Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 23:04:27 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (217) 1085 Value Destroyed (7035) 7035 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 13606 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 70 Friendly Fire -160 Cogmind --------- Core Integrity 1006/1150 Matter 247/300 Energy 302/350 System Corruption 0% Temperature Cool (21) Movement Walking (84) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer-Carbon Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine High-capacity Storage Unit High-capacity Battery Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (200) Improved Sensor Array Improved Particle Charger Shield Generator Point Defense System Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fission Core Neutrino-Scrap Core > --- PROPULSION ------- Myomer-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Ballistic Autogun Construct/G Chainsword > --- INVENTORY -------- High-capacity Battery High-capacity Matter Pod Improved Sensor Array Improved Particle Charger Shield Generator Point Defense System Field Recycling Unit Grenade Launcher [Rating: 72] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . 4 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 . . 1 . . . Utility 7 | . . . . 2 1 . . 3 . . 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 108 | 8 7 15 . 36 11 8 4 13 4 2 . Power 13 | 1 1 2 . 3 1 2 . 2 1 . . Engine 6 | 1 1 2 . 1 . 1 . . . . . Core 6 | . . . . 2 1 1 . 1 1 . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 27 | 2 . 7 . 10 2 3 1 2 . . . Treads 27 | 2 . 7 . 10 2 3 1 2 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 3 4 . . 11 3 2 1 8 3 1 . Device 20 | 2 1 . . 5 2 . 1 5 3 1 . Storage 9 | 1 3 . . 3 1 1 . . . . . Processor 3 | . . . . 1 . . . 2 . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 2 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 2 6 . 12 5 1 2 1 . 1 . Energy Gun 16 | 1 2 3 . 7 1 1 1 . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 10 | 1 . 2 . 4 1 . 1 1 . . . Ballistic Cannon 3 | . . 1 . . 2 . . . . . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 5 . 2 2 . . . . Parts Lost 36 | . . . . 5 3 3 3 10 3 2 7 Power 6 | . . . . . . . . 2 2 . 2 Propulsion 10 | . . . . 1 2 2 1 3 . . 1 Utility 10 | . . . . 2 1 1 . 4 1 . 1 Weapon 10 | . . . . 2 . . 2 1 . 2 3 Highest Loss Streak 4 | . . . . 2 1 2 3 2 2 2 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 1 8 14 15 17 18 17 14 10 6 7 7 Power . | . 1 1 1 1 1 1 1 . . . . Propulsion 1 | . . . . 3 5 1 . 1 . . . Utility 5 | . 4 7 7 5 5 3 3 5 4 6 6 Weapon 5 | . 2 5 7 6 7 11 9 3 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . . 3 . 6 6 . 4 2 1 1 3 Power 2 | . . 1 . 1 . . . . . . . Propulsion 4 | . . . . 1 2 . . . 1 . . Utility 9 | . . 2 . 3 1 . . . . . 3 Weapon 11 | . . . . 1 3 . 4 2 . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 98 100 97 97 97 80 62 63 59 57 Engine 5 | . 13 11 11 1 . 5 7 3 1 . . Core 2 | . . . . 7 7 1 . . . 5 4 Treads 20 | . 28 32 33 26 29 28 19 6 . . . Device 13 | . 14 11 11 15 13 7 10 15 13 18 20 Storage 9 | . 14 11 11 9 13 15 11 5 5 5 6 Processor 5 | . . . . 5 7 7 7 12 11 11 10 Protection 2 | . . . . 4 1 6 3 1 2 . . Energy Gun 12 | . 21 19 22 17 6 7 5 . 9 5 4 Ballistic Gun 4 | . 6 6 . 8 13 . . 1 . . . Ballistic Cannon 3 | . . 6 11 . 1 15 7 3 1 . . Slashing Weapon 1 | . . . . . . . 2 3 5 4 3 Peak Build Rating 72 | 7 10 16 16 36 46 45 54 70 70 66 72 Average Rating 36 | 5 8 14 16 28 42 42 43 62 64 62 63 On Entrance 34 | . 7 10 16 16 36 42 42 46 66 65 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 15 30 40 40 67 71 75 75 80 81 65 70 Greatest Support 88 | 40 40 60 60 64 84 88 88 67 67 67 81 Greatest Overweight (x) 3 | . . . . 1 1 1 3 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 17 20 20 20 20 20 20 20 Most Carried 20 | 3 12 15 15 20 20 20 19 14 7 10 9 Average Carried 13 | 1 8 14 15 17 19 18 15 11 6 7 7 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 12 15 15 20 20 17 10 8 7 8 6 Scrap Engine Consumption 72 | . . . . . . . 25 25 11 8 3 Constructs Created 6 | . . . . . . . 2 1 1 1 1 Constructs Modified 21 | . . . . . . . 4 9 6 1 1 Class Distribution -------------------- 32% | Gunner 29% | Mutant 24% | Scavenger-Gunner 4% | Construct 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Scout | -5/Upper Caves Assassin | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Matter Collected 4376 | 295 317 706 82 680 440 249 607 530 358 94 18 Remotely 45 | . . . . 45 . . . . . . . Salvage Created 9568 | 138 530 1178 357 2361 686 286 1058 1506 1006 226 236 Parts 435 | 8 14 66 29 141 30 14 39 55 13 13 13 Haulers Intercepted 6 | . . 3 . 3 . . . . . . . Recyclers Shooed 12 | 1 2 1 . 1 3 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 8 7 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Combat Hostiles Destroyed 162 | . 11 27 13 38 17 7 6 17 13 6 7 Melee 1 | . . . . . . . . . . 1 . Guns 107 | . 10 22 8 28 15 4 4 4 6 4 2 Cannons 30 | . . 4 5 2 1 3 2 13 . . . AOE 11 | . . 1 . 5 . . . . . . 5 Classes Destroyed 18 | 2 2 6 . 4 1 . 2 . . 1 . Worker 12 | . . . . 6 4 . . 2 . . . Builder 10 | . . . . 6 . . 4 . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 6 | . . 3 . 3 . . . . . . . Recycler 16 | 1 . 1 . 1 1 . 9 3 . . . Operator 1 | . . 1 . . . . . . . . . Watcher 7 | . 3 1 . 2 . . . 1 . . . Swarmer 45 | . . 10 7 9 7 3 . . . 5 4 Grunt 67 | . 11 9 6 14 3 3 . 8 10 . 3 Brawler 3 | . . 1 . 1 . . . . 1 . . Duelist 2 | . . 1 . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 26 | . . 6 . 10 3 1 3 3 . . . Hunter 2 | . . . . 2 . . . . . . . Programmer 12 | . . . . . 4 . . 6 2 . . Heavy 1 | . . . . 1 . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . Decomposer 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 2 2 5 4 8 10 6 4 4 4 5 4 Combat Bots Only 6 | . 2 5 4 4 6 6 2 4 4 5 4 Max Kills in Single Turn 3 | 1 1 2 2 3 2 1 3 1 1 1 3 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 2 | . . 1 . 2 . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Hostile Shots Fired 968 | . 49 103 28 120 194 80 65 144 77 51 57 Missed 293 | . 12 34 15 36 60 19 20 35 35 11 16 Hits 675 | . 37 69 13 84 134 61 45 109 42 40 41 Melee 2 | . . 2 . . . . . . . . . Projectile 673 | . 37 67 13 84 134 61 45 109 42 40 41 Critical Strikes 26 | . 1 2 . 7 . 1 1 6 3 . 5 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 9919 | . 493 917 118 1555 1152 778 541 2238 815 428 884 Core 1022 | . 92 121 32 110 128 45 54 214 52 30 144 Absorbed by Shields 457 | . . . . . 457 . . . . . . Regen/Repaired (Parts) 1350 | . 27 110 . 201 . . 26 168 350 384 84 Core Remaining (%) 73 | 100 63 . 61 80 . . 67 . . 70 . Volleys Fired 514 | 5 48 68 19 98 38 25 47 86 53 12 15 Largest 3 | 2 2 3 3 3 3 3 3 2 2 2 2 Hottest 160 | 70 100 129 128 160 160 160 131 136 84 84 95 Shots Fired 1170 | 10 96 200 53 285 115 76 76 115 100 22 22 Gun 913 | 10 96 160 33 276 111 25 44 30 91 22 15 Cannon 250 | . . 40 20 9 4 51 32 85 9 . . Launcher 7 | . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 507 | 5 31 88 20 72 77 51 33 106 9 . 15 Thermal 415 | 5 65 94 19 36 38 2 34 9 91 22 . Explosive 7 | . . . . . . . . . . . 7 Electromagnetic 241 | . . 18 14 177 . 23 9 . . . . Robot Hit Streak 43 | 4 18 16 9 16 18 7 18 43 17 4 6 Robot Miss Streak 7 | 1 2 3 5 4 5 4 3 3 7 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . 1 1 . 3 6 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 . . Shots Hit Robots 827 | 6 73 125 23 207 95 33 56 98 70 24 17 Core Hits 523 | 4 27 53 21 110 82 17 40 76 60 16 17 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . 1 Critical Strikes 22 | . 6 8 1 1 . 1 1 . . 3 1 Burn 14 | . 6 7 . 1 . . . . . . . Destroy 2 | . . 1 . . . . . . . . 1 Blast 3 | . . . 1 . . 1 1 . . . . Sever 3 | . . . . . . . . . . 3 . Melee Attacks 28 | . . . . . 2 . . 6 6 12 2 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . 2 . . 6 6 12 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 2 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17971 | 77 984 1966 445 3685 2043 794 1327 3591 1718 615 726 Guns 10903 | 77 954 1450 250 3020 1956 293 638 455 1308 266 236 Cannons 4882 | . . 404 149 144 62 495 523 2975 130 . . Explosions 1415 | . . 93 . 429 . . 132 . 280 . 481 Melee 510 | . . . . . . . . 161 . 349 . Ramming 261 | . 30 19 46 92 25 6 34 . . . 9 Kinetic 7599 | 53 276 793 149 619 1138 495 565 3145 130 . 236 Thermal 6126 | 24 678 952 100 709 880 . 571 285 1588 266 73 Explosive 408 | . . . . . . . . . . . 408 Electromagnetic 3067 | . . 202 150 2265 . 293 157 . . . . Impact . | . . . . . . . . . . . . Slashing 510 | . . . . . . . . 161 . 349 . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . 2 2 4 5 5 5 9 13 14 . Average Corruption 5 | . . 2 2 2 3 5 5 6 10 13 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 196 | . . 15 8 20 11 8 34 21 66 13 . Message Errors 49 | . . 3 1 4 2 2 8 6 18 5 . Matter Fused 58 | . . 2 3 5 3 4 12 4 19 6 . Heat Flow Errors 22 | . . 5 . 3 1 1 1 2 8 1 . Energy Discharges 21 | . . 1 2 1 . . 3 4 9 1 . Parts Rejected 2 | . . . . . . . 2 . . . . Parts Fused 2 | . . 1 . . 1 . . . . . . Data Loss (minor) 20 | . . 2 1 4 . . 6 3 4 . . Data Loss (major) 4 | . . . . 1 . . 2 1 . . . Misfires 6 | . . . 1 2 2 1 . . . . . Alerts 3 | . . . . . 1 . . . 2 . . Weapon Failures 9 | . . 1 . . 1 . . 1 6 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 245 | . . 3 . 7 . 6 . 114 61 . 54 Projectiles 32 | . . 3 . . . 6 . 23 . . . Explosions 122 | . . . . 7 . . . . 61 . 54 Melee 91 | . . . . . . . . 91 . . . Knockbacks 69 | . . 3 2 2 . 8 7 44 3 . . Impact 4 | . . . 1 2 . . 1 . . . . Kinetic 60 | . . 3 1 . . 8 6 39 3 . . Secondary 5 | . . . . . . . . 5 . . . Self-Inflicted Damage 295 | . . 35 . 46 . . 47 48 . . 119 Shots 8 | . . 1 . 2 . . 2 1 . . 2 Rammed 34 | . 4 4 8 11 3 1 3 . . . . Targets Rammed 42 | . 4 4 8 13 4 1 6 . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed 6 | . . . . 2 1 . 3 . . . . Highest Temperature 414 | 18 129 232 114 414 143 250 159 294 348 175 66 Average Temperature 62 | 7 40 49 42 69 22 67 33 98 85 83 18 Received Heat Transfer 2865 | . 279 240 18 477 204 255 217 585 279 54 257 Effects 5 | . . . . 1 . . . 2 2 . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 4 | . . . . . . . . 2 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . Parts Fried 12 | . . 1 . 10 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 10 | . 1 . . . 1 . . . 7 1 . Combat Hostiles 10 | . 1 . . . 1 . . . 7 1 . Parts Melted 37 | . 1 7 . 2 4 . 4 1 17 . 1 Heat Transferred 17971 | 74 2442 3023 296 1340 1900 . 1665 481 5650 1050 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . . 2 . 8 . . 2 . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Maximum Alert Level 2 | . . 2 1 2 1 . . 2 . . 1 Low Security (%) 60 | 100 100 57 65 27 61 100 100 39 . . 90 Level 1 32 | . . 40 34 47 38 . . 59 . . 9 Level 2 6 | . . 1 . 25 . . . 1 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 528 | 10 90 404 263 528 268 178 91 400 . . 278 Initial 400 | . . . 141 26 231 100 60 400 . . 31 Average 166 | 1 16 170 171 287 155 122 23 238 . . 66 Influence Increases 5744 | 15 338 838 318 1284 497 244 370 1012 370 110 348 Destroy 0b10 Robot/C 3200 | . 220 540 260 800 340 140 60 340 260 100 140 Destroy 0b10 Robot/NC 285 | 15 15 30 . 90 25 . 70 30 10 . . Destroy Leader 776 | . 56 158 40 240 100 30 . 82 40 10 20 Allied During Kill 17 | . . . . 17 . . . . . . . Successful Hack 78 | . 17 10 . 8 . . 43 . . . . Select Force Hacks 180 | . . . . . . . 180 . . . . Disable Machine 240 | . 15 30 15 60 . 30 . 30 . . 60 Destroy Structure 223 | . . 10 3 39 2 14 17 10 . . 128 Advance Influence 400 | . . . . . . . . 400 . . . Lose Combat Pursuer 345 | . 15 60 . 30 30 30 . 120 60 . . Influence Decreases 5486 | 15 338 474 615 841 785 312 524 656 588 197 141 Entered New Map 938 | . . . 223 41 279 122 94 . 132 27 20 Time Decay 4118 | 15 338 474 392 690 476 160 400 546 426 150 51 Lost Part 360 | . . . . 50 30 30 30 100 30 20 70 Lost Ally 70 | . . . . 60 . . . 10 . . . Squads Dispatched 20 | . 2 4 . 8 2 . . 4 . . . Investigation 3 | . . 1 . 2 . . . . . . . Extermination 5 | . . . . . 2 . . 3 . . . Reinforcement 9 | . 2 3 . 3 . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Distress Signals 18 | . 3 2 . 6 1 2 1 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 237 | . 22 40 12 62 22 11 7 27 16 6 12 Peak Tracking Total 7 | . 4 7 3 4 5 5 4 5 5 5 5 Tactical Retreats 16 | . 1 3 . 2 2 2 . 3 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Traps Triggered 11 | . 1 3 . 5 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Machines Disabled 17 | . 1 2 1 4 . 2 . 2 . 1 4 Max in Single Turn 4 | . 1 1 1 1 . 1 . 1 . 1 4 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Machines Accessed 37 | . 7 8 . 8 1 . 13 . . . . Terminals 25 | . 6 7 . 6 . . 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 1 . 1 1 . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 70 | . 15 16 . 13 1 . 25 . . . . Successful 37 | . 8 7 . 8 . . 14 . . . . Failed 33 | . 7 9 . 5 1 . 11 . . . . Catastrophic 4 | . 1 . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 13 13 . 8 . 1 23 . . . . Terminals 48 | . 13 13 . 8 . . 14 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . 2 3 . 4 1 . . . . . . Recycling Units 9 | . . . . . . . 9 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 3 | . 1 . . . . . 2 . . . . Terminal Index 1 | . 1 . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . 2 2 . 2 . . . . . . . Scan Component 3 | . 1 1 . 1 . . . . . . . Repair 3 | . 1 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 26 | . 4 5 . 5 . . 12 . . . . Terminals 20 | . 4 5 . 5 . . 6 . . . . Botnet 1 | . . . . . . . 1 . . . . Skim 19 | . 4 5 . 5 . . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . Tunnel 6 | . . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 5 . 3 1 . 6 . . . . Full Trace Events 3 | . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 1 . 1 . . . . . . . Time 90 | . 26 26 . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Total Allies 8 | . . . 4 . . . . . . 4 . Largest Group 4 | . . . 4 3 . . . . . 4 . Highest-Rated Group 116 | . . . 71 40 . . . . . 116 . Highest-Rated Ally 31 | . . . 31 16 . . . . . 30 . Total Orders 5 | . . . . . . . . 5 . . . EXPLORE 3 | . . . . . . . . 3 . . . RETURN 2 | . . . . . . . . 2 . . . Ally Attacks 25 | . . . . 25 . . . . . . . Total Damage 305 | . . . . 305 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Active Infowar (turns) 4584 | 60 718 . . 793 . . . 777 1815 317 104 Sensors 2229 | . . . . . . . . 250 1558 317 104 Terrain 2192 | . . . . . . . . 777 994 317 104 Seismic 1571 | 60 718 . . 793 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . Drone Launches 4 | . . . . . . . . 4 . . . Drone Recoveries 3 | . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Turns Passed 13851 | 113 1360 1673 922 2870 1251 338 1475 1573 1827 317 132 Spaces Moved 6806 | 53 681 795 524 1218 628 152 724 574 1046 325 86 Core 5 | 5 . . . . . . . . . . . Treads 5155 | 48 681 795 524 1218 628 152 681 428 . . . Legs 1026 | . . . . . . . 43 . 980 . 3 Wheels . | . . . . . . . . . . . . Hover 149 | . . . . . . . . 129 20 . . Flight 471 | . . . . . . . . 17 46 325 83 Fastest Speed 50 | 50 160 160 160 153 157 145 145 105 64 64 64 Average Speed 161 | 149 160 160 160 193 164 152 181 209 125 64 80 Slowest Speed 363 | 160 160 160 160 241 241 233 363 317 178 64 114 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 6 99 60 80 98 19 36 95 13 87 39 3 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 10 | . . 2 1 1 . . 6 . . . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . Scrap Searched 6 | . . . 4 . . . . . 1 1 . Spaces Dug 16 | . . . . . 2 8 . . 6 . . Terrain Destroyed 177 | . . 7 3 35 2 16 18 4 16 . 76 Melee 8 | . . . . . 2 . . . 6 . . Projectile 29 | . . 1 3 . . 16 9 . . . . AOE 140 | . . 6 . 35 . . 9 4 10 . 76 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Total 8599 | 73 852 1046 561 1523 748 200 828 808 1441 394 125 Wait 884 | 5 99 142 11 96 43 8 24 114 319 7 16 Move 6795 | 52 680 794 523 1217 627 151 723 573 1045 324 86 Hop . | . . . . . . . . . . . . Pick Up 61 | 2 9 7 . 23 8 3 1 4 2 2 . Fast Attach 28 | 7 1 2 . 6 1 . 3 6 1 1 . Attach 27 | . . 1 . 4 3 4 3 3 4 2 3 Detach 13 | . . . . . . . 8 . 2 2 1 Swap 96 | 1 7 16 . 34 14 5 . 11 8 . . Drop 78 | 1 4 12 . 32 8 3 13 3 1 1 . Fire 514 | 5 48 68 19 98 38 25 47 86 53 12 15 Melee 28 | . . . . . 2 . . 6 6 12 2 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush 40 | . 4 4 8 13 4 1 6 . . . . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire 31 | . . . . . . . . . . 31 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Low) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 402 | -10/Materials | Repaired Ion Engine 628 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Discovered new exit (range 13) 1168 | -10/Materials | Discovered new exit (range 15) 1329 | -10/Materials | Discovered new exit (range 3) 1378 | -10/Materials | Discovered new exit (range 7) 1474 | -10/Materials | Entered another Materials area 1474 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1730 | -9/Materials | Discovered new exit (range 12) 1866 | -9/Materials | Build established: Scavenger-Gunner 2218 | -9/Materials | Repaired Lgt. Treads 2225 | -9/Materials | Discovered new exit (range 14) 2454 | -9/Materials | Identified exit to Materials 2566 | -9/Materials | Learned Storage trap positions 2605 | -9/Materials | Learned location of 1 exit from Storage 2976 | -9/Materials | Discovered exit to Materials (range 10) 3147 | -9/Materials | Entered Mines 3152 | -9/Mines | Met a Derelict bent on vengeance 3167 | -9/Mines | Learned location of 1 exit from Materials 3766 | -9/Mines | Received a Mining Laser from a helpful Derelict 3928 | -9/Mines | Discovered exit to Materials (range 6) 3965 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4069 | -9/Mines | Entered Materials 4069 | -8/Materials | Accompanied by 3 allies 4069 | -8/Materials | Evolved 2 slots: Utility x2 4070 | -8/Materials | Identified exit to Factory 4578 | -8/Materials | Garrison activated, responded to threat 4865 | -8/Materials | Discovered exit to Factory (range 16) 5190 | -8/Materials | Build established: Gunner 5321 | -8/Materials | Repaired Arm. Treads 5577 | -8/Materials | Learned 4 Recycling zone layouts 5637 | -8/Materials | Learned 2 Lower Caves zone layouts 5747 | -8/Materials | Learned Storage terminal intel 5761 | -8/Materials | Learned Storage trap positions 5783 | -8/Materials | Learned Recycling recycling unit intel 5815 | -8/Materials | Learned 2 Lower Caves zone layouts 6449 | -8/Materials | Found Prototype Device 6939 | -8/Materials | Entered Factory 6939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6940 | -7/Factory | Identified exit to Storage 6940 | -7/Factory | Identified exit to Lower Caves 8190 | -7/Factory | Entered Storage 8191 | -7/Storage | Identified exit to Recycling 8192 | -7/Storage | Loaded intel: 7 trap records 8193 | -7/Storage | Loaded intel: 14 terminal locations 8523 | -7/Storage | Used back door to open Recycling access 8528 | -7/Storage | Entered Recycling 8529 | -7/Recycling | Identified exit to Scraptown 8530 | -7/Recycling | Loaded intel: 6 recycling unit locations 8998 | -7/Recycling | Discovered new exit (range 16) 9211 | -7/Recycling | Scanned before Scraplab entrance 9223 | -7/Recycling | Angered Scraplab inhabitants 9270 | -7/Recycling | Lost 3 parts (1n2w) 9290 | -7/Recycling | Found Prototype Device 9290 | -7/Recycling | Identified Scrap Engine 9591 | -7/Recycling | Build established: Mutant 10003 | -7/Recycling | Entered Factory 10003 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10142 | -5/Factory | Discovered new exit (range 38) 10680 | -5/Factory | Build established: Skirmisher 11324 | -5/Factory | Build established: Mutant 11574 | -5/Factory | Identified exit to Upper Caves 11576 | -5/Factory | Entered Upper Caves 12521 | -5/Upper Caves | Learned location of 1 exit from Factory 12743 | -5/Upper Caves | System corruption reached 10% 12839 | -5/Upper Caves | Build established: Construct 13267 | -5/Upper Caves | Found DCF Scrap (14 items) 13385 | -5/Upper Caves | Discovered new exit (range 18) 13402 | -5/Upper Caves | Identified exit to Upper Caves 13403 | -5/Upper Caves | Entered another Upper Caves area 13545 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13709 | -5/Upper Caves | Discovered new exit (range 16) 13718 | -5/Upper Caves | Identified exit to Factory 13720 | -5/Upper Caves | Entered Factory 13720 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13721 | -4/Factory | Identified exit to Research 13822 | -4/Factory | Lost 3 parts (2p1n) 13852 | -4/Factory | Self-destructed Last Messages --------------- 13840_ VTOL Module melted. 13840_ S-27 Virus destroyed. 13840_ Fusion Modulator explodes. 13842_ U-05 Engineer lays Concrete. 13843_ Scrap Engine modifies Flying Scrap-Carbon Exoskeleton: Support +10, Time/Move +20 Expanded to 3 slots (? T84 S81) Renamed Myomer-Carbon Exoskeleton. 13844_ U-05 Engineer lays Concrete. 13847_ Critical hit (Burn: +50). 13848_ Matter Pump disabled. 13848_ Adv. Heat Sink destroyed. 13849_ U-05 Engineer lays Concrete. 13850_ Chainsword destroyed. 13850_ Kicked S-27 Virus. 13851_ U-05 Engineer lays Concrete. 13851_ Kicked S-27 Virus. 13851_ S-27 Virus destroyed. 13852_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??#??###?##??????????????????????????????????????? | | ?#?#?##???#?##???????????????????????????????????? | | ?#?##?#?##?###??#????????????????????????????????? | | #?##########?#???????????????????????????????????? | | ?#???###?#?#?#??#?????#??????????????????????????? | | ########???####??????????????????????????????????? | | ###?###?####?###??#??????????????????????????????? | | ???#?##??##???## ? ?????????????????????????????? | | ??#?##?#??#####? ""? ????????????????????????????? | | ?####??#####?##? """ ??#?????????????????????????? | | ?#?#?########### " !"??#??????????????????????? | | ######## # #????????????????????????? | | ! # #????????????????????????? | | !# ;#??#?????????????????????? | | # ;#??? ??????????????????? | | # ;#?#? ? ??????????????????? | | ### ;##?? ????????????????????? | | ### ;########+#####???????????? | | ### ; ???????????? | | # ; ????????????? | | ; gg ?????????????? | | # = + g k ??????????????? | | # # g ?????????????????? | | ; % # #??#????????????????? | | ## ;;; ;## = #???????????????????? | | ## =* @%[ # ??"???????????????? | | ?## #???????????????????? | | ### u """ """ #???????????????????? | | #?# ""% """ +???????????????????? | | #?# """ """ #???????????????????? | | #?# ######### #? ?????????????????? | | #?# #?? # """ """ #???????????????????? | | ? # ????? # """ """ #???????????????????? | | #? ? ???+ """ """ #???????????????????? | | # ??? ? # ? #???????????????????? | | # ?? ? # """??????????????????????? | | #??? ??# "????????????????????????? | | #########? ?????#!!] ??"??????????????????????? | | ?? ??###? ??? ? #!!] ??? ?????????????????????? | | ?? ????##?? ?? ?#!!] ? ??"??????????????????????? | | ????#???? ??? ??# ?? ?????????????????????????? | | ??????#??????? ?? ? ? ???????????????????????????? | | ??????#????????"? ?? ???????????????????????????? | | ????#??#???????"?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 55% | -10/Materials Lgt. Treads | 21% | -9/Materials Arm. Treads | 33% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionReactiveClaws Manual? 0 Play Time 01:18:33 Cumulative 146.3 hours Start 2025.10.08 @ 15:22:29 End 2025.10.08 @ 23:04:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 258 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 780611df-dd12-4d4e-9a61-11c03b0b0621