . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 3 | . . . . . 2 1 . parse_system 1 | . . . . . . 1 . no_distress 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 83 | . . . . . . 83 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 5038 | 85 1026 751 1707 453 736 124 156 Spaces Moved 2767 | 60 420 511 771 233 432 165 175 Core 336 | 1 . . 13 . 10 137 175 Treads 5 | . . . . . 5 . . Legs 2380 | 59 420 511 758 233 399 . . Wheels . | . . . . . . . . Hover 46 | . . . . . 18 28 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 124 | 118 120 120 149 120 130 69 79 Slowest Speed 350 | 120 120 120 350 120 350 200 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 56 92 76 23 8 75 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 42 | . . 42 . . . . . Terrain Destroyed 206 | . . 129 42 3 30 2 . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 205 | . . 129 42 3 29 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3928 | 71 878 629 1126 349 508 175 192 Wait 762 | . 411 87 213 38 10 1 2 Move 2761 | 59 419 510 770 232 432 164 175 Hop . | . . . . . . . . Pick Up 26 | 5 5 1 8 1 1 . 5 Fast Attach 45 | 6 2 1 16 12 8 . . Attach 23 | . 2 4 4 7 1 3 2 Detach 10 | . 1 2 5 . 1 1 . Swap 8 | . 2 2 1 3 . . . Drop 48 | 1 4 2 15 16 5 5 . Fire 218 | . 32 17 88 31 49 1 . Melee . | . . . . . . . . Ram 9 | . . . . . 1 . 8 Kick 9 | . . 3 6 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 9 | . . . . 9 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 924 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Discovered new exit (range 8) 1040 | -10/Materials | Discovered new exit (range 9) 1112 | -10/Materials | Entered Mines 1184 | -10/Mines | Discovered new exit (range 7) 1421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1847 | -10/Mines | Discovered new exit (range 9) 1863 | -10/Mines | Entered Materials 1863 | -9/Materials | Evolved 2 slots: Weapon x2 2121 | -9/Materials | Central database locked down 2211 | -9/Materials | Build established: Gunner 2844 | -9/Materials | Core integrity fell below 50% 3182 | -9/Materials | Build established: Scavenger-Gunner 3258 | -9/Materials | Discovered new exit (range 9) 3547 | -9/Materials | Discovered new exit (range 15) 3570 | -9/Materials | Entered another Materials area 3570 | -8/Materials | Evolved 2 slots: Utility x2 3938 | -8/Materials | Discovered new exit (range 16) 4023 | -8/Materials | Entered Factory 4023 | -7/Factory | Evolved 2 slots: Propulsion x2 4054 | -7/Factory | Build established: Hacker-Gunner 4759 | -7/Factory | Sucked down chute 4759 | -7/Factory | Entered Waste 4760 | -7/Waste | Met a frightened Derelict 4774 | -7/Waste | EMP discharged 4774 | -7/Waste | System corruption reached 10% 4779 | -7/Waste | Spotted C-40 Crusher 4793 | -7/Waste | Spotted C-40 Crusher 4801 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4804 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4831 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4842 | -7/Waste | Spotted C-40 Crusher 4850 | -7/Waste | Spotted C-40 Crusher 4859 | -7/Waste | Spotted C-40 Crusher 4862 | -7/Waste | Lost 4 parts (1n1u2w) 4873 | -7/Waste | Spotted C-40 Crusher 4874 | -7/Waste | EMP discharged 4875 | -7/Waste | Discovered new exit (range 16) 4883 | -7/Waste | Entered Factory 4998 | -7/Factory | Core integrity fell below 50% 5025 | -7/Factory | Core integrity fell below 20% 5034 | -7/Factory | Discovered new exit (range 15) 5039 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04903_ Acquired Energy Filter. 04913_ Acquired Mace. 04916_ System corrupted: Energy discharge (-36). 04917_ Acquired Matter Filter. 04936_ /VHQD|AX0VC51DL< UT:IZD6D 04971_ RJOGA258MK FYMM|BFE9KMFA|TMQX 04973_ K-01 Serf cleans the Power Conduit. 04976_ K-01 Serf collects debris. 04977_ ALERT: All DSF locations entering lockdown mode. 04984_ Imp. Heat Sink destroyed. 04987_ Slammed into S-27 Virus. 04988_ System corrupted: Matter fused (-10). 04995_ Gauss Rifle destroyed. 04997_ Slammed into S-27 Virus. 05006_ System corrupted: Substantial component data lost. 05024_ Slammed into G-47 Trooper. 05028_ S-27 Virus destroyed. 05034_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##########????????????? | | ?###+#################+#### #????????????? | | ? ####?????????? | | ? k ?????????? | | ? ????????? | | Y[ ????????? | | @ ????????? | | u [ ????????? | | ???? p r ###??????????? | | ??????###### ##### k #????????????? | | ??????# # #????#### #####????????????? | | ##????# + r #?????????#????????????????? | | ????# # ##########??????????????????????????? | | ????# ??# #???????????????????????????????????? | | ""???#????# #???????????????????????????????????? | | """??#????# #???###########?????????????????????? | | """" #????# #???# #?????????????????????? | | """" #????# ##### """"""" #?????????????????????? | | """" #????# # """"""" #?????????????????????? | | """" #????# *# """"""" #?????????????????????? | | #????# =%# """"""" #?????????????????????? | | #????# [/ #?????????????????????? | | #????# # #?????????????????????? | | #????# # #?????????????????????? | | /########### ###########?????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ?????????????????????? | | ######+##### ###+#######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 40 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Remote Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Please Form A Line Challenges ------------ None Game ------ Seed ElectronReinforcedPower Manual? 0 Play Time 01:11:27 Cumulative 6.9 hours Start 2026.01.01 @ 06:27:49 End 2026.01.01 @ 07:40:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f0cee44b-1d32-4863-83b5-d5577137b488