Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 18:21:41 Player: Ape Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (148) 740 Value Destroyed (5100) 5100 Prototype IDs (82) 1640 Alien Tech Used (6) 1200 Bonus (10151) 10151 TOTAL SCORE: 28531 Bonus ------- High Alert Combat Kills 351 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1850/1850 Matter 300/300 Energy 512/700 System Corruption 0% Temperature Warning (390) Movement Flying (7) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (10) -- Diametric Drive Diametric Drive Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Hacking Suite System Mapper Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (14) --- Light Quantum Reactor Diametric Drive Diametric Drive Long-range Terrain Scanner Advanced Weapon Cycler Advanced Weapon Cycler Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Terrabomb Vortex Rail (39) Point Singularity Launcher RU-N14's Throwing Claymores v3 (2) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Diametric Drive Diametric Drive Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Hacking Suite System Mapper Advanced System Shield Experimental System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Diametric Drive Diametric Drive Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Terrabomb Vortex Rail RU-N14's Throwing Claymores v3 CR-A16's Pointy Stick [Rating: 219] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . 2 Utility 9 | . . 2 1 1 . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 245 | 6 11 21 20 18 17 . 1 13 20 1 . . . 2 6 16 1 . 16 1 8 2 42 12 5 6 Power 26 | 1 2 4 . 1 3 . 1 2 1 . . . . . . 4 . . 3 . 2 . 1 . . 1 Engine 13 | 1 2 3 . 1 1 . 1 2 . . . . . . . 2 . . . . . . . . . . Core 9 | . . 1 . . 2 . . . 1 . . . . . . 2 . . 2 . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 Propulsion 57 | 2 1 6 5 8 4 . . 4 4 . . . . . 2 . . . 3 . 2 . 8 5 1 2 Treads 26 | 2 1 6 5 8 4 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . . 4 4 . . . . . 2 . . . 3 . 2 . 8 5 1 2 Utility 116 | 1 4 7 9 8 7 . . 2 11 1 . . . 2 3 8 1 . 6 . 4 1 32 7 2 . Device 67 | . 2 1 4 2 5 . . 1 4 1 . . . 2 . 6 1 . 3 . 3 1 26 3 2 . Storage 10 | 1 1 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . 3 . . Processor 11 | . 1 1 1 1 . . . . 1 . . . . . . . . . 1 . 1 . 4 . . . Hackware 14 | . . . . . . . . . 5 . . . . . 3 2 . . 1 . . . 2 1 . . Protection 14 | . . 4 4 4 2 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 4 6 1 3 . . 5 4 . . . . . 1 4 . . 4 1 . 1 1 . 2 3 Energy Gun 13 | 1 . 1 5 1 1 . . 1 . . . . . . . . . . 2 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 4 2 . . 1 . . 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 1 3 . . . . . . 1 . . . 1 . 1 . . 1 2 Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . . . . . . 1 . . . . . . . . . 9 . . 3 2 3 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Lost 47 | . 2 6 5 8 8 . . 7 2 . . . . . . 7 . . . . 1 . . 1 . . Power 4 | . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Propulsion 20 | . 1 4 1 3 6 . . 2 1 . . . . . . 1 . . . . . . . 1 . . Utility 12 | . . . 2 3 1 . . 1 1 . . . . . . 3 . . . . 1 . . . . . Weapon 11 | . 1 2 2 1 1 . . 4 . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 2 1 2 2 6 . . 3 1 . . . . . . 2 . . . . 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 98 90 84 84 81 95 92 93 93 93 94 94 78 68 68 80 89 87 82 87 91 89 88 Engine 6 | . 14 9 9 6 6 7 7 7 3 . . . . . . 2 . . 1 . . . . . . . Treads 15 | . 28 21 27 28 21 15 15 13 . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 32 33 33 33 33 29 27 11 10 10 12 15 18 19 32 34 33 38 Device 7 | . 4 . 8 7 10 7 7 7 7 12 13 13 13 23 17 10 10 10 11 10 11 10 5 16 16 15 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 16 | . 8 22 18 15 23 23 23 23 6 6 6 6 6 5 5 5 5 5 5 5 4 4 7 8 8 7 Hackware 6 | . . . . . . . . . 23 20 20 20 20 17 18 29 26 26 27 31 28 28 27 17 16 15 Protection 5 | . . 10 9 14 4 7 7 5 . . . . . . . . . . . . . . . . . . Energy Gun 6 | . . 6 16 15 10 7 7 6 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 27 15 1 . 3 7 7 7 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 8 6 6 6 6 5 5 4 . . . 2 4 4 3 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 51 61 68 102 100 100 100 101 24 22 22 22 22 25 28 33 30 30 37 36 43 48 59 53 60 60 Greatest Support 80 | 40 40 43 63 80 80 43 43 43 28 28 28 28 28 28 35 35 30 30 37 37 45 45 59 64 66 80 Greatest Overweight (x) 32 | . 1 1 1 1 4 2 2 32 . . . . . . . . . . 1 . . 1 18 . 1 . Average Overweight (x) . | . . 1 . . 1 2 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 14 14 Average Capacity 18 | 7 15 20 20 20 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 14 Most Carried 25 | 6 19 20 20 25 25 23 25 25 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 12 14 Average Carried 17 | 3 12 19 19 19 21 22 24 24 9 9 9 10 9 9 9 9 9 10 9 10 9 9 9 9 10 12 Final Capacity 25 | 8 20 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 Final Carried 25 | 6 19 20 20 25 22 23 25 10 10 9 10 10 10 9 9 10 10 10 10 10 10 9 10 10 12 14 Class Distribution -------------------- 40% | Mutant 34% | Scavenger-Mutant 9% | Hacker-Sprinter 6% | Wizard-Sprinter 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 4750 | 249 789 724 264 162 221 162 40 205 438 23 36 . 36 . . . 42 23 321 30 . . 720 . 42 223 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6440 | . 683 1531 2173 530 531 247 . 319 . . . . . . . 42 . . . . . . 196 . 42 146 Parts 296 | . 44 82 88 22 18 11 . 9 . . . . 1 . . 3 . . . . . . 5 . 3 10 Haulers Intercepted 13 | . 2 5 5 . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . 13 9 . 7 . . . . 7 . . . . . . . . . . . . . Prevented 9 | . . . . . 4 4 . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 120 | . 18 29 35 7 11 5 . 9 . . . . 1 . . 4 . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 98 | . 18 25 31 6 6 5 . 7 . . . . . . . . . . . . . . . . . . AOE 18 | . . 4 3 . 4 . . 2 . . . . 1 . . 4 . . . . . . . . . . Classes Destroyed 14 | . 3 4 4 2 . . . 1 . . . . . . . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 5 5 . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 6 | . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 4 Swarmer 23 | . 6 7 3 . . . . 3 . . . . . . . 4 . . . . . . . . . . Grunt 60 | . 12 11 22 2 7 2 . 4 . . . . . . . . . . . . . . . . . . Brawler 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 10 8 3 1 . . . . . . . . . . . . . . . . . 1 . . . Hunter 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 6 5 8 3 7 3 . 4 . . . . 1 . . 4 . . . . . . 1 . 1 2 Combat Bots Only 7 | . 6 5 6 3 7 3 . 4 . . . . 1 . . 4 . . . . . . 1 . . . Max Kills in Single Turn 4 | . 2 3 4 1 2 1 . 1 . . . . 1 . . 4 . . . . . . 1 . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 . 2 . . 1 . . . . 1 . . 4 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 794 | . 94 132 150 120 80 14 . 53 11 1 . . 4 . 12 61 . 2 2 . 50 . . 2 4 2 Missed 293 | . 27 44 40 50 21 6 . 17 9 1 . . 2 . 11 24 . 2 . . 35 . . 1 3 . Damage Taken 8684 | . 703 1155 1713 1516 1132 124 . 750 125 . . . 37 . 29 870 . . 45 . 324 . . 90 24 47 Core 1069 | . 155 37 248 112 201 28 . 94 . . . . . . . 125 . . . . 69 . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 200 | . . . . . . . . . 20 . . . . . . . . . 162 . 12 . . . . 6 Core Remaining (%) 82 | 100 38 90 54 . . . . 37 . . . . 100 . 100 . . . . 89 . 94 . . 100 100 Volleys Fired 377 | . 56 102 115 29 30 12 . 26 . . . . . . . 2 . . 4 . . . . . . 1 Largest 2 | . 2 2 2 2 2 2 . 2 . . . . . . . 1 . . 1 . . . . . . 1 Hottest 260 | . 46 79 110 110 110 78 . 88 . . . . . . . 260 . . 45 . . . . . . 45 Shots Fired 744 | . 112 204 225 58 63 25 . 50 . . . . . . . 2 . . 4 . . . . . . 1 Gun 736 | . 112 202 223 58 61 25 . 50 . . . . . . . . . . 4 . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 334 | . 112 158 16 . 5 12 . 31 . . . . . . . . . . . . . . . . . . Thermal 365 | . . 44 207 58 43 . . 11 . . . . . . . 2 . . . . . . . . . . Explosive 6 | . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | . . . . . 13 13 . 8 . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Robot Hit Streak 40 | . 13 40 19 34 37 14 . 18 . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 3 2 2 1 2 3 . 6 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 608 | . 75 169 182 53 52 21 . 41 . . . . 1 . . . . . . . 3 . 4 . 1 6 Core Hits 274 | . 33 60 81 20 26 24 . 19 . . . . . . . 7 . . . . . . 2 . 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 5 6 1 3 . . 1 . . . . . . . . . . . . . . . . . . Burn 15 | . . 4 6 1 3 . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 282 | . . . . . . . . . 94 1 5 . 5 . 6 35 . 1 2 . 28 5 24 20 15 41 Impact 9 | . . . . . . . . . 1 . . . . . 2 6 . . . . . . . . . . Slashing 228 | . . . . . . . . . 93 1 5 . 5 . 4 28 . . . . 24 5 21 . 1 41 Piercing 45 | . . . . . . . . . . . . . . . . 1 . 1 2 . 4 . 3 20 14 . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 14088 | . 979 2824 4159 1037 1408 464 . 835 77 . . . 42 . . 694 . . . . 134 . 599 . 83 753 Guns 10095 | . 979 2529 3426 1037 975 371 . 778 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2305 | . . 295 733 . 433 93 . 57 . . . . . . . 694 . . . . . . . . . . Melee 1604 | . . . . . . . . . . . . . 42 . . . . . . . 127 . 599 . 83 753 Ramming 84 | . . . . . . . . . 77 . . . . . . . . . . . 7 . . . . . Kinetic 3906 | . 979 1940 224 . 81 205 . 477 . . . . . . . . . . . . . . . . . . Thermal 5985 | . . 589 3202 1037 728 93 . 240 . . . . . . . 96 . . . . . . . . . . Explosive 2023 | . . 295 733 . 397 . . . . . . . . . . 598 . . . . . . . . . . Electromagnetic 486 | . . . . . 202 166 . 118 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1394 | . . . . . . . . . . . . . 42 . . . . . . . . . 599 . . 753 Piercing 210 | . . . . . . . . . . . . . . . . . . . . . 127 . . . 83 . Highest Corruption 9 | . 2 2 . 3 6 6 6 . 9 9 9 9 9 . . 1 1 1 1 . 2 2 . . . . Average Corruption 3 | . 2 2 . 2 4 6 6 . 4 9 9 9 9 . . 1 1 1 1 . 1 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Effects 153 | . 13 30 . 9 34 24 1 . 18 7 4 1 4 . . 5 . 1 . . . 2 . . . . Message Errors 36 | . 4 9 . 5 4 4 . . 5 2 . . . . . 2 . 1 . . . . . . . . Matter Fused 43 | . 5 3 . 1 12 8 . . 5 . 2 . 3 . . 3 . . . . . 1 . . . . Heat Flow Errors 18 | . 2 5 . 1 3 4 . . 3 . . . . . . . . . . . . . . . . . Energy Discharges 18 | . 1 3 . 1 3 3 . . 3 2 1 1 . . . . . . . . . . . . . . Parts Fused 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 4 . 1 1 1 1 . 1 2 1 . . . . . . . . . . 1 . . . . Data Loss (major) 9 | . . 1 . . 5 1 . . . 1 . . 1 . . . . . . . . . . . . . Misfires 10 | . 1 2 . . 5 2 . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 525 | . . . 17 . 1 . . 21 . . . . 12 . . 34 . . . . . . 64 . . 376 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 73 | . . . 17 . 1 . . 21 . . . . . . . 34 . . . . . . . . . . Melee 452 | . . . . . . . . . . . . . 12 . . . . . . . . . 64 . . 376 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . 12 . 23 . . 81 77 . . . . . . 18 . . . . 3 . . . . . Shots 6 | . . . 1 . 2 . . 2 . . . . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 167 276 135 288 257 261 . 114 232 . . . . . . 412 . . . . 10 . 369 298 315 186 Average Temperature 70 | . 70 49 41 66 95 73 . 28 103 . . . . . . 185 . . . . 4 . 101 71 57 59 Received Heat Transfer 2667 | . 258 426 828 303 468 27 . 252 . . . . . . . 96 . . . . . . . 9 . . Effects 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . 3 10 2 3 . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 12909 | . . 1591 6771 2072 1641 100 . 494 . . . . . . . 240 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 1120 | . 469 588 685 425 . . . . 1120 . . . . 471 369 304 . . . . 302 170 213 260 463 529 Initial 965 | . . 51 151 298 . . . . 965 . . . . 471 331 193 . . . . . 54 95 37 107 103 Average 319 | . 238 362 443 322 . . . . 368 . . . . 471 349 155 . . . . 149 136 121 158 273 327 Maximum Alert Level 4 | . 2 2 2 2 . . . . 4 . . . . 2 1 1 . . . . 1 . 1 1 2 2 Low Security (%) 31 | 100 42 12 11 . . . . . 58 . . . . . . 59 . . . . 71 100 85 71 32 27 Level 1 41 | . 53 60 19 80 . . . . 10 . . . . . 100 40 . . . . 28 . 14 28 49 35 Level 2 24 | . 4 27 69 19 . . . . 5 . . . . 100 . . . . . . . . . . 18 37 Level 3 2 | . . . . . . . . . 22 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 2 7 2 . . . . 6 . . . . . 1 4 . . . . 3 . 1 1 . 2 Investigation 11 | . 2 . 3 . . . . . 4 . . . . . . 1 . . . . 1 . . . . . Extermination 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Reinforcement 17 | . 2 2 2 1 . . . . 1 . . . . . 1 3 . . . . 1 . 1 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 24 | . . 6 1 1 . . . 2 1 . . . . . . 1 . . 1 . . . 7 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 36 63 55 12 13 5 . 17 14 4 . . 5 . 4 22 . 1 11 . 20 3 2 7 14 21 Peak Tracking Total 12 | . 5 6 10 5 7 3 . 4 3 2 . . 4 . 4 10 . 1 9 . 8 1 1 2 12 11 Tactical Retreats 45 | . 4 5 3 2 2 . . 1 3 2 . . 1 . 2 4 . . 3 . 4 . 1 1 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 10 | . 3 . 1 3 . . . . . . . . . . . 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . 6 Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . 1 . . 2 . . 7 . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 19 | . . 2 1 . . . . 1 2 . . . . . . 1 . . 1 . . 3 . 4 3 1 Max in Single Turn 1 | . . 1 1 . . . . 1 1 . . . . . . 1 . . 1 . . 1 . 1 1 1 Garrison Access 8 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 135 | . 7 12 15 5 1 . . 1 25 . . 2 . 1 . 6 1 . 9 . 8 6 6 10 13 7 Terminals 83 | . 6 9 10 3 . . . 1 12 . . . . 1 . 5 1 . . . 3 5 3 7 11 6 Fabricators 5 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . Recycling Units 11 | . 1 1 2 2 . . . . 4 . . . . . . . . . . . 1 . . . . . Scanalyzers 11 | . . 2 1 . . . . . 1 . . . . . . . . . . . 1 . 2 2 1 1 Garrison Access 8 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 . Total Hacks 463 | . 19 33 40 10 1 . . 2 84 . . 19 . 1 . 45 1 . 14 . 37 22 26 42 40 27 Successful 322 | . 9 15 19 6 1 . . 2 62 . . 19 . 1 . 40 1 . 14 . 29 19 22 25 22 16 Failed 136 | . 9 18 21 4 . . . . 21 . . . . . . 4 . . . . 7 3 3 17 18 11 Catastrophic 17 | . 1 2 6 . . . . . 2 . . . . . . . . . . . . . . 2 2 2 Database Lockouts 5 | . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . Manual 224 | . 15 16 24 8 . . 1 . 46 . . . . . . 24 . . 1 . 22 8 11 24 15 9 Terminals 327 | . 18 21 26 5 . . . 2 55 . . . . 1 . 44 1 . . . 25 21 19 36 31 22 Fabricators 11 | . . . . . . . . . 10 . . . . . . . . . . . 1 . . . . . Repair Stations 13 | . . . 2 . . . . . 7 . . . . . . . . . . . 4 . . . . . Recycling Units 28 | . 1 5 5 5 . . . . 9 . . . . . . . . . . . 3 . . . . . Scanalyzers 39 | . . 7 4 . . . . . 2 . . . . . . . . . . . 3 . 6 4 8 5 Garrison Access 11 | . . . 3 . . . . . 1 . . . . . . 1 . . . . 1 1 1 2 1 . Terminal Hacks 177 | . 4 6 8 . 1 . . 2 23 . . 19 . 1 . 26 1 . 14 . 14 14 12 9 12 11 Record 12 | . . . . . . . . 2 . . . . . . . . 1 . 7 . . 1 . . 1 . Part Schematic 21 | . . . . . . . . . 4 . . 10 . . . 4 . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . . 2 . . . . . . . . . . . 5 1 2 1 1 . Prototype ID Bank 29 | . 3 2 2 . . . . . 3 . . 3 . . . 1 . . 5 . 1 3 1 2 1 2 Open Door 9 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 5 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 6 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 Branch Access Points 7 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 . . Machine Index 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 14 | . . 2 2 . . . . . 2 . . . . . . 3 . . . . 1 1 . 2 . 1 Unreport Threat 16 | . . 1 2 . . . . . 7 . . . . . . 3 . . . . . . . 1 2 . Locate Traps 12 | . 1 1 . . . . . . . . . . . . . 3 . . . . 1 3 2 . . 1 Reprogram Traps 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Registered Prototypes 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 Zone Layout 5 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 2 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 1 . . . . . 5 . . . . . . . . . . . 4 . . . . . Scan Component 6 | . . . 1 . . . . . 3 . . . . . . . . . . . 2 . . . . . Repair 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . 4 . . . . . . 2 . . . . . . . . . . . 3 . 6 4 5 1 Insert Component 12 | . . 3 . . . . . . 1 . . . . . . . . . . . 1 . 3 2 1 1 Analyze 13 | . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 3 2 4 . Garrison Access Hacks 7 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 . Seal Access 7 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 . Unauthorized Hacks 99 | . 5 5 10 6 . . . . 27 . . . . . . 13 . . . . 7 4 3 11 4 4 Terminals 70 | . 4 3 4 1 . . . . 16 . . . . . . 13 . . . . 3 4 3 11 4 4 Track 11 | . . . . . . . . . 4 . . . . . . 2 . . . . . 1 . 3 1 . Assimilate 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . 1 Botnet 46 | . 4 3 4 1 . . . . 10 . . . . . . 5 . . . . 3 2 3 5 3 3 Disrupt 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Operators 5 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 . . Fabricators 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 1 2 5 5 . . . . 8 . . . . . . . . . . . 3 . . . . . Reject 10 | . . 1 2 2 . . . . 4 . . . . . . . . . . . 1 . . . . . Recyclers 5 | . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Mask 8 | . . . 2 2 . . . . 3 . . . . . . . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 6 12 14 4 . . . 1 20 . . . . . . 4 . . . . 4 4 5 6 6 7 Full Trace Events 6 | . . . 1 . . . . . 4 . . . . . . 1 . . . . . . . . . . Feedback Events 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . 1 . . . . . . 5 . . 10 . . . 4 . . . . 4 . 3 2 . . Parts Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 137 | . . . . . . . . . 137 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Time 114 | . . . . . . . . . 58 . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 2 2 1 . Part Schematics Acquired 8 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 3 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 1 1 1 1 . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 9 | . . . . . . . . . 2 . . . . . . 1 . . 5 . . . . . . 1 Largest Group 5 | . . . . . . . . . 1 . . . . . . 1 . . 5 5 3 . . . . 1 Highest-Rated Group 312 | . . . . . . . . . 26 . . . . . . 10 . . 312 312 195 . . . . 45 Highest-Rated Ally 68 | . . . . . . . . . 26 . . . . . . 10 . . 68 68 65 . . . . 45 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . . . 7 5 . . . . . . Total Damage 524 | . . . . . . . . . . . . . . . . . . . 209 315 . . . . . . Kills 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 12 | . . . . . . . . . 2 . . . . . . . . . . . 5 1 2 1 1 . Derelict Logs Recovered 10 | . . . . . 2 . 2 1 . . 2 . 1 . . . 2 . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 19775 | 89 1696 3450 2168 862 1360 945 2784 1394 1268 216 190 22 145 11 75 487 81 125 530 149 419 167 459 261 194 228 Spaces Moved 17397 | 50 672 1204 836 403 420 283 867 462 2268 510 562 74 385 29 137 911 212 297 1131 315 909 373 1095 1227 949 816 Core 7 | 4 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Treads 5096 | 46 672 1204 836 403 420 283 867 365 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12294 | . . . . . . . . 95 2268 510 562 74 385 29 137 911 212 297 1131 315 909 373 1094 1227 949 816 Fastest Speed 7 | 50 160 240 160 162 242 320 320 29 27 30 30 30 30 30 29 32 37 37 30 30 26 27 10 7 7 7 Average Speed 90 | 151 207 240 189 181 284 320 320 265 30 30 30 30 30 30 30 35 37 37 33 30 28 32 12 9 10 9 Slowest Speed 1650 | 160 240 240 243 243 480 320 320 1650 33 30 30 30 30 30 32 37 37 37 117 30 30 102 950 10 75 10 Overloaded Moves 81 | . . . . . . . . . . . . . . . . . . . . . . . . 18 26 37 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . 15 . . . 1 . . 6 . . 2 . 7 . 7 3 . 2 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 97 97 88 15 60 49 82 60 45 65 65 68 61 2 82 16 51 57 94 60 30 46 25 90 65 31 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 4 | . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 1 1 3 2 . . 1 . 1 . . . 2 1 . 4 . . . . . . Spaces Dug 218 | . . . . . . . . . 83 1 5 . 3 . 4 30 . 1 2 . 18 2 18 10 8 33 Terrain Destroyed 320 | . . 16 14 . 23 3 . 7 84 1 5 . 3 . 4 56 . 1 3 . 18 2 18 10 8 44 Melee 218 | . . . . . . . . . 83 1 5 . 3 . 4 30 . 1 2 . 18 2 18 10 8 33 Projectile 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 AOE 99 | . . 16 14 . 23 3 . 7 . . . . . . . 26 . . . . . . . . . 10 Terrain Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 20254 | 61 869 1587 1202 480 524 301 881 582 2732 570 575 73 406 30 164 1017 213 309 1277 369 1036 414 1363 1324 1016 879 Wait 1591 | . 95 181 198 9 53 6 1 65 342 59 8 . 12 . . 55 . 12 87 51 86 23 157 52 29 10 Move 17285 | 49 671 1203 835 402 419 282 866 461 2237 509 561 73 382 28 136 898 211 296 1127 314 894 372 1080 1220 948 811 Hop 42 | . . . . . . . . . 15 . . . 1 . . 6 . . 1 . 7 . 7 3 . 2 Pick Up 177 | 6 21 40 17 15 5 1 7 3 11 . 1 . 3 . 3 2 1 . 6 1 6 3 9 5 7 4 Fast Attach 112 | 6 5 3 2 3 1 . 1 1 10 . . . . 1 4 11 . . 13 1 4 2 33 5 5 1 Attach 90 | . 2 9 11 8 8 . . 11 6 1 . . . 1 . 1 1 . 4 . 4 2 9 4 3 5 Detach 51 | . 1 1 3 . . . 1 3 6 . . . . . 1 1 . . 4 . 2 4 14 4 2 4 Swap 50 | . 4 9 7 7 8 . . 1 4 . . . . . 2 4 . . . . . . . 3 1 . Drop 194 | . 14 39 14 7 . . 5 11 14 . . . 3 . 8 7 . . 17 2 6 3 30 8 6 . Fire 377 | . 56 102 115 29 30 12 . 26 . . . . . . . 2 . . 4 . . . . . . 1 Melee 265 | . . . . . . . . . 86 1 5 . 5 . 4 30 . 1 2 . 26 5 24 20 15 41 Ram 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Trap 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Discovered new exit (range 4) 630 | -10/Materials | Core integrity fell below 50% 719 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Central database locked down 1484 | -10/Materials | Discovered new exit (range 16) 1786 | -10/Materials | Entered another Materials area 1786 | -9/Materials | Evolved 2 slots: Utility x2 2517 | -9/Materials | Discovered new exit (range 11) 3056 | -9/Materials | Discovered new exit (range 5) 3507 | -9/Materials | Discovered new exit (range 5) 3787 | -9/Materials | Discovered new exit (range 16) 5236 | -9/Materials | Entered another Materials area 5236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5655 | -8/Materials | Garrison activated, responded to threat 5964 | -8/Materials | Discovered new exit (range 16) 7102 | -8/Materials | Discovered new exit (range 15) 7404 | -8/Materials | Entered Factory 7404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8018 | -7/Factory | Discovered new exit (range 5) 8222 | -7/Factory | Build established: Scavenger-Mutant 8266 | -7/Factory | Identified exit to Lower Caves 8266 | -7/Factory | Entered Lower Caves 8285 | -7/Lower Caves | Learned Factory terminal intel 8848 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8896 | -7/Lower Caves | Lost 6 parts (5n1w) 8906 | -7/Lower Caves | Destroyed 7 combat bots 9546 | -7/Lower Caves | Discovered new exit (range 5) 9619 | -7/Lower Caves | Identified exit to Lower Caves 9626 | -7/Lower Caves | Entered another Lower Caves area 10414 | -7/Lower Caves | Discovered new exit (range 14) 10523 | -7/Lower Caves | Identified exit to Zion 10571 | -7/Lower Caves | Entered Zion 10671 | -7/Zion | System corruption cleaned by Quarantine Array 10795 | -7/Zion | Discovered new exit (range 15) 11357 | -7/Zion | Identified exit to Deep Caves 11549 | -7/Zion | Learned location of Quarantine (-3) 11616 | -7/Zion | Learned Factory emergency access door positions 12121 | -7/Zion | Received a visual enhancement algorithm 12527 | -7/Zion | Given the Hacking Drone Bay 12528 | -7/Zion | Found Prototype Device 12820 | -7/Zion | Found CR-A16's Pointy Stick 13352 | -7/Zion | Identified exit to Proximity Caves 13355 | -7/Zion | Entered Proximity Caves 13443 | -6/Proximity Caves | Spotter reported a threat 13493 | -6/Proximity Caves | Learned Factory trap positions 13590 | -6/Proximity Caves | Spotter reported a threat 14040 | -6/Proximity Caves | Spotter reported a threat 14136 | -6/Proximity Caves | Spotter reported a threat 14194 | -6/Proximity Caves | Spotter reported a threat 14273 | -6/Proximity Caves | Spotter reported a threat 14392 | -6/Proximity Caves | Spotter reported a threat 14445 | -6/Proximity Caves | Core integrity fell below 50% 14445 | -6/Proximity Caves | Spotter reported a threat 14614 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14658 | -6/Proximity Caves | Lost 3 parts (2n1w) 14746 | -6/Proximity Caves | Discovered new exit (range 9) 14748 | -6/Proximity Caves | Identified exit to Factory 14749 | -6/Proximity Caves | Entered Factory 14749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14750 | -6/Factory | Identified exit to Extension 14750 | -6/Factory | Identified Hacking Drone Bay 14751 | -6/Factory | Loaded intel: 124 trap records 14753 | -6/Factory | Loaded intel: 28 terminal locations 14918 | -6/Factory | Repaired Broken Imp. Sensor Array 15088 | -6/Factory | Build established: Hacker-Sprinter 15099 | -6/Factory | Search patrols dispatched 15478 | -6/Factory | Discovered new exit (range 9) 15494 | -6/Factory | Central database locked down 15494 | -6/Factory | Identified exit to Lower Caves 15511 | -6/Factory | Fabricated Adv. System Shield (x1) 15526 | -6/Factory | Identified exit to Factory 15958 | -6/Factory | Crushed by falling debris 15966 | -6/Factory | Repaired Broken Imp. Flight Unit? 16004 | -6/Factory | Fabricated Mak. Flight Unit (x2) 16017 | -6/Factory | Entered Lower Caves 16018 | -6/Lower Caves | Encountered a Warlord checkpoint 16187 | -6/Lower Caves | Discovered new exit (range 10) 16232 | -6/Lower Caves | Identified exit to Lower Caves 16233 | -6/Lower Caves | Entered another Lower Caves area 16292 | -6/Lower Caves | Learned 4 Factory zone layouts 16421 | -6/Lower Caves | Discovered new exit (range 10) 16423 | -6/Lower Caves | Identified exit to Data Miner 16423 | -6/Lower Caves | Entered Data Miner 16423 | -6/Data Miner | Discovered new exit (range 6) 16429 | -6/Data Miner | Met Data Miner 16438 | -6/Data Miner | Received God Mode back door access code from Data Miner 16445 | -6/Data Miner | Identified exit to Proximity Caves 16445 | -6/Data Miner | Entered Proximity Caves 16447 | -5/Proximity Caves | Spotter reported a threat 16448 | -5/Proximity Caves | Spotter reported a threat 16535 | -5/Proximity Caves | Encountered a Derelict sapper outpost 16547 | -5/Proximity Caves | Spotter reported a threat 16564 | -5/Proximity Caves | Learned Factory terminal intel 16574 | -5/Proximity Caves | Discovered exit to Factory (range 8) 16590 | -5/Proximity Caves | Entered Factory 16590 | -5/Factory | Evolved 2 slots: Utility x2 16591 | -5/Factory | Identified exit to Factory 16592 | -5/Factory | Loaded intel: 26 terminal locations 16601 | -5/Factory | Identified exit to DSF 16601 | -5/Factory | Entered DSF 16607 | -5/DSF | Discovered exit to Factory (range 12) 16619 | -5/DSF | Additional patrols routed to DSF 16676 | -5/DSF | Entered Factory 16676 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16748 | -4/Factory | Identified exit to Research 16835 | -4/Factory | Central database locked down 16835 | -4/Factory | Identified exit to Upper Caves 17134 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 17145 | -4/Factory | Build established: Wizard-Mutant 17163 | -4/Factory | Entered Upper Caves 17175 | -4/Upper Caves | Learned location of Armory (-3) 17187 | -4/Upper Caves | Identified exit to Upper Caves 17244 | -4/Upper Caves | Entered another Upper Caves area 17259 | -4/Upper Caves | Discovered exit to Research (range 14) 17318 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17360 | -4/Upper Caves | Discovered new exit (range 10) 17368 | -4/Upper Caves | Identified exit to Warlord 17369 | -4/Upper Caves | Entered Warlord 17380 | -4/Warlord | Discovered new exit (range 8) 17391 | -4/Warlord | System corruption cleaned by Quarantine Array 17482 | -4/Warlord | Visited the Vortex Lab 17486 | -4/Warlord | Found Prototype Energy Gun 17486 | -4/Warlord | Identified Vortex Rail 17491 | -4/Warlord | Found Vortex Rail 17495 | -4/Warlord | Warlord's base attacked by MAIN.C 17511 | -4/Warlord | Found Prototype Special Weapon 17511 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17542 | -4/Warlord | Met Warlord 17594 | -4/Warlord | Found Prototype Device 17594 | -4/Warlord | Identified Thermal Barrier 17599 | -4/Warlord | Found Prototype Device 17599 | -4/Warlord | Identified Exp. Phase Shifter 17607 | -4/Warlord | Found Prototype Hackware 17609 | -4/Warlord | Found Prototype Processor 17682 | -4/Warlord | Opened side exit 17726 | -4/Warlord | Warlord forces counterattacked 17761 | -4/Warlord | Identified Spectral Analyzer 17762 | -4/Warlord | Identified System Mapper 17788 | -4/Warlord | Found Prototype Reactor 17848 | -4/Warlord | Identified exit to Proximity Caves 17863 | -4/Warlord | Lost 4 allies 17899 | -4/Warlord | Entered Proximity Caves 17899 | -3/Proximity Caves | Accompanied by 5 allies 17954 | -3/Proximity Caves | Build established: Wizard-Sprinter 17963 | -3/Proximity Caves | Discovered exit to Research (range 10) 18048 | -3/Proximity Caves | Entered Research 18048 | -3/Research | Accompanied by 3 allies 18048 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18100 | -3/Research | Discovered new exit (range 9) 18102 | -3/Research | Identified exit to Research 18132 | -3/Research | Identified exit to Armory 18132 | -3/Research | Identified exit to Quarantine 18260 | -3/Research | Central database locked down 18402 | -3/Research | Repaired Adv. Sensor Array 18467 | -3/Research | Entered Quarantine 18492 | -3/Quarantine | Found Alien Slashing Weapon 18492 | -3/Quarantine | Identified Sigix Broadsword 18519 | -3/Quarantine | Found Alien Artifact 18519 | -3/Quarantine | Identified Subatomic Replicator 18559 | -3/Quarantine | Found Alien Artifact 18608 | -3/Quarantine | Identified Core Reset Matrix 18608 | -3/Quarantine | Used Core Reset Matrix 18612 | -3/Quarantine | Detected hypermatrix surge 18612 | -3/Quarantine | Sensed 4 artifacts in vicinity 18623 | -3/Quarantine | Discovered exit to Research (range 15) 18634 | -3/Quarantine | Entered Research 18634 | -2/Research | Warlord forces began assault on 0b10 18634 | -2/Research | Evolved 2 slots: Propulsion x2 18666 | -2/Research | Identified Vortex Chain Reactor 18715 | -2/Research | Met up with Warlord 18725 | -2/Research | Central database locked down 18725 | -2/Research | Identified exit to Testing 18725 | -2/Research | Identified exit to Access 18744 | -2/Research | Research machine network offline 18857 | -2/Research | Spotted B-90 Cyclops 19058 | -2/Research | Spotted Striker 19082 | -2/Research | Lost 3 allies 19093 | -2/Research | Entered Testing 19111 | -2/Testing | Found Prototype Hackware 19111 | -2/Testing | Identified Exp. System Shield 19344 | -2/Testing | Spotted Fortress 19353 | -2/Testing | Discovered new exit (range 6) 19353 | -2/Testing | Identified exit to Section 7 19354 | -2/Testing | Entered Section 7 19355 | -2/Section 7 | Sensed 22 artifacts in vicinity 19386 | -2/Section 7 | Found Integrity Redistributor 19392 | -2/Section 7 | Spotted S7 Guard 19407 | -2/Section 7 | Found Microwarp Drive 19415 | -2/Section 7 | Spotted Executioner 19415 | -2/Section 7 | Spotted Executioner 19423 | -2/Section 7 | Found Transdimensional Reconstructor 19431 | -2/Section 7 | Found Terrabomb 19437 | -2/Section 7 | Spotted Striker 19450 | -2/Section 7 | Spotted B-99 Colossus 19469 | -2/Section 7 | Found LRC Storage 19469 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19471 | -2/Section 7 | Found LRC Storage 19471 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19473 | -2/Section 7 | Found LRC Armor 19473 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19483 | -2/Section 7 | Found Core Expander 19483 | -2/Section 7 | Installed Core Expander, added new Power slot 19512 | -2/Section 7 | Spotted Alpha 7 19512 | -2/Section 7 | Spotted Alpha 7 19548 | -2/Section 7 | Entered Access 19548 | -1/Access | Evolved 2 slots: Propulsion x2 19576 | -1/Access | Identified exit to Surface 19610 | -1/Access | Energy Cycler disabled 19614 | -1/Access | Found Prototype Launcher 19698 | -1/Access | Identified Point Singularity Launcher 19757 | -1/Access | Spotted B-99 Colossus 19776 | *** | Heading to fleet! Last Messages --------------- Exp. Force Field Zero-point Reactor >>Alert(Check) Current Alert Level: 1-T 19669_ K-01 Serf cleans the Terminal. 19676_ Destroyed Unknown Hover Unit. 19679_ Destroyed Adv. Sensor Array. 19679_ W-44 Eye destroyed. 19682_ Acquired 47 matter. 19683_ W-44 Eye destroyed. 19686_ Acquired 12 matter. 19686_ Destroyed Unknown Reactor. 19698_ Connecting with Scanalyzer... >>Insert(Prototype Launcher) Scanning Point Singularity Launcher... Ready to analyze. 19719_ U-05 Engineer builds a Wall. 19768_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 19776_ Connecting with Terminal... 19776_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????? ??????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????#??? ??????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????#???????? | | ???????????????????# #??????????#???????? | | ???????????????????# #????????? ????????? | | ???????????????????# "" #??# ??????????????? | | ???????????????????# "@ #??? #??????????#??? | | ???????????????????# #??? ????? ????????? | | ???????????????????# #?#? ??#???????????? | | ???????????????????# ##?? ???? ? ???# ??? | | ??????????????????## ##?? ???? ?????# ??? | | ??????????????????# #?# #?#???????#???? | | ??????????????????##"" ##?# w ?????? ???? ? | | ???????????????????#"" #??# #?????? ??#? ?? | | ???????????????????#"" #??# #?????? ????? ? | | ???????????????? ??#T #?## #??? ????#???? | | ???????????????????#"" ##?# #??#??? ?# ??? | | ???????????????????#"" #?## #????? ? ??##+? | | ??????????????????##"" #### #######+### | | ?????????????? | | ?????????????? | | ??????????????#####################+########## | | ??????????????#????????????##??## #?##??# | | ?? ??????????????? ???????????### #??#??# | | ?????????????????????????????##" #??#??# | | ?????????????#???? ??? ??????##"" ####??# | | ???????????????????????? ?##?#"" ###### | | ??????????? ???????????????##?#"" # # | | ?????????????? ? ? ???? ???#??#"" # # | | ???????????? ?????"? ?????????#"T # # | | ??????????????????"? ?????###"" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Armor Coverage 450 Resistance: KI 20 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Diametric Drive | -2/Research | Scanalyzed Adv. Terrain Scan Processor | -2/Research | Scanalyzed Q-thruster | -2/Research | Scanalyzed Exp. Q-thruster | -2/Testing | Scanalyzed Cld. Q-thruster | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -6/Factory Mak. Flight Unit | x2 | -6/Factory Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Core Reset Matrix LRC Storage LRC Armor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalVortexRedirector Manual? 0 Play Time 05:22:51 Cumulative 308.5 hours Start 2024.03.18 @ 11:08:21 End 2024.03.18 @ 18:21:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 137 Adventurer 0 Explorer 1 Win Type 2 Total 17 Types 12/0/5/0/0/0/0/0/0 Lore% 71 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 129x80 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e966beb-3a01-4302-87d3-7cc378a6cc73