Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.06 @ 10:39:34 Player: Puck Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (311) 1555 Value Destroyed (11173) 11173 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (1007) 1007 TOTAL SCORE: 19675 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 567 Met Data Miner 300 Friendly Fire -35 Cogmind --------- Core Integrity 921/1000 Matter 0/300 Energy 798/810 System Corruption 0% Temperature Hot (219) Movement Treading (165) Location -5/Factory Parts ------- > --- POWER (3) -------- Reinforced Fission Core Enhanced Fission Core Enhanced Fission Core > --- PROPULSION (5) --- Improved Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Light Regenerative Plating Focal Shield Advanced Shield Generator > --- WEAPON (2) ------- Phase Cannon Mass Driver > --- INVENTORY (20) --- Neutrino Core Armored Medium Treads Improved Heat Sink Huge Storage Unit Matter Compressor (43) Improved Sensor Array Matter Filter Improved Weapon Cycler Improved Medium Armor Plating EM Disruption Field Improved Shield Generator Point Defense System System Restoration Module Long-range Tractor Beam Force Rifle Gauss Rifle Gauss Rifle Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Light Regenerative Plating Focal Shield Advanced Shield Generator > --- WEAPON ----------- Phase Cannon Mass Driver > --- INVENTORY -------- Neutrino Core Armored Medium Treads Improved Heat Sink Huge Storage Unit Matter Compressor Improved Sensor Array Matter Filter Improved Weapon Cycler Improved Medium Armor Plating EM Disruption Field Improved Shield Generator Point Defense System System Restoration Module Long-range Tractor Beam Force Rifle Gauss Rifle Gauss Rifle Rocket Launcher Heavy Rocket Launcher [Rating: 111] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Slots Evolved 11 | . 1 2 . 2 . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . 1 . . 1 . . . . . . . . . 1 Utility 7 | . . 2 . 1 . 2 . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 247 | . 9 31 1 41 5 30 . 33 24 18 3 . 16 36 Power 20 | . 2 1 . 3 . 2 . 3 1 2 . . 2 4 Engine 12 | . 2 1 . 3 . 1 . 3 1 . . . 1 . Core 7 | . . . . . . 1 . . . 2 . . 1 3 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 56 | . 4 6 1 18 . 6 . 8 3 4 1 . . 5 Treads 34 | . . . . 11 . 6 . 4 3 4 1 . . 5 Leg 22 | . 4 6 1 7 . . . 4 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 119 | . 1 12 . 11 5 14 . 14 16 11 2 . 10 23 Device 77 | . . 5 . 5 4 9 . 7 8 11 2 . 5 21 Storage 4 | . . 1 . 1 . 1 . 1 . . . . . . Processor 10 | . 1 1 . 1 . . . 3 4 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 28 | . . 5 . 4 1 4 . 3 4 . . . 5 2 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | . 2 12 . 9 . 8 . 8 4 1 . . 4 4 Energy Gun 16 | . . 7 . 2 . 2 . 3 1 . . . 1 . Energy Cannon 6 | . 1 1 . . . . . . 1 1 . . 1 1 Ballistic Gun 11 | . 1 4 . 1 . . . 3 . . . . 1 1 Ballistic Cannon 17 | . . . . 6 . 6 . 1 2 . . . 1 1 Launcher 2 | . . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 6 . 1 . 2 . 1 1 1 . . . 1 Parts Lost 17 | . . 1 . 1 . 1 7 1 1 . . . 2 3 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . 3 . . . . . . . Utility 9 | . . . . . . 1 2 1 1 . . . 2 2 Weapon 3 | . . . . . . . 2 . . . . . . 1 Highest Loss Streak 7 | . . 1 . 1 . 1 7 1 1 . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 98 98 99 99 91 57 85 98 88 94 94 98 93 Engine 7 | . 12 10 10 8 8 3 . 6 12 11 11 11 12 4 Core 2 | . . . . . . 3 4 . . . 5 5 3 9 Treads 20 | . . . . 13 33 28 16 12 25 23 23 23 23 21 Leg 6 | . 34 28 28 18 . . . 15 . . . . . . Device 14 | . . 14 20 10 16 19 13 11 15 11 11 11 11 16 Storage 6 | . 12 10 10 8 8 7 4 5 6 5 5 5 5 5 Processor 9 | . 9 4 . 7 8 7 4 12 12 17 17 17 17 11 Protection 9 | . 2 10 10 14 7 8 4 6 11 5 5 5 8 12 Energy Gun 1 | . 3 5 . 3 . . . 2 3 3 . . . . Energy Cannon 1 | . 8 . . . . . . . . 1 5 5 4 4 Ballistic Gun 2 | . 12 13 20 1 . . . 3 . . . . . . Ballistic Cannon 8 | . . . . 11 16 13 8 6 7 5 5 5 4 4 Naked Turns 46 | . . . . . . . 46 . . . . . . . Heaviest Build 136 | 20 23 43 40 56 53 90 88 84 96 105 105 104 119 136 Greatest Support 157 | 20 30 45 45 112 112 120 120 88 100 116 118 118 118 157 Greatest Overweight (x) 3 | . . 1 1 1 . . . 3 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 10 13 15 15 15 19 14 16 20 20 20 20 20 20 Most Carried 20 | . 10 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 12 14 14 14 19 14 11 19 20 19 20 19 19 Final Capacity 20 | 10 10 15 15 15 15 20 5 20 20 20 20 20 20 20 Final Carried 20 | 7 10 15 14 15 15 20 5 20 20 20 20 20 20 19 Class Distribution -------------------- 55% | Hacker-Mutant 17% | Scavenger-Mutant 16% | Scavenger-Skirmisher 9% | Machinist-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Matter Collected 8403 | 200 201 942 10 1093 685 1786 . 882 1213 317 51 . 414 609 Remotely 963 | . . . . . 259 291 . . 306 . . . . 107 Salvage Created 11799 | . 714 1828 . 1286 613 1928 . 1148 2191 218 . . 854 1019 Parts 597 | . 34 116 . 68 38 120 . 50 81 21 . . 28 41 Haulers Intercepted 24 | . 1 5 . 4 2 7 . 1 3 . . . . 1 Recyclers Shooed 14 | . 2 1 . 5 . . . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 219 | . 10 35 . 20 16 46 . 24 24 6 . . 18 20 Melee 1 | . . . . . . . . 1 . . . . . . Guns 63 | . 4 35 . 5 . 2 . 10 3 2 . . 1 1 Cannons 147 | . 6 . . 15 16 44 . 13 21 4 . . 14 14 AOE 5 | . . . . . . . . . . . . . . 5 Classes Destroyed 18 | . 5 4 . 1 2 2 . 1 . 1 . . 1 1 Worker 12 | . 1 5 . 2 . 2 . . 1 . . . . 1 Builder 7 | . . 1 . 1 . 3 . 1 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 24 | . 1 5 . 4 2 7 . 1 3 . . . . 1 Recycler 18 | . 2 1 . 5 . 1 . 2 6 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 5 | . . 1 . 2 . . . 1 1 . . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 24 | . 2 5 . 5 1 6 . 1 3 . . . . 1 Swarmer 34 | . . 9 . 5 2 7 . . . 3 . . 4 4 Grunt 102 | . 10 18 . 8 8 17 . 9 18 . . . 8 6 Brawler 9 | . . . . . . . . 4 1 . . . 2 2 Duelist 4 | . . . . 1 . 1 . . 1 . . . 1 . Protector 2 | . . . . . 1 . . . . . . . 1 . Sentry 30 | . . 8 . 6 5 4 . 5 . . . . 1 1 Hunter 13 | . . . . . . 6 . 2 1 1 . . . 3 Programmer 23 | . . . . . . 11 . 4 3 1 . . . 4 Behemoth 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 8 . 6 4 6 . 6 8 3 . . 5 8 Combat Bots Only 8 | . 3 8 . 4 3 5 . 6 5 3 . . 5 6 Max Kills in Single Turn 5 | . 2 2 . 2 2 4 . 1 2 1 . . 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Damage Taken 7454 | . 149 851 . 370 302 1230 420 1077 658 162 . . 967 1268 Core 857 | . 34 120 . 20 31 74 205 133 88 12 . . 61 79 Absorbed by Shields 1524 | . . . . 24 84 338 . 341 148 63 . . 21 505 Regen/Repaired (Parts) 965 | . . . . . 83 547 . . 290 . . . . 45 Core Remaining (%) 78 | 100 86 . 70 . 90 . . 41 . . . . 81 . Volleys Fired 754 | . 38 101 . 80 56 122 . 81 106 51 . . 47 72 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 . . 2 2 Hottest 142 | . 80 121 . 99 88 96 . 117 138 138 . . 138 142 Shots Fired 1409 | . 73 198 . 159 109 238 . 148 192 63 . . 93 136 Gun 428 | . 48 198 . 47 . 13 . 68 32 3 . . 13 6 Cannon 972 | . 25 . . 112 109 225 . 75 160 60 . . 80 126 Launcher 9 | . . . . . . . . 5 . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 1028 | . 38 133 . 130 109 225 . 119 141 18 . . 46 69 Thermal 362 | . 25 65 . 29 . 13 . 24 51 45 . . 47 63 Explosive 9 | . . . . . . . . 5 . . . . . 4 Electromagnetic 10 | . 10 . . . . . . . . . . . . . Robot Hit Streak 53 | . 25 22 . 18 25 53 . 39 49 9 . . 28 37 Robot Miss Streak 4 | . 1 2 . 4 3 2 . 1 2 1 . . 2 2 Penetration Max 1 | . . . . . . 1 . 1 1 . . . . 1 Secondary Targets 7 | . . 6 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . Shots Hit Robots 1063 | . 56 158 . 118 78 174 . 118 165 15 . . 69 112 Core Hits 486 | . 25 88 . 52 28 85 . 52 67 9 . . 31 49 Critical Kills 12 | . 1 1 . . . . . 1 5 1 . . 3 . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 . . . . . Critical Strikes 62 | . 1 5 . 2 2 12 . 9 18 2 . . 8 3 Burn 5 | . . 3 . 1 . . . 1 . . . . . . Meltdown 4 | . . . . . . . . . 1 . . . 3 . Destroy 11 | . 1 2 . . . . . 1 5 1 . . 1 . Blast 42 | . . . . 1 2 12 . 7 12 1 . . 4 3 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27968 | . 901 2608 . 2800 1923 5263 11 3020 4871 454 . . 2013 4104 Guns 6262 | . 519 2576 . 668 . 260 . 1067 736 82 . . 237 117 Cannons 20247 | . 365 . . 2125 1923 4556 . 1833 4057 372 . . 1776 3240 Explosions 1308 | . . . . . . 386 . 97 78 . . . . 747 Melee . | . . . . . . . . . . . . . . . Ramming 151 | . 17 32 . 7 . 61 11 23 . . . . . . Kinetic 19505 | . 393 1533 . 2349 1923 4556 . 2504 3526 172 . . 934 1615 Thermal 7264 | . 365 1043 . 444 . 646 . 396 1267 282 . . 1079 1742 Explosive 855 | . . . . . . . . 97 78 . . . . 680 Electromagnetic 193 | . 126 . . . . . . . . . . . . 67 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 7 7 2 . . . . 3 Average Corruption 1 | . . . . . . 1 4 3 1 . . . . 1 Corruption Purged 21 | . . . . . . 2 . 10 3 . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . 6 2 11 10 . . . . 1 Message Errors 5 | . . . . . . . 1 2 2 . . . . . Matter Fused 8 | . . . . . . 1 1 2 4 . . . . . Heat Flow Errors 8 | . . . . . . 2 . 3 3 . . . . . Energy Discharges 2 | . . . . . . 1 . 1 . . . . . . Data Loss (minor) 3 | . . . . . . 1 . 2 . . . . . . Misfires 4 | . . . . . . 1 . 1 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . . 35 142 . 13 49 . . . . 67 Projectiles 281 | . . . . . 35 117 . 13 49 . . . . 67 Explosions 25 | . . . . . . 25 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 159 | . . . . 15 24 37 . 14 44 1 . . 10 14 Impact . | . . . . . . . . . . . . . . . Kinetic 143 | . . . . 13 22 33 . 14 37 1 . . 9 14 Secondary 16 | . . . . 2 2 4 . . 7 . . . 1 . Self-Inflicted Damage 177 | . . . . . . 125 1 16 . . . . . 35 Shots 5 | . . . . . . 2 . 2 . . . . . 1 Rammed 13 | . . . . 1 . 7 3 2 . . . . . . Targets Rammed 20 | . 1 5 . 1 . 7 3 3 . . . . . . Kicked 6 | . 1 5 . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . Highest Temperature 398 | . 111 316 . 316 14 398 . 357 350 224 . . 225 390 Average Temperature 96 | . 38 66 . 61 7 90 . 120 83 76 . . 76 146 Received Heat Transfer 3041 | . 129 543 . 244 285 287 . 425 347 26 . . 435 320 Effects 18 | . . . . 1 . . . 6 . . . . 3 8 Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . 1 . . . 1 . . . . . 1 Interference 11 | . . . . . . . . 3 . . . . 3 5 Matter Decay 1 | . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 1 . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Melted 12 | . . 3 . 2 . 1 . . 1 . . . 4 1 Heat Transferred 10836 | . 777 2259 . 962 . 731 . 814 1739 333 . . 1186 2035 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Peak Influence 900 | . 241 477 . 298 435 307 15 255 398 . . . . 900 Initial 750 | . . 18 . . . 39 . . 54 . . . . 750 Average 115 | . 113 155 . 65 172 58 5 96 111 . . . . 357 Maximum Alert Level 3 | . 1 2 . 1 2 1 . 1 1 . . . . 3 Low Security (%) 81 | . 83 63 100 88 60 94 100 92 82 . . . . 35 Level 1 14 | . 16 30 . 11 35 5 . 7 17 . . . . 27 Level 2 2 | . . 6 . . 3 . . . . . . . . 12 Level 3 2 | . . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 60 | . 1 5 . 2 4 20 . 10 10 . . . 1 7 Investigation 20 | . 1 3 . 2 2 6 . 2 3 . . . . 1 Extermination 17 | . . . . . . 10 . 3 1 . . . . 3 Reinforcement 16 | . . 2 . . 1 4 . 2 4 . . . . 3 Assault 2 | . . . . . 1 . . . . . . . 1 . Garrison 5 | . . . . . . . . 3 2 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . 1 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Distress Signals 11 | . 1 2 . 3 1 . . 1 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 309 | . 15 45 . 30 30 63 6 27 33 6 . . 27 27 Peak Tracking Total 8 | . 4 6 . 5 6 6 6 4 6 3 . . 8 8 Tactical Retreats 6 | . . 2 . . 1 . . . 2 . . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Traps Triggered 21 | . 1 1 . 6 1 6 . 3 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . 5 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Machines Disabled 32 | . 1 1 . 1 5 15 . . 5 . . . . 4 Max in Single Turn 5 | . 1 1 . 1 1 5 . . 3 . . . . 2 Garrison Access 4 | . . . . . 1 2 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Machines Accessed 70 | . 2 9 . 10 5 23 . 4 10 1 . 4 . 2 Terminals 38 | . 2 7 . 8 4 9 . 1 6 . . . . 1 Fabricators 6 | . . . . . . 3 . 1 1 . . . . 1 Repair Stations 5 | . . . . . 1 3 . . 1 . . . . . Recycling Units 8 | . . 1 . 1 . 5 . . 1 . . . . . Scanalyzers 4 | . . 1 . 1 . 1 . 1 . . . . . . Garrison Access 4 | . . . . . . 2 . 1 1 . . . . . Total Hacks 224 | . 6 31 . 35 13 64 . 11 31 1 . 25 . 7 Successful 155 | . 4 19 . 24 10 43 . 7 18 1 . 25 . 4 Failed 69 | . 2 12 . 11 3 21 . 4 13 . . . . 3 Catastrophic 6 | . . 2 . . . 3 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 70 | . 2 17 . 6 2 26 . . 14 . . . . 3 Terminals 112 | . 6 22 . 21 11 22 . 3 23 . . . . 4 Fabricators 19 | . . . . . . 10 . 3 3 . . . . 3 Repair Stations 11 | . . . . . 2 7 . . 2 . . . . . Recycling Units 27 | . . 2 . 4 . 19 . . 2 . . . . . Scanalyzers 23 | . . 7 . 10 . 4 . 2 . . . . . . Garrison Access 6 | . . . . . . 2 . 3 1 . . . . . Terminal Hacks 78 | . 4 10 . 11 8 4 . 3 11 1 . 25 . 1 Record 11 | . . . . . . . . . . . . 11 . . Part Schematic 24 | . . 4 . . 1 4 . . 4 . . 11 . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . Robot Analysis 5 | . . 1 . 3 . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 1 . . . . 1 . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . Branch Access Points 3 | . . . . 1 1 . . . 1 . . . . . Emergency Access Points 3 | . 1 1 . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 7 | . . 2 . 2 1 . . 1 1 . . . . . Unreport Threat 6 | . . 2 . 1 3 . . . . . . . . . Locate Traps 5 | . 1 . . 1 1 . . 1 1 . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 10 . 2 1 . . . . 2 Load Schematic 8 | . . . . . . 5 . 1 1 . . . . 1 Build 7 | . . . . . . 5 . 1 . . . . . 1 Repair Station Hacks 10 | . . . . . 2 6 . . 2 . . . . . Scan Component 5 | . . . . . 1 3 . . 1 . . . . . Repair 5 | . . . . . 1 3 . . 1 . . . . . Recycling Unit Hacks 10 | . . . . 1 . 8 . . 1 . . . . . Retrieve Matter 4 | . . . . . . 4 . . . . . . . . Retrieve Components 6 | . . . . 1 . 4 . . 1 . . . . . Scanalyzer 22 | . . 6 . 10 . 4 . 2 . . . . . . Insert Component 11 | . . 3 . 5 . 2 . 1 . . . . . . Analyze 11 | . . 3 . 5 . 2 . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . 1 . . . . . Seal Access 3 | . . . . . . 2 . . 1 . . . . . Unauthorized Hacks 17 | . . 3 . 2 . 9 . . 2 . . . . 1 Terminals 6 | . . . . . . 3 . . 2 . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 5 | . . . . . . 2 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . . 2 . 2 . 6 . . . . . . . . Reject 5 | . . 1 . 1 . 3 . . . . . . . . Mask 5 | . . 1 . 1 . 3 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . Used 2 | . . 1 . 1 . . . . . . . . . . Hacking Detections 51 | . 2 6 . 9 4 17 . 3 8 . . . . 2 Full Trace Events 21 | . 2 3 . 2 3 5 . 2 3 . . . . 1 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . 7 . 5 1 6 . 1 4 . . 11 . . Parts Built 11 | . . . . . . 9 . 1 . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 484 | . . . . . . 383 . 25 . . . . . 76 Total Part Build Rating 47 | . . . . . . 41 . 1 . . . . . 5 Parts Repaired 5 | . . . . . 1 3 . . 1 . . . . . Time 119 | . . . . . 38 43 . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 379 | . . . . . . 379 . . . . . . . . Retrieved Components 58 | . . . . 10 . 38 . . 10 . . . . . Parts Scanalyzed 11 | . . 3 . 5 . 2 . 1 . . . . . . Part Schematics Acquired 11 | . . 3 . 5 . 2 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 3 4 . 4 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . Programmers 8 | . . . . . . 4 . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Total Allies 8 | . . . . . 3 4 . . . . . . 1 . Largest Group 3 | . . . . . 3 3 . . . . . . 1 . Highest-Rated Group 96 | . . . . . 93 93 . . . . . . 96 . Highest-Rated Ally 96 | . . . . . 31 31 . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . 64 21 . . . . . . 10 . Total Damage 1849 | . . . . . 886 438 . . . . . . 525 . Kills 20 | . . . . . 11 3 . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . . 1 . 3 . . . . 1 . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 3 2 . 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Turns Passed 19238 | . 468 1752 96 2044 728 5885 124 1367 1930 1554 723 124 821 1622 Spaces Moved 9498 | 1 251 914 75 1127 308 2797 126 667 764 900 449 78 353 688 Core 96 | . . . . . . . 82 14 . . . . . . Treads 7169 | . . . . 463 308 2797 44 325 764 900 449 78 353 688 Legs 2233 | 1 251 914 75 664 . . . 328 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 160 160 50 50 145 152 160 160 160 160 Average Speed 156 | 120 120 144 127 144 160 160 88 152 181 155 160 160 186 164 Slowest Speed 385 | 120 120 190 190 190 160 160 160 385 228 160 160 160 240 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 34 65 38 81 57 72 79 13 26 89 78 74 46 15 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 2 . 1 . . Known Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . 4 4 . 2 . Spaces Dug 42 | . . . . . . 1 . 1 . 37 . . . 3 Terrain Destroyed 391 | . . . . 13 11 161 . 20 25 45 . . 20 96 Melee . | . . . . . . . . . . . . . . . Projectile 170 | . . . . 13 11 36 . 12 17 45 . . 20 16 AOE 221 | . . . . . . 125 . 8 8 . . . . 80 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Total 12542 | . 352 1169 75 1396 432 3972 136 872 1151 987 455 77 431 1037 Wait 1704 | . 12 80 . 74 62 966 3 56 224 10 . . 1 216 Move 9485 | . 250 913 74 1126 307 2797 125 666 763 899 448 77 352 688 Hop . | . . . . . . . . . . . . . . . Pick Up 146 | . 17 16 . 31 1 23 1 23 14 1 1 . 5 13 Fast Attach 56 | . 1 7 . 11 1 4 . 16 7 4 . . 2 3 Attach 33 | . 2 3 1 5 . 2 . 7 3 . . . 3 7 Detach 2 | . . . . . . . . 1 1 . . . . . Swap 159 | . 6 21 . 25 4 24 . 10 14 15 3 . 11 26 Drop 176 | . 18 23 . 43 1 27 4 9 19 7 3 . 10 12 Fire 754 | . 38 101 . 80 56 122 . 81 106 51 . . 47 72 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . Kick 6 | . 1 5 . . . . . . . . . . . . Crush 13 | . . . . 1 . 7 2 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 7 | . 7 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 0) 1 | -11/Junkyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Propulsion x1 255 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Discovered exit to Materials (range 5) 309 | -10/Materials | Build established: Hacker-Mutant 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Utility x2 969 | -9/Materials | Destroyed 8 combat bots 1347 | -9/Materials | Identified exit to Materials 1347 | -9/Materials | Discovered exit to Materials (range 4) 1432 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Discovered exit to Mines (range 13) 2221 | -9/Materials | Entered Mines 2302 | -9/Mines | Discovered exit to Materials (range 14) 2317 | -9/Mines | Entered Materials 2317 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2400 | -8/Materials | Identified exit to Storage 3212 | -8/Materials | Identified exit to Factory 3212 | -8/Materials | Discovered exit to Factory (range 17) 3902 | -8/Materials | Discovered exit to Factory (range 4) 4200 | -8/Materials | Discovered exit to Factory (range 4) 4361 | -8/Materials | Entered Storage 4535 | -8/Storage | Allied Derelicts emerged from ambush trap array 4618 | -8/Storage | Repaired Hrd. Medium Armor Plating 4664 | -8/Storage | Identified exit to Recycling 4911 | -8/Storage | Discovered exit to Factory (range 15) 5089 | -8/Storage | Entered Factory 5089 | -7/Factory | Evolved 2 slots: Utility x2 5246 | -7/Factory | Allied Derelicts emerged from ambush trap array 5303 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5433 | -7/Factory | P-60 Hacker assimilated allied JV-W88(g) 6515 | -7/Factory | Identified exit to Factory 6515 | -7/Factory | Discovered exit to Factory (range 5) 6603 | -7/Factory | Discovered exit to Factory (range 5) 7031 | -7/Factory | Repaired Hvy. Armor Plating 7777 | -7/Factory | Discovered exit to Factory (range 6) 8336 | -7/Factory | Repaired Hardlight Generator 8766 | -7/Factory | Fabricated Fusion Compressor (x2) 9018 | -7/Factory | Fabricated Imp. Medium Treads (x2) 9123 | -7/Factory | Fabricated Imp. Medium Treads (x2) 9433 | -7/Factory | Build established: Machinist-Mutant 9475 | -7/Factory | Discovered exit to Factory (range 17) 9820 | -7/Factory | Repaired Hvy. Armor Plating 10583 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 10974 | -7/Factory | Sucked down chute 10974 | -7/Factory | Entered Waste 10986 | -7/Waste | Spotted C-40 Crusher 10989 | -7/Waste | EMP discharged 10997 | -7/Waste | Spotted C-40 Crusher 11029 | -7/Waste | Spotted C-40 Crusher 11032 | -7/Waste | Spotted C-40 Crusher 11042 | -7/Waste | Spotted C-40 Crusher 11044 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11046 | -7/Waste | Crushed by Compactor (1 part destroyed) 11047 | -7/Waste | Crushed by Compactor (1 part destroyed) 11047 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11049 | -7/Waste | Crushed by Compactor (1 part destroyed) 11050 | -7/Waste | Crushed by Compactor (1 part destroyed) 11052 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11065 | -7/Waste | Spotted C-40 Crusher 11083 | -7/Waste | Lost 7 parts (3n2u2w) 11088 | -7/Waste | Identified exit to Factory 11088 | -7/Waste | Discovered exit to Factory (range 16) 11089 | -7/Waste | EMP discharged 11098 | -7/Waste | Entered Factory 11352 | -7/Factory | Build established: Hacker-Mutant 11395 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 11608 | -7/Factory | Core integrity fell below 50% 12398 | -7/Factory | Discovered exit to Factory (range 9) 12465 | -7/Factory | Entered another Factory area 12465 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12731 | -6/Factory | Garrison activated, responded to threat 12769 | -6/Factory | Build established: Scavenger-Mutant 13910 | -6/Factory | Repaired Hvy. Armor Plating 13929 | -6/Factory | Build established: Scavenger-Skirmisher 14107 | -6/Factory | Identified exit to Lower Caves 14315 | -6/Factory | Build established: Scavenger-Mutant 14395 | -6/Factory | Entered Lower Caves 14481 | -6/Lower Caves | Encountered a Warlord checkpoint 14676 | -6/Lower Caves | Found Alien Artifact 14676 | -6/Lower Caves | Identified Core Expander 14676 | -6/Lower Caves | Installed Core Expander, added new Power slot 15026 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15692 | -6/Lower Caves | Spotted B-75 Beast 15708 | -6/Lower Caves | Destroyed B-75 Beast 15822 | -6/Lower Caves | Build established: Scavenger-Mutant 15924 | -6/Lower Caves | Identified exit to Lower Caves 15924 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 15949 | -6/Lower Caves | Entered another Lower Caves area 15994 | -6/Lower Caves | Encountered a Warlord checkpoint 16079 | -6/Lower Caves | Identified exit to Factory 16079 | -6/Lower Caves | Discovered exit to Factory (range 7) 16248 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16394 | -6/Lower Caves | Learned 4 Factory zone layouts 16648 | -6/Lower Caves | Identified exit to Data Miner 16648 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 16672 | -6/Lower Caves | Entered Data Miner 16672 | -6/Data Miner | Identified exit to Proximity Caves 16672 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 16693 | -6/Data Miner | Met Data Miner 16746 | -6/Data Miner | Learned location of Section 7 (-3) 16746 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16762 | -6/Data Miner | Received God Mode back door access code from Data Miner 16796 | -6/Data Miner | Entered Proximity Caves 16878 | -5/Proximity Caves | Escorted by Enhanced Grunt 16878 | -5/Proximity Caves | Spotter reported a threat 16878 | -5/Proximity Caves | Spotter reported a threat 16911 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16942 | -5/Proximity Caves | Spotter reported a threat 16995 | -5/Proximity Caves | Spotter reported a threat 17115 | -5/Proximity Caves | Spotter reported a threat 17247 | -5/Proximity Caves | Build established: Scavenger-Mutant 17475 | -5/Proximity Caves | Learned Factory interactive machine intel 17590 | -5/Proximity Caves | Discovered exit to Factory (range 12) 17617 | -5/Proximity Caves | Entered Factory 17617 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17619 | -5/Factory | Loaded intel: 51 interactive machine locations 17917 | -5/Factory | Search patrols dispatched 18076 | -5/Factory | Incoming investigation squad redirected 18122 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 18217 | -5/Factory | Search patrols dispatched 19239 | -5/Factory | Self-destructed Last Messages --------------- 19217_ Slug penetrates G-50 Soldier. 19217_ G-50 Soldier knocked back. 19219_ The unstable cave ceiling collapses. 19221_ Slug penetrates G-50 Soldier. 19221_ G-50 Soldier knocked back. 19222_ The unstable cave ceiling collapses. 19224_ R-10 Processor collects Autogun. 19226_ Slug penetrates G-50 Soldier. 19226_ Destroyed Carbon-fiber Leg. 19226_ G-50 Soldier destroyed. 19228_ K-01 Serf collects debris. 19229_ Destroyed Lgt. Deuterium Engine. 19232_ K-01 Serf collects debris. 19233_ R-10 Processor collects Lgt. Nuclear Core. 19235_ Overheating: System interference. 19235_ Focal Shield temporarily disabled. 19235_ Adv. Heat Sink temporarily disabled. 19235_ Adv. Sensor Array temporarily disabled. 19236_ The unstable cave ceiling collapses. 19236_ K-01 Serf collects debris. 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""" ???????????????????????? | | ?????????????????T????"?? ???????????????????????? | | ?????????????????"??????? ???????????????????????? | | ?????????????????"??????? ???????????????????????? | | ?????????????????"???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"?"?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 51 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Fusion Compressor | -8/Storage | Hacked Adv. System Restoration Module | -7/Factory | Hacked Imp. Medium Treads | -7/Factory | Hacked Hyb. Fission Core | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Hvy. Armor Plating | -7/Factory | Scanalyzed Imp. Thermal Shield | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Hardlight Generator | -6/Factory | Hacked Huge Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Fusion Compressor | x2 | -7/Factory Imp. Medium Treads | x2 | -7/Factory Imp. Medium Treads | x2 | -7/Factory Hyp. Gauss Rifle | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed StormFlakWheel Manual? 0 Play Time 02:58:24 Cumulative 249.8 hours Start 2023.09.01 @ 11:45:15 End 2023.09.06 @ 10:39:34 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 99 Rogue 65 Adventurer 29 Explorer 5 Win Type - Total 11 Types 6/0/1/2/0/0/1/0/1 Lore% 62 Gallery% 79 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 1aa4eca0-e75f-4c0c-a101-5d3ebacf7672